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Hidden 9 yrs ago Post by ClocktowerEchos
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ClocktowerEchos Come Fly With Me!

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<Snipped quote by ClocktowerEchos>

I haven't finished my app yet, but my nation also never entered a bunker. The difference is that they weren't lucky and are pretty much all mutants. Not strong ones either, like, the kind that die at 30 because their lungs don't work right.

And I'm right next to mutant-enslaving Japan.

Because I do not believe that my characters deserve the luxury of a smile.


O_o

That is mildly depressing D:

The Khergits are willing to help you if you want to.
As long as you aren't the mystical Olarland and don't dis the neon hot pink stealth tanks
Hidden 9 yrs ago 9 yrs ago Post by RomanAria
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RomanAria 𝕋𝕙𝕖 π•Šπ•Ÿπ•¦π•˜π•˜π•π•– π•Šπ•šπ•Ÿπ•˜π•¦π•π•’π•£π•šπ•₯π•ͺ

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Don't mind me, I'm just stalking the thread. I'm probably not going to join but I'll be reading/lurking. Might join later on but I just don't have much free time with music and stuff.
Hidden 9 yrs ago 9 yrs ago Post by Nerevarine
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Nerevarine FrΓ‘ hvem rinnur ΓΎΓΊ? - αš αš±αš¬α›«αšΌαš’α›…α›α›˜α›«αš±α›αšΎα›…α›¦α›«αš¦αš’

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Inspired by Willy, I'm going to do a write up of Samurai Clan foot soldiers



Edit:
And as a Bonus, one more

Hidden 9 yrs ago Post by EveryMemeAKing
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The Khergit Horde
"And all the Khan's men and all the Khan's horses will tear you to pieces!"




Geo-Politics

Legal Name:

The Grand Khergit Khannate

Political Party:
Royal Khanate Family

Type of Government:
Feudal Despotic Monarchy - Lead by the Great Khan Tohgon Atilla, the Great Khan rules with absolute authority over his domain. He is assisted by the Elder Council of Hodilurn, consisting of a dozen wisemen and sages who give advice on how best to rule over the kingdom and deal with issue to the Great Khan. Together, the Great Khan and the Elder Council are known as the "Thra-Dorian".

Under the Thra-Dorian is the Unde-Dorian that consists of the regular Khans who lead certain areas assigned to them. Swearing fealty to the Great Khan, they are expected to follow his every word. In essence, they are his vassals but do not pay tribute to the Great Khan. The Great Khan takes all of their taxes which they collect and redistribute portions of it back; this is one of the methods used to ensure the Khans stay loyal.

Heirs are chosen by the royal bloodline with the sons going through the "Trials of Heaven and Hell". In the Trial of Heaven, they must demonstrate their knowledge and wit before the Elder Council while in the Trial of Hell, they are too best the best warriors in combat. Other Khans can challenge the Great Khan to take his title but must slay him in single combat during the Trial of Hell. Needless to say, Great Khans do not often die of in Trials for good reason.

Date Out of Bunker:
N/A

Land Claims:



While the Khergits are nomadic tribes with no real "borders" (most Khans just wonder their tribes where ever the fuck they want), the Horde does have more settled areas due to recent Great Khans's ordering places that give the benefit of being in one place (or Khans who just got lazy and didn't want to always be on the move) called "Karaks". These settlements can be thought of villages or well-developed tribal camps. The vast majority of Karaks are located in the Central Asian steppes but Khans who either accidentally or purposely settle their tribes into a Karak in other lands beyond the "borders" are not unheard of.

Economy & Demographics


Economic System:
Like many things in the Khergit horde, the economic system differs from tribe to tribe. Some use communal free will which people openly take what they want and give what the can in hopes of good will. Others use simple bartering with prices determined by local merchants and Khans. Some exclusively use the Umol, the "official currency" of the horde. Use mostly in the larger tribes and Kazaks, the Umol is accepted in all Khergit lands and strongholds but isn't always used in.

External trade is somewhat uncommon as more often than not, the Khergit just raid villages and caravans and the like for materials or demand it in tribute from weaker foes. Exporting is also just used as a sign of good will more often than not. That said, there are tribes that act as oversized caravans and Karaks with large market places that can be seen as trade hubs.

Products:
  • Food Crops - (Wheat, Barely, Cabbage, Potatoes, Yam, Onion, Garlic, Herbs and Medicinal Plants)
  • Animals and Animal Products - (Horses, Sheep, Cattle, Goat, Pig, Milk, Meats, Wool, Hides/Leather, Koumiss)
  • Military Equipment - (Semi-Auto/Automatic Rifles, Bows & Arrows, Metal/Leather Armor, Armored Cars, Jeeps, Light Tanks, Simple Propeller Aircraft, Machine Guns, Mortars, Melee Weapons of all kinds, Traps, Bombs and Explosives and Incendiary Weapons)
  • Industrial and Electronic Goods - (Steel, Iron, Coal, Charcoal, Various Minerals, Clay, Gas & Oil, Basic Electronics, Early Radios, Simple Batteries, Simple Chemicals, Some Modern Medicinal Items)
  • Consumer Goods - (Rugs, Clothing, Textiles, Pottery, Some Degree of Literature, Saddles, Decorative Items & Trinkets, Carvings of Wood, Stone and Bone, Bags & Storage Containers, Artwork)


Demographics:

Actual knowledge of the demographics of the horde is unknown due to the vast number of tribes and peoples living under the Khergit banner. It can be said that the number of different races is great and mutant Ungors who were the "original" Khergits make up a good portion of the population.



Religion & Culture


Religion:

The Khergits's main belief is called "Tengeriinkhusel" meaning "the Will of the Heavens" and is often shortened to just "Tengri". It tells of a Sky Maiden and an Earth Warden who created the world and their children and grandchildren who control various other elements of life. It is a polytheistic faith with no concept of prophets or holy text. It is exclusively told by various sages, oracles and shamans of the various tribes however due to the nature of oral tradition, some parts of it have been skewed a little leading to different quasi-sects but in all have enough similarities to still be called the same religion. Recently there have been attempts of writing it down however to keep the faith in a more permeant, uniformed manner.

A unique part of the religion is the idea of "Monitegel" or "Syncretic Faith" where different tribes will adopt certain aspect of the local religion of the area they're in. While this does make record keeping hard as some tribes will switch between their Monitegels quite often, it does make assimilating new people into the fold a much smoother process. This also means that Tengri is also a surprisingly accepting faith to outsiders.

White trees, often just called "Tengri Trees" are considered a holy plant/symbol in Tengri as they are seen as an unborn child of the Sky Maiden and the Earth Warden. So much so that many are converted to holy sites where the trees have grown massive in size and even have dedicated guards. Chopping down these trees or harming them in anyway is seen as a major offense and a personal attack on the two major pantheons. Trees simply painted white is also seen offensive as its thought to be an attempt to trick the gods. However, white-painted lumber not from trees known not to be Tengri Trees are accepted and seen as a sign of power. Many Khans and nobles have white-painted furniture because of this and one can fetch a good price in Khergit lands when selling white-painted timber.

Perceived Culture:
To outsiders, the life of a Khergit is hard, savage and often barbaric. Many see them as raiders and glorified bandits who come into lands for no purpose than to rape, pillage and burn. Some hold them in the highest disscontempt as mounted cavemen who either are overly attached to their horses or roll around in the dirt, praying to shamanistic gods and idols. Military men who have fought them say that they are a savage and annoying bunch who use annoying, dishonorable tactics in war that force the people they brutally conquer to fight for them as cannon fodder. They will admit they have come up with some pretty ingenious creations and approaches to war, but that's all the respect they'll offer. Many say they are demon spawns or monsters, others propagate they are much, much worse.

Actual Culture:
What most people say about the Khergits are actually more true to what their predecessors, the Kharrigands, where. However, they keep the appearance of savagery up as its a good facade that stops people from thinking they're too soft and it gives enemies a good moral shock when in battle.

Although the life of a Khergit is hard, its never as bad as its thought of by others. Khergit society is rigidly structured but its engineered in a way that doesn't seem oppressive; and with help from some propaganda, many see it as the "natural order of things". Everyone knows what to do and doesn't question it.

The horde also has a very diverse of people, leading its culture being variety and many and have proven themselves to be an accepting bunch. Khergit engineering, while unknown to many, is surprisingly durable and can handle a lot of punishment, even if its lacking in some other parts. The people eat more than raw animal intestines and flowers, there is actually industry in the Karaks and not everything is based on military and raiding. That said, the Khergits do raid other lands.

One major surprise that the Khergits have that many don't expect is the concept of mercy. They refuse to kill a dying man without first trying to save him and any captured prisoners are given a change to be accepted into Khergit society. Even when going into a land to conquer, they give the people a chance to surrender. That said, some tribes are more aggressive than others and sometimes "forget" about the rule of mercy.

History:

The Khergits were never actually put into a bunker when the world ended, their descendants having mostly been evacuated to secure camps in the steppes. Due to the unremarkable location which otherwise had no great resources, they were spared being nuked into non-existence as no nation targeted the steppes and wastelands in favor of more populated areas. However, the radiation still spread to the camps causing mutations in the inhabitants which lead them to becoming what is known today as "Ungors".

Over the many years, these "preservation camps" had devolved into something of a tribal clan with the one the Khergits came from known as Camp UGR-40 "Kharrigand" which is what had created the name of Khergit. The camps themselves did not live very long as overcrowding soon became an issue forcing them to actually build shelters beyond the walls of the camps, Camp URG-40 was no exception. Things soon got very tribal and savage indeed as notable members of the camps built themselves up as Chieftans or Kings or Khans or any other variety of names used and began attacking each other.

The inhabitants of Camp URG-40 however, was one of the peaceful tribes, still calling themselves what the camp was named, the Kharrigands. However, despite their attempts at diplomacy and the like, they were forced out of their camp after a savage raid by neighboring tribes. Now forced into a nomadic lifestyle, the Kharrigands still tried to remain with their peaceful ways, accepting refugees from other tribes who had been raided until disaster struck again.

The tribe known as the Onrebaj, a tribe who was part of the attack that forced the Kharrigands out of their home attacked the new nomads once more. In the aftermath, a man named Khalli Olar rose to power, promising that he would protect the Kharrigands. And so, the Kharrigands once more rebuilt where they were defeated, the now Lord Olar telling everyone they should abandon the ways of the nomad. The peaceful tribe that had once been victim to endless attacks was suddenly the attackers, counter-raiding and conquring the lands of their enemies and repressing them with an iron foot.

However, Olar's brutal policies did not sit well with many people who were only kept in line by fear. Many critics and opposition leaders where silenced. One of said people was Zhimas Chanchukua, an Earth Ungor of great strength and even greater nerve who preached about returning to a nomadic life style akin to that of the Huns and less repressive than Olar's rule. Understandably, the Lord Olar had him silenced at once and had Zhimas executed in public to make a show. However, with that act Olar had began the construction of his own coffin as Zhimas's son, Shuukh was in the crowd and started to plot to kill his father's killer.

The Chanchukua family was never one to support Olar, hating how he flaunted his wealth and power like toys, but Suukh was the one who brought it to light and frutation. Once of age, he overthrew Olar with an army of supporters and executed him in public view like his father had been killed. But before the axe fell, Olar revealed he wasn't from and preservation camp at all and that his real name wasn't even Olar, but in fact from elsewhere the Kharrigands never heard of. Unfortunately the axe fell before Olar could spill anything more than his blood, prompting Suukh to imdiately search for the lands that Olar claimed he hailed from in vengance.

Outside of his hunt for the homelands of Olar, the new Great Khan Suukh went to reorganizing soceity in his own image, loosening the grip on the tribes that the Kharrigands had conquered, setting up a new social hierarchy and reforming the military, all based on knowledge of what the Huns were like from his father, going so far as to rename his lineage "Attila" and renaming his people, the Khergits to try and cleanse the memory of the now infamous Kharrigands.

Now, years later with Suukh's bloodline still in power, the Khergit horde is still on the move, gaining more and more territory and searching for the homeland of Olar (now referred to as Olarland or Olarhold). And despite discovering all sorts of new goodies and tech, the Horde is no closer to finding the mystical land but the land under there control has grown. And show no sign of stopping.

Other:


  • Despite having access to some forms of modern medicine, Khergits still mostly use traditional folk remedies.
  • The Khergit military is based on speed and lots of it with safety taking a sideline.
  • The Khergit army does not discriminate genders and even has women amongst its top ranks and legends. Huzzah for progressive policies! :D
  • Some of the the things the Khergits do/make run on nonsenolium, logic fails of the Khergit include:
    • Stealth technologies based on painting things neon hot pink reasons because "no one has ever seen a hot pink tank"
    • Painting vehicles red because "the red ones go faster"
    • Eating bioluminescent mushroom to recharge battery-powered/electricity-powered equipment
    • Using moldy jam sandwiches to counteract radar jamming, because the mold in the bread absorbs jam.
  • The Khergits will act very differently between people who they see as friends and who they do not see as friends.
    • People on good terms with them do not have to suffer through all the things the Khergits are infamous for
    • The Khergits still encourage their friends to spread wild rumors of how horrible they are for appearances and for shits and giggles.
  • The Khergits are scared as hell of balloons. Not like zeppelin balloons and that stuff, colored party balloons will make even the bravest of Khergit warriors shit his pants.


Accepted!

Hidden 9 yrs ago 9 yrs ago Post by Frengo
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Frengo King of the Frengolians

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Interested!
Currently working on a faction within France which emerged from bunkers in Marseille and Lyon. It's inhabitants being descendant of members of the pre-war government, with aims, very much so clashing with the Normans, of forming a new France.

With my interest, I do bring an updated map which hopefully matches the territories you guys wanted.


@Frengo I'll be bouncing my ideas of your NS and the current lore you've set. Mine will be one of the many factions clashing for control over the divided French mainland.
Before I continue with my NS, I trust you're okay with me being a faction in France?


Of course! I haven't claimed it, was just looking to over take it with my Anglo friends ;)

I was sneakily trying to recreate a Medieval France, where it was all torn apart by civil strife and where any form of civil government was broadly ignored by powerful warlords.

Meanwhile England was all like, yo sup can i get me some of dat wine plz? cheeeeers.

There was much more to it than that, but bite me.

I'll be finishing my sheet later, but so that we don't conflit, here's a few key points:

  • Normandy got out of the bunker later than the others, and was in no shape to go toe-to-toe with the more established French factions.
  • Normandy has superior crops, owing to all the research they plied into genetically altering them for the 200 years that they were underground. These crops are able to better withstand the battered landscape than generic breeds, leading to better yield and greater surplus.
  • The other factions were like "Whoa yeah want me some of that" and tried to take it by force.
  • After almost being annihilated in a short span of time, the Normans reached out to the English, and offered them a one-sided trade deal in return for military asistance.
  • The British arrived in force, beat off the local warlords, and went about strengthening their newly found Norman friends with weapons and training.
  • With the RP's start, Normandy will be as militarily advanced as the British, and there will be a sizable British presence there.
  • Normandy's government will be looking to launch an invasion of mainland France, almost immediately.


That's what I've got so far. Anything there you see a problem with?

Hidden 9 yrs ago Post by EveryMemeAKing
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<Snipped quote by Lone Wanderer>

Of course! I haven't claimed it, was just looking to over take it with my Anglo friends ;)

I was sneakily trying to recreate a Medieval France, where it was all torn apart by civil strife and where any form of civil government was broadly ignored by powerful warlords.

Meanwhile England was all like, yo sup can i get me some of dat wine plz? cheeeeers.

There was much more to it than that, but bite me.

I'll be finishing my sheet later, but so that we don't conflit, here's a few key points:

  • Normandy got out of the bunker later than the others, and was in no shape to go toe-to-toe with the more established French factions.
  • Normandy has superior crops, owing to all the research they plied into genetically altering them for the 200 years that they were underground. These crops are able to better withstand the battered landscape than generic breeds, leading to better yield and greater surplus.
  • The other factions were like "Whoa yeah want me some of that" and tried to take it by force.
  • After almost being annihilated in a short span of time, the Normans reached out to the English, and offered them a one-sided trade deal in return for military resistance.
  • The British arrived in force, beat off the local warlords, and went about strengthening their newly found Norman friends with weapons and training.
  • With the RP's start, Normandy will be as militarily advanced as the British, and there will be a sizable British presence there.
  • Normandy's government will be looking to launch an invasion of mainland France, almost immediately.


That's what I've got so far. Anything there you see a problem with?


Let me just remind you (and everyone) that colonization is allowed, meaning that someone like the British (If they wanted) could begin taking from unclaimed French territory, and you yourself could take some without warring with the French at first.
Of course I'll just have random events popup starting revolts from some of the tribes, but that is to be expected.
Hidden 9 yrs ago Post by Vault69
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Yo guys, completely updated map including my new claim.
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Hidden 9 yrs ago Post by Lone Wanderer
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@MetalLover Oops, just read that everyone starts with a maximum of 10 territories, i'll make the according changes to my claim and the map I threw up.
Hmm, so what does that mean for the United Kingdom? As that makes up easily 20+ territories.
Hidden 9 yrs ago Post by Nerevarine
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@MetalLover, A timeline for Osaka. Feel free to edit any portions that are contrary to what you may have intended for Japan if they are great enough. Let me know if you have any major disagreements.

August 1st 2082 - Kyoto is hit with a clean nuke, leaving the area free of radiation, but utterly destroyed
August 5th 2082 - Refugees from Kyoto flood into Nara after the destruction of their city. Discussion begins about building a Bunker near Nara to house other potential refugees if more cities are bombed

August 13th 2082 - Osaka and Tokyo are hit with nuclear weapons.

August 22 2082 - Yokohama, Sapporo, Nagasaki, Hiroshima, and Fukuoka are all nuked; Japan declares independece from The United Peoples of True Asia, and find little opposition from the Mainlanders.

September 3rd 2082 - Fallout begins to cause mass deaths in Japan; 2/3 of the population of Japan dies from Radiation Poisoning.

September 10th 2082 - Kansai Bunker is completed, abet hastily. The majority of Kansai's population is evacuated into the Bunker.

September 23rd 2082- Japanese government collapses

October 12th 2082 - Life Support in Kansai Bunker breaks down, drastically reducing lifespan of its inhabitants.

April 22 2094 - All humans that were not sheltered in Japan have become mutated

Janurary 2nd 2122 - Japan's Ecosystem has restabilized

March 7th 2225 - Takeshi Minami is Born

March 7th 2241 - Takeshi Minami recieves his first Visions

March 16th 2243 - Takeshi leads the Kansaijin out of the Kansai Bunker and to Osaka

April 26th 2243 - Kansaijin conquer Osaka Castle from a Mutant Tribe. Shogunate of Osaka is proclaimed.

June 21st 2245 - Kanto Bunker is opened, The Kingdom of Kanto is founded

November 30th 2271 - Takeshi Minami dies, his son Hisoka Minami takes Control of the Shogunate.

Feburary 28th 2272 - Hisoka invades Kanto, and annexes all territory save for that around Tokyo.
Hidden 9 yrs ago Post by EveryMemeAKing
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@MetalLover Oops, just read that everyone starts with a maximum of 10 territories, i'll make the according changes to my claim and the map I threw up.
Hmm, so what does that mean for the United Kingdom? As that makes up easily 20+ territories.


10 is a good base, but as long as it isn't huge I'm okay, no matter how many claims it is.
For example, the UK is 20+ claims but it is smaller then the Horde Nation, so you can have more claims, but just don't make it huge.
Hidden 9 yrs ago Post by EveryMemeAKing
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Yo guys, completely updated map including my new claim.


Thanks dude.

@MetalLover, A timeline for Osaka. Feel free to edit any portions that are contrary to what you may have intended for Japan if they are great enough. Let me know if you have any major disagreements.

August 1st 2082 - Kyoto is hit with a clean nuke, leaving the area free of radiation, but utterly destroyed
August 5th 2082 - Refugees from Kyoto flood into Nara after the destruction of their city. Discussion begins about building a Bunker near Nara to house other potential refugees if more cities are bombed

August 13th 2082 - Osaka and Tokyo are hit with nuclear weapons.

August 22 2082 - Yokohama, Sapporo, Nagasaki, Hiroshima, and Fukuoka are all nuked; Japan declares independece from The United Peoples of True Asia, and find little opposition from the Mainlanders.

September 3rd 2082 - Fallout begins to cause mass deaths in Japan; 2/3 of the population of Japan dies from Radiation Poisoning.

September 10th 2082 - Kansai Bunker is completed, abet hastily. The majority of Kansai's population is evacuated into the Bunker.

September 23rd 2082- Japanese government collapses

October 12th 2082 - Life Support in Kansai Bunker breaks down, drastically reducing lifespan of its inhabitants.

April 22 2094 - All humans that were not sheltered in Japan have become mutated

Janurary 2nd 2122 - Japan's Ecosystem has restabilized

March 7th 2225 - Takeshi Minami is Born

March 7th 2241 - Takeshi Minami recieves his first Visions

March 16th 2243 - Takeshi leads the Kansaijin out of the Kansai Bunker and to Osaka

April 26th 2243 - Kansaijin conquer Osaka Castle from a Mutant Tribe. Shogunate of Osaka is proclaimed.

June 21st 2245 - Kanto Bunker is opened, The Kingdom of Kanto is founded

November 30th 2271 - Takeshi Minami dies, his son Hisoka Minami takes Control of the Shogunate.

Feburary 28th 2272 - Hisoka invades Kanto, and annexes all territory save for that around Tokyo.


Great, thank you for making that.
Hidden 9 yrs ago Post by EveryMemeAKing
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Timeline!
2075: Tensions between the Caliphate and Ethiopia are nearing a war with the revealing that Zakariah was murdered by Istanbul's troops
2077: Ethiopia warns the Caliphate to give Jerusalem to them or face consequences, the Caliphate laughs this off.
March 1st, 2080: Ethiopian Troops begin to march onto Egypt, causing Ottomans to begin Air strikes on Addis Ababa
March 2nd, 2080: Greece and the Soviet Empire join Ethiopia in wiping out the Caliphate, causing the Caliphate to spread its troops out.
July 15th, 2080: After a long stalemate Ethiopia nukes Istanbul out of existence.
July 16th, 2080: In response, the Caliphate drops nukes on Moscow, Athens, and Addis Ababa.
July 17th, 2080: An attempted peace fails and Ethiopia nukes Ankara, Mosul, and Baghdad.
July 18th, 2080: The Caliphate nuke St. Petersburg and Kiev.
November 13th, 2080: Julius lands in Cyprus.
July 19th, 2081: The nations of Europe begin taking sides with Hungary supporting the Holy League (Ethiopia, Greece, and the Russians) and the GEC voices support for the Caliphate.
July 21st, 2081: Paris is nuked by Russian forces, in response the GEC nukes Budapest.
June 15th, 2082: Julius lands in Crete, where he stays for 10 years.
July 24th, 2082: The rest of Europe and Majority of the nations from around the World have begun taking sides.
August 1st 2082 - Kyoto is hit with a clean nuke, leaving the area free of radiation, but utterly destroyed
August 5th 2082 - Refugees from Kyoto flood into Nara after the destruction of their city. Discussion begins about building a Bunker near Nara to house other potential refugees if more cities are bombed
August 13th 2082 - Osaka and Tokyo are hit with nuclear weapons.
August 22 2082 - Yokohama, Sapporo, Nagasaki, Hiroshima, and Fukuoka are all nuked; Japan declares independence from The United Peoples of True Asia, and find little opposition from the Mainlanders.
September 1st, 2082: Majority of Europe falls into Anarchy.
September 3rd 2082 - Fallout begins to cause mass deaths in Japan; 2/3 of the population of Japan dies from Radiation Poisoning.
September 10th 2082 - Kansai Bunker is completed, abet hastily. The majority of Kansai's population is evacuated into the Bunker.
September 23rd 2082- Japanese government collapses
October 15th, 2082: Majority of Asia falls next.
October 12th 2082 - Life Support in Kansai Bunker breaks down, drastically reducing lifespan of its inhabitants.
November 17th, 2082: All world governments have fallen at this point except for the Unified Territories of America and United free peoples of True Asia.
December 31st, 2082: United free peoples of True Asia finally fall into full anarchy, leaving the UTA alone.
July 4th, 2083: The assassination of the UTA's president leads to it falling into anarchy, destroying all of the worlds major governments.
November 25th, 2092: Julius begins his conquest of the Holy land.
December 24th, 2092: Julius begins his attempt to conquer Jerusalem.
December 25th, 2092: He takes Jerusalem.
April 22 2094 - All humans that were not sheltered in Japan have become mutated
December 24th, 2112: Julius dies, leaving his son Justinian to take the throne.
Janurary 2nd 2122 - Japan's Ecosystem has restabilized
September 1st, 2139: Justinian dies, leaving Julius the Second to take the throne.
October 15th, 2201: Julius the Second dies, after him two uneventful reigns.
March 7th 2225 - Takeshi Minami is Born
March 7th 2241 - Takeshi Minami recieves his first Visions
March 16th 2243 - Takeshi leads the Kansaijin out of the Kansai Bunker and to Osaka
April 26th 2243 - Kansaijin conquer Osaka Castle from a Mutant Tribe. Shogunate of Osaka is proclaimed.
June 21st 2245 - Kanto Bunker is opened, The Kingdom of Kanto is founded
December 25th, 2255: Julius the Third is crowned Emperor.
December 25th, 2265: He begins to retake the Surface world.
January 1st, 2266: He slaughters the fake Caliphate over Jerusalem.
November 30th 2271 - Takeshi Minami dies, his son Hisoka Minami takes Control of the Shogunate.
Feburary 28th 2272 - Hisoka invades Kanto, and annexes all territory save for that around Tokyo.
Hidden 9 yrs ago 9 yrs ago Post by Vault69
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Vault69

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Finished my App, give some suggestions on it if you want.
Hidden 9 yrs ago Post by Frengo
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Frengo King of the Frengolians

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@MetalLover@Lone Wanderer@Iluvatar

How's this?

I changed it into a British semi-colony, I hope that's not a problem.


Hidden 9 yrs ago Post by EveryMemeAKing
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EveryMemeAKing οΌ₯ο½–ο½…ο½’ο½™γ€€οΌ­ο½ο½Žγ€€οΌ‘γ€€οΌ«ο½‰ο½Žο½‡

Member Seen 7 yrs ago

@MetalLover@Lone Wanderer@Iluvatar

How's this?

I changed it into a British semi-colony, I hope that's not a problem.



As long is Iluvatar is okay with it I'm fine.



Finished my App, give some suggestions on it if you want.


I like it, accepted.
Hidden 9 yrs ago Post by Iluvatar
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Iluvatar The British

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@Frengo Oh, I like this idea >:D
Hidden 9 yrs ago Post by EveryMemeAKing
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EveryMemeAKing οΌ₯ο½–ο½…ο½’ο½™γ€€οΌ­ο½ο½Žγ€€οΌ‘γ€€οΌ«ο½‰ο½Žο½‡

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@Frengo
Inb4 you revolt causing another world war.
1x Laugh Laugh
Hidden 9 yrs ago Post by Frengo
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Frengo King of the Frengolians

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@Frengo Oh, I like this idea >:D


Wooohoo!

I can't wait for the part where we stand around a map of the world, drinking tea and talking about how much we hate poor people.

@Frengo
Inb4 you revolt causing another world war.


SHHHHHHHHHHHHHHHHHHHHH!!!!!
Hidden 9 yrs ago Post by EveryMemeAKing
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EveryMemeAKing οΌ₯ο½–ο½…ο½’ο½™γ€€οΌ­ο½ο½Žγ€€οΌ‘γ€€οΌ«ο½‰ο½Žο½‡

Member Seen 7 yrs ago

<Snipped quote by Iluvatar>

Wooohoo!

I can't wait for the part where we stand around a map of the world, drinking tea and talking about how much we hate poor people.

<Snipped quote by MetalLover>

SHHHHHHHHHHHHHHHHHHHHH!!!!!


Lol.
Hidden 9 yrs ago Post by Vault69
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Vault69

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I like it, accepted.


Awesome!
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