In the modern day there has been many kinds of Virtual Reality MMORPG's released with verity of styles of gameplay. But the newest one has attracted many people's attention. Summoners A-rise the first VRMMORPG that features Summoning as it's main feature, there would be multiple types of summoner classes that each focus their roles differently, though these classes aren't chosen like normal MMORPGs these are 'archetypes' that people simply build their skills around. There are those that fight side by side on the front lines with their summons, there are those that support their summon from behind, and so on. There is countless ways they both assist and use their summons, not to mention the verity of summons themselves. The system seems to allow creation of brand new items, those who go into crafting can create items by trial and error sense there is no recipe system. It's all about guess work and experimentation, from testing out various herbs with a alchemy kit, to smelting down various metals and attempted to forge it into something, even things like tailoring and Wood work require trial, error, and experimentation.
This game with it's various mechanics attached the minds of many to it, but after the first day logging in.. they realized the game itself was a trap. Millions to Billions of players became trapped in this world that seems to continuously expand, they would all have a set amount of lives.. and if they lose those lives they will die for good. There is various ways to gain more lives though the summoning system but the methods are still mysterious even to the beta testers.
-Rules-
1. No god modding.
2. listen to GM and Co-GM's their word is law, will listen to disagreements and if possible do what ever can to assist.
3. No summon above 5 bronze stars at start.
4. Only 5 to 3 Starting skills (be reasonable, this includes all types including crafting types)
5. No fighting in OOC, disagreements happen but no out right fighting.
6. Try to be considerate of the other rpers
7. Rules can be added or changed at a moment's Notice
8. Put this phrase in your CS to prove you read the rules 'Summoners Rule'
9. I will say when people have leveled and ranked up.
10. All characters are to be put into OOC until approved then they will be put into the Char tab.
This game with it's various mechanics attached the minds of many to it, but after the first day logging in.. they realized the game itself was a trap. Millions to Billions of players became trapped in this world that seems to continuously expand, they would all have a set amount of lives.. and if they lose those lives they will die for good. There is various ways to gain more lives though the summoning system but the methods are still mysterious even to the beta testers.
-Rules-
1. No god modding.
2. listen to GM and Co-GM's their word is law, will listen to disagreements and if possible do what ever can to assist.
3. No summon above 5 bronze stars at start.
4. Only 5 to 3 Starting skills (be reasonable, this includes all types including crafting types)
5. No fighting in OOC, disagreements happen but no out right fighting.
6. Try to be considerate of the other rpers
7. Rules can be added or changed at a moment's Notice
8. Put this phrase in your CS to prove you read the rules 'Summoners Rule'
9. I will say when people have leveled and ranked up.
10. All characters are to be put into OOC until approved then they will be put into the Char tab.
-CS-
Name:
Nickname: (optional)
Age: (prefer 13-19)
Gender:
Summoner or Summon:
Summon Type: (if summon, what type are you, Beast, Mythical, Elemental, Insect, Item, etc.. this will determine possible forms later)
Rank: (Newbie for summoners, 1, 2, 3, 4, or 5 bronze for summons)
Appearance:
Backstory: (optional, Backstory is their past)
Bio: (optional, Bio is what makes up the character like who they are like how they act, and so on)
Skills: (5 skills only for start of summoners, 3 for summons)
Other: (anything I may of forgotten)