2 Guests viewing this page
Hidden 9 yrs ago 9 yrs ago Post by MikkishtheLeprechaun
Raw
GM
Avatar of MikkishtheLeprechaun

MikkishtheLeprechaun

Member Seen 2 yrs ago

UNNATURAL CAMPUS
GM: MikkishtheLeprechaun
Co-GM: PM if interested in this position

The Unnatural World:
For longer than records here on Earth will tell, there have always been supernatural creatures hiding among the human race and out of sight. Perhaps there was a time long ago when they showed themselves to the human race, unafraid of punishment or execution, but if there was ever such a time, it has been gone for a long, long time.
Now, in the modern era, the year 2008 to be exact, humans go about their business, thinking such things as vampires and werewolves to only exist in novel or book ideas, and of magic as being explainable tricks and optical illusions. Most never stop to consider how wrong they may be.
Vampires, werewolves, demons, goblins, nucklavee, and any mysterious being of ancient legend, was thought up for a reason. They did exist at some point in some way, and some still do, but out of sight to most, or hiding as one of us. However, the human race is in little danger of attacks. Aside from in fighting on the part of supernatural beings, there is also the fear of human aggression. Believe it or not, due to the advancements of weapons and tactics, the supernatural are not only afraid of humans much more than humans fear them, but are mostly perfectly content to go about their own business, without any plans to rule above the human race.

Magic:
Magic is seen in many forms of media, including books, movies, and video games, but it is often depicted inaccurately. There is an endless amount of hidden energy all around the universe, and only requires the proper will to harness. A mage needs no ritual, staff, or wand to throw an explosive ball of fire, though such things might help to amplify the power of a spell. Magic has many forms...too many to actually count. There is elemental, physical buffing, healing, blood magic, psionics, and necromancy, to name a few.
Unfortunately for non-humans, magic is particularly difficult to do. Humans can most easily align themselves with the energy which surrounds them. It is due to this, that the magic schools are almost exclusively human.

The World of Mages:
Among the many supernatural things which exist without the average humans knowledge is magic. Unlike certain books or movies would have you think, magic is not reserved only for those gifted with the ability. Although there are some who have been reading minds or levitating objects since birth, anyone could learn it through hard study and an open mind. Men and women able to harness magic are known as mages. Though mages have been forced into hiding long, long ago, they still have many academies worldwide for the purpose of learning magic and expanding upon their knowledge of magic. Some are hidden in deep forests, some are deep beneath the sea, some are in flying cities....
And some are on islands...

Golla Island
Far off the coast of California, there is an island the size of a small country, out of the way of typical trade routes, and ruled by a corporation known as Maniacles (more will be revealed about them in game).
The island has a city, as well as a few small towns in various other areas. Most of the island is covered in thick jungle, and people avoid wondering around the center too much as the thickest, darkest parts are a favorite of crime organizations and cults. Any small towns or road stops are only found around the edges, more near to the coast or the mountains.
Though it is often hot and humid, the trees above shade anyone walking through the jungle. Ruins can be found all throughout, looking to be of Roman architect. Theories have been made about previous settlement on this island, but nothing can be proven for sure.
Located at the South end of the island, the sprawling metropolis of Golla City is home to many, many mages, in case you didn't know. There is a beautiful view of the mountains from here, but the towering buildings block the view from the streets, but the green jungle still surrounds the concrete jungle, and there is a bay going inward all the way to the city, allowing for a gorgeous view of the vast, blue ocean, and a boardwalk full of excitement. The rest of the city is marvelous, where magic mixes with modern technology, the air is clean even in the industrial area, and magic is used by most in daily life. The law is rather loose on things such as marijuana and simple fighting, as evil rituals and human sacrifice is considered a much more important problem to focus on. Crime is pretty high, but what can you expect, when so many with such power are put in one city?

The Merlinus Academy
These halls of learning are located at the northern tip of the city where the streets pavement meets the forest grass. There are pillars at the front entrance of both of the massive school buildings, and a single dorm building as big as a mansion. The outdoor vegetation surrounding the academy is well kept, and must be constantly taken care of, as the track field, football field, and baseball field are constantly being torn up by the spell flinging students.
The indoor school is much like any college. The teachers are experienced and give difficult tests, and the students freak out over grades and form their cliques.
When first coming, the students are given a schedule and a dorm room number, and are offered a tour of the place. The student may then experience college just like anyone in the "average" world. Go to classes, get good grades, then get a good job on the island, one of the other schools throughout the world, or elsewhere in the hidden supernatural world. There are many more opportunities for a graduate of this place than one would think. If a mage wants a "normal" career, there are still typical degree courses such as business, journalism, etc.

Cash:
This part used to be kinda strict, with me telling new players how much their character had. Now I only really ask that your character's spending be realistic. Maybe they are from rich parents but I still don't want characters buying and stockpiling guns and buying up the whole island. This is a magic rp, and while there will be guns, magic should be the primary focus of combat and problem solving. Also, only USD is accepted on the island, and credit cards and debit cards from off the island don't work here.

Now that we have gone over the general idea of the game, here are
The Rules:
1. I am gm, my word is law.
2. No overpowered characters. The character creation system pretty much prevents that, but if you find some loophole and your character winds up being too powerful, I will have you edit your post. Also, no controlling other characters.
3. The combat is written out by the players, and there is no hp system, but dont use this as an excuse to make your character unbeatable. I made the game without hp or anyone having to roll dice because I trusted everyone would know when their character was hit or defeated.
4. No time skips without my permission.
5. No arguing or flame wars in the game or discussion.
6. If you are leaving, post that you are leaving first so we dont have hold ups. If you want to come back after a long absence, tell me via pm so I can work your character back into the story.
7. No auto hitting or killing other people's characters. Also, there will be boss battles and that kind of thing, where I will write in OOC not to auto hit or control the enemy NPC, in which case, please don't.
8. Cursing is fine, gore description is fine, and other adult themes are fine. If two characters are having a love scene, however, keep it PG-13.
9. Being that my word is law, if I catch you doing something that is not posted here in the rules that I dont think should be allowed, I will either tell you to edit, or never do it again.
10. Please feel free to ask me if there is something you are not sure about. I will not bite you, beat you up, sacrifice you to the Elder Gods, or steal your sweet roll. I promise.

Hidden 9 yrs ago Post by Duthguy
Raw
Avatar of Duthguy

Duthguy Someone who can't spell Dutchguy

Member Seen 0-24 hrs ago

This could be interesting
Hidden 9 yrs ago Post by Oni_
Raw
Avatar of Oni_

Oni_ Moment In Flux

Member Seen 4 mos ago

Sounds interesting, I'll draw up a character.
Hidden 9 yrs ago Post by MikkishtheLeprechaun
Raw
GM
Avatar of MikkishtheLeprechaun

MikkishtheLeprechaun

Member Seen 2 yrs ago

Btw, rest assured there is a plotline planned.

It just won't develop until we actually start.
Hidden 9 yrs ago Post by Princeofhearts
Raw
Avatar of Princeofhearts

Princeofhearts

Member Seen 8 yrs ago

Can I join?
Hidden 9 yrs ago Post by Leoven
Raw
Avatar of Leoven

Leoven 2016431146

Member Seen 3 yrs ago

Are there specific types of mages? Like, are they categorized into certain factions or schools depending on the type of magic they favour?
Hidden 9 yrs ago 9 yrs ago Post by MikkishtheLeprechaun
Raw
GM
Avatar of MikkishtheLeprechaun

MikkishtheLeprechaun

Member Seen 2 yrs ago

@princeofhearts

Yeah, will be accepting of new players for most of the rp

You might say this school has rolling admissions

@Leovon There are factions and gangs on thr island based on certain ideologies and vices, but none really based on magic type. There are different "schools" for different magic types though ("school" only really means "course of study" in this case.)

This hardly matters though, as all new students must take a certain set of courses their first year, meaning similar or same schedules between player characters.
Hidden 9 yrs ago 9 yrs ago Post by Princeofhearts
Raw
Avatar of Princeofhearts

Princeofhearts

Member Seen 8 yrs ago

Not done as of yet but here's my CS



Finian Callahan

Age: 18

Gender: Male

Personality: He thinks as himself as the smartest, but he's kind heart and could be a bit awkward. He babbles a lot whenever he's nervous or angry, he doesn't like confrontation but when push comes the shove he wouldn't mind a challenge. He is extremely compassionate, and funny, and inspires great affection to those around him.

Magic:
Water Manipulation: 1
Teleporting: 1
Healing: 8

Non-Magic Combat:
Hand to Hand [Kung Fu]: 5
Bow: 5

Support Skills:
Dancing: 2
Tailor: 2
Hacking: 6

History: (Optional)
Notable Items: (Any items your character has that are significant)
Hidden 9 yrs ago Post by Leoven
Raw
Avatar of Leoven

Leoven 2016431146

Member Seen 3 yrs ago

I'm going to add the last two parts later. Here's my mage. Chloe Price was the closest I got to the image in my head, but I hope the written description can help. Also, I'm not really all that sure I did the skills part right, so I wanted to get this up in case you saw a problem with it.

Hidden 9 yrs ago Post by MikkishtheLeprechaun
Raw
GM
Avatar of MikkishtheLeprechaun

MikkishtheLeprechaun

Member Seen 2 yrs ago

Looks mostly good and your skills are almost spot on. But what do you mean with "druidic magic?" And is "wealth" that she has a lot of money or is it haggling skills?
Hidden 9 yrs ago Post by MikkishtheLeprechaun
Raw
GM
Avatar of MikkishtheLeprechaun

MikkishtheLeprechaun

Member Seen 2 yrs ago

Oh and prince yours looks good, but want to know which martial arts? Is it MMA?
Hidden 9 yrs ago Post by Princeofhearts
Raw
Avatar of Princeofhearts

Princeofhearts

Member Seen 8 yrs ago

Kung fu?
Hidden 9 yrs ago Post by Princeofhearts
Raw
Avatar of Princeofhearts

Princeofhearts

Member Seen 8 yrs ago

Hidden 9 yrs ago Post by MikkishtheLeprechaun
Raw
GM
Avatar of MikkishtheLeprechaun

MikkishtheLeprechaun

Member Seen 2 yrs ago

Alright everyone, once you have everything figured out with your characters, put them in the characters tab and I will make the first post later on today
Hidden 9 yrs ago Post by MikkishtheLeprechaun
Raw
GM
Avatar of MikkishtheLeprechaun

MikkishtheLeprechaun

Member Seen 2 yrs ago

And once you all have your characters ready to go, you may introduce your characters reaction to being on the boat and just the whole situation
Hidden 9 yrs ago Post by Duthguy
Raw
Avatar of Duthguy

Duthguy Someone who can't spell Dutchguy

Member Seen 0-24 hrs ago

Name: John Strider
Age: 18
Gender: Male
Appearance:

Personality: John enjoys geeky pastimes. While not a coward or a quitter he is both a bit of a worrywart and a pessimist.
Magic:
Earth Manipulation: 4
Fire Manipulation: 6
Non-Magical Combat:
Boxing: 3
Sling: 7
Support Skills:
Lying: 2
Parkour: 4
Lockpicking: 3
Forgery (handwriting and signatures): 1
History: (Optional)
Notable Items:
Hidden 9 yrs ago Post by MikkishtheLeprechaun
Raw
GM
Avatar of MikkishtheLeprechaun

MikkishtheLeprechaun

Member Seen 2 yrs ago

Accepted
Hidden 9 yrs ago 9 yrs ago Post by CrystalApple
Raw
Avatar of CrystalApple

CrystalApple Take a bite, I wont mind~

Member Seen 4 yrs ago

Name:
Uriel Melnick

Age:
20

Gender:
Male

Appearance:
Standing at a height of 5'11 and weighing about 160 lbs, he has a muscular frame as if he has been working out. Possessing a faint tan on him, if you weren't all attending this magical school you would've expected him to be an ordinary human. His body doesn't seem much affected by the use of magic as he dresses quite casually, on the fancier side though. Wearing most of the time jeans most of the time and a dress shirt with a jacket to finish it all up. He'd seem like a varsity jock in a normal college, possessing a muscular body which fills in the clothes that he wears.

Personality:
Uriel is a flirty guy who isn't ashamed with flirting with anyone as everyone is up for games with him. Flirting for him is like a sport for him and he is good at it, he also is quite the gentleman. Having a great deal of etiquette and manners while intentionally or as an unconscious reaction, he is always seen with a warm smile. Having a playful tone in his voice most of the time, most people who have been victims to his blunt and intentionally uncomfortable actions against them as a sign of him liking you. Showing little inhibition depending on the situation, he isn't mischievous or annoying at all, most of the time he's just playing around and when someone else plays along, some of the more hilarious moments happens when it happens.

Magic:
Holy Magic - (8)
Anti Magic - (2)

Non-Magical Combat:
Markmanship(Guns) - (10)

Support Skills:
Religious Knowledge - (6)
Charisma - (4)

History: (Optional)

Notable Items:
Dedicarius - A unique gun that holds 4 chambers for bullets, it fires in a slow and constant speed, never changing. It is a gun magical in nature which is loaded with magic bullets. Those bullets are actually antimagic spells that have been condensed into a stable bullet form, in which they can pierce through minor enhancements that provide protection and destroy unprotected magic in general. Capable of firing in a series of a single bullet up to 4 times, it takes a few seconds to fire after the previous shot. On every 4th shot the magical bullets explodes, causing a potent magical reaction making the 4th bullet stronger than the other three previously due to its explosive nature.
Hidden 9 yrs ago Post by Princeofhearts
Raw
Avatar of Princeofhearts

Princeofhearts

Member Seen 8 yrs ago

Changed up my profile picture.
Hidden 9 yrs ago Post by MikkishtheLeprechaun
Raw
GM
Avatar of MikkishtheLeprechaun

MikkishtheLeprechaun

Member Seen 2 yrs ago

So is Finnian always cross dressed?
↑ Top
2 Guests viewing this page
© 2007-2024
BBCode Cheatsheet