Penumbral Affinity"Perish in Darkness"
Passively increases the potency and range of Zen’s spells by drawing on nearby shadows. Inversely, Zen’s spells become quite weak in environments with little shade.
Shadow Walk"Into the night."
Shrouds Zen in nearby shadows, granting him temporary invisibility as long as he remains in the shadows. Able to quickly travel from shadow to shadow without breaking stealth. Zen developed this technique by watching Constantine use
Stilled Breaths.
Shadow Rush | A variation of Shadow Walk that the overzealous Zen developed to give the spell more of an offensive use. Submerging his feet in his own shadow, Zen is able to quickly dart in any direction for a burst of mobility
Midnight Shroud | Only usable at night time, Midnight Shroud envelops Zen and any nearby allies in darkness; granting temporary invisibility. Stealth disappears upon attack or any magic cast.
Dark Phantasm"Shadow puppetry at it's finest."
Zen creates an illusory image of himself out of shadows, using it to feint an opponent or cover his escape while he sneaks away in stealth. Zen borrowed heavily from Rosalina’s
Empty Phantasm magic, but his copies are completely intangible.
Shadow Make"The dark bends to my will."
Zen is able to manipulate his own shadow, as well as any nearby shadows into solid constructs with various uses. Larger constructs are harder to form, but if there is substantial shade then Zen finds it much easier to mold them.
Dynamic Shadow Make | Uses nearby shadows to create animated constructs. These creations are quicker to form, but will dissipate under strong light.
Cutthroat"The light won't find you here."
Releases a mass of shadows around Zen, completely blocking out all light and leaving anyone inside blind. While inside, Zen is able to move incredibly fast and his presence is removed while not attacking. The shadows dissipate after one minute.