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Hidden 8 yrs ago Post by Vas Khaleen
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Vas Khaleen Gold fangs on, pocket full of coin.

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Still open?
Hidden 8 yrs ago 8 yrs ago Post by Vas Khaleen
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Vas Khaleen Gold fangs on, pocket full of coin.

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Hidden 8 yrs ago Post by The Critic
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The Critic New Wanderer In Town

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@Vas Khaleen, feel free to post a CS! I'm still waiting on one from Ghost Shadow too, you're fine to submit one
Hidden 8 yrs ago Post by The Critic
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To anyone else, I will probably cap the amount of people in this to 8, for at least the beginning of it. Just as a warning/update to anyone coming across this.
Hidden 8 yrs ago 8 yrs ago Post by Lord Wyron
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Name: ASSAULTRON MODEL - 0321 // M4-VR-1K // Maverick

The Hero For Hire





Appearance: Like all automatons roaming Post-War America, Maverick's platform has sustained extensive wear and tear over the past two centuries. A roving husk of the Wastes, Maverick's at-one-time pristinely crafted platform has been subject to extensive wear-and-tear, exposed to countless battles as well as the harsh environment of the anarchic wilderness.

Extensively covered with a variety of scrapes, nicks, dents, and bullet-marks, Maverick can be perhaps most accurately described as "war-worn." The olive drab coat of paint along his platform has worn away in spots, revealing the rusting gray metal beneath. Especially severe injuries have exposed circuitry and electronics within, though apparent attempts to cover such injuries with jury-rigged tinkering have been made.

Most notably, a cratered scar is quite visible on Maverick's chest, made by a Gauss Rifle or Railway Gun of some sort. Shoddily repaired, the once-gaping wound was sealed with strips of steel and a rusty Nevadan license plate, protecting the injury but depreciating the accentuated curvature of his chassis.

Age: 210

Personality: Influenced by audio dramas, films, and holotapes of the American Wild West, Maverick embodies many traits of the archetypal cowboy - toughness, exceptional strength and endurance, independence, and skill with a gun. Stylizing himself as the "outsider" or "mercenary," Maverick is laconic and soft-spoken, rarely one to mince words or strike up conversation. Morally ambiguous outside his own personal code-of-conduct, Maverick will shoot first and fight dirty if it is required by his self-defined sense of justice, and he shows absolutely no mercy to those he targets, fighting until no opposition is left. This has given Maverick a fearsome reputation throughout the Wastes by Raiders and Settlers alike, and legends are told of him single-handedly clearing Raider camps, leaving nothing behind but laser scores and strewn corpses.

Despite his infamous repute and proclivity towards guile tactics, Maverick is neither deceptive nor traitorous. He fulfills all contracts accepted for the reward given and maintains an air of professionalism at all times; his lack of base needs such as food, sleep, or social interaction making him a brutally effective operative with an implacable determination towards fulfilling his goals.

Suffering from a sort of "hero complex" as homage to virtuous cowboys defending towns from a notorious outlaw, Maverick is particularly drawn to the poor or defenseless, showing such particular affection through donation of his own personal finances, an offer of free services, or even "guarding" small settlements for a period of time before inevitably wandering once more, leaving nothing but legend and conjecture to his origins in his wake.

Nevertheless, the years of surviving (often alone) have made their mark on Maverick, who often struggles with questions to his own morality; whether his "heart" truly lies with the innocent settlers of the Wasteland, or instead to the almighty bottle cap. Only time will tell.

Apparel/Armor: Directly inspired from Clint Eastwood's apparel in The Man With No Name trilogy, Maverick stylizes himself as the eponymous character, reflecting the romanticized West in the modern-day Atomic Wasteland. As far as practical armor goes, Maverick is garbed only in a standard leather chest-piece, using it more as storage and aesthetic appeal than anything else. The upper-half of his body is draped in a knee-length green patterned poncho-cape, caked with dust and marked by bullet-holes from past encounters. A battered brown hat with a telescope crown sits securely atop his head, and a bent Regulator sheriff's badge is pinned to the front of his cloak; a memoir to times past. Oddly enough, Maverick has a fondness for equipping himself with equipment he cannot use. An empty snake-skin holster hangs from his right hip, and a string-less banjo is secured to his back with a leather strap.

Weapon(s): Maverick's primary weapon is a modified AER9 Laser Rifle barrel replacing his right forearm. Instead of typical Fusion Cells, the rifle draws power from Maverick's own internal energy stores, granting it a theoretically infinite amount of ammunition. However, the gun can overheat and even damage the sensitive fiber optics and crystal arrays if abused. To complete his arsenal, Maverick is equipped with the standard-grade Assaultron head-laser and claw for short/medium ranged combat, though he uses the former as sparingly as possible due to its strain on his systems. Maverick also keeps about three frag grenades secured on his person at all times, though generally reserves their use for flushing out opponents in cover or dealing with closely-contained groups.

Settlement Occupation/Contribution: "Town Protector", occasional Scout

Biography: As a wanderer by nature who takes heavy inspiration from the drifters of the West, Maverick speaks very little of his own past, leaving much of who he is or where he comes from as a mystery. His motivations and desires are guided by a catalyst of some sort, and his obsession with the Wild West is hinted as having been instilled in him by a person, as to who this person was or their significance in Maverick's life remains unknown.

Well-traveled, Maverick has made a name for himself in the Capital Wasteland, Mojave Desert, and the Commonwealth of Massachusetts as a powerful and dangerous mercenary, treading into locations where few, even-seasoned veteran bounty hunters would dare go. Storytellers, however, are never consistent as to whether Maverick is a roving wanderer, a cruel malevolent machine bent on destruction, or a benevolent judge who dispenses punishment upon the wicked.

Having never formally allied himself with a faction aside from the Regulators, Maverick's sudden appearance at Tenpines Bluff offering his services was spontaneous and without warning, but there appears to be significance behind the decision - significance that perhaps even he is unaware of.

Reason for Agreeing: Unknown

Character Theme: The Streets of New Reno by the Lonesome Drifter
Hidden 8 yrs ago Post by The Critic
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@Ghost Shadow, accepted! If you want to move it over to the CS tab I'll add it to the list. Good to finally see it done, been waiting for a while :P
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Hidden 8 yrs ago Post by Lord Wyron
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I do apologize for the wait! Hopefully didn't hold things up too badly!
Hidden 8 yrs ago Post by Tala Avana
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Heh, an old assaultron in the same group as a mechanic/engineer. Should be fun.
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Hidden 8 yrs ago Post by Shadow Daedalus
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Just finishing it off.



About his AM Rifle, it's powerful but it's heavy, slow and the ammo isn't very common. He uses it when fighting hard targets like Deathclaws and Combat robots like Assaultrons and Sentry Bots, but otherwise it is stored in his Pipboy. While he prefers the AM Rifle, his main rifle is his Combat Rifle, A Marksman's variant with a ported barrel and compensator, re chambered for .308 rounds and fitted with a Long Scope.
Hidden 8 yrs ago Post by The Critic
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Alright, looks and sounds good! AGain, I don't have a problem with the AM Rifle, just didn't want it to become god weapon or anythingv
Hidden 8 yrs ago Post by Vas Khaleen
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Vas Khaleen Gold fangs on, pocket full of coin.

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Hidden 8 yrs ago Post by Pathfinder
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Pathfinder A walking disaster

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@The Critic
Will there be opportunities to join other factions rather than the Minutemen? Because Eric is too Raider to stick with them for too long.
Hidden 8 yrs ago Post by The Critic
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@Vas Khaleen, accepted!

@Yennefer, feel free to submit a CS, and I may push the start until Tuesday or Wednesday, but after that I may have you join at a later point if you are still interested. I apologize for this, I just don't want to keep everyone else waiting for too long, I was simply waiting for a decent number of people to join up.

@Pathfinder, yes, but as a group or splitting-of-the-group idea. I'll explain more as we get started.

Speaking of which, everyone else (@Shadow Daedalus, @Tala Avana, @Ghost Shadow, @DepressedSoviet, @Burning Kitty), I believe we'll be starting up after this weekend! I'm going to be busy this weekend, but I should have the story started by Monday or Tuesday! Be on the lookout, and remember, there's always another settlement that needs your help. I'll keep you all posted!
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Hidden 8 yrs ago Post by Vas Khaleen
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Vas Khaleen Gold fangs on, pocket full of coin.

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Anyone who wants to have background with Cassie can PM me.
Hidden 8 yrs ago Post by Roy Pendleton
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Roy Pendleton

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Is there still a spot open for me to sign up? I'm really interested in joining.
Hidden 8 yrs ago Post by Mao Mao
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Mao Mao Sheriff of Pure Hearts (They/Them)

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Is it too late to join?
Hidden 8 yrs ago Post by The Critic
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@Roy Pendleton and @The Spectre, for the moment I'll say yes. I'm sure later on we'll take on more people, but I feel like the amount of people we have is good for what I've got in mind, sorry guys. Feel free to keep an eye on things though!
Hidden 8 yrs ago Post by Shadow Daedalus
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@Vas Khaleen I'd like to, but I can't see how Atlas and Cassie would really know each other.
Hidden 8 yrs ago Post by Tala Avana
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Might want to change the 'Apply' off then.@The Critic
Hidden 8 yrs ago Post by The Critic
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I hadn't thought about it, thanks for the hint :x
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