Name: Shashous-Throth
Appearance: A piebald monstrosity with slime slicked flesh and no hind legs. Its only limbs are two long, winged arms and a powerful tail. It has four claws on each forepaw, with the middle one being eight inches long and capable of slicing through muscle like tissue paper. The beast's head is mostly a jagged maw with oily, unseeing eyes on top. It has a sharp, hollow tongue which can extend three feet from its mouth and act as a siphon to suck in blood. From snout to tail base, it is a little less than eight feet long. The tail is twelve feet. It weighs in at about five-hundred pounds, as much as a tiger.
Age: 1,107
Gender: Male
Race: Primeval Vampire- Is to vampires what the Missing Link is to humans.
(A lesser, juvenile primeval vampire)
Side: Dark. Other names it is known by include "The Magna Pater" and "Salmu Pulhu".
Weapons(s): Only those it is gifted with naturally.
Abilities/Powers:
~Limited flight. Due to its wingspan and body weight it can only fly for a maximum distance of ninety meters and remain aloft for little more than a half minute.
~Great strength and speed.
~Keen hearing and sonar. It's echolocation can detect a gnat at a distance of 6,700 meters.
~Tongue: Can draw in blood through a wound like a vaccuum. It can also squirt or spray blood and bile. The bile is not acidic.
~Can squeeze into any opening that it can fit its head through.
~Capable of entering a state of metabolic stasis which can last for decades. It retains spatial awareness during this "hibernation" and can awaken at will.
~Sense of smell: It can track down others thousands of kilometers away just by smelling them on the clothing of its prey.
~Can quickly regenerate from wounds by consuming blood and flesh. The amount of mass healed is proportionate to how much is consumed, I.E one pound of food to replace one pound of damaged tissue.
~Its body mucous and saliva contains cytotoxic and bufotoxic properties. Those whom it bites or claws will suffer gradual necrosis and fast-acting, nightmarish hallucinations.
The speed at which the bufotoxins take effect depends on how close the wound is to the head, ranging from several minutes to several seconds.
~Special Attack-
De Vermis Mysteriis: The only offensive magic ability Shashous-Throth has. It may use its "true eyes" by shutting down its other senses, rendering it vulnerable to surprise attacks. Those who see the "true eyes" will, each time they go to sleep, enter a trance and begin moving in the direction of Shashous-Throth, wherever it may be. They will awaken at the time they normally would, such as a few minutes for a nap and several hours for deep sleep. It is a passive curse that has no immediate negative effects unless the victim is entirely under the influence of the Magna Pater's hallucinogens, in which case the victim will immediately lose their mind from fright. If the bufotoxins haven't taken full effect then the victim will feel an intense fear which escalates in accordance to the strength of the already terrifying hallucinations. Looking into its "true eyes" for too long can result in the victim's body becoming riddled with cancer at a later period in time, I.E developing prostate and skin cancer two years after the encounter. It takes roughly several seconds of eye-to-eye contact (does not have to be constant) before the dormant cancer cells begin taking root. The "true eyes" are not mesmerizing or hypnotic.
Talent(s): Incredibly clever, cannot speak but understands all mortal languages.
Personality: Shashous-Throth's being cannot be defined with what humans call a personality. What it does have can best be understood through behavior. It is what one would first think of when the word "monster" comes to you in the dead of night. It makes no noise, has no mercy, cannot be reasoned with, and lives only to drain the blood and devour the flesh of all living things it can bind within its greasy wings. It enjoys all manner of prey and is especially inclined to go out of its way to find children. But it is shy, and it despises the light. Shashous-Throth prefers to remain in damp pitch-blackness, where no eyes can spy it and no light can fall upon it. When outside of its primary lair it lurks around graveyards, occasionally squirming through the wormy soil to feast upon the dead and decaying when no live meat is available. It will frequently impregnate victims with its brood, keeping them alive for many months until its malformed young emerge. It will eat both the victim and the young, doing these things not for food but to purposefully inflict prolonged torment. The few who come into contact with it and live may never be the same as they had been before, for above all else it is a creature of persistence. Even if one leaves the Magna Pater, it will never leave them. A variety of lifelong physical complications and psychological ailments can stem from a meeting with it and it never stops pursuing its prey, even if they move far away. It will also track down any living thing that leaves its scent on a victim. This leads to the Magna Pater consuming the families of those it hunts, along with anyone those families had come into recent physical contact with. Though one may travel often and abroad, once the Magna Pater has chosen a victim their fate is inevitable. It could take days, weeks, months, even years, but eventually on some cold and moonless evening one will awaken to see a sticky face with dead eyes peering through their bedroom window.
Biography: Once in a millennium is a creature born into this world, a living horror known as the "Magna Pater". The prodigal ancestor, the true genesis, the harbinger of loss, ancient and terrible. Only one has ever lived at a time, for it is greedy and does not abide its own kind, but always has one lived. In (this realm's equivalent of) Sumeria it was worshipped as a cruel deity to which countless sacrifices were made. In this lifetime does a special one exist, the most dreadful of its kind to have ever been. Even the most vile of devils would balk at associating with it. It haunts the secret places deep below ground, amidst a lichen hellscape of death and graverot. It slumbers upon a towering mountain of soggy bones, reigning over its decaying empire on a haphazard throne several thousand lives thick. Those who enter this wretched domain, where the blue sky transitions into a black void, do so at the risk of becoming yet another skeleton upon which the Magna Pater may sleep, with their loved ones soon joining them.
Extras: I always scale the strengths of my characters to fairly match those of any opponents, so that every fight is determined by roleplaying skill rather than power. Most often this manifests as how physically fast my characters are. Against a normal man, for example, Shashous-Throth would be slowed down enough for the man to be able to attack/dodge.