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Hidden 8 yrs ago Post by Kenny1
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Formal Name:

Informal Name:

Government System:

Species:

Population: (If more than once species please provided a population breakdown)

Nation Advantages:

Nation Weaknesses:

Culture:

Brief History:

--------------

Character CS

Name:

Title:

Species:

Age:

Gender:

Orientation:

Appearance:

Personality:

Short History:

Other:
Hidden 8 yrs ago Post by Kenny1
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Formal Name: The Kingdom of Xi'an

Informal Name: The Demon Kingdom, Xi'an

Government System: Absolute Monarchy with elected advisors

Species: Humans and Demons

Population: Human 3,000,000 Demons 100,000 Total 3,100,000

Nation Advantages: Control of the water sources for many major rivers, à strong demon army, surrounded by treacherous mountains with narrow paths (think Himalayas)

Nation Weaknesses: Isolation, hard to access so trade is limited, cold and harsh mountainous environment means that the people rely on demon magic to sustain society

Culture: Similar to ancient China and Japan

Brief History: Xi'an was founded 3,000 years ago as the city of Huang Chu. After the city was razed by a rival the citizens summoned demons from hell to avenge them. In exchange for the demons continued protection the new nation agreed to submit to the demons, who have ruled ever since.
Hidden 8 yrs ago Post by Kenny1
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Name: Wangshu Ling

Title: Crown Prince

Species: Demon

Age: 99

Gender: Male

Orientation: gay

Appearance:s966.photobucket.com/user/ockoala/medi..

Personality: Ling is calm and calculating, but honest and loyal. He despises being rushed and is known to be sadistic towards those who earn his wrath.

Short History: As the oldest son of the king his destiny was set from birth. The finest teachers in the country educated him in the arts and sciences, while a series of generals taught the young prince to fight. Although he takes his duty seriously, he was never as serious as his father wanted. Which earned him an early job as an officer in the army, where he has since been over a small squadron of men.

Other: Ling has a weakness for weed, and has popularized it. He's also popular amongst the commoners because of his hands off approach to leading.
Hidden 8 yrs ago 8 yrs ago Post by ThatOneNewGuy
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ThatOneNewGuy God of Bruh

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Formal Name: The Empire of Ocrad

Informal Names: The Hell Pit of Ocrad, The Corrupted Land of Ocrad, The Unbreakable Empire of Ocrad (first two used primarily by foreigners who have something against us, last one used primarily by locals)

Government System: Darok (A sort of Oligarchy with the high ranking generals and the like holding the power)

Species: Ork (or orc whatever you prefer), some trolls and a minority population of humans and goblins.

Population: 1,750,000 Orks, 500,000 Trolls, 500,000 Humans, 300,000 Goblins, 100,000 undefined (mixed, not listed)

Nation Advantages: Responds to war quickly and efficiently, has an extremely good military, can self sustain quite well.

Nation Disadvantages: Often takes offense at minor things, trade and relations with other nations aside from war are few due to its violent nature.

Culture: Think orcs in LOTR but more unified/not assholes to each other as much and more civilized.

Brief History: Orcad was unified 1000 years ago, with the country prior to that being comprised of several small territories which fought among each other for land and resources. Great leaders managed to join some of the larger territories together and unify the country through war, with the generals ruling the new land. From then on Ocrad started annexing several small countries nearby and took on some larger ones too with their military prowess giving them an advantage over the smaller peaceful nations. They got to their current size 200 years ago and have been a bit more settled since then, with only some small territory of the neighboring nations being annexed. Military rule is still in place however.
Hidden 8 yrs ago 8 yrs ago Post by ThatOneNewGuy
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Name: Drik-Darok (title and first name are addressed as one)

Title: Darok of the Blood-Spillers (a military division based in the East of the country)

Species: Troll (grey, which are not much bigger than orks)

Age: 39

Gender: Asexual (all trolls are)

Orientation: Asexual/Neutral

Appearance: 3.bp.blogspot.com/_femhrxbNtS0/S1BeDni.. except the feet aren't as big.

Personality: Being of the smarter breed of trolls (grey, but black are also reasonably intelligent) Drik-Darok is quick to anger and impulsive, but sometimes cunning and devious. He is a master tactician and, being a troll, he prefers to fight with his men which often leads to a moral boost among them. Those who appose him do not do so wisely.

Other: He uses a shield and war axe, using his massive strength and size to cleave through his enemies, his son serves under him as a ort of sergeant, and commands a group of soldiers within the Blood-Spillers.
Hidden 8 yrs ago 8 yrs ago Post by Ewin Rysell
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Ewin Rysell Ewin, First of his name of House Rysell

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Hidden 8 yrs ago 8 yrs ago Post by ThatOneNewGuy
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Character CS 2

Name: Mol

Title: Oi! HUMAN

Species: Human-ork (1/10 ork), white

Age: 27

Gender: Male

Orientation: Straight

Appearance: Dirty, medium length unkempt hair that has been cut crudely with a knife, quite tall, due to his 1/10 ork, muscly but not bulky, brown hair and eyes, a look about him that makes you think he is judging you, albeit already has and is looking for a way to exploit your vulnerabilities.
s-media-cache-ak0.pinimg.com/736x/92/4..
This would be him if he wasn't wearing a slave outfit.

Personality: Being enslaved since he was 7 has made him very submissive, and cunning. He is an opportunist which led sometimes to floggings after he unsuccessfully tried to steal. He has a hatred of orks and trolls, but sympathizes with those who where under slavery like him. He is calm and doesn't talk much, but when he does it is because he has something worthwhile to say.

Other: Doesn't eat or drink much, partially by nature, partially by his slavery. Quite skilled but untrained in combat, although he is good with a knife. Is quite diplomatic, but practices the art of one-ups-man-ship.
Hidden 8 yrs ago Post by NecroKnight
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NecroKnight Elite Death Knight of Decay

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Formal Name: Holy Kingdom of Arbiteros

Informal Name: The (Un)Dead Lands, Kingdom of the Dead, Land of the Religious Skeletons(Used by orcs)

Government System: Theocracy

Species: Undead (Skeletal remains of various species, mostly humans)

Population: 1,000,000

Nation Advantages:


  • All of their cities are in the mountains.
  • Require no food, water or air to live.
  • Access to vast mineral wealths.


Nation Weaknesses:


  • Few in number.
  • Bound by their religion.
  • Thinly spread out.


Culture:

A highly religious and spiritual people, the Arbiteros were once - nowadays, they follow their old religious belief that they held once as Humans. Namely reverance in the Cycle - namely of Life and Death. During the times among the living it meant that Life and Death was sacred. The Arbiteros rarely fought or engaged in conflicts with their enemies - and during the few times that they did, they honored the fallen of both sides, burying both of them, in accustom to their burial rites. This mostly held - be it cremation, burial, water burial or burial with all their possessions. It was believed that in the cycle of Death - the once Living would require them in the next world to come. This policy was held in high-esteem - marking the Arbiteros Kingdom a rather honorable if highly religious society; as any deviation from this was considered heresy and said individuals thrown of the mountain to their death.

In their new, forms of the Undead - they maintain their religious belief. Out of nostalgia of their previous lives or simply because its likely the only thing keeping them unified and sane. They had modified their belief of Death - since they had been spared and still walk in these lands, they must have a purpose.

Their buildings now resembles mostly tombs and ziggurat-like constructs. While most of their everyday life, is mostly filled with either slumbering or daily prayer.



Brief History: Arbiteros had been mostly a vast collection of mountain-tribes, town and few cities in the region. Due to the vast distance both in length and height, there wasn't much to keep them unified - until a peculiar belief began to circle the region. Namely the Cycles. It fit with most of their people - since death could come at a moment' notice yet due to their tight-knit groupings they had immmense respect for their elders and tradition.

For around three-hundred years the Kingdom prospered - the electorate being mostly a group of chieftains and several priests. A new plague however, started spreading through the region, namely via Priests travelling from one place to the other. It spread rather rapidly - affliction and death coming in mere days. Panic gripped the region, and the leaders looked to any options to save themselves.

When prayer failed, they turned to other magical sources. Namely the art of necromancy - their religion being high on ancestor worship and by that, necromancers were more accepted in their region than others. A great spell was performed, said to 'preserve the people of Arbiteros'. It did, albeit in a way that it cursed them forever to be the living dead.
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Hidden 8 yrs ago Post by NecroKnight
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NecroKnight Elite Death Knight of Decay

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Character CS

Name: Turak Hallen

Title: High King of Arbiteros

Species: Undead (Human)

Age: 293

Gender: Male

Orientation: N/A

Appearance:

Personality: Despite his scary appearance, Turak is a rather calm and collected individual. As long as nobody insults his religion or authorizes any insults or plans against his nation, then he is a rather calm figure. One could compare him to a midly mannered priest - open minded, available for a talk, pious in his belief and unwelcoming of those, whom ridicule his Faith.

Short History: He had been the King of Arbiteros - authorizing the large number of necromancers to save his people. He was the last to die to the unknown plague, and one of the first to rise and rally his people back under the Faith of the Cycle.
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Hidden 8 yrs ago Post by ThatOneNewGuy
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I'm just going to add some cities and things, you can add them to the map if you want but you don't have too.
Garkunig (strong-fire): The volcano in the north of the country, has been active for 2 years, although it mostly just smokes a bit and if you go up to the top you can see the magma bubbling up in the crater.

Nildug: Located on the central mountains, near Gargunig. It is the capital city and has a population of 120,000 approx. The High Darok resides there.

Dargudig: Located on the north-eastern peninsula. It has an approximate population of 80,000. It is where Drikdarok resides.

Sazunlo: Located in the south-western corner of Ocrad. It has an approximate population of 75,000. It is where Gukdarok resides. Has a history of unsuccessful annex attempts on Arbiteros.

Goguhut: Located in the northern most mountains of Ocard. It has an approximate population of 90,000. It is where Tuddarok resides.
Hidden 8 yrs ago 8 yrs ago Post by Shmektheshmuck
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Shmektheshmuck The Bird not the Fruit

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Formal Name: The Great Empire of Theolagius (note that the name has a straight connection To theologians meaning they study god.)

Informal Name: The Empire of Theo, Theo, The Plains (see north west on map.), Great Theolagius, The Land of (Dis)Honour, the land of slaves.

Government System: hierarchy/monarchy.

Species: mostly humans, they alienate, enslave and kill other species.

Population: humans: around 4,000,000, enslaved species (any): around 2,000,000 (60% of them make up the army.)

Nation Advantages: Strong siege weapons and many soldiers (slaves as well{bound by magic}), a strong first son/arch Mage, holding one of the future wonders of the world (some sort of floating magic library), has a vast navy, the northland is prosperous with farms as far as the eye can see, are very religious.

Nation Weaknesses: is a very self centred nation, their army is weak against archers and magic, few Theolagians disagree with the actions of enslavement and are then believed heretics and executed, other humans who are against them are dubbed heretics and killed, the Southland is more mountainous and less populated meaning no crops and barely any population (meaning an easy area to attack) are not thought very of kindly by other nations and therefor have few allies.

Culture: The Theolagians believe in the high father, an almighty god above others, this is important to the history and system of the nation. The Theolagians are basically the British except more dastardly. The hierarchy system is built as such:
First son, pope
Second sons, high priests and war priests (these guys are expert fighters and very religious, don't get on their bad side.) the emperor is an honorary second son though not trained in expert fighting.
Third sons and daughters, lords and lady's, lower priests and nuns.
Fourth sons and daughters, the wealthy and the commoners.
Fifth sons and daughters, poor, usually those in poverty.
Slaves and beasts are in the last tier, heretics as well.

Anyone who is human and is with other races who are not their slaves will be killed, that meaning other nations with a multiracial population.

Brief History: years after the uniting of the clans of Theolagius, the first emperor and son of the man who united Theolagius, Khalathad the righteous, brought the religion of the high father into their lives which, by unknown means, mass converted the population. The gospel of the high father brought about the thought of humans being the one true race in the lands of terra, shortly after the rise of Theolagius the righteous king Khalathad lead the conquest of eastern terra, enslaving those inhuman beings and gaining some allies with likeminded nations (which soon became one with the empire). After the sudden assassination of Khalathad the righteous, his son, Jeonhad the avenger, murdered many slaves and took the final stretch of land to the south of Theolagius, he too was assassinated. Years go by and his daughter, Orhen the kind, rises into power, she was one who stayed true to the teachings of the gospel... but in a peaceful way. Orhen the kind believed the inhuman and human to be the same, less inhuman and more "demi-human", she thought the Demihumans were more servants than slaves and treated them as such. After three years of rule, she was overthrown as empress and exiled as a heretic, WITH her son. The leader of the coup was the lord of the state of Bassovar, the second in size and most righteous, with the aid of the church the lord Iltar claimed throne and became emperor of eastern terra (he is basically hitler this time)... the ex-empress has not been heard from in eighteen years, but her son, Eilhad the seeker, has made a name for himself in the company of bounty hunters.

(This is roughly 130 years of history since after the conversion to the high father, I will see what I can do with Eilhad and Iltar on a later date.)
Hidden 8 yrs ago 8 yrs ago Post by Shmektheshmuck
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Shmektheshmuck The Bird not the Fruit

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Character CS

Name: Iltar Bassovar.

Title: Emperor Iltar the Iron-Boar.

Species: Human.

Age: 36 when he became immortal (has the body of a 36 year old man), 70 now.

Gender: Male.

Orientation: straight, being gay is punishable by castration.

Appearance: https://brianleblancart.files.wordpress.com/2011/11/days-of-high-adventuretest.jpg

Personality: gruff, strong willed, very patriotic, his voice sounds as if he had eaten rocks, he does not take kindly to jokes, insults and threats directed at him, he doesn't like non humans.

Short History: he was born into a poor family but after gaining the trust of the second emperor, Jeonhad, he became his protector and soon vassal. he made many names for himself including the iron boar, a boar of colossal size, which once destroyed half of the capital city of Alard. With only a shield (behind his head) he brought down the beast... but at the cost of his mortality, this was a curse rather than a blessing, his true age grew on the shield, the Amelin in human tongue, it would weaken and rust each year but never shatter.
In 131 post united (current year is P.U. 149) Iltar lead an army against the heretical empress Orhen, but he being her adoptive uncle made him pity her, he exiled her to the orcish lands of Ocrad. When the people heard this they rejoiced and elected him rightful emperor of western Terra.

Other: is immortal, can only be killed if shield is destroyed, he cannot destroy the shield himself.
Hidden 8 yrs ago 8 yrs ago Post by ThatOneNewGuy
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Since, well; why not, I decided to elaborate on my own countries hierarchy. Ranking in descending importance.

Tier 1: The Fell Beasts
Tier 2: High Darok, Daroks
Tier 3: Military Generals that have not ascended to Darok status (Burak's), Veteran Military Division Leaders (Onguk's), Priests who commune with the fell beasts (those who are veteran warriors)
Tier 4: Onguk's, Veteran troops (Turak's), Priests who commune with the fell beasts (Unblooded)
Tier 5: Turak's, Blacksmiths
Tier 6: Unblooded/Not seen combat but will (Nubok's), other Craftsmen
Tier 7: Failiures/those who did not pass the Nubok tests (I will elaborate on this later), Ork and Troll Peasants, Ork and Troll Slaves
Tier 8: Foreigners Of High Importance, Non-Ork or Troll Peasants, Non-Ork or Troll Slaves
Tier 9: Foreigners Of Low Importance, The Dishonoured (Those who betrayed Ocrad or committed too many, or a horrible crime, they are called 'Karud')
Tier 10: Beasts of the Earth, Trees and Plants, Other Non-intelligent things

These are the ranks of the army.

Tier 1: High Darok, Daroks (Command up to 10,000 troops each, govern cities)
Tier 2: Buraks (they assist the Daroks and usually ascend to that status if they are successful, sometimes govern small towns)
Tier 3: Onguks (they command about 500-1,000 Troops each and carry out the Daroks orders)
Tier 4: Garduks (they command about 100-200 troops each and carry out the Daroks or Onguks orders)
Tier 5: Honuks (they command about 10-50 troops each and carry out the Daroks, Onguks and Garduks orders, often stationed at outposts)
Tier 6: Turaks (they command themselves and answer to Daroks, Onguks, Garduks and Honuks)
Tier 7: Nuraks (inexperienced soldiers that have not yet seen battle)
Hidden 8 yrs ago Post by Kenny1
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Character CS

Name: Wu Zetian

Title: Hand Maiden

Species: Human

Age: 20

Gender: Female

Orientation: Heterosexual

Appearance:

Personality: Wu is a strong willed, somewhat stubborn woman. Although she always follows formalities amongst her own class she ashews formality, finding it annoying. But she takes her job seriously and always does it well.

Short History: Wu was born and raised in the palace, where she learned to detest the endless formalities of Xianese society. When she turned 16 she was given the choice to either marry a man she didn't love or become a celibate servant for the palace, she chose the latter to avoid the domestic fate of most women.

She now has worked her way up the ladder, and is seeking the opportunity to become a successful woman.

Other:
Hidden 8 yrs ago 8 yrs ago Post by ThatOneNewGuy
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Since this Roleplay is now full I suggest that we post things about our nations history and the like.
I'll begin by posting Slashas history book on Ocrad.





More Coming Soon!

Update One: Chapter 2 Part 2 finished.
Update Two: Chapter 2 finished.
Update Three: Chapter 3 Part 1 finished.
Update Four: Chapter 3 finished.
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Hidden 8 yrs ago Post by Shmektheshmuck
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Oh, good job, I'm definitely making mine like you said I should, not procrastinating at all.
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Shmektheshmuck The Bird not the Fruit

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Character CS

Name:  Astreiden Fulthoth

Title:  Astreiden son of Marden, son of Yktrisen.

Species:  Human.

Age:  18.

Gender:  Male.

Orientation:  straight, being gay is punishable by castration.

Appearance:  https://s-media-cache-ak0.pinimg.com/236x/a7/65/22/a765222dbd766bbf836b6242862744d0.jpg Minus the red hair

Personality:  he could come off as naive but he is actually quite serious about his involvement in the current history, other than that he seems like your average teenage boy.

Short History:  His grandfather is the current advisor of the emperor, his father was an officer within the imperial army, before he was killed by an orc, and he is a half scribe under the guidance of Yktrisen, his grandfather. His life isn't as adventurous as the others, but, when he was twelve he felt as if the spirit of the high father flowed through him and he found himself face to face with the great martyrs of old, he does not remember this though.

Other: (spoiler: {don't use this against me, you don't know this will happen yet.} he becomes the first son! It's a big deal, he's a good magic guy.)
Hidden 8 yrs ago Post by ThatOneNewGuy
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Charactor CS

Name: Molkarg

Tilte: Molkarg Servant Of Shedanaran

Species: Post-Dru (he's an ork but improved (can do magic again))

Age: 27

Gender: Male

Orientation: Straight

Appearance:

Personality: In his transformation he has become a bit more arrogant and over-confident, but otherwise he is the same as before.

Short History: Used to be Mol Half-Ork until Shedanaran the Speaker turned him into an Ork.

Other: Shedanaran often talks to him, he's not schizophrenic, he wields an ultra-powerful sword which sets his enemies on fire. He himself can throw fire balls and the like.
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