Hidden 8 yrs ago Post by DarkRecon
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Ok. I also have to make a decision in terms of movement.

Sniper units...Mai could get crazy and head west but that'll keep her well within Mists attack range assuming it's willing to take it's own units out with her. Even if she used her mini-thrusters for a speed boost, it'd still wouldn't work. Might be safer going to the north. Those tentacled Cruxi though distrub me...more so, they sound like a new unit with an undefined purpose...not a good thing Mai would think.

...one thing I don't want to test is if Mai can "tank" Mist's attack with her T system. It's a thought that crossed my mind if Mai got seriously backed into a corner if she knew a suiside run was her only option with her beam sabers. Granted, it's rumored to be "alien" technology but that's up in the air. One: the mental stress would most likely make Mai mentally unstable even if she did survive. Two: Mai's current sync rate isn't high enough to even take that gamble.

Unless Black Star decides to take action on the sniper, Mai might head north, perhaps south towards one of the tentacled Cruxi or just stay near the LZ to stop or distract any infantry as Artamis said she would do.
Hidden 8 yrs ago Post by Dragoknighte
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Roger's probably going to go after the Sniper at F8, which is unclaimed assuming I've not missed anything with sleepless brain. That should alleviate quiet a bit of pressure from the situation, assuming I can pull it off in the first place.
Hidden 8 yrs ago Post by Ammokkx
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@Dragoknighte

Serah moves to A-5 and attacks A-3, Sigma attacks F-8 and moves to B-5


Hidden 8 yrs ago 8 yrs ago Post by Evil Snowman
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@DarkRecon @Mr Rage @Apollosarcher @Ariamis

Right so my post is ready to go up. (All I have to copy and paste it out of a word doc.)

However before I do I thought I'd share what I think would be an effective battle plan ... well at least to start us off. See what you guys think adjust things if any of you really want to kill something particular or move to X really badly. (Or simply have a much better idea.) This is so everyone has a chance to way in on the battle plan and provide people with a heads up.



Anyway feel free to weigh in I'll hold off posting until everyone had a chance to have their input. Given I pretty much have to doll out orders in my post.
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Hidden 8 yrs ago Post by Apollosarcher
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@Evil Snowman Paladin ready to send them to scrap heap! I'm good with the orders as I long as I don't have to move much.
Hidden 8 yrs ago Post by Ammokkx
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@Evil Snowman At least you guys have a plan. Ours consists of 'Stay the hell away from mist and shoot the first thing you see'
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Hidden 8 yrs ago Post by Evil Snowman
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@Ammokkx Well that is plan and a good one given you lot are in a clusterfuck. Just make sure to shoot the Cruxi and not the PDF. XP
Hidden 8 yrs ago 8 yrs ago Post by Evil Snowman
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Sorry for the double post folks but ya you all know mentions don't work when edited in.

Anyway @Ariamis. A question I should of asked back in the mock battle. How many times can I fire Marker Light per turn. I was working on the assumption it was 2-3 at the most provided Katya doesn't move around to much. The rifle needing a second between shots to avoid overheating and stuff. Anyway I thought I get proper number from you, just to keep things consistent and fair.

Also while I'm at it the how long did you want the Marker to last? So I can note that in my CS.
Hidden 8 yrs ago 8 yrs ago Post by Ariamis
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@Evil Snowman
Combat Mode can only be fired on one target at a time, following usual attacking rules. Alternatively, the weapon can be instead fired in Marker Mode, where it can be fired on one target while dashing (the action doesn't count as an attack), two targets while making an attack move, three when moving one square, and four when standing still. Note that the targets must be in eligible range of Caretaker when the markers are fired. The effect of the marker lasts for 5 turns including the turn it was used.
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Hidden 8 yrs ago Post by Dragoknighte
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@Ammokkx@Apollosarcher@AtomicNut@Evil Snowman@Dragoknighte@Gate Keeper@DarkRecon@Jasonhero@l0ck0n@XxLyraxX

Get strapped to your seatbelts, cause we're going in hard!





Mist's effective radius is in squares completely inside the circle; less than 50% overlapped squares don't count. Circle's radius is medium range for weapon ranges. Framewerks can both move two squares in both axis and attack in the same post, with diagonal movement limited to one square while attacking. Framewerks can fully dash 4 squares without attacking, and diagonally can move two without attacking. The exceptions are both Yeager when using boosters and Jetto Chosa in jet form; both can add three squares to their axis movement and two squares for diagonal movement. Always specify where your Framewerk ended up at the end of your post. For example, Logic Gate moved to E3 (haha).

And a warning; if you fuck up too much, there is a real chance you may die. Unlike the training battle, this is a real war, and the gloves are off.


Quoting to move this up to the most recent page
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Hidden 8 yrs ago Post by Gate Keeper
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A little something I've been working on.


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Hidden 8 yrs ago Post by Mr Rage
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@Evil Snowman sounds good to me. Will work on a post later today.
Hidden 8 yrs ago Post by Evil Snowman
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Alright I'm going to assume everyone had at least glanced at my plan and since there have been no complaints or ideas thrown around I'm going to post now. Sorry to anyone that not had chance to look it over.
Hidden 8 yrs ago Post by Mr Rage
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Blackstar moves from I4 to H3. Engages ranged CWM. Continues charging Wave Surger (two charges, fire-able next round)

Lets hope that we live through the first round! woot!
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Hidden 8 yrs ago 8 yrs ago Post by Gate Keeper
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Alright, this is what I pulled from the posts so far. Can I get confirmation on some of it though?

Joppa
Blackstar- I4->H3 Attack: (H3?) ranged CWM @Mr Rage
Caretaker- G4->G4 Attack: H3 with Marker Light.
Neo Angel- G6->H7 Attack: H8 (Two pistol shots)
Paladin- ?
Logic Gate- ?

Troas
AA-XOTRY- C5->B5 Attack: A3 with ranged sickle blades
Eiswolf- Attack:F8 with Rail Move: C5->B5
Rostosov- KIA
Magus- ?
Yeager- ?
Hidden 8 yrs ago Post by Ammokkx
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Alright, this is what I pulled from the posts so far. Can I get confirmation on some of it though?

Joppa
Blackstar- I4->H3 Attack: (H3?) ranged CWM @Mr Rage
Caretaker- G4->G4 Attack: H3 with Marker Light.
Neo Angel- G6->H7 Attack: H8 (Two pistol shots)
Paladin- ?
Logic Gate- ?

Troas
AA-XOTRY- C5->B6 Attack: A3 with ranged sickle blades
Eiswolf- Attack:F8 with Rail Move: C5->(B/A?)5 @AtomicNut
Rostosov- KIA
Magus- ?
Yeager- ?


Does nobody read what I say? I said Serah moved to A-5 and Sigma to B-5. I can't hit A-3 from B-6 anyway.
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Hidden 8 yrs ago 8 yrs ago Post by Ammokkx
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@Gate Keeper Let me do it.

Joppa
Blackstar- Move: I4->H3 / Attack: H3 Cruxi War Machines (Melee attack) [Ranged Target]
Caretaker- No movement. G4 / Attack: H3 (Marker Light)
Neo Angel- Move: G6->H7 / Attack: H8 (Two pistol shots)
Paladin- ?
Logic Gate- ?
Troas
AA-XOTRY- Move: B5->A5 / Attack: A3 with ranged sickle blades
Eiswolf- Attack: F8 with Rail / Move: C5->B5
Rostosov- KIA
Magus- ?
Yeager- ?
???
X-7- No movement. (no square) / Attack: Solitary Cruxi Tentacle Beast (Railgun)
Jetto Chosa- ?
Wächter- ?
Huh. This is surprisingly useful for keeping track of who has to post still.
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Hidden 8 yrs ago Post by Mr Rage
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Do we still need clarification from my post, or are we cool?
Hidden 8 yrs ago Post by Ariamis
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@Ammokkx
Mostly correct, but Doom Squad is fighting in Nazareth, not ???.

@Mr Rage
Could you specify?
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Hidden 8 yrs ago Post by JessieTargaryen
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@Ariamis

Yeah! We are at Nazareth!
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