Interested, though I admit I'm not sure how I'd even start a character. But, all the information is very detailed and I can see the effort put into this and I'd love to see it flourish.
Interested, though I admit I'm not sure how I'd even start a character. But, all the information is very detailed and I can see the effort put into this and I'd love to see it flourish.
First off, I would like to compliment you on your work with the detailed backstory and the world that you have built. It is very good, and it was a pleasure to read both the backstory in the first post as well as the descriptions in the glossary.
Second, I'm obviously interested in participating (if I wasn't I probably wouldn't be posting, would I?).
And thirdly, my first question is how long magic has been around. The lore provided so far states that it has returned and is present at the start of the RP, which I'm guessing will be year 56 of the Age of Dawn. I guess what I'm wondering is if the magic returned during the Years of Dusk, somewhere around the transition into the Age of Dawn, or just a few years back? I have a character idea in mind(two actually if that is allowed), and how long magic has been around will obviously influence the degree of mastery that the character has.
There will likely be more questions in due time, but that is all for now.
Regards,
Carthang
How advanced is technology?
Think High Medieval / Early Renaissance, or more specifically 16th-17th century Europe. Gunpowder is a thing, and armies of this period would be mixing gunpowder with the push-of-pike. Cavalry are still relevant, obviously, and crossbows and longbows have strengths over the guns of this period (like actually being able to hit their targets), so they're still very relevant as well.
Now, combine that with a plague that decimated a lot of people.
Steel, plate armor, muskets/arquebuses, blunderbusses: all are available. But barbarian hordes are out there, too, and they don't generally use such weaponry/armor. So, you can have equipment (depending on where you're from) ranging from crazy dudes in mail and fur to knights in shining armor to a musket-carrying man with a breastplate and a cabasset.
How compatible is technology with magic/alchemy?
What's the difference between science/magic/alchemy?
Is it easy to learn all three systems, or does one have to choose one or the other?
@Dead Cruiser
Would a character with (admittedly rather heavy) Napoleonic influences be acceptable?
Would you be cool with someone playing an Orc Warlord wandering around PILLAGING AND BURNING THE COUNTRYSIDE with a tribe of 100 people or so?
<Snipped quote by mpcommander>
The fact that there are no Orcs in this setting aside, we've had a barbarian warlord sort of character in each other incarnation of Age of Dawn.