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Hidden 9 yrs ago 9 yrs ago Post by Kidd
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Kidd Herrscher of Stupid

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"I flexed and the sleeves fell off."
Jasmine "Jazz" Grace Banks | 26 | Female

Hidden 9 yrs ago 9 yrs ago Post by FateWeaver
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FateWeaver True Neutral

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"Sounds like fun, count me in."


Name: Russet "Russ" Vulpes

Hidden 9 yrs ago 9 yrs ago Post by Sho Minazuki
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Sho Minazuki P5 Hero

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"Look, I'm a little tired right now, so can we make this quick?"

Name: Wolfram Mord
Hidden 9 yrs ago Post by Redrum
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Redrum Cowboy Killer

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"How unfortunate."

Name:
Gwenevere "Gwen" Leventis
Age:
27
Gender:
Female
Race:
Human
Appearance:
Excluding the necklace. Standing at an impressive 6 foot 2 inches, Gwenevere is both tall and athletic. With a toned yet shapely body, her masculine form is evident in her strength and endurance, yet she always carries a dignified femininity and elegance about herself. Her hair is the same platinum blonde as her parents, laying long and straight down her back or tied up in a high ponytail. With an icy stare, her blue eyes are wide and narrowed, spaced evenly apart below her dark and defined eyebrows and unevenly cut bangs. Her oval shaped face is unblemished and smooth, defined by high cheekbones a strong jaw line and chin, with a slender pointed nose at the center of her face. Despite her work and constantly traveling, Gwenevere's skin has retained its natural pearly white tone. While her face is unmarked, there are numerous scars along her body. From burns and scrapes, to cuts and large gashes; years of experience and experiences are marked all over her body. She keeps a majority of these hidden with the exception of a single large scar that runs diagonal from her left shoulder to the center of her chest.

A white and blue open chested top hugs her body, collared at the neck sitting just above her midsection. With a sleeveless shirt, her shoulders and arms are covered by a long coat sporting a high collar and her family sigil on the back. Multi-colored, the long blue, gold, and black coat drapes down to the back of her calves while its lack of buttons allow her to slip it on and off with ease. The loose sleeves of the coat cover her arms, hiding the dagger belts on her forearms while white and blue pleated cuffs cover her wrist. A form fitting pair of dark blue spandex hugs her legs and hips, giving her optimal mobility of her legs, and comfort for long distance travel. To put it all together, Gwenevere sports five inch heeled steel-toed boots that reach up to her knees and deliver one hell of a kick.
Color:
White
Symbol:
An open feathered golden peacock with a white crown on its head.
Semblance:
Portable Portals
With a flick of the wrist, Gwenevere can generate up to five circular shaped portals for as long as five minutes. Holding a similar appearance to a black hole, Gwenevere can teleport herself and transport items up to a 3 kilometer radius from her location. Limited to visible areas or places she seen and been to, her portals are capable of creating vortexes; sucking an object or enemy in and spitting them out in another area away from her. While Gwenevere can teleport Grimm through her portals it is incredibly taxing on her body, and exhausts a good bit of her energy. Often leaving her with bodily pain and splitting headaches, she avoids this technique unless the situation is dire.
Peacock Feathers
Weapon Appearance/Function:
8 inches in size, and no bigger than 2 inches thick, Gwenevere's Peacock Feathers are set of 24 golden daggers. Used for long-range attack, and at dire times -- close-range, Gwenevere's daggers are aura and dust compatible. Favoring lightning and gravity types, a small interchangeable dust cartridge sits in the center of each dagger allowing Gwen to use all sorts of dust types to her advantage. With the aid of her semblance, and her connection to her weapons through aura, Gwenevere will always be able retrieve her daggers -- that is, if they aren't destroyed or too far away. While few are armed for explosive means, Gwen has found herself in more trouble when without and too far from her dagger. Learning the hard way, Gwenevere is never too far from her weapons, and almost always carries a set of daggers on her.
Type:
Ranged, Melee, Dust, Aura Reactive
Weapon Derivation:
Dagger
Holstered/Sheathed Appearance:
With a set of 24 daggers, Gwenevere has her weapons hidden all over her body. Two belts are attached to her lower forearm, hidden beneath her coat sleeves and holding up to six daggers each. Two more belts are attached to her upper thighs, hiding and holding four daggers each beneath her coat tail, while the only visible set of weapons are four daggers attached to a leather frog hanging from her belt.
Personality:

(optional)
History:

(optional)
Hidden 9 yrs ago Post by tanderbolt
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tanderbolt Time is the substance I am made of

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"Once you’ve been through hell you wonder how people live so carelessly.”

Name: Thomas Adkins

Age: 37

Gender: Male

Race: Human

Appearance: (Additional appearance information. Height, weight, outfit, etc. Here include any body alterations such as mechanical/missing body parts or anything of that nature.)
The only outfit he wears is his uniform, no matter the occasion. He even keeps his gas mask on, he feels uncomfortable appearing in public without it. Not many people have seen his face, but they say he’s pretty ugly and has an impressively messy beard underneath.

Color: Grey

Symbol:

Semblance: When he’s on the verge of losing consciousness, he can force himself to get up and keep fighting. He doesn’t heal or recover from his accumulated injuries at all, it merely dulls his pain allows him to endure beyond his normal limits of durability. The strain on his body means that it takes him a full day to recover afterwards, he cannot do it again until he has had this time to recover.



Personality: (optional)

History: Thomas came from a poor mining town , built on a dust deposit far from civilization. The only opportunities were working in the mines or manning the fortifications that held off the Grimm. His parents left him little guidance, leaving him to be raised by his Grandfather, a war veteran. Grandpa actually encourage him when he roamed the streets picking fights with other youth who had nothing better to do, because he saw it as a way to toughen up. The years went by and Thomas grew stronger and more skilled, and became the first person from his town to be accepted to a huntsman academy. For once the people had something to celebrate, and everyone wished him well as he went to attend Atlas Academy.

Atlas Academy taught Thomas discipline and stoicism. He struggled in some of the more academic classes, but always earned high marks during combat assessments. Thomas enjoyed his time there until he heard that the situation in his hometown was growing worse and that there was an urgent need for more manpower. He left the academy to join the army as a regular soldier, not a huntsman, so that he could defend home in its hour of need.

The situation never got any better. Every Grimm attack led to more casualties, more suffering, and more Grimm. The frontlines were a perpetual meat grinder, where soldiers were just another resource to stem the tide. Thomas survived endless assaults and counterassaults, which hardened him even further. The commanders weren’t concerned about casualties, even artillery barrages that annihilated their own soldiers were acceptable as long as it kept the Grimm at bay.

Thomas could mark the passage of time by how long it had been since his unit had been resupplied and by how many of his comrades had died. After a while the generals made a decision that the town was no longer worth protecting (possibly related to the depletion of the dust mine), and pulled out any assets deemed valuable. Others, like Thomas, were ordered to hold their position until a nonexistent relief force arrived, under penalty of death for desertion. He obeyed this order and held out, fighting on as attrition slowly took its toll.

In the end only Thomas was left. All of the others who had fought alongside him had long since disappeared or been killed in battle, leaving him alone in the ruins. He scavenged around and survived for years, completely isolated from the rest of humanity. His life was without purpose or direction, just driven off an impulse to survive. His isolation was broken when he encountered a group of salvagers risking their lives to explore the ruins. In exchange for his help navigating the area, they offered him passage back to civilization. He accepted, because it finally occurred to him that there was a world outside of this warzone.

His years and experiences on the battlefield still haunted Thomas in civilian life. Legally, he was missing and presumed dead, and certain to be court martialed if he contested this. More practically, he lacked any skills other than fighting and had no support network. All the years of war have left him uneasy with peace and the comforts of everyday life, and given him little in the way of moral guidance. At present, he lives a reclusive life and takes jobs from anyone who needs someone who can fight, without any plans beyond simply surviving until the next morning.

Hidden 9 yrs ago 9 yrs ago Post by IceHeart
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IceHeart

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Hidden 9 yrs ago 9 yrs ago Post by KiltmanBagz
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KiltmanBagz Should have figured out gender before my handle

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Hidden 9 yrs ago Post by Noxx
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Noxx

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Hidden 9 yrs ago 9 yrs ago Post by Kitsune
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Kitsune

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Hidden 9 yrs ago 9 yrs ago Post by Rekaigan
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Rekaigan Rolling Sushi

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Hidden 9 yrs ago Post by Polaris North
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Polaris North How I Socially Interact

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