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Hidden 8 yrs ago Post by Mae
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Announcement!

It's cleanup time :D
With the IC revving up I'm pricing up the abilities and also double checking skills.

A few people have been worried that some characters have "doubled up" their skills, aka being able to master multiple weapons in one slot ect. This is totally my bad for letting this stuff slip through, so I'm going over everything today to make sure we're all on even footing.

@DuskSong Still think your "Memory" ability is awesome. She'll be able to learn basic skills (e.g. firemaking, keeping an eye out for certain herbs, ect) fairly easily and more complicated things (such as learning to read, write or track) with more difficulty. She'll also need a teacher to help her for those :D

[@ShadowDaedalus]

Please pick for these ones:
Would you like athletics or agility?
Would you like Hunting or tracking?

@RedDusk
Oh wording wise - for the pretender

Mind magic does not work as well on his host, just as blood and pain no longer deter him.

I'm happy for him to have some physical and mental resistance, but if blood/pain don't deter him at all (like terminator level), then i think it's a bit too powerful to also have mental resistance to effects. So would you like purely to be physically unstoppable or get some bonuses in relation to both mental and physical aspects?

@Dusksong
So Weapon Mastery - you can either know how to use all weapons without penalty or master one type of weapon, what would you like?

@Write After so many years of living in the forest Phe is an incredible hunter/gatherer having kept herself fed for the past six years without almost any help. She has an incredible sense of her own presence and hearing and is able to accurately aim a bow and arrow at fifty to sixty yards.

Ok so, in this ability she can presumably:
Hunt well
Gather plants safely
Incredible hearing
Great with a bow
So can you pick one focus please for it? thanks :D

Also for Nourish on Eclair - I'm assuming that the focus is preparing vegetables/herbs/ect safely?

A note to everyone on healing abilities:

If someone loses a limb, it's gooone. For those of you with powerful heals, you can petition in the OOC to regrow it, but please think very carefully if that's what you'd like to do. I promise it'll be a grusome and painful experience with unseen consequences if you do undertake it IC ;)

@Ashevelendar I'm upping the liklihood of making a Shadow Creature on one of your abilities, as with new powers I'd say 10% is quite low. Don't worry though you don't need to change anything really, I'll just adjust the percentage when I roll for it.
Talked with Inertia over discord~

@DuskSong Soul Sight: Souls do not lie. They do not change even with rebirth, and this ability allows Eilidh to check the soul of a person to see exactly who they are through all their lifetimes. She will only have an pseudo-soul identity and will not glean any information from the person’s lifetimes.

So does this tell her they're gods and also what lives they've lived?

@Howlsofwinter I know you specified this in your god backstory, but i can't promise everything will have a happy ending, particularly because the genre is tragedy. It'll depend on the IC :L

Causality manipulation: Has the ability to manipulate one's lifespan. If they decided it was time to die, they had the ability to cut the thread of fate and end it.

I know the victim must agree for their life to be cut short, but can you elaborate on what you mean by "manipulating a person's lifespan"? is it just the mercy killing thing?

[@ShadowDaedalus]

Hand of Decay: Any living creature caught by his hand will begin to slowly decay whilst still alive, until their life force can't handle it anymore and they expire. Larger creatures or those with more willpower can resist the effect for longer, but nothing can hold out indefinitely. Thicker black smoke, slightly sparking with purple lightning, rises from his forearms.

Ok, so, I imagine this as a channelled effect that can be interupted. If you stop channeling or are interupted, the effect stops worsening by unnatural causes, but it can still cause problems from natural causes (aka the rot spreading if untreated) I'm applying this logic to Hand of Collapse as well, for immortal players, touch must be sustained.

Envhaki: Summons his cursed spear, which can kill with the slightest cut. His hands and forearms are covered by his Immortal form.

Envhaki subject to the PVP laws I submitted a while ago. I'll add them up to the front page soon :D
Hidden 8 yrs ago Post by BlackPanther
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@Mae
Barachiel is okay power wise and such right?

Triple checking for good measure :3
Hidden 8 yrs ago Post by Mae
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@Mae
Barachiel is okay power wise and such right?

Triple checking for good measure :3


yep, you're good :D
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Hidden 8 yrs ago Post by Write
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@Mae

Okay so I edited Persephone to this:

After so many years of living in the forest Phe is an incredible hunter/gatherer having kept herself fed for the past six years without almost any help. She hunts with her bow and arrow, giving her fairly good experience shooting a moving target.

The thing was, I found it really difficult to make it weaker than this as she has survived in the wild for a while. So I made her ability with a bow a bit weaker, removed her hearing. Is that okay?

And yes that's correct Nourish just means that Éclair has cooking knowledge, what herbs would be bad to eat and how to prepare good herbs that kind of thing.
Hidden 8 yrs ago Post by Mae
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@WriteIn which case you'd want to split it across skills, e.g.:

Hunting: She is good at hunting game
Bow Mastery: She is great at hitting a moving target with a bow.

as a basic example
Hidden 8 yrs ago Post by Doltboy
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Damn, this looks like an amazingly intriguing concept. Whereabouts is the listing of tribes? Sifting through 37 pages of posts is not something I can currently concentrate on properly, nor is remembering where I found something - sorry. I will, however, sift through all the posts in the IC when this gets up and running.

I'm wondering about a lone wolf type of mortal, someone who decided tribal life wasn't for them...and was the god of deception. Not a prankster god per se...
Hidden 8 yrs ago Post by Mae
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@DoltboyTop of the CS tab :D You can also make your own tribe if you want.

Yep, you can give up tribe life and be a traveller, trader, mercenary, whatever you like!

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Hidden 8 yrs ago Post by Typical
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@mae I'll get to editing the abilities later, but for Eilidh's soul sight i was thinking that she'd learn the soul's "true name", so basically the god's name. This name stays with the person innately and is never changed, so if she remembers someone Eilidh would theoretically be able to fingure out who they're not using this ability. Would you mind if I changed it to allow her to track that individual down using this ability?
Hidden 8 yrs ago Post by Shadow Daedalus
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@Mae Ok, I've sorted out the changes. The powers don't really need changing, since I already know what you mean. FYI, Tracking is part of hunting anyway
Hidden 8 yrs ago Post by Letter Bee
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@Mae, Thanks, although as it turns out, I might not have the time for both this and your Magical Girls RP...
Hidden 8 yrs ago Post by Mae
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@Shadow DaedalusNope, tracking is the ability to follow imprints, look for signs among foliage, things like broken branches, ect. It doesn't involve engaging a creature and killing it.

Hunting is the ability to bring down game, to engage a beast in combat and kill it.

Someone could be excellent at seeing signs and reading them, and terrible at the combat side, and vice versa. So that's where I'm coming from with this. I know it's a subtle difference and yes, they go together - but they are not the same ^^
Hidden 8 yrs ago Post by Mae
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@Letter BeeThat's fine. For the record I'll be hashing that properly out soon :D
Hidden 8 yrs ago Post by Mae
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@DusksongSure, if you want to send it over to me to have a look at before adding it to the sheet? As I'm distributing ability costs now.
Hidden 8 yrs ago Post by Shadow Daedalus
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@MaeIs there a difference between Hunting and Archery then? Both involve using a bow to kill
Hidden 8 yrs ago Post by KuramaaaZ
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@Shadow Daedalus

Hunting covers hunting stuff and archery covers using a bow, which can be for hunting but other stuff as well I think, like in battles or as sport lol. But I'm not sure
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Hidden 8 yrs ago Post by Melo
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@MaeIs there a difference between Hunting and Archery then? Both involve using a bow to kill


Hunting can be done with many weapons, though a bow is most conventional definitely. Still, I'd assume hunting would be how to best kill an animal. Knowing where its vitals are, knowing the most likely reaction of an animal to a sound. Stuff like that.
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Hidden 8 yrs ago 8 yrs ago Post by BlackPanther
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For example Bahji is good with knives and good at hunting

He hunts with knives.
...which leads to awesome imagery :D

Edit: mostly because then he can just proceed to skin the animal without too much extra effort
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Hidden 8 yrs ago Post by Inertia
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As the others have already succinctly stated, Hunting does not focus on the bow, it focuses on the general usage. Hunting tends to lean towards habitats of monsters, habits and weaknesses. (There's also a degree of tracking involved to get to the animals.)

Archery focused on, obviously, the bow and how to use it to it's fullest. Like calculating drag, gravity, air resistance etc.
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Hidden 8 yrs ago 8 yrs ago Post by HowlsOfWinter
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@Mae thanks for clarifying, i'll edit my backstory accordingly.

Casualty manipulation: basically, she can decide when a mortal will die(by cutting their thread of fate/life). This ability does not apply to immortals however, which makes it another useless ability for combat i did not think this through

Tbh while I was creating the abilities, I was just thinking about her powers and duties as a god. Didn't really cross my mind she'd have to fight with said abilities. gonna get rekt
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Hidden 8 yrs ago Post by RedXCross
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@HowlsOfWinter To be honest, I'm pretty sure this whole thing isn't supposed to be combat-focused.

Just this time stamp in particular it might come in handy.
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