Name: Esme Astoria Casimir
Aliases: The Ephemeral Guardian
Age: 15
Class: First Year
Gender: Female
Speciality: Polearm Specialist (Prefers war hammers)
Role, Rank, and Order: Knight, Shield
Height: 168cm (5'5")
Weight: 55kg (121 lbs)
Build: Lean
Eyes: Blue
Hair: Blonde
Skin Tone: Fair
Tattoos/Scars/Piercings: Cross pattern scar in the middle of her forehead
Day To Day Attire: Casual attire consists of traveling boots, black leggings, shorts with suspenders, sleeveless dress shirt, and a jacket. Often seen with a metallic headpiece that resembles horns.
Strengths: Optimistic and shows genuine interest for people whenever they converse. Both a good listener and gift giver. When it comes to physical activities, she is highly disciplined. Shows restraint even when emotionally driven. She is also extremely confident, but not in a overly arrogant way. Esme acknowledges her own shortcomings and trusts her allies to cover what she cannot do.
Weaknesses:Her desire to believe the best in people leaves Esme open to be easily manipulated. While she may be a good listener, she has trouble retaining information for the long term. Resorts to keeping track of past events in her notes whenever she gets the chance. She also has a higher sensitivity to magic, compared to other non-magic users.
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Sexuality: Bisexual
Relationship Status: Single
Personality: Esme is a friendly person, always open for conversation and engage in whatever situation that comes her way with a positive demeanor. While easily approachable, she could also be equally gullible at times. Especially, around those closest to her.
It never bothered Esme of the fact that she is last in line as a successor. Politics were never her strong suit. Esme doesn't consider herself to be a violent person, yet she believes her place is on the battlefield, much to her family's discontent. But, Esme keeps an open mind on these things. Life happens, her motivation is to make the most of it.
Habits:Craves a meal after every physical activity.
Cracks her joints every now and then at frightening angles, this is highly noticeable when she adjusts her neck.
Dedicates time to write in her notepad.
Hobbies: Slinging, general throwing of objects at a target.
Fears: Losing her family
Spelunking
Failing to show self-control
Likes: Two-Handed weapons
Birds
Jogging
Poking at random things
Snowy weather
Vanilla
Dislikes: Chocolate
Mosquitos
Cats
Confined spaces
Hot climates
Traveling through mud or any sort of rough terrain
Anything that requires delicate handling
- Climbing (Journeyman): Vertical obstacles are the bane to her existence. However, it's a skill she must learn to not only traverse through tough terrain, but also have a better grip on her weapon.
- Animal Handling (Novice): Esme has always wanted to work with animals, particularly with birds because of fragile they are. But, it takes effort on her part to be extra gentle, something she wants to overcome.
- Swimming (Journeyman): Esme took up swimming because of an incident when she accidentally dropped her favorite heavy weapon into a lake. It took her weeks to retrieve it.
- Fishing (Apprentice): Fishing was picked up around the same time during the lake incident. It started off as having something meaty to eat during her retrieval mission, then it just sort of stuck. She finds enjoyment in wearing down her catch.
- Foraging (Apprentice): Esme already knew the basics of berry picking, thanks to her siblings. It really helped her persevere during the lake incident. She decided to broaden her knowledge by identifying wilds that are safe to eat.
- Stampede (Talent / Minor): One of Esme's talents lies in her uncanny ability to cover more ground while she is sprinting or undergoing long distant hauls. This is highly noticeable when she is fully equipped or wielding her heavy maul.
Parents: Adrian R. Casimir (Step-father, 59)
Charlotte Casimir (Step-mother, 55)
Siblings: Lyna Casimir (Step-sister, 30)
Domnik T. Casimir (Step-brother, 26)
Ysabel Casimir (Step-sister, 21)
Childhood: Prior to being accepted into the Casimir household, Esme was originally born from a family with almost nothing to their name. They had to frequently resort to crime, just to sate their basic needs. This behavior didn't stop even after Esme was born. In fact, she was used as a tool to garner sympathy or simply used as a distraction. When their luck ran out, local authorities deemed the parents unfit to be Esme's guardians, and promptly took her away.
One would believe the system will bless young Esme with a better life, a proper family, if not for the intervention of a corrupt official working for the Underground. Those suffering from poverty were heavily preyed upon at the time by a group of transmutation specialists. They were a branch dedicated to create humanoids with enhanced abilities, the perfect war soldier. Rather than being put into a loving home, Esme was transferred to a privately funded research facility. Where she would live out the rest of her childhood years as a test subject. She was only six.
Five years later, the Casimir House were responsible for shedding light on this tragedy. Those involved in the project were rightfully imprisoned, while the surviving victims were either released or received additional support. Esme, however, was a special case. On top of being the only one recovered from her age group, she unintentionally displayed a show of strength that no child should possess. This made her difficult to handle, as she was also suffering painful withdrawal symptoms from a drug forced upon her.
When she was sedated, it was decided among the trusted parties present to shelter Esme and get a better understanding of her condition. With Casimir house agreeing, albeit a split decision, to provide a place for her in Sweden. Shortly after her arrival, a magical seal was placed on her forehead by the three Casimir siblings. Which rewrote Esme's memories with a pleasant version of her life serving the Casimir house. This wasn't their intention at first, but Esme herself requested it during one of her therapy sessions, wishing to leave the past behind.
Adolescence: For the first time in her life, Esme received a formal education through her squire apprenticeship. Esme's road to knighthood started as nothing more than keeping her close and observing her behavior. But, as time passed, it was like she was part of the family. That much became true, when Esme received her adoption papers on the day she was knighted. It was the happiest moment of her life!
However, many were still not convinced by Esme's accolades. Outside the family, especially by those aware of her origins, still view her as a problematic child or an opportunity to ascend their status with the right connections. The Underground halfway abandoned the 'failed' project that forged Esme, and pooled their resources back into the main branch. But, in light of these recent developments, they weren't opposed in rebooting the project with more refined methods. All they needed is the funding.
Special Moments: Receiving her adoption papers.
Picking up her first weapon, it was a maul.
Retrieving her maul from a lake.
Current Events: None at the moment.
* ☠ Enemy * ⚜ Unfriendly * ☯ Neutral * ☮ Friends * ღ Ally * ♥ Crush/Significant Other *
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The Casimir House are based in Sweden. A noble family with little political power and small acres of land to their name. They specialize in spell-sword arts, and are often denounced for going against traditional beliefs. Lyna, the eldest daughter, is the one responsible for keeping the family relevant through the criticisms, by upholding her oath for the Order of Twilight. When Esme came into the picture, she chose to follow the Order of Shield, in hope to carry some of that burden.
Esme has a thick welsh accent.
Character Quote:“Look at it this way, how can it get any worse?”
Theme Song: Moon haloAura Color: Bright Yellow
Scent: Vanilla
Partner: Anything Else: