You still have room to post even if things have progressed.
<Snipped quote by Snagglepuss89>
I'm the opposite. I like living with people, I have five roommates right now, but I'm heading back to my parents for a few months to finish off my degree and go full adult. I'm not a fan of that idea
Welp, this thread just went on a rollercoaster.
Fanilly would probably explode with embarrassment the thought of an attractive older girl being into her any of those matters.
Anyway, waiting on @themerlinhawk at the moment before making an update.
For now...
@Zelosse: You've cleared up the issues I had, I think, accepted.
I like giving my characters sensitive topics. I wonder if anyone can guess what would set Tyaethe off? xD
Potentially reasonable to know IC, given that it's an order of several hundred and people have been there for years.
<Snipped quote by Raineh Daze>
Anarcho-communism?
@ghastlyInc ... you're really overestimating the quality of our opposition as well as which side is going to be routing. O_o
@Themerlinhawk Collabs are too long. And terrible for crowded areas. :T
A 5% loss in an incredibly lopsided battle would mean that you'd probably have all the knights die off every other year. That seems... both unsustainable and going into another genre entirely.
Though I was talking about morale, there. Don't think the Iron Roses are going to have morale problems... almost ever. <_<
@ZebanamanaJudging by the number of green recruits on the current mission, I would say that's a fairly accurate assessment, or at least what matches my perception of their losses/recruitment/makeup. That is, of course, Vita's decision, although I doubt it even matters to the RP.
That said! Yeah, I've been kinda holding off on posting because the bandit side of things seems more or less taken care of, and even more people being involved in the Jeremiah fight is just going to saturate it horribly. Seems like either way it'd just be dragging things out needlessly.
That said, I'll get a reply up to @ZebanamanaSoonish.
@ghastlyInc ... you're really overestimating the quality of our opposition as well as which side is going to be routing. O_o
@Themerlinhawk Collabs are too long. And terrible for crowded areas. :T
@ZebanamanaJudging by the number of green recruits on the current mission, I would say that's a fairly accurate assessment, or at least what matches my perception of their losses/recruitment/makeup. That is, of course, Vita's decision, although I doubt it even matters to the RP.
That said! Yeah, I've been kinda holding off on posting because the bandit side of things seems more or less taken care of, and even more people being involved in the Jeremiah fight is just going to saturate it horribly. Seems like either way it'd just be dragging things out needlessly.
That said, I'll get a reply up to @ZebanamanaSoonish.
Going to be honest, I set this up intending the bandits to go down fast and easy. Deaths of knights should be reserved for when things get more serious. ^^;
The idea with the bandits is the only reason they were a serious threat was because of Jeremiah's direction. With him abandoning them to fight his one-man war against the knights for fun(not even trying to lead them in the process), and how they were taken by total surprise... the appropriate casualties at this point in the RP are the people who got crushed by the tree and the man Jeremiah killed in his entrance.
It's not like I mind deaths happening, but since this is high fantasy I think thematic appropriateness is something to keep in mind for the people you kill off. Legendary Knight Order versus bandits will probably wind up very firmly in the knights' favor. ^^;
Also... the total number of knights is 130, to clear up that matter.
Also the clarify, the bandits were just a tool to get the knights' attention, used by Jeremiah because he believed it would get them faster.