Superpowers are still relatively new to mankind, first discovered for over a century ago in the city of Tokyo, Japan, news that of a baby that gave off a luminescent glow right after it was born. Since then, strange abilities have been sprouting up across the world. Time passed without the cause being identified; scientists have struggled to find out the cause behind this, lamenting it to evolution, however there is no solid evidence to what brought about this new super gene.
Naturally, humans were scared. They were met with newfound powers, dangerous and abnormal. For much of the first few decades, supers received brutal discrimination and punishment. Many were forced into camps and prisons and some were stolen away for experimenting. But as the numbers increased and the supers became more knowledgeable of their own abilities, they banded together and rose against authoritative figures. As history shows, with time and persistence, compassion begins to grow. The supers collaborated with humans, working side by side to protect civilization and prove that supers aren't all power-hungry monsters. There are a handful of people that have made a stand for the rights of supers and influenced the world to follow in their ideals who led the people with their brilliant and passionate words, opening the door to a brighter future for both humans and supers. Before we knew it, the supernatural became natural, and dreams had become reality.
We now live in a superhuman society with majority of the world's population possessing some kind of special trait. In this world swirling with chaos, the profession that everyone once dreamed about and admired came into the limelight. That profession is...still not quite yours. You are not a professional hero, the symbols of hope and peace for the entire world. You are a student, not at one of the top academies in the entire country, but in a newly established institution that aims to cater to those who are deemed less fortunate in one way or another. Those who failed to pass the grueling entrance examinations of other institutions, lacked financial aid and resources, or individuals who were not blessed with amazing quirks, none of those hold any bearing. No matter your backround or upbringing, you’ll always have a place here.
Welcome to Kosei Academy! This year will certainly be an interesting one. Please, enjoy it to its fullest.
Quirk
A quirk is a special, superhuman ability an individual can possess. Quirks are generally unique to their user, and are classified in multiple categories. Quirks are inherited genetically, and typically manifest in children by the age of four. A child can manifest either one of his parents' Quirks or a composite of the two. There are several laws and procedures to ensure the conscientious use of Quirks. During elementary school, children receive Quirk counseling, in order to learn how to use their powers responsibly. Public display of Quirks are against the law, except in cases of self defense, such as when one is under attack or preventing someone else from being attacked.
Quirk Types
Emitter Class - These quirk class grant the ability to either release certain substances, or alter materials around them in certain ways. While most emitter-type Quirk users generally have a handle on their own "emissions", it's also possible for users to hurt themselves from coming into too much contact with their quirk.
Transformation Class - User of this type of quirk are able to take on a temporary alteration of some kind. Transformation quirks allow the user to temporarily "transform" their body in a variety of manners, sometimes enhancing existing features or perhaps adding new features to the body altogether.
Mutant Class - These quirks can have a wide variety of features and abilities depending on the individual, but the common similarity seems to be that these quirks are a part of the user's physicality. As a result, these Quirks are always active, but generally allow the user the greatest degree of control.
Quirk List
To be Added
Student Application Form
[Appearance]
Name: What was your name again? Age: Students for this school year are somewhere between 13 to 16. Gender: You tell us, right?
Personality: What are you like? Anything in particular that we need to know? Background: Give us a summary of your life up until now along with the reason you were enrolled at Kosei Academy.
Quirk: I'm hoping for some sort of uniformity for the Quirks to avoid any type of issue. I apologize for this, but I'd like all Quirks to be sent to me via PM so that we can discuss it before we make it official. I know its sort of a hassle, but its for the RP, and technically, all of us. Thank you for your cooperation.
Talents: I'm certain that you have other talents. A sport perhaps? Maybe you enjoy baking or dog grooming? Could you give me 2 at most?
Standing at five foot four, with a slender frame and weight only at 122lbs, Mine isn't exactly the most physically impressive of people. She has long, brown hair that falls to her back, typically wearing some form of casual business attire even outside of the academy. One thing, someone might notice, are hard pads that start on either side of her temples and end just behind her ears. The pads are slightly warm to the touch, and she has smaller ones on her hands.
Name: Mine Onada
Age: 17
Gender: Female
Personality: Intelligent, crafty, confident, and cold would be the words most would use to describe her from first glances. Indeed, she is for the most part. She is incredibly confident in her abilities, both academically and with her Quirk. You want someone to help you with any sort of logical or critical thinking? She's probably near genius level for a normal human without some intelligence boosting quirk. At school, this about sums up her entire personality to those in the same classes as she.
However, those who know her outside of it, or close friends, might find someone that's a bit more...playfully impish. Assertive, teasing, almost no sense of personal space at times, she tends to particularly enjoy making people uncomfortable. Cheeky, but never outright rude or lacking tact, and she doesn't seem to enjoy much aside from these things, other times often keeping a neutral expression. That said, she does have an incredibly strong sense of justice, and intends on using money, her quirk, and anything in her arsenal to insure that villains are punished and the world is as fair and strong as it can be.
Background: Born to a wealthy family, Mine has had a fairly easy ride most of her life. Top education in all subjects, proper etiquette and things similar and such, as well as lavish spending on pretty much everything. She is the epitome of the '1%' if such a thing even exists. From an early age, she was introduced to the selfish spending of money her parents always used, despite both of them being Quirkless. When she asked them about it at the age of seven, they simply replied with that 'they earned it, despite being Quirkless, therefore should be allowed a little leeway and stingy with it.'
that was something, she could not agree with. If one had the means to help people, but didn't, they were just as bad as villains. Thus, Mine decided from then on, once she was able she would use both her money and power for the better and fairness of everyone...even if such a path, would eventually lead to her possibly being a villain. There would probably not be so many people who would agree to such an ideological views that she has.
The reason for choosing Kosei? Simple. She could have easily gotten into one of the top tier schools with either her money or intelligence, but she chose this new academy, simply because she wanted too. Not because she wanted to gloat over her money or abilities, simply because she thought it would be the best usage of her time. She doesn't need a fancy degree or education from some top academy to tell her she's intelligent or good, and she hopes at least, in part to help other students and this school do its absolute best. At least, that's her official statement if asked.
Quirk: Emitter Class Barrier
Mine's abilities allow her to emit small particles of an unknown type that she can condense to form barriers of various size in an area of around a three-five meters or so around her. These particles, while typically harmless, can be concentrated in certain areas to form barriers and a variety of other things as long as they are within range. Currently, her skill is rather limiting, and may only create up to three of various sizes and strength for various uses at the moment.
Theoretically, they can be used for offensive purposes such as trapping someone within one, or tossing one through the air at a target, though it probably wouldn't particularly hurt much more than someone getting a bottle cap thrown at them. The fields themselves are completely visible, and are a bright blue color and oddly luminescent, and feels like a smooth, glass surface if touched. As for their strength, they are currently equivalent to a brick wall in terms of strength, and have a weight limit of what she'd be able to lift with her own physical strength.
The particles are emitted from the pads on her head and hands, and she typically has to make some sort of hand motions to control and use them.
Talents: -Playing the Piano -Chess -Video games involving strategy, typically those of the 'Make your own country, take over the world' sort. -eating a disproportionate amount of cake and sweets for one of her size.
Reposting here, and put the reason for her attending here under under her background, the last paragraph. Anything else, or can move her to the CHAR tab?
Yo yo yo, here he is. I put the reason in the background. Just leave it here for now :3
Name: Dante Mathers Age: 14 Gender: Male
Personality: Dante is a quiet kid. Not because he doesn’t like people, but mostly because if he tries to talk, he will often bite his tongue. He has a little trouble with more complex words, but mostly understands the language, and has a very soft spot for music. He loves all kinds, and will talk anyone’s ear off when the topic of music comes around. He is a happy go lucky kid who loves to have fun, but often hides his mouth when he smiles, as his sharp teeth can often be intimidating to others.
Background: He lived overseas with his parents for many years, so when he moved back home, he could barely speak the language. And when his quirk came in, he would often bite his tongue whenever he tried to talk, so he avoided talking as much as he could. Others would often see the blood coming from his mouth and run away scared. He wound up without many friends because there was no one he could talk to, so he spent most of his time at home. He was pretty bored since he didn’t have any friends, so his mother bought him a violin so that he could have something to do after school. So he started practicing and immediately fell in love with the instrument. He spent the next few years doing not much but practicing, never really making any friends as he devoted most of his time to mastering his skills. He was planning on going to a musical middle school, until on the way home from practice one day, he found himself in the middle of a monster attack. He didn’t know what to do, until another kid from his school ran past him and started evacuating innocent people. In that moment, he realized that the only people that could help were people that were prepared to do so. So he decided that he would use his power, that had given him such a hard time, and use it to help others. He would never give up his love of music, and would continue to write songs, but he had discovered a new passion. And thus began his adventure to become the best hero he could be! But he was stopped pretty quickly, as he wasn't able to pass the exams for the more intense schools. Eventually he wound up at a more 'accessible' school, Kousei Academy! While it wasn't his fist choice, he was just glad to get the chance to finally become a hero. And maybe make some friends while he was at it.
Quirk:
Name: Shark Bite
Classification: Transformer Class
Description: His teeth and jaw become stronger, allowing him to have the bite strength on par with some sharks. His face deforms slightly to fit in his teeth when he fully transforms, but he is always left with a sharp set of teeth in his mouth, often making him bite his tongue.
Talents: He is a very good violin player, and often writes his own songs and composes music in his spare time.
Height: 170 cm Weight: 65.7 kg Notable Items: A Metal Baseball Bat with blood at the end of it, a black handkerchief around his wrist that has a white dragon symbol on it Name: Ryu Hadekoto Age: 16 Gender: Male
Personality: Somewhat cold-blooded to the random strangers he's being forced to meet. Though underneath, he actually has an older brother feeling to those close to him. Background: Trust. Ryu never had so much at his young age...his father, supposedly one who's Quirk can tell the future, was going through a time of insanity when Ryu was 5 years old. His mother, his younger brother, and himself always were taking the blunt of his insanity, which resulted in them being hit...by a baseball bat. One more year of beatings led to the father's tipping point, resulting in his mother trying to save the two brothers. However, she was only able to get Ryu into the main bedroom...which led to her and the youngest son's deaths. Ryu tried his best to break out, screaming as he heard the screams of his two family members get beat to death. Finally, his Incorporeal Quirk makes an appearance as he phases through the wall and manages to take the metal bat from his insane father...making the killer becoming one of the killed. No child expected on his 6th Birthday to have his mother and brother killed...by his father and being the one to kill his own father.
Ryu spent the next ten years running the backstreets of the poor and unfortunate. He managed to defeat almost every single gang and collaborated them into a tightly knit group called the Wild Dragons. Not only that, he managed to make them throw away their feuds between each other and was proud enough to call this gang his "second family." Though they occasionally broke the law and weren't the best role-models for society, this gang worked its hardest to keep poor and unfortunate families from turmoil...however when Ryu was 16, he made a bad call. This bad call put the entire group into jail, and he could fix it. " Attend four years at Yuuei Academy and you're group shall be freed." Ryu now takes his spot into "serving his sentence" in order to get his family back once again.
Quirk: Corporeal Form (Transformer Quirk) - Ryu can temporary make himself corporeal and whatever he has on him into a non-solid form for a certain amount of time, though he is still very much visible. However, this draws from his physical condition and constantly ends up with him exhausted if pushed to his limits. (Limit - can go through things, such as standard walls, for about 15 tries. This goes to one try if he has to bring two other people with him. Also, he can only keep this form up for about 6 seconds before he has to go back to normal.)
Talents: -Combat Focused (Metal Bat): Gangster lifestyle was cruel at points and one needed to defend himself of course...with a metal bat -Leadership Foresight: Was the head of a gang before his arrest and now forced to play hero...
"The inner workings of the human heart is much like the flow of electricity. Given energy, its vibrancy cannot even be challenged by the brightest star. But deprive it of that spurring source, and it ceases to exist." And in this corner, we have the meek yet equally cuddly youth known as Ender Kazetani. And yes, to answer your question, the hair's color is all natural. Boy, did quite a few question marks pop up above his father's head when he saw blue tufts of hair sprouting from that little adorable infantile scalp of his. Now fast forward fourteen years and we are faced with the culmination of his father's efforts and society's education. And, welp, that doesn't exactly amount to much... but who cares! Despite his short stature, the boy walks with full faith in his resolve and lets nothing deter him. His eyes share an almost identical hue with his hair, both of which are unique aspects. Rumor has it that 0's and 1's run vertically down his eyes, but that's probably just people blowing things out of proportion. He's not heavily built, but as a tinkerer, he can put in some elbow grease. Stands at 5'6" and weighs 118 lbs. One eye-catcher is that he always, always, always has his headphones on his person. Even in the shower. Don't ask. Under close inspection, one can see that his fingers are ridden with scars from countless hours at the workbench.
Name: Ender Kazetani
Age:smol Fourteen
Gender: Male
Personality: With his heart in the present and on a one-way course deadset for the future, Ender takes on the obstructions lying in his path with determination. Denoted by his childish and ebullient personality, upon first meeting people find it hard to believe that he's at the technological vanguard of his generation. Only thing more awe-inspiring is his ability to actually get stuff accomplished due to all of the manga and anime the kid watches. He continually defies fate to no avail and develops a multitude of armaments or ordinary contraptions in his free time, albeit a good portion of them don't always work as mentally envisioned. He has the tendency to weave in manga colloquialism with realistic situations.
Steadfast is a word usually attributed to Ender. Although he comes off as carefree, when the plot suddenly thickens and takes a twist, he dons a more serious demeanor. In fact, he keeps within a side of him that heavily contrasts with his usual temperament, but those who catch a glimpse of it seem to forget quite quickly. He holds true to his beliefs and doesn't hesitate to act upon them in a curt and acute fashion.
But when it comes to academics, quick wit is where the road pretty much ends... at the edge of a cliff. Ender is nowhere as attentive with his studies as some of his friends, and tends to tinker with projects on his desk rather than listen to a lecture. Since he is constantly connected to electronics, he finds it borderline impossible to do the latter.
A defining quirk of Ender's is the manner in which he speaks. He tends to use technological lingo, such as rather than stating that he's tired, he prefers to say "My battery charge is almost out." A couple other fancied phrases are "Ender.exe has stopped working," or "My hard drive has cra- heheheheh that's what he said," and other stuff of the sort.
Backstory: The world's a pretty crappy place, eh? Well, for argument's sake, it beats living in the vacuum of space... But it's still a challenge to not look upon the great expanses of city streets, infrastructure, transportation, and the people propagating all of the above with animosity. Yet this is not the case with Ender. It is true that he is one of the many who have been treated indifferently, the loss of a life close to him failed in forcing him to deviate from his sanguine outlook.
As a man bound by his job and now also a widower, his father found it hard to be an electrical engineer and a father at the same time. So why not coalesce the two tasks into the same agenda? Brilliant. And that's not sarcasm, it actually was a strike of intelligence. This was the awakening spark, no pun intended. It soon became evident that the boy had a knack for the field, but even more disconcerting, he was not hindered by the absence of a maternal figure in his household.
Ender's father held true to the olden ways and techniques of his line of work. Quirkless, he had to find a way to compete with opposing companies vying for profit. Even after it became evident that his son beared a quirk that would indefinitely give him an edge, he did not exploit this revelation. Nor did he force his son onto the job. Ender willingly volunteered to be his father's shadow no matter what task he had taken on, and in turn, the man taught him how to troubleshoot his way through issues without using his Quirk as a crutch. The two were inseparable, with the younger almost as efficient at the profession than the former.
But what if Mr. Kazetani and his innocent son were apart during a hectic event? Ender distinguished himself when a power plant was on the verge of going over the point of no return after a brief earthquake. With his quirk, he helped the on-site team remedy the discord within the plant's systems long before TEPCO and local organizations could arrive. Had it been left up to these groups, they would have surely not made it in time.
Financial aid was definitely one of the academy's most alluring traits, but given Ender's partial-Mutant side, his Quirk was deemed somewhat volatile. Oh. Aaaaaand he didn't get past the written tests, season finales and whatnot were far more demanding. Hero Name: Voltaic
Quirk: Galvanic Connection
Classification: Emitter with Mutant properties: A quirk that stands out from the rest and is, well, quirky. Ender was born with the capacity to "hear" electronics, more specifically the current of power flow and their inner workings, and discern their specific location among the technological mass society has been engulfed by. Additionally, once an entity is discerned, he can manipulate electrical currents and forcibly move the solid objects they are coursing through. But there are a handful of contingencies and shortcomings to the ability, one being that it lacks an "off" feature. In layman's terms, anything around the boy utilizing any energy is constantly blaring at him. Silence is a delicacy he has never been offered the basic human right to indulge in.
Another drawback is that he needs time, albeit not a lot, to concentrate and pinpoint whatever he is attempting to isolate. He can only exert a certain extent of control upon isolated locus, such as turning off lights or other medial tasks of the sort. Now onto his ability to preside over the flow of power through them, and their kinetic movement depending on what they're connected or built into. Wanna turn the light off before heading to be, no need for confrontation on the physical plane! If his remote control is outside of arm's reach, no need to exert any energy to reach for it. The possibilities are endless, yet as expected due to his age, there is a nerf written in bold ink. Moving around electronics drains him of his energy conversely with the size and intricacy of the particular he's trying to control. The most he's tried to do is wiping out a city block, but he was only able to halt the flow of electricity for a few moments before succumbing to fatigue.
The crème de la crème of Ender's contraptions that consistently work. Although bludgeoning evil-doers with traffic lights and other provisional items is a plausible strategy, the boy went the extra mile and crafted something that was forged with his own sweat, blood, and love for moe waifus. The Clockwork Cannon. Roughly seven feet in length, two feet wide and two feet tall,if it wasn't for the lightweight metal it was composed on, the aspiring hero would easily be crushed in an attempt to haul it. In addition to its metallic exterior are multiple lines of silver that serve as accentuation, and rows of four gears with a clock in the middle on the twelve, three, six and nine o'clock positions. The analog clocks are contained in a bronze-hued housing, the same color as the gears on both of their sides. The cannon itself fires specialized ammunition that Ender painstakingly crafts himself. Rather than relying on gunpowder to fire the rounded balls of lightweight metal similar to that of the Cannon, the weapon actually uses the concentrated released of electricity in addition to Ender's quirk to propel them. Nice thing is, the projectiles still maintain their charge to give their targets an electrifying meeting. The weapon also suffices for a melee role. Its muzzle can collapse on itself, forming a triangular end that can be used for offensive combat.
And all the rest:
"Lolis, tsunderes, kuuderes, childhood friends. You name them, I've conquered them! In the 2D world... -cries in a corner-"
Talents/Hobbies:
Otaku Trash - ...Needless to say he loves his waifus.
Technological Affinity - Not even a Samsung phone, a device more Korean than Girls' Generation eating kimchi next to a portrait of Kim Il Sung, than be pitted against this kid when it comes to electronics. Ender is an active- no, a devout gamer. He has conquered many a waifu throughout his numerous campaigns. He may or may not have not already constructed a master case with a built-in PC and PS4 specifically designated for traveling.
@cloudystarEdited you CS a bit. Mostly coding and replaced Yuei to Kosei. You can post that in the character tab. I put the code there too, making copying it easier.
Height: 170 cm | Weight: 65.7 kg
Name: Ryu Hadekoto Age: 16 Gender: Male
Personality: Somewhat cold-blooded to the random strangers he's being forced to meet. Though underneath, he actually has an older brother feeling to those close to him.
Background: Trust. Ryu never had so much at his young age...his father, supposedly one who's Quirk can tell the future, was going through a time of insanity when Ryu was 5 years old. His mother, his younger brother, and himself always were taking the blunt of his insanity, which resulted in them being hit...by a baseball bat. One more year of beatings led to the father's tipping point, resulting in his mother trying to save the two brothers. However, she was only able to get Ryu into the main bedroom...which led to her and the youngest son's deaths. Ryu tried his best to break out, screaming as he heard the screams of his two family members get beat to death. Finally, his Incorporeal Quirk makes an appearance as he phases through the wall and manages to take the metal bat from his insane father...making the killer becoming one of the killed. No child expected on his 6th Birthday to have his mother and brother killed...by his father and being the one to kill his own father.
Ryu spent the next ten years running the backstreets of the poor and unfortunate. He managed to defeat almost every single gang and collaborated them into a tightly knit group called the Wild Dragons. Not only that, he managed to make them throw away their feuds between each other and was proud enough to call this gang his "second family." Though they occasionally broke the law and weren't the best role-models for society, this gang worked its hardest to keep poor and unfortunate families from turmoil...however when Ryu was 16, he made a bad call. This bad call put the entire group into jail, and he could fix it. " Attend four years at Kosei Academy and you're group shall be freed." Ryu now takes his spot into "serving his sentence" in order to get his family back once again.
Quirk: Corporeal Form (Transformer Quirk) - Ryu can temporary make himself corporeal and whatever he has on him into a non-solid form for a certain amount of time, though he is still very much visible. However, this draws from his physical condition and constantly ends up with him exhausted if pushed to his limits. (Limit - can go through things, such as standard walls, for about 15 tries. This goes to one try if he has to bring two other people with him. Also, he can only keep this form up for about 6 seconds before he has to go back to normal.)
Talents:
Combat Focused (Metal Bat): Gangster lifestyle was cruel at points and one needed to defend himself of course...with a metal bat
Leadership Foresight: Was the head of a gang before his arrest and now forced to play hero.
Inventory: A Metal Baseball Bat with blood at the end of it, a black handkerchief around his wrist that has a white dragon symbol on it.
[b]Height:[/b] 170 cm | [b]Weight:[/b] 65.7 kg[/center][b]Name:[/b] Ryu Hadekoto [b]Age:[/b] 16 [b]Gender:[/b] Male
[b]Personality:[/b] Somewhat cold-blooded to the random strangers he's being forced to meet. Though underneath, he actually has an older brother feeling to those close to him.
[b]Background:[/b] Trust. Ryu never had so much at his young age...his father, supposedly one who's Quirk can tell the future, was going through a time of insanity when Ryu was 5 years old. His mother, his younger brother, and himself always were taking the blunt of his insanity, which resulted in them being hit...by a baseball bat. One more year of beatings led to the father's tipping point, resulting in his mother trying to save the two brothers. However, she was only able to get Ryu into the main bedroom...which led to her and the youngest son's deaths. Ryu tried his best to break out, screaming as he heard the screams of his two family members get beat to death. Finally, his Incorporeal Quirk makes an appearance as he phases through the wall and manages to take the metal bat from his insane father...making the killer becoming one of the killed. No child expected on his 6th Birthday to have his mother and brother killed...by his father and being the one to kill his own father.
Ryu spent the next ten years running the backstreets of the poor and unfortunate. He managed to defeat almost every single gang and collaborated them into a tightly knit group called the Wild Dragons. Not only that, he managed to make them throw away their feuds between each other and was proud enough to call this gang his "second family." Though they occasionally broke the law and weren't the best role-models for society, this gang worked its hardest to keep poor and unfortunate families from turmoil...however when Ryu was 16, he made a bad call. This bad call put the entire group into jail, and he could fix it. " Attend four years at Kosei Academy and you're group shall be freed." Ryu now takes his spot into "serving his sentence" in order to get his family back once again.
[b]Quirk:[/b] [color=00a651]Corporeal Form (Transformer Quirk)[/color] - Ryu can temporary make himself corporeal and whatever he has on him into a non-solid form for a certain amount of time, though he is still very much visible. However, this draws from his physical condition and constantly ends up with him exhausted if pushed to his limits. (Limit - can go through things, such as standard walls, for about 15 tries. This goes to one try if he has to bring two other people with him. Also, he can only keep this form up for about 6 seconds before he has to go back to normal.)
[b]Talents: [/b] [List][*]Combat Focused (Metal Bat): Gangster lifestyle was cruel at points and one needed to defend himself of course...with a metal bat [*]Leadership Foresight: Was the head of a gang before his arrest and now forced to play hero.[/List] [b]Inventory:[/b] A Metal Baseball Bat with blood at the end of it, a black handkerchief around his wrist that has a white dragon symbol on it.[/hider]
Guys, if you have ideas for NPCs such as instructors, villains, or pro-heroes, you can suggest them to me via PM. I'll try to give them appropriate roles within the RP. You can suggest RP ideas as well along with quirks that you'd wanna see in the RP.
Kaito is a trickster who likes to pull pranks on unsuspecting people. Most of which are harmless, but he does not hold back against teachers. He can be really creative and unpredictable, which can be applied to his own quirk and achieve its full potential. He thinks highly of his quirk, often brags about it in a teasing manner. Ironically, he has never told his parents about his quirk. He is confident that no one would be able to catch him. Except by a teacher of course, thus in the end he earns a trip to detention.
Aside from the pranks, he is genuinely friendly to other students, but rather hostile and rebellious towards teachers or adults in general. He simply does not trust any one of them. He has a tendency of doing things on his own and acts selfishly when it came down to searching for his sister's whereabouts. Which leaves him prone to being manipulated if he is pressured into believing his goal is within his grasp.
When it comes down to fighting or any sport really, he can become rather competitive and aggressive the longer it drags on. His reflexes are insanely good, possibly the best trait he has to compliment his teleportation ability and his strength follows closely behind. Although, he can be easily outmatched by someone with a quirk which increases their defenses or an attack which would knock out a normal person, Kaito himself won't fall so easily because he is not normal.
Background:
Kaito has lived in Tokoyo for about a year after he ran far away from home in search for his twin sister. They were separated at birth, after an unknown villain supposedly kidnapped her. He wasn't told about it by his parents until he was older, but always felt he had some kind of connection to his long lost sister. The day before he left his home, he saw a news report about mysterious kidnappings in Tokoyo. The victims were newborn babies who were already born with their quirks. This got him into thinking that his sister was most likely targeted for that reason. Although Kaito is a twin, his sister was actually born with her quirk while his did not manifest until age four. With both of his parents quirkless and having his own quirk being kept a secret from them, Kaito selfishly decided he was going to take matters into his own hands.
When Kaito first arrived in the city a year ago, he was endlessly searching for his sister day in and day out. This went on for a couple of days before he realized that he couldn't really survive on his own. So he did small jobs for the locals and occasionally got his hands dirty until he got some connections which allowed him to attend school regularly under a new name. The short time he spent with criminals made him distrust adults and begun to hate himself for doing their kind of work. Although, he did receive useful information on the one is looking for.
In preparation for fighting his greatest enemy, he has been focused on developing his physical and combat skills throughout most of the year. Before he left home, he regularly attended mixed martial arts classes for the quirkless since he was young. With his own quirk being kept under wraps at the time, he managed to advance up to a level where quirks were allowed during spars. His physical condition was slightly above average, just enough to be at the lowest rank in the quirk level without relying on his own. Now that he is under a new identity, this gave him the opportunity to freely use his quirk during class, placing him within the top ten of his class at 6th place in such a short time.
The reason he chose Kosei Academy is to become strong enough to capture his target villain and find his sister. His MMA classes do not really focus on refining individual quirks, but on how to utilize them within the rules of the octagon. It is not enough for him to accept that, if he wants to go all out then attending Kosei Academy will do that. He does not really care about being a hero or anything like that, if Kosei Academy can help him achieve his goals then so be it. If not, then he is willing to turn somewhere else.
Quirk:
Name: Point to Point
Classification: Emitter
Description: A teleportation quirk which can be used on himself or anything else he touches, including people. However, the maximum weight he can teleport is 344lbs/156kg, which just so happens to be two times his own weight. If he tries to teleport anything beyond his weight limit then nothing will happen. Additionally, he needs to see the location where he wants to teleport, either visually or through memory. Teleporting through memory requires intense concentration to get the precise location. The maximum distance he can teleport is within a 25 meter radius.
Every time Kaito teleports, his stamina decreases. So, he can eventually pass out if he teleports beyond his limit. His stamina can affect the amount of time it takes to teleport, only if he is teleporting anything greater than his own weight (172lbs/78kg). The teleportation process is instantaneous, even if he is low on stamina, on the condition that if he is teleporting either himself or objects less than his own weight. Any object greater than his own weight will cause some delay which will gradually increase the closer he gets to his overall weight limit and will factor in the status of his current stamina.
Talents: -Tennis, Baseball, Basketball -Mixed Martial Arts -Setting up pranks