So I've got this idea for a nation game where we play as fictional Vikings around a fictional inland sea. This is a game of small scopes - there will be no tabletop-ish systems, and the nations themselves will be small-scale (more like Jarldoms/baronies and less like full blown nations). There will be wars and trade and diplomatic endavours, but everything will play out through narration rather than statistics.
Now, when I say Vikings, that doesn't mean that your people have to really be just like real life Vikings. The point is to catch the feel - this inland sea is inhabited by people that are polytheistic and adventrous. They live in small settlements and are not very advanced in terms of technologic progress. They don't all have to be bearded mead-drinkers, hailing the allfather and sporting nordic names. They don't all have to be human - elves, orcs, dwarves and other such stuff is ok. We'll keep it pretty stardard in terms of fantasy though.
Here's the map I'm going to use. It's an adaptation of a map used in an older nation game.
Give a holler if you're interested and, if enough players join, we'll have this up in a bit.
ALSO: Looking for a Co-GM. Give another holler if you're interested in that.
Cheers.
Now, when I say Vikings, that doesn't mean that your people have to really be just like real life Vikings. The point is to catch the feel - this inland sea is inhabited by people that are polytheistic and adventrous. They live in small settlements and are not very advanced in terms of technologic progress. They don't all have to be bearded mead-drinkers, hailing the allfather and sporting nordic names. They don't all have to be human - elves, orcs, dwarves and other such stuff is ok. We'll keep it pretty stardard in terms of fantasy though.
Here's the map I'm going to use. It's an adaptation of a map used in an older nation game.
Give a holler if you're interested and, if enough players join, we'll have this up in a bit.
ALSO: Looking for a Co-GM. Give another holler if you're interested in that.
Cheers.