Feel free to start posting, everyone. Regarding your fight in the Choosing, go ahead and take control of an instructor and have the battle play out as you like. The weapons are wooden, and killing would be very frowned upon. Win or lose, it doesn't matter, so long as you show that your character is physically capable.
Can I just say that there is a startling lack of real variety here?
Almost EVERYONE is skilled with a bow. Just about EVERYONE is skilled with a short blade. Everyone's some kind of ranger/forager, whether directly/formally, or indirectly/informally. So, uh, why the hell is everyone still exactly the same thing? If everyone is so good with a bow, it'd be smarter to cut down the forests of Everautumn and simply have a regiment of archers to shoot down any lycans before they get close.
Can I just say that there is a startling lack of real variety here?
Almost EVERYONE is skilled with a bow. Just about EVERYONE is skilled with a short blade. Everyone's some kind of ranger/forager, whether directly/formally, or indirectly/informally. So, uh, why the hell is everyone still exactly the same thing? If everyone is so good with a bow, it'd be smarter to cut down the forests of Everautumn and simply have a regiment of archers to shoot down any lycans before they get close.
You have a good point. It's not often that I make a character that specializes in stealth.. @mogwar would it be ok if made a second character that specializes in being a tank?
Can I just say that there is a startling lack of real variety here?
Almost EVERYONE is skilled with a bow. Just about EVERYONE is skilled with a short blade. Everyone's some kind of ranger/forager, whether directly/formally, or indirectly/informally. So, uh, why the hell is everyone still exactly the same thing? If everyone is so good with a bow, it'd be smarter to cut down the forests of Everautumn and simply have a regiment of archers to shoot down any lycans before they get close.
'Tis a fair point. To be perfectly honest, I hadn't even noticed the large concentration of archers due to the amount of time between each character sheet being posted.
If anyone wants to edit their characters to give a bit of diversity among the cast, go for it. Try not to be too terribly proficient. There should always be room to grow. Also, second characters are allowed, if you want, but please make sure you can handle it first. I'd rather have one well written character over two unfocused ones.
@Cuccoruler Now, I'm not a GM or anything, but I can say that Alex seems to be awful skilled for someone so young and untrained- especially against an older, more experienced soldier. Clapping in one's face may get one to flinch, but swing anyhow and cut off your hands- and the temporary respite you'd get FROM clapping your hands would be lost as you stoop to pick up your dagger again.
As a bystander, someone with no power besides voice, I advise some caution. Alex is hardly a trained assassin- if he/she is, then it should be labelled there in the character sheet. Being merely good at a dagger and at blending in isn't the same as being an apprenticed assassin- likewise, I doubt my character would be able to pull off anything exceptional with a bow or a knife.
Young and inexperienced < Older and experienced I don't think in a realistic fight, Jacob would've lost, period.
Also, your character is borderline psychopathic. Giving a cute smile, running up and becoming a cold-eyed assassin and 'dispatching' a hostile, and then stepping back to give another cute smile and go skipping off isn't exactly normal. Especially since there's nothing else that we know- for all we know, Alex is really and truly nice and happy, and then goes murderous, and then back again, or it's just an act. We don't know.
And tbh, your character sounds more like a ten-year-old child, whatwith the cute smiles and all that.
Mind you, this ain't me being me- I just find myself at odds with your character, and I'd like to get them clarified, whether by bringing it to your attention so you can adjust accordingly, or by you explaining it to me and maybe adding a bit more detail so that we have a better idea as to what's going on.
@TheWildBunnii Then ask. If you're unsure about anything, then ask away. I doubt Mogwar would thwart your plans to bring some more creativity to the table, eh?
@TheWildBunnii Then ask. If you're unsure about anything, then ask away. I doubt Mogwar would thwart your plans to bring some more creativity to the table, eh?
I sure wouldn't.
And I am in agreement about @Cuccoruler's character. You really need to tone down the ninja assassin stuff, since you pretty much started off in Gary Stu territory to begin with.
And I am in agreement about @Cuccoruler's character. You really need to tone down the ninja assassin stuff, since you pretty much started off in Gary Stu territory to begin with.
I will do my best to tone it down sorry about that.
Okay, here he is. Something of a dickbag but very good at fighting, so long as he has his sword, armour and shield. On the downside, no tracking or hunting abilities and will complain about living conditions for a while.
Name: Sable of house Sedgewick
Age: Eighteen Winters
Gender: Male
Appearance: Around the average height for a man of eighteen, Sable stands with a straight back and a curled lip. The former was drilled into him by military instruction from the age of seven, the latter a gift of generations of good breeding. His smirk is somewhat ruined by a scar on his upper lip, a gift from his oldest brother. The famous blonde Sedgwick hair is evident on his head but clipped down with military precision.
Skills: Like most members of prestigious houses, Sable was trained from an early age to be able to use those weapons suitable for nobles; swords, shields, lances and cutting remarks. He can hold his own against most professional soldiers and is lucky enough to own his own set of armour and sword.
History: House Sedgewick is an old and established house that has been loyal to the crown for most of Auron’s history. The sons and daughters of House Sedgewick have done many great deeds, from leading armies to building trade routes, though the last few years have taken some of have taken a heavy toll on the coffers of the house. The current head of the house, Damien Sedgewick, has turned his attention back to this illustrious history and has done his best to hammer the lessons of the past into his children. His four sons have been trained for battle and command from the tender age of seven, his two daughters have been educated in the managing of money and prepared to restore the family fortunes.
As the oldest son, Adam Sedgewick had the most care and respect lavished upon him. Through his childhood he was constantly reminded that he was the most important member of the house Sedgewick, the one upon whom the dynasties future rests upon. In turn, he made sure to remind his siblings of this whenever he could. His size and superior training made him the equal and indeed better of his brothers in the sparring ring. When Sable was eleven, Adam gave him a scar on his lip to, as he put it, “remind you of your place whenever you smile”. The second son of the house, Jeremiah Sedgewick, will be trusted with the command of the house’s military forces. In many ways, he is the polar opposite of Adam, a kind and generous soul. The third child, Victoria, proved herself to be a mathematical prodigy and the clear master of house Sedgewick’s finances. Roystone Sedgewick was neither the first born nor as charming as Jeremiah and found it hard to find his niche in the family and so, at fifteen, he left to join a monastery. Belinda Sedgewick is the only child of the house to show much magical talent, making her especially precious to her parents.
As the sixth child and youngest son of the house, Sable could never hope to lead the house. As a fourth son, Sable could not even hope to marry into a respectable house. As a fourth son, he had only two options; fade into obscurity as an old spinster or join a monastery. Sedgewick decided to choose the third, travelling to Roseview and attending the choosing ceremony.
Personality: Raised in a noble household, Sable has a deep-seated belief that he is better than the common folk, through long generations of breeding and superior education. Conversely, he also has a terrible need for approval after a childhood starved of attention or affection. As such, he’s prickly and aggressive when first encountered but will readily develop a loyal friendship with anyone prepared to work through the opening difficulties.