@Obscene Symphony A place that will basically find jobs for you. Sometimes they have connections to employers that the average person can't get. Also a lot of factory jobs will hire through local agencies and not accept outside applications. I'm struggling to find a job, so I need help.
I just thought about how hilarious it would have been if there was a mistake and Akira was put in a boy's dorm. HURRAY for anime clichés~ gotta luv em <3
Soul-linking lasts as long as the character and their guardian want it to. I haven't discussed this with @Obscene Symphony, but I'd say that there is a physical and mental drain when soul-linked due to the stress of basically being two beings in one body, so being soul-linked 24/7 (which I believe is what you'd like to do with your characters?) would be impossible for most people.
Soul-linking can be done outside of battles, but there'd be no point to it due to not needing the power that comes from it while still having to deal with the negative effects.
That all said, though, there are always exceptions to rules. We can definitely work with whatever you have in mind to get your character as close to your vision as possible while still having him/her fit with the world.
@sakurasan LOL I know! Her head fits the body perfectly, and was the only reason I actually did the image.
@RaeoftheLight It's more than alright. Now if I ever make another awful mspaint thing Nova won't be left out.
Ahaha, she wasn't left out. She was there in spirit! But it is fine, I was actually avoiding what I should be doing and went searching the internet for pretty pictures and then decided to find one for Nova.
Being a Caster-class character, the magic becomes much more important to the characters fighting style and capabilities, so we'll just need you to write a quick description on the kinds of things he can accomplish (think techniques, I suppose), keeping in mind that -- as all our characters are new to soul-linking -- his magic will be relatively weak and simple to begin with.
Also know that you aren't locking yourself into whatever you write down, as Silas+Nostradamus can and will learn other ways to use their magic as the roleplay goes on. The new ways they find will also be up to you, of course.
Edit: Oh, and while this is definitely not something you have to do, I would suggest maybe going with Decay/Healing as you mentioned earlier, and dropping Illusion, seeing as we have 3 others characters who also heavily use Illusion.
@howling rabbit Yeah, glad you're here. You missed a bit, haha.
And nah, I can pretty much guarantee the thread won't be moving as fast as it did today, since, you know, it was kind of a weird day for the RP.
You can post your CS in the characters tab. Here, I even brought it over for you :P
Name: Ren Mori
Age: 17
Gender: Female
Birthplace: Ōkunoshima, Japan
Normal Appearance: As above.
Appearance after Soul Link: Half brown hair, half white - left side turns white. Her eyes also change from the blue-green to bright, glassy green, like her guardian's.
Personality:
Ren is very friendly and amiable towards most unless they immediately give off a bad impression. Ren is very aware of an individual's reputation with others and uses this to judge how she should act around them. She is charismatic in this way, able to adapt to any situation. Generally, Ren prefers to work on her own, but enjoys some down time with a friend or two.
Ren is verbally sympathetic, giving encouragement and advice where needed. She hates a sad atmosphere and does whatever she can to lift it, but this generally fails. She is a forward person and hates to manipulate others, which often makes her a trusted individual. However, Ren is not altruistic in the sense that she would most definitely not put her life on the line for others unless they are incredibly precious to her - self-preservation drives her.
Ren is a very dominant and aggressive person when challenged, but will always back down when the other is proven right. She feels her boundaries are to be protected and sticks true to her beliefs. She is not competitive, being pretty laid-back about most things. Whether Ren loses or wins, she pretends like it's nothing to her.
Ren is very thick-skinned. Any comment glances off her like a sword on steel. She has been known, though, to return these insults with threats issued in the strangest cold tone. She is not easily worried, brushing off responsibilities and procrastinating on her duties (to Dylan's dismay). She fluctuates between optimism and pessimism, but never has a level head. Surprisingly, Ren is modest, always aware when she is in the wrong.
Ren is very impulsive - she acts on pure instinct and has almost no technique in making decisions, especially when she is pressured into them. However, she is not adventurous, preferring to stick to old ways and tactics when she has more time to mull over a problem. The more time Ren has to think about something, the longer she will take to fully digest it - Ren is a nightmare when it comes down to making decisions quickly and accurately.
Despite being so laid-back and having a tendency to bite back, Ren is a hard worker when it comes down to proper work. She has no room for games in the workplace (once she's finally in it). Ren will run herself ragged in order to finish a job she has started - the problem is getting her to start it. Ren does not strive for success in the way most would think; all Ren needs in life is to enjoy herself and see that others are doing so also.
Ren is a person who enjoys herself in anything she does - the problem is getting her to try new things.
Other: Theme songs, yes please! Dylan's theme. I honestly can't think of anything for Ren yet so WIP WIP
-Guardian-
Name: Just call him Dylan.
Appearance: (Butterfly form) (this is supposed to be green and white, by the way.)
Appearance: (True form) Is usually seen wearing white jeans and a grey shirt, and hardly ever takes the mask off. He has a very youthful face, appearing around 16 physically.
Class: Caster.
Magic: A blend of light, healing and plants. He is strongest in the field of plant magic (no pun intended). During a fight, Dylan will fuse with Ren and pass his powers onto her. He is still in control of the magic that Ren will use, but Ren has to 'start the fire'.
Personality:
Dylan's drives are simple - to protect and teach his human, and to learn things in the process. Because of this, Dylan is very curious and open-minded. He is always trying to analyse whatever crosses his path and asks too many questions about why this happened, why is human is doing that etc. He tends to annoy, but delights in other people's anger unless it becomes too aggressive.
As I just mentioned, Dylan is annoying. He is very mischevious even with simple things such as ruffling hair, stealing small objects, and so on. He loves being a caster - he often wakes Ren up with surprise strobe lighting. Dylan is very much a trickster and uses his guardian abilities to his advantage in his quest to thoroughly ruffle everyone's feathers. The general rule is this - if you see Dylan with a grin, don't turn your back on him.
Dylan doesn't speak much to anyone outside Ren, especially other humans. He is in no way shy or lacking confidence - in fact, he has too much - but he believes his job is his own responsibility and that he should be able to handle it on his own. He also finds it very difficult to approach strangers and start up conversation, as he's never really indulged in much other than the teaching of whichever human he has been assigned to. In other words, he's too caught up in his job.
Dylan puts his trust in his human and expects that trust to be returned. He is, however, very suspicious and will notice even the smallest change in the atmosphere, person or environment. He is in no way verbally sympathetic, but will often show sympathy through simple gestures - a small gift, a brush of the hand, perhaps even a brief hug. He is never straightforward about what he is feeling, but he wants to make it known.
Dylan pushes to be more dominant and asserts himself often. He does not stand for being pushed around by others, especially humans. He refrains from lashing out at other humans, but doesn't hold back when it comes to Ren. He is very possessive and defensive, doing whatever he can to keep his human from harm. what a gentleman ;) He respects other guardians and the few humans who gain his trust and expects that respect to be returned in equal value.
Dylan is sensitive, but always succeeds in hiding it. He hates to share his problems and thrust them upon others - he tries to be dependent only on himself. He is easily stressed, worrying mostly about his human and what lessons he is supposed to be teaching. When in a stressed or upset state, Dylan is very hostile and defensive, but normally he's relaxed about his personal boundaries. He is a realist, looking at the world from a level scale. Dylan is modest in the presence of his betters, but boasts about his skill with disliked individuals. Thus, he can appear quite arrogant to some peers.
Dylan is very cautious and always plans out his actions. He worries that he is too decisive and habitual, but never tries to break past his comfort zone. Dylan is very much someone who is comfortable with what they can certainly achieve, rather than what they could achieve if they pushed themselves. He is very aware of the consequences of his actions but really prefers not to think about them.
Due to his confidence in his field, Dylan is very orderly and organised in the way he goes about doing his job - apart from combat. Dylan finds combat almost terrifying and would rather avoid it. However, he feels he has a sense of duty and never refuses a task. Dylan is usually very self-disciplined unless, as mentioned above, he is in his mischevious mood.
All in all, Dylan is a serious and caring person. He can be frail in his decisions and let his emotions take over, and although it is a rare sight, he never forgets to smile.
I'll add them to the character list as soon as they're brought over.
@Ojo chan 42 Haha thanks, I thought she fit the long-skirt look.
@howling rabbit Actually, there's been a slight change to CS requirements, so I'll just ask that you also do as I asked of BioHazard, which is:
Being a Caster-class character, the magic becomes much more important to the characters fighting style and capabilities, so we'll just need you to write a quick description on the kinds of things heshe can accomplish (think techniques, I suppose), keeping in mind that -- as all our characters are new to soul-linking -- his her magic will be relatively weak and simple to begin with.
Also know that you aren't locking yourself into whatever you write down, as Silas+Nostradamusyour characters can and will learn other ways to use their magic as the roleplay goes on. The new ways they find will also be up to you, of course.
Actually, let's just make this a thing for all classes, even if the magic for Combat and Weapon-class character will likely be extremely basic things like charging melee attacks with an element or whatever to begin with. So now I ask that @WeepingLiberty and @Ojo chan 42 edit the magic sections of your sheets to add a small description of what your characters can do. Oh, and me. I need to do this too LOL.
To reiterate so no one stresses out about this or whatever, it really doesn't have to be detailed or in-depth. A tiny blurb is totally fine.
Edit: There we go, if you'd like examples, check out Ojo's and my sheets. Both different styles, both get the idea across, both 100% acceptable.