Two weapons were used during the creation of this continent, and an epic battle raged to forever echo into the future and beyond.
Great warrior and hero, Gunhild, faced his dearest but cunning and scheming brother, Brynhild, both wielding the most powerful weapons in their arsenal.
Gunhild used his trusty sword, Gram, that shone with the light of the sun, where legend tells it was forged, and Brynhild faced him with his horrifying sword that seemed to have plunged right out of oblivion with its black color and red edge, the Lævateinn.
Gunhild wished for the continent to be ruled under a powerful but kind king, so that the people would be at peace with their neighboring nations. Brynhild wished for a military regime, and to expand their influence all across the world.
When their two interests clashed, it was obvious for their people that only one would emerge victorious, and yet it did not happen like so.
One evening, as Gunhild was dining in his own stronghold, his royal mage and trusted aide came to him running with urgent news. One of his trusted generals had turned against him and Brynhild ordered to poison Gunhild with a powerful poison that would kill him by the evening. Sadly, his friend arrived too late, as Gunhild had already drunk the poison.
Gunhild was a respected man who would rather die than abandon his pride, whilist Brynhild relied on schemes and cunning to see himself through the day.
Furious at his brother's treachery, Gunhild and his mage stormed Brynhild's stronghold, looking to take Brynhild' head, despite the mage's protests to sit tight and wait for him to find a cure.
That night, Gunhild pierced his brother's stomach with Gram, while Brynhild found himself with no other plan, unable to predict his brother's blind rage and his eventual demise.
The two brothers died in each other's arms that night, and their weapons, Gram and Lævateinn, imbued with Gunhild's noble wishes for his country and the scheming and evil resent of Brynhild, disappeared into oblivion, never to be seen again.
Gunhild's royal mage stepped up into the throne to take control over the whole continent, at least until Gunhild's child could take his rightful place as ruler of the continent which, in Gunhild's honor, was named;
Great warrior and hero, Gunhild, faced his dearest but cunning and scheming brother, Brynhild, both wielding the most powerful weapons in their arsenal.
Gunhild used his trusty sword, Gram, that shone with the light of the sun, where legend tells it was forged, and Brynhild faced him with his horrifying sword that seemed to have plunged right out of oblivion with its black color and red edge, the Lævateinn.
Gunhild wished for the continent to be ruled under a powerful but kind king, so that the people would be at peace with their neighboring nations. Brynhild wished for a military regime, and to expand their influence all across the world.
When their two interests clashed, it was obvious for their people that only one would emerge victorious, and yet it did not happen like so.
One evening, as Gunhild was dining in his own stronghold, his royal mage and trusted aide came to him running with urgent news. One of his trusted generals had turned against him and Brynhild ordered to poison Gunhild with a powerful poison that would kill him by the evening. Sadly, his friend arrived too late, as Gunhild had already drunk the poison.
Gunhild was a respected man who would rather die than abandon his pride, whilist Brynhild relied on schemes and cunning to see himself through the day.
Furious at his brother's treachery, Gunhild and his mage stormed Brynhild's stronghold, looking to take Brynhild' head, despite the mage's protests to sit tight and wait for him to find a cure.
That night, Gunhild pierced his brother's stomach with Gram, while Brynhild found himself with no other plan, unable to predict his brother's blind rage and his eventual demise.
The two brothers died in each other's arms that night, and their weapons, Gram and Lævateinn, imbued with Gunhild's noble wishes for his country and the scheming and evil resent of Brynhild, disappeared into oblivion, never to be seen again.
Gunhild's royal mage stepped up into the throne to take control over the whole continent, at least until Gunhild's child could take his rightful place as ruler of the continent which, in Gunhild's honor, was named;
Gun'Varr
Since then it has been 5,000 years. Though Gunhild's story has become more of a story for children's bedtime and Brynhild a horrifying monster to scare children into behaving correctly, one thing is sure.
The legends are real.
Proof of that is the man in the throne of the capital of Gun'Varr, Jotenvarr.
King Alexandro, a fair but still young king with still much to learn. He ascended to the throne quickly after his father died during a gruesome war with their neighboring kingdom, Alistaf.
A mad dictator was at the head of the poor country, which left it in complete tatters. Alexandro's first order of business after becoming king was to absorb Alistaf into their own kingdom and give each and everyone of its citizens the citizenship for Jotenvarr and allow them to work and continue on with their lives as they wished.
Everyone was surprised by king Alexandro's kindness, even more so when it was an assassin of Alistaf which had taken his father's life.
Royal mage, and cousin, of the king, Straizo, was sure that Alexandro was to become an excellent man and ruler.
Now, after the war and with heavy losses of both sides, King Alexandro has summoned skilled warriors from all across the continent, regardless of origin or personality, if they have the skill, they will be accepted as the king's new army, and royal guard.
And that's where you come in.
So, I said in the title this is fire emblem and it very much is, but in a different setting and with completely new characters. In short, it is Fire Emblem but it is not Fire Emblem... Eh, you'll see what I mean.
I want this RP to follow a group of young, hopeful knights aiming to be the next in line to become the new royal guard (*cough* Shin Monshou no Nasho *cough*).
The squad will start as a group of 6 men and women, but that doesn't mean I'll only accept 6 people for this. As long as we don't get so many people we kind of lose track of everything, I'm good.
The people in the squad don't all need to be paladins or archers or nobles or priests or whatever. As it says in the, let's call it, prologue, as long as you've got the skill, you are good, even if you are a thief or berserk or whatever.
To list it all (I love lists), you'll find in this RP:
- An original setting and continent in the Fire Emblem world and though the continent has both its own lore and heroes, we will keep the races from the original Fire Emblem games.
- So yes, you can be a manakete, a taguel, a laguz, a youko or even a garou from the newest games. I don't want this to be flooded by those so I'll ban them if there are too much people making characters like those.
- You can be any (basic) class you like, though there's a ton I haven't seen at work in the games I've played. The only banned class is Lord and any class including Lord in its name. Conqueror and shite like that is banned too.
- I'd give you a list of the Fire Emblem classes you can use, but there's a whole lot of Fire Emblem games to list 'em all. So, you are allowed to use unpromoted classes from here or here. Yep, only the two latest games and the Laguz are acceptable classes.
- And lastly, a character driven story involving an ancient legend and its descendants, like with Marth and Chrom and shite like that.... Yep, but all original, if inspired off Shin Monshou No Nasho.
- Also, if you get lucky, you might just get a legendary sword.
So... interested? Not interested? Wanna say 'fuck you' to me? Anything?
Oh, and if I get enough interest, I'll go into detail on the three kingdoms that will host our story.