@Spriggs27
So I was thinking about the actual classes at this school, how specialized are the classes? Are they all generic?
I'd ask Spriggs, but I'd guess the first-years all have to take "Intro to (whatever)," with second-years getting "Intermediate (whatever)" and third-years getting "Advanced (whatever)." They could all be the same list of classes.
1. Intro To/ Basics could be armed combat, unarmed combat, stealth, firearm operation, melee weapons, gym/physical fitness (knife dodgeball haha), driving, poisons, etc. Basic assassination missions (target is in the open or easy to find), and they're optional.
2. Intermediate stuff could be pressure points, marksmanship, hacking, traps, medical aid, teamwork/cooperation in the field, operating special vehicles, poisons of different effect (quick death, slow death, causing insanity), etc. You could also choose a "major" and focus on it, maybe to the extent that you have to develop a weapon/tool/style of your own. At least one more difficult assassination mission (guards, cameras, hard-to-reach places, only a description of the target)
3. Advanced could be isolating what you're best at and spending most of your time on missions involving that skill rather than going to classes. Kriss is focused on technological warfare. He could be sent on missions to corporate buildings or penthouses with high security.
NOTE: I suggest everyone pick out a handful of classes that fit them, for their year, and only talk about attending them. Rather than discussing taking ALL the classes, pick three to actually talk about attending IC. If your character loves stabbing things, skip talking about firearm operation.