Designation: PTX-101 Gladiator M (Mass Produced)
Role: Assault
Chassis: Medium
Engine: 5-Core Engine 25 Power
Operating Time: 12 Hours
Description:The Gladiator is the first of a line of Next-Generation MAS designed to give the UEE an marked advantage over the Coalition forces in a bid to turn the tides of the war. The Sentry, while in almost all regards superior to the Coalition Ferir II, still manages to generally underperform when compared to the older machine- this is generally attributed to the fact that most of the UEE pilots are in general less experienced than Coalition pilots, and the fact that the Sentry's operating system is roughly reverse-engineered from the Ferir OS. The Gladiator's operating system was designed from the ground up, and its familiarity and innovation is designed to allow UEE pilots to match the skill at which Coalition pilots fly. This, when combined with markedly superior weapons, armor and support systems utilized by the Gladiator makes for a deadly combination. The Gladiator is capable of significantly outperforming the Ferir II and Sentry, and rivals the Ferir III in terms of maneuverability. Though it is slightly more expensive than the Sentry or Sentinel, it has slowly begun replacing the old Sentries on the production lines.
New technology allows the Next-Gen Medium MAS units to utilize 5-core engines instead of 4, and allows it to support 5 more weight.
Systems:XBR 28mm Multi-role Autocannon. 3 WT 2 PWR. - A machine gun used by UEE forces using the newer 28mm Autocannon round, the XBR is considerably lighter and more accurate than the standard M90, and has a higher rate of fire at 800 rounds per minute, and features a 50 round 'stick' magazine, along with 2 spare magazines on each leg. Advanced recoil mechanisms allow this weapon to be accurately fired with one hand.Gladius MR Missile System. 3 WT 2 PWR. - A medium range missile launcher system set on the shoulders of the Gladiator. Launching 4 Gladius missiles from each leg, these powerful missiles pack a large punch, capable of downing most Medium class MAS's with a single missile.Head Mounted .50 Caliber Machine Gun. 1 WT 0 PWR. - A pair .50 caliber machine guns mounted on the Gladiator's head, this light weapon provides the Gladiator with anti personnel and small missile defense. It has a linked 400 round magazine.Energy Saber - Internal capacitor. 1 WT 3 PWR - The Gladiator utilizes a high powered energy saber stored in its shoulder. The blade length can be adjusted, but due to the saber using its own power capacitors, the operational limit of the blade is 3 hours. As such, pilots are often encouraged to limit their melee time.Composite-Alloy Shield. 2WT. - A medium sized alloy shield with multiple layers of anti-beam coating sandwhiched between multiple layers of powerful alloy, this new shield design allows a the Gladiator to withstand multiple hits from plasma weapons.Class 3 Shield Generator. 5 WT 7 PWR - With a higher level shield generator than the standard Sentry, the Gladiator improves its overall staying power with a powerful shield unit.Boosters 3 WT 5 PWR - Using advanced booster units situated on its back and feet, as well as behind its shoulders, the Gladiator has considerably more maneuverability than most Mass produced medium MAS's, and can reach and sustain high speeds as well as flight. This enhanced mobility allows the Gladiator to rival the Ferir Mk III in regards to maneuverability.
External Power Cores 5 WT +10 PWR - Coming in the form of a pair of large battery packs attached to the sides of the Gladiator, these Power Cores are designed to be quickly removed, and are often either utilized to extend the Gladiator's operating time to an astounding 32 hours, or to allow it to equip more powerful Class B plasma weapons.AEBR-32 Multi-pulse Plasma Gun 5 WT 7 PWR - Replacing the XBR, the AEBR is a rather cut down weapon when compared to other plasma weapons, the AEBR makes up for its lesser firepower by allowing it to be fired in rapid bursts of three alongside its standard semiautomatic firing system. While less powerful than the standard plasma weapon, it is still capable of heavily damaging machines, and the three round burst is often deadly to most unshielded units. It has more efficiency when compared to normal plasma weapons as its first pulse alone is often capable of downing MAS shields, allowing the second and third pulse to impact directly against the foe's armor, as opposed to most single shot plasma weapons which rely on residual heat and energy to slag armor after overwhelming shields.