I'll be needing some various branching rivers running into the one that runs into the Great Sea, with accompanying green lands. And a delta at the mouth of that river if you're so inclined.
Also @Flagg I like the idea of making Azar the anti-magic faction, but in doing so do you mind if I turn up their usage of archaeo-tech to basically have elite units in the army that are "strapped the fuck up" as the kids say?
Yes that's fine. And if you look at the map as is, I think it suits your needs pretty well for now. Once we get everything sorted territory-wise, @gorgenmast or I can draw in some detail in river area for you.