Hidden 9 yrs ago Post by Flagg
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Flagg Strange. This outcome I did not foresee.

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I'll be needing some various branching rivers running into the one that runs into the Great Sea, with accompanying green lands. And a delta at the mouth of that river if you're so inclined.

Also @Flagg I like the idea of making Azar the anti-magic faction, but in doing so do you mind if I turn up their usage of archaeo-tech to basically have elite units in the army that are "strapped the fuck up" as the kids say?


Yes that's fine. And if you look at the map as is, I think it suits your needs pretty well for now. Once we get everything sorted territory-wise, @gorgenmast or I can draw in some detail in river area for you.
Hidden 9 yrs ago Post by Pepperm1nts
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Magic-suppressing archeo-tech like the music boxes from Dishonored would be awesome.
Hidden 9 yrs ago 9 yrs ago Post by Dead Cruiser
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Dead Cruiser Dishonour Before Death / Better You Than Me

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I'm basically working the Azar like if the Tomb Kings accidentally stumbled upon a heap of Necron technology.

Anyway, so my basic plot idea starting out is that the Pharaoh has received word of the Dratha's dire state, and sees this as the ideal opportunity to stamp out his ancient rivals once and for all.

When can we expect word on our GM-decided traits and flaws? I think mine have kind of already been decided in my CS, though.
Hidden 9 yrs ago 9 yrs ago Post by Chairman Stein
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Chairman Stein Some Sorta Seminarian

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Hidden 9 yrs ago Post by Flagg
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Tfw no Widow's Tears or Saliblah on the map


The idea is that you pick where you want to be, and name parts of the map :)
Hidden 9 yrs ago Post by Darkmatter
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I need to be on a mountain that's about it.
Hidden 9 yrs ago Post by Flagg
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Flagg Strange. This outcome I did not foresee.

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I need to be on a mountain that's about it.


Pick one!
Hidden 9 yrs ago Post by Flagg
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@chapatrap your sheet is okay, but it feels somewhat bland and disjointed. Why not focus it a bit? Instead of having isolated knights who are xenophobic and occasionally raid others, why not make a force of religious-fanatic raiders, a scourge of the civilized races, who wreak vengeance upon the riverlanders (or whomever) for the martyrdom of their ancient hero, and have castles filled with loot from more civilized lands? That's just a suggestion, but I would like to see something more focused and with greater story potential.
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Hidden 9 yrs ago Post by Flagg
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Flagg Strange. This outcome I did not foresee.

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I'm basically working the Azar like if the Tomb Kings accidentally stumbled upon a heap of Necron technology.

Anyway, so my basic plot idea starting out is that the Pharaoh has received word of the Dratha's dire state, and sees this as the ideal opportunity to stamp out his ancient rivals once and for all.

When can we expect word on our GM-decided traits and flaws? I think mine have kind of already been decided in my CS, though.


The Dratha are not in a particularly dire state, but a war between us would be a good way to kick things off. Happy to collaborate and also figure out a bit more about the histories of our fair peoples. And yeah, as for traits and flaws, the masters of archeotech/limited magic dichotomy works.

@Arawak The guild would certainly have willing clients and patrons in the Union.
Hidden 9 yrs ago Post by gorgenmast
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gorgenmast

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Started on an IC post, but I'm traveling over the weekend and I may not be able to get it out until Monday.

Everyone else, get some IC up before that.
Hidden 9 yrs ago Post by Raptorman
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How do you feel about a largely underground civilization?
Hidden 9 yrs ago Post by Flagg
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Flagg Strange. This outcome I did not foresee.

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How do you feel about a largely underground civilization?


Depends on the details, but in general that would be fine.
Hidden 9 yrs ago Post by Raptorman
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Raptorman

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Awesome, You and dead cruiser mind if some of what they own is beneath the two of you?
Hidden 9 yrs ago Post by Arawak
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Arawak oZode's ghost

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Finished my app for now.

Pepper's Qarthin will only know peace and love from here on out.
Hidden 9 yrs ago Post by Raptorman
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I would like to have them largely live beneath the area labeled as the Great Western Erg, and I would request the addition of a large mountain with the name of Vuel'Niranis in the center of it.

My sheet is not yet done but since it is very late I am going to post what I have up now.
Hidden 9 yrs ago Post by Darkmatter
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Hey all! I'm a weekend person so Friday-Saturday I tend to not even get a chance to see the guild.
I need to catch up on posts and reply to people regards history!

Anything immediately huge I've missed in the last 36 hours?
Hidden 9 yrs ago Post by Flagg
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Flagg Strange. This outcome I did not foresee.

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Hi team,

Just popping in to say I'm still alive and kicking. I'll try to get a proper IC start going by tomorrow. Everyone who's accepted or on track to be accepted can start working on an IC introduction to their nations.

Also, please note that the map in the OP is tentative, pending player input. So please let me know where you want to end up on the map and if any of the features can be changed to accommodate you. Some can, some cannot, but we can get some compromises going there.
Hidden 9 yrs ago Post by Raptorman
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@Flagg Do you think what I requested would be reasonable?
Hidden 9 yrs ago Post by Pepperm1nts
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The Western Erg has been claimed by Gorgenmast and I think it's important to him that it remains a desert. But I think he'd be okay with placing a mountain on the southern edge of it.
Hidden 9 yrs ago 9 yrs ago Post by Raptorman
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That's unfortunate, not a ton of space down there. But better than nothing I suppose. I had hoped to be in between flagg and cruiser's people
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