HAHAHA, oh Shoryu. I take it you won't be adding that particular champion to the champion's games? I'm actually surprised so many of the winners were RPG users.
I dunno how to do it actually. I guess I could always ask him.
Also, more were RPG users because the first games were mostly for RPG users. I think it was the third games where Aaron also allowed fictional characters?
This has actually inspired me to run the same thing on a private forum. I'm thinking about copying all the vanilla ones and making a template so that I can switch things up easier. Entering them in one at a time is a bother, but it's worth it I think.
This is what I do.
Back when I did the Fourth of July Games, I copied all the defaults onto notepad files, one for each section (day, night, day-fatal, night fatal, etc) and rewrote them. Now when I go to do some games, I copy the Fourth of July rewrites, paste them in another folder for the new Hunger Games, and rewrite those. Then I go to the website, delete all the default events and enter in the rewritten ones one by one. It's the fatal events that suck, because for each one you need to specify who dies and who kills. The non-fatal events are easy since you only have to specify how many people are in them.
That takes four or five hours. Now, I'm a lazy motherfucker, so I am not sitting there all focused while entering them, I usually watch movies or TV on my second screen, so some of that four or five hours is me being distracted. Either way, complete rewrites are some work and it'll probably be a few months before I do one again.
When you do that you better fucking save the website too. That's what foxes had trouble with. When you save the website, you have to copy the new save code or there is a good goddamn chance you'll lose everything. So when I am done doing whatever on the website, I copy the save code url and replace my bookmark link with it. That's important because if you don't do that you'll lose everything easily enough.
After that, you add your people and you are good to go. Adding people is easy as fuck too. Bing is actually better for image searches than google btw, since you can specify the shape of the images and you want them square. That's largely why I don't use most people's images they submit - I want me a square image if possible.
Then after that I run the games until I find a glitch in what I wrote, like I forgot to kill somebody (keep a notepad file in the background making sure the kills line up with what is reported for this reason), or the most common for me, I forget to designate a number of people for a non-fatal event and it defaults to one. If I have a glitch I go back and fix it, then I start the games over by opening edit characters and then quickly saving it. I'll keep running through the games until I reach the end with no glitches, and the one I end is the one I keep.
Then it's all about print-screening them bit by bit into paint files and save them numbered 1 to whatever. Usually there is only about 35 or so, though this time the games ran sorta long and we ended up with 50ish images.
That's the how-it's-made anyway, if any of that is useful for your attempts.