"-I don't really drink beer. I know the Bud wiser". ~ Eli Julius King
Eli Julius King
Nicknames: Often goes by Julius/Jewel or “The Fallen Guru Jewels”!
Sex/ Gender: (M) Age: 18 Place Of Origin: Las Vegas, NV Camp Cabin: Head Counselor of Cabin 21-Eris
~Relationship Information~
Relationship Status: Currently single. Sexuality: Heterosexual/ Straight Partner: None at the moment
Godly Parent: Eris (/ˈɪərɪs, ˈɛrɪs/; Greek: Ἔρις, "Strife") the Greek goddess of chaos, strife, and discord.
Human Parent: Cedric Solomon King (Lead table at the Luxor Hotel & Casino,)
Siblings:
Legacy: Mercury (/ˈmɜːrkjᵿri/; Latin: Mercurius [mɛrˈkʊr.jʊs] The Roman God of financial gain, messages/communication (divination), travelers, boundaries, trickery and thieves.
Pet/s:
Other:
Eli doesn't necessarily hold ties or relations with anyone in camp at the moment. His memory was targeted in his last quest erasing most social connections he's had at camp. But he's already determined that he can form these bonds again.
Personality:
Julius has always been a misguided youth. Due to his unique traits inherited by his mother, trouble always seems to follow the young demigod. Even til this day he wondered if it was his uncontrolled aura, or his father was just unnaturally that bad of an influence. Growing up in a city of expensive gamblers, loan sharks, drug dealers, and women? No chance of influence on a kid right? He's always rebelled, openly and frequently opposing authority. Constant run ins with law enforcements has driven him to resent authority and those with titles of power. This resentment stretches even to the Thrones of Olympus, though not arrogant or outspoken to know his place, but will still challenge anyone's power he feels necessary none the less. “The Fallen Guru Jewels” as he grew in age so did his mind.
Eli lives on playing the odds in a sly manner, no matter what they be. He watched his father whom at the time was employed at a Casino, play coworkers or other shady individuals at their kitchen table. Practically losing their apartment one game! Constantly watching, hand after hand, shuffle after shuffle, tantrum after tantrum he could sense the adrenaline in their frustration. Their act of throwing bottles and swiping cards of the table, all the disorder. This is what kept the youth around at the games. From the ages 3-13 he stuck around. Learning, not just how to gamble on a table but how to gamble in life. How to bluff your way out of a sticky situation. How to con your way from nothing to something. Having to take a potential loss to possibly gain more in the long run. The simple possibility of getting caught, hurt, exposed just boosts his enthusiasm. Spontaneous and impulsive are also words to describe him.
When the time calls for it; such as during a battle or exchanging opinions in the war room, young Eli doesn't necessarily straighten up from his casual slouch. Though a change in tone and facial expression is easily noticeable. Very few have ever seen him express any emotion outside of his normal character though kids in Cabin 21 claim he gets militaristic when he’s focused on a task. Like a completely new person possesses his body and he becomes iron willed, strategic, and analyzing. Living on the thin line between order and chaos; he still has trouble balancing the two out.
Lastly, Julius is very obsessed with his sense of purpose - to find out the truth, to find out who he really was. Even though it's already defined that he is the Son of Eris he still searches for his meaning in life. What's he too become? How will he impact the world? All he knows for a fact is he'll be great. This drives him to find the answers by any means, most campers are confused when he drifts off in conversations about purpose. In truth he simply wishes for everyone to find their purposes (personally thinks some is worth more than others). His abstract and unorthodox views on certain topics have been seen as philosophic and enlightening. Given his natural chaotic nature and unique insight he's attained a label of “The Fallen Guru Jewels”.
Skills:
When Julius used to gamble in the “Gold Slums” he was extremely paranoid though the other troubled teens felt their was no age restriction on finding your own way. Eli was well aware if he was caught in the Slums word would get back to his father. So he took the steps in honing his situational awareness; the ability to observe his surroundings and make detailed assessments about his environment? So that he could mark exits and other potentially useful resources for any occasion.
The young demigod also has an aptitude for extreme and combative sports. The adrenaline he receives from partaking in such events almost gives him the feel of ecstasy. Combat sports are focused on conflict, an area young Eli thrives and draws power from making his common rivals in that particular field to be those in Ares cabin, whom also draws power from conflicts. Extreme Sports are dangerous, and potentially hazardous to health and well being……. Which is why Eli dices in head first. His almost addiction to adrenaline and chance taking has proven to be beneficial. Granting him skills in fields that many care less to dwell on.
Lastly “The Great Fallen Guru” is quite adept at using his hands. With movements smoother than a magician’s whom he'd visually studied from. His pickpocketing is awful by anyone's standards though up close “magic” and precision with thrown objects has proven useful to himself.
Biography:
Mommy Jewels; his father wouldn't hesitate to call him, childhood was not a common one. Most kids are told to stay away from gambling, and the casinos in general. But not Julius, without a trustworthy babysitter his father was forced to turn his usual work schedule to “Father and Son”. Locked in a hotel room with a promiscuous hostess most of the time. ,”The monsters here are way less scarier “ Cedric would jokingly warn him. Little did he know…...
At the very beginning of brain development Eli was bred in a environment of sin. Once old enough to, the young demigod eventually began sneaking out the room to go watch the tables and soon escaping the entire hotel. The Luxor is where Eli learned about life at an extremely fast pace. But the streets of Vegas is where he learned how life works. Mentally he was already a man by the time he was 8. Attending public school, you can't imagine how much of a badass you'd think you are by telling your bus mates “I live in a casino”.
At the age of 8 years old regulars at the Casino knew Eli better than the dealers. He was a bad luck charm, and the individual gamblers would pay the young demigod to lurk around a certain side of the table, or stick with (trail) someone to disrupt their odds of winning. This was money, money is what Eli liked. He retained everything he saw; the poker faces, the lies, scams, and deceit. By the time he was 10 he was sitting at the tables now, conning the richest out of a $100 just to shut up. Refusal would cause a scene, Eli jumping or throwing something on someone, out vice versa. Pulling out chairs for beautiful women to distract a group of male players at his father's blackjack table.
Eli and Cedric moved up the ladder together. As his father took promotions in the Casino, Eli promoted himself. His own scamming would improve or need find a new outlet. As he continued to progress in age, the more his father stressed staying at the hotel. Naturally the more the youth wanted to explore. Once young Eli hit the double digits it was almost as if security worked for his dad and not the Casino. Someone always followed, watched, caught, or meddled in Eli’s affairs. With his business mind developing, a regular day riding home from school became a rally. Eli promoted his idea of “The Gold Slums” a series of alleyways and abandoned evacuation tunnels on the strip.
It took “The Slums” 2 years to gain any notice. Kids would ruin away from home in dreams of shooting dice and getting rich enough to live their own life. Others their to simply pick a fight, done hiding from truant officers as by this time Eli was also. The Slums were created not only by the demigod though with other kids of similar interests. A common place for random police cars pulling up for the illegal activities poisoning the youth. Though Eli thrived in the environment. In tight situations he could always find a way. “The Slumlords” a gang started by Eli and done of the top con artist and gamblers his age didn't last long before he was sent away to Camp. The Slums are more rumored to be even more flooded then before, with the majority of unfortunate youth picking the Slums over a government run orphanage.
On his 13th birthday it was revealed to Eli that he was not normal like the rest of the children. He only expected as much, if he held a grudge towards someone something significantly pleasing would happen. Sometimes he'd touch things that fall apart, always around an argument or fight. It was explained that the Casino strip was a great place to keep you hidden among the mortal monsters (gamblers, prostitutes, gangsters). And Cedric thanks Eris & Mercury birth for their assistance in watching over him. It wasn't much longer before his goatley companion hauled him off to a new life at Camp.
~Demigod Information~
Demigod Abilities:
Discord Manipulation- Eli has the power to manipulate discord to cause conflict, disagreement, and incompatibility between others to disorganize individuals/groups or cause internal strife. The young demigod’s ability has been perfected over time at the camp. Though sometimes uncontrollable through certain emotions. Hand in hand with the ability to cause discord, he can also absorb it. Thus neutralizing potential chaos, threats, and strife
Enhanced Dexterity- Eli can precisely control his movements and muscles, making him (for the most part) unable to be clumsy or fumbling. He can keep near perfect balance, or juggle effortlessly without ever tripping or falling over. He can even move his finger or toes effortlessly, with tendon strain no longer being a problem.
“The Fallen Guru” (ironic noe isnt it) can only fall over when physically uprooted or pushed, though most times he still can land on his feet. Eli has proven to be able to stand up right on even the most unstable of surfaces, such as a moving vehicle, a collapsing building, or an earthquake. He also is able to regain balance or bounce back to his feet quickly and perform feats such as, throwing a knife, or fighting at seemingly impossible angles and positions.
Business Intuition- Possesses incredible skill in running businesses and companies. Using this ability, he can perform such feats as always making the right choice when it comes to advancing said business and predicting sources of money crises. This particular ability has many real world and mythical applications. Paired with his situational awareness and long history of conning he's quite the business man. Any topic of situation involving trade or currency he will excel at beyond expectations.
~Weaponry Information~
Weapon/s: Pair of Golden Sneakers Weapons/ Name: The Nimbus 3000s Weapon/s Type: Supplementary/Armor/Gear/ Enchanted
Attributes: The Nimbus 3000 Sneakers are a pair of winged shoes, the last gift from his father before leaving to camp. These particular kicks grants the user inhuman leg based abilities (Though without proper training this attribute could prove useless). With the 3000 activated, Eli is able to defy laws of gravity such as; running vertically on any surface, magnetic influence, increased leap ability, and doubles the overall leg strength of the user. The sneakers lastly provides a ‘Cloud comforting cushioning’ giving the wearer a feel of walking and landing on the softest clouds of Olympus.
Weapon/s Appearance:
~Other Information~
Eli will almost never be seen with a weapon. He excels at Hand-to-Hand/ Close Quarters Combat (CQC). Although training classes on weaponry is an everyday thing at Camp Half Blood, and virtually everyone has a weapon of choice, Eli has not. He much prefers to move lighter and quicker than his opponents; utilizing his natural agility and speed (Son of Hermes/Mercury) to gain an advantage. This has not stopped him from continuing to practice with ranged weapons such ; throwing knives, shuriken, and at times playing cards.
Julius has a business contract written by himself with an anonymous camper in Cabin #4 for a continuous supply of marijuana. The strains the Children of Demeter create are visually appealing, and most importantly more potent than anything possibly found in the mortal world. Once he smoked some white bud that literally made him float 2 inches off the ground for a few hours.
Eli’s memory was recently tampered with during his last quest (2 weeks prior) though he seems to have retained all knowledge besides his social connections. Smoking has actually been helping with his memory. Though superb in their abilities, even the efforts of Morpheus Cabin has proven futile to piecing his memory back together through locked away parts of his consciousness and forgotten dreams.
@NightOwl Haven't looked over the sheet yet, but we encourage preestablished friendships amongst characters! Just be sure to try and keep their personality aspects in mind when establishing said friendships. For example, Syleste would never be anyone's sparring partner, Griffin wouldn't be someone's super-coordinated best-buddy who helps with scheduling, etc. :)
@Vicier Coolies :). I have a character from a while ago that I'll reformat into your CS requirements and I'll make another one or 2. It's getting late here and it's a school night so you may not get them 'til tomorrow (AEST time)
@Vicier Erins cat, black and named Salem. That reference isn't a coincidence is it?
..okay... so maybe when I was younger I had a huuuge thing for watching Sabrina the Teenage witch... But you have to admit, it is a good name for a black cat- if it was a white cat, I would have named it Skye :'D
@Vicier haha it is. Y'know when they ran an episode each night in order from the first to the last one before neighbours a few years back? My sister became obsessed with it and mum and I quite liked it so we watched most of the episodes. Then her theme song is by Tonight Alive XD I listened to a couple of their song recently and been meaning to look into more of their music
@Vicier haha it is. Y'know when they ran an episode each night in order from the first to the last one before neighbours a few years back? My sister became obsessed with it and mum and I quite liked it so we watched most of the episodes. Then her theme song is by Tonight Alive XD I listened to a couple of their song recently and been meaning to look into more of their music
Yeah; I actually have every season of the show, so I used to sit up and watch them at night when everyone else went to bed, cause I was like the only one in the house that actually liked it- drove them nuts cause I like binged it.
And yeah, their stuff is really good; I love it..! I went and saw them live at a music festival, they are soooo amazing o:
Edit: AHHGHH!! I totally blanked on the part about friends on the CS, but it's safe to say that he'd be good friends with pretty much all the campers. I'm hoping another Child of Athena will come along to be his best friend but we shall see.
I'm virtually done with Eli King. Just have to throw in a few tweaks for his ETc information and get his relationships squared away. Can I request someone being my rival and arch nemesis but still my best friend? Like a love/ hate type of thing
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Completed my character sheet. If losing his memory on a quest prior to the Original Post isn't acceptable I'm willing to edit again.
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About to throw some pieces in to give him more of a gambler's feel.