@gowi I finally finished up the errors. All it took was some pizza, motivation, and the enter button. I feel like I may have missed one of those though.ALEX /// VULCAN
“Do you really think you can stand against my blade? I crafted it myself you know.”O V E R V I E W
N A M EAlex Sharp
A V A T A RVulcan
A G E23
G E N D E RMale
V I S A G EHis visage in game changes little from his image in real life. The largest difference is that his brown hair in real life has become a deep black. Otherwise, as a result of his heavy physical regime in real life, he looks extraordinarily fit in game as well. He even has several scars running up and down his body from training that have also been made present in the game. There presence even in game is because he takes pride in the life he has lived up until this point.
However his hair color changing represents his independence and strong will as well as his self control and discipline. Due to the change in his hair, he decided to take on the color as his personal style. Black shirt, black pants, and a black coat are his trade mark. Thanks to his choice of color and profession choice, he has often heard himself being called the “Black Smith” as a nickname.
P E R S O N A L I T YHe is independent and strong willed, relying on himself and his own strength for just about everything. However, it is not because he is introverted by nature. Rather, he is more of an extrovert and simply prefers to conquer by his own hand.
His dedication to becoming the greatest weapon smith was so strong that it even landed him decided that Draethir was the faction that could best support him. He is known for being one of the many pragmatic artisans within Draethir that value achievement above all else.
B A C K G R O U N DWhen he was younger he played many games, but what he found most fascinating about the games was creating the strongest weapon to dominate. When he was mature enough his parents signed him up for martial arts and he became to busy to touch a game again. For years he trained in many styles ranging from western to eastern arts and even studied various martial weapon disciplines.
He finally found rest when he went to college to pursue a degree in World History. He still maintained his body everyday but he now had more time to relax since martial arts was no longer his focus. In order to use up his tremendous free time, he started getting back into gaming, reigniting the joy he once had. It didn't take him long to discover the realism that VRMMOs had to offer.
Eventually he came upon Pariah. With the versatility that it offered he decided to become a blacksmith. His independent nature and personal strength and knowledge in martial arts allowed him to take up the sword and acquire his own materials. Having no preconceptions about his own strength, he knows he must rely on others to help him to acquire the best materials to further his blacksmithing abilities. After finally completing college, he now has an enormous amount of time on his hands before he has to get a job. Using this new found freedom, he is going to become a blacksmith renowned throughout Pariah forevermore.A T T R I B U T E S
R O L EMixed Melee DPS/Tank
A F F I L A T I O NDraethir
P R O F E S S I O NWeapons Blacksmith
W E A P O N O F C H O I C EHe mainly uses katanas, but he also is skilled in using his body as a method of attack.
B E N C H M A R K SHardened in Flame – As a blacksmith, he has spent long hours residing next to the heat of a forge. The flames have hardened his skin allowing him to more easily endure the heat. He has an increased resistance to all fire attribute effects, including magical fire.
Enhanced Strength – Hours of physical labor in a forge have increased his strength, allowing him to use heavier hammers in smithing as well as increasing his general combat strength.
Riposte – Rather then blocking an attack full on, he has learned to adjust the flow of his opponents attack with his blade. After catching his opponent off his guard, he executes a swift counter attack in response.
Diminutive Presence – Fighting alone for any length of time is dangerous to any fighter. After spending an extensive amount of time fighting solo, he has developed a presence that seems to be ignored by many enemies. This decreases his chances of finding himself surrounded in a fight.
Flashing Arc – Drawing his blade in one clean and destructive motion, he is able to deal massive damage before his sword is even fully drawn and before the enemy even knows what hit him.Weapon Smithing – Be they swords, katanas, knifes, hammers, or axes, he can make it. As long as its useful in the maiming of others he can most definitely craft it
Magic Weapon Smith – Smithing ordinary metal has its limits. He has learned to go beyond simple weapon smithing and has begun to incorporate magic into his weapons. It is very difficult to do, requiring many had to acquire materials and a lot of time to prepare to make a successful magic weapon. Alternatively, he can temporarily enchant a normal blade to do elemental damage. However, the amount of magical energy it requires to perform puts him at a significant risk if the fight was to last even a few seconds longer.
Field Mending – Weapons get damaged over time naturally. Being a blacksmith, he knows a few tricks to fix up those poorly maintained weapons, even in the middle of nowhere. Got a crack in your blade? He's on it. The wrappings on your hilt falling off? He'll fix that. Got a broken wrist from your negligible ability with a blade? Sorry, but he cant fix that. He's a blacksmith not a doctor, go find one and learn how to use your sorry weapon while your at it.
Ore Knowledge – Being a warrior blacksmith has its limits. Having to buy the ores he uses to craft with, he has developed a discerning eye for them. Their strengths, weaknesses, and he is even able to distinguish what ores are in a weapon.
Katana Mastery – Skills with weapons are not hard to come by. If enough effort is put into a single weapon then mastery can surely be achieved. A katana has is peculiar as most think that it is the “strongest blade”. However, that is not the case. Where a katana does have impressive cutting strength, that is only when it is well forged and with quality materials. The blade itself, being an amalgam of varying strengths, finds itself breaking quite often. Sure, you can try to cut through that solid steal rebar, and it just might happen, but your blade will definitely not look the same afterward. Using the katana doesn’t require much skill on it's own, mastering the katana, on the other hand, requires the wielder to understand its innate properties and to work around it's weaknesses.Flashing Arc only works when he has his blade sheathed, so it can only work once per fight, unless he continuously resheathes his weapon during combat.
He has no range capabilities what so ever, if he is caught in a ranged battle against multiple opponents then he is surely done for.
Crowd Control is similarly a huge weakness of his.
He is also not specialized in one area other than blacksmithing weapons. In combat he could barely be called a tank and barely be called a DPS.
R O U G H V I R T U A L H I S T O R YHe has spent most of his time developing his sword skills, collecting materials, and smithing all manner of weapons. His name is not well known throughout the game, but the symbol he trademarks his weapons with is well known itself. A falcon adorns all of his crafts and bears the legacy of his greatest works. Feeling that he has achieved the limits of what he can do on his own, he has been searching for people to fight more difficult monsters with.
Here is all that I changed:Weapon Smithing – Be they swords, katanas, knifes, hammers, or axes, he can make it. As long as its useful in the maiming of others he can most definitely craft it
Magic Weapon Smith – Smithing ordinary metal has its limits. He has learned to go beyond simple weapon smithing and has begun to incorporate magic into his weapons. It is very difficult to do, requiring many had to acquire materials and a lot of time to prepare to make a successful magic weapon. Alternatively, he can temporarily enchant a normal blade to do elemental damage. However, the amount of magical energy it requires to perform puts him at a significant risk if the fight was to last even a few seconds longer.
Field Mending – Weapons get damaged over time naturally. Being a blacksmith, he knows a few tricks to fix up those poorly maintained weapons, even in the middle of nowhere. Got a crack in your blade? He's on it. The wrappings on your hilt falling off? He'll fix that. Got a broken wrist from your negligible ability with a blade? Sorry, but he cant fix that. He's a blacksmith not a doctor, go find one and learn how to use your sorry weapon while your at it.
Ore Knowledge – Being a warrior blacksmith has its limits. Having to buy the ores he uses to craft with, he has developed a discerning eye for them. Their strengths, weaknesses, and he is even able to distinguish what ores are in a weapon.
Katana Mastery – Skills with weapons are not hard to come by. If enough effort is put into a single weapon then mastery can surely be achieved. A katana has is peculiar as most think that it is the “strongest blade”. However, that is not the case. Where a katana does have impressive cutting strength, that is only when it is well forged and with quality materials. The blade itself, being an amalgam of varying strengths, finds itself breaking quite often. Sure, you can try to cut through that solid steal rebar, and it just might happen, but your blade will definitely not look the same afterward. Using the katana doesn’t require much skill on it's own, mastering the katana, on the other hand, requires the wielder to understand its innate properties and to work around it's weaknesses.
I even included a bit about the katana trope, to justify that its not over powered.
@gowi I finally finished up the errors. All it took was some pizza, motivation, and the enter button. I feel like I may have missed one of those though.ALEX /// VULCAN
“Do you really think you can stand against my blade? I crafted it myself you know.”O V E R V I E W
N A M EAlex Sharp
A V A T A RVulcan
A G E23
G E N D E RMale
V I S A G EHis visage in game changes little from his image in real life. The largest difference is that his brown hair in real life has become a deep black. Otherwise, as a result of his heavy physical regime in real life, he looks extraordinarily fit in game as well. He even has several scars running up and down his body from training that have also been made present in the game. There presence even in game is because he takes pride in the life he has lived up until this point.
However his hair color changing represents his independence and strong will as well as his self control and discipline. Due to the change in his hair, he decided to take on the color as his personal style. Black shirt, black pants, and a black coat are his trade mark. Thanks to his choice of color and profession choice, he has often heard himself being called the “Black Smith” as a nickname.
P E R S O N A L I T YHe is independent and strong willed, relying on himself and his own strength for just about everything. However, it is not because he is introverted by nature. Rather, he is more of an extrovert and simply prefers to conquer by his own hand.
His dedication to becoming the greatest weapon smith was so strong that it even landed him decided that Draethir was the faction that could best support him. He is known for being one of the many pragmatic artisans within Draethir that value achievement above all else.
B A C K G R O U N DWhen he was younger he played many games, but what he found most fascinating about the games was creating the strongest weapon to dominate. When he was mature enough his parents signed him up for martial arts and he became to busy to touch a game again. For years he trained in many styles ranging from western to eastern arts and even studied various martial weapon disciplines.
He finally found rest when he went to college to pursue a degree in World History. He still maintained his body everyday but he now had more time to relax since martial arts was no longer his focus. In order to use up his tremendous free time, he started getting back into gaming, reigniting the joy he once had. It didn't take him long to discover the realism that VRMMOs had to offer.
Eventually he came upon Pariah. With the versatility that it offered he decided to become a blacksmith. His independent nature and personal strength and knowledge in martial arts allowed him to take up the sword and acquire his own materials. Having no preconceptions about his own strength, he knows he must rely on others to help him to acquire the best materials to further his blacksmithing abilities. After finally completing college, he now has an enormous amount of time on his hands before he has to get a job. Using this new found freedom, he is going to become a blacksmith renowned throughout Pariah forevermore.A T T R I B U T E S
R O L EMixed Melee DPS/Tank
A F F I L A T I O NDraethir
P R O F E S S I O NWeapons Blacksmith
W E A P O N O F C H O I C EHe mainly uses katanas, but he also is skilled in using his body as a method of attack.
B E N C H M A R K SHardened in Flame – As a blacksmith, he has spent long hours residing next to the heat of a forge. The flames have hardened his skin allowing him to more easily endure the heat. He has an increased resistance to all fire attribute effects, including magical fire.
Enhanced Strength – Hours of physical labor in a forge have increased his strength, allowing him to use heavier hammers in smithing as well as increasing his general combat strength.
Riposte – Rather then blocking an attack full on, he has learned to adjust the flow of his opponents attack with his blade. After catching his opponent off his guard, he executes a swift counter attack in response.
Diminutive Presence – Fighting alone for any length of time is dangerous to any fighter. After spending an extensive amount of time fighting solo, he has developed a presence that seems to be ignored by many enemies. This decreases his chances of finding himself surrounded in a fight.
Flashing Arc – Drawing his blade in one clean and destructive motion, he is able to deal massive damage before his sword is even fully drawn and before the enemy even knows what hit him.Weapon Smithing – Be they swords, katanas, knifes, hammers, or axes, he can make it. As long as its useful in the maiming of others he can most definitely craft it
Magic Weapon Smith – Smithing ordinary metal has its limits. He has learned to go beyond simple weapon smithing and has begun to incorporate magic into his weapons. It is very difficult to do, requiring many had to acquire materials and a lot of time to prepare to make a successful magic weapon. Alternatively, he can temporarily enchant a normal blade to do elemental damage. However, the amount of magical energy it requires to perform puts him at a significant risk if the fight was to last even a few seconds longer.
Field Mending – Weapons get damaged over time naturally. Being a blacksmith, he knows a few tricks to fix up those poorly maintained weapons, even in the middle of nowhere. Got a crack in your blade? He's on it. The wrappings on your hilt falling off? He'll fix that. Got a broken wrist from your negligible ability with a blade? Sorry, but he cant fix that. He's a blacksmith not a doctor, go find one and learn how to use your sorry weapon while your at it.
Ore Knowledge – Being a warrior blacksmith has its limits. Having to buy the ores he uses to craft with, he has developed a discerning eye for them. Their strengths, weaknesses, and he is even able to distinguish what ores are in a weapon.
Katana Mastery – Skills with weapons are not hard to come by. If enough effort is put into a single weapon then mastery can surely be achieved. A katana has is peculiar as most think that it is the “strongest blade”. However, that is not the case. Where a katana does have impressive cutting strength, that is only when it is well forged and with quality materials. The blade itself, being an amalgam of varying strengths, finds itself breaking quite often. Sure, you can try to cut through that solid steal rebar, and it just might happen, but your blade will definitely not look the same afterward. Using the katana doesn’t require much skill on it's own, mastering the katana, on the other hand, requires the wielder to understand its innate properties and to work around it's weaknesses.Flashing Arc only works when he has his blade sheathed, so it can only work once per fight, unless he continuously resheathes his weapon during combat.
He has no range capabilities what so ever, if he is caught in a ranged battle against multiple opponents then he is surely done for.
Crowd Control is similarly a huge weakness of his.
He is also not specialized in one area other than blacksmithing weapons. In combat he could barely be called a tank and barely be called a DPS.
R O U G H V I R T U A L H I S T O R YHe has spent most of his time developing his sword skills, collecting materials, and smithing all manner of weapons. His name is not well known throughout the game, but the symbol he trademarks his weapons with is well known itself. A falcon adorns all of his crafts and bears the legacy of his greatest works. Feeling that he has achieved the limits of what he can do on his own, he has been searching for people to fight more difficult monsters with.
Here is all that I changed:Weapon Smithing – Be they swords, katanas, knifes, hammers, or axes, he can make it. As long as its useful in the maiming of others he can most definitely craft it
Magic Weapon Smith – Smithing ordinary metal has its limits. He has learned to go beyond simple weapon smithing and has begun to incorporate magic into his weapons. It is very difficult to do, requiring many had to acquire materials and a lot of time to prepare to make a successful magic weapon. Alternatively, he can temporarily enchant a normal blade to do elemental damage. However, the amount of magical energy it requires to perform puts him at a significant risk if the fight was to last even a few seconds longer.
Field Mending – Weapons get damaged over time naturally. Being a blacksmith, he knows a few tricks to fix up those poorly maintained weapons, even in the middle of nowhere. Got a crack in your blade? He's on it. The wrappings on your hilt falling off? He'll fix that. Got a broken wrist from your negligible ability with a blade? Sorry, but he cant fix that. He's a blacksmith not a doctor, go find one and learn how to use your sorry weapon while your at it.
Ore Knowledge – Being a warrior blacksmith has its limits. Having to buy the ores he uses to craft with, he has developed a discerning eye for them. Their strengths, weaknesses, and he is even able to distinguish what ores are in a weapon.
Katana Mastery – Skills with weapons are not hard to come by. If enough effort is put into a single weapon then mastery can surely be achieved. A katana has is peculiar as most think that it is the “strongest blade”. However, that is not the case. Where a katana does have impressive cutting strength, that is only when it is well forged and with quality materials. The blade itself, being an amalgam of varying strengths, finds itself breaking quite often. Sure, you can try to cut through that solid steal rebar, and it just might happen, but your blade will definitely not look the same afterward. Using the katana doesn’t require much skill on it's own, mastering the katana, on the other hand, requires the wielder to understand its innate properties and to work around it's weaknesses.
I even included a bit about the katana trope, to justify that its not over powered.
We should totally meet up and run an equipment store
That was fast.
For example:Decadent Dungeoneer – Dungeons are dangerous places in Pariah full of monsters, traps, and great treasures. After some time exploring and plundering these ruins and crypts Rael has found herself quite adept at pinpointing the best way to circumnavigate the dangers of their contents.
The other issues I have are with Tracker’s Gut for similar reasons (there is no explanation to it), and possibly small nitpicks with Gray Man and Self Support.
Remember to consider benchmarks are traits that have occurred due to efforts in the simulation; sometimes due to effort, study, training, or habit. Hanako is more fluid with her dodging because of outmaneuvering of opponents, Marcelino is apt at casting spells in combat after experience ignoring distractions on the battlefield, etc.
Torn between Drox and Tyhrien. Emma falls somewhere between the two, because while she does like playing hero, she's not necessarily honorable at all times. And while she's a protector/defender, she likes doing great deeds as well. Advice, anyone?
@Gowi Wait, so avatar creation is automatic, without the ability to customize basic traits at all? And is everyone human? there's no species stuff, and choosing an appearance/gender? ...Then how did that one gal get kitty ears?
@Gowi Sounds like Tyhrien, then. Would a serious gamer with a desire to escape the world for a bit and be someone other than herself -- just for enjoyment and relaxation -- turn out as something drastically different from her real appearance?
@TheMinorFallE R I C /// S T E E L
“Message me if you need anything. I'll come if I can.”O V E R V I E W
N A M EEric Steele
A V A T A RSteel Crow
A G E20
G E N D E RMale
V I S A G ECrow's image in game is vastly different from his appearance IRL. This is because he is a triple amputee, having only his right arm as a full limb. He lost entire left arm, his entire left leg, and his right leg at the knee in a tragic fire that claimed the lives of his parents. Forty percent of his remaining body is scarred. He spends most of his time in a power chair since his older siblings can't afford to get him fitted with prosthetics. In real life, he wears mostly simple, neutral colored tee shirts, black, tied-off sweats, and his favorite grey slouchy hat. His hair is dyed silver and his eyes are a lush green.
Inside Pariah, Crowe has all of his limbs and layered, black hair. His eyes change to an inviting, purple-ish color and he wears mostly light, yet sturdy armor with thick plates on his forearms and shins to use as on-the-fly guards. He can be seen carrying large, heavy, two tanded weapons, but his physique is pretty average. This is because although he uses a strength-based playstyle, he hates the look of huge, beefy guys with oversized weapons. He can use any two-handed weapon adequately, but the great sword is his baby.
P E R S O N A L I T YCrow was once cocky and outspoken, but ever since the fire, that version of him is long gone. He can be reserved, even reclusive at times, but mostly he just likes to watch and listen to other people. Among friends or in a party, he is kind, compassionate and always wants to be helpful to the group. If anyone is a symbol of the Drox way, it's the Steel Crow.
Eric has a hard time letting people in. Although he is kind to them, he tries to keep himself blocked from most people. It's easier for him to not risk making close friends he might lose. The only person in game that he actually trusts is his blacksmith, Vulcan, and he hasn't even met the guy IRL.
B A C K G R O U N DEric was born into a well-off family of five. His parents were hot-shot political officials embarking on some revolutionary things. Someone seemed to disagree. An unnamed party was suspected to have been responsible for the fire that burned down the estate and killed both of his parents, but no one knows for sure.
Eric was trapped under smoldering support beams for long enough to end up a triple amputee after the emergency services finally arrived. His limbs were burned beyond use.
He elated to hear that Virtual Reality was coming into its prime, and when Pariah came out he had to try it. The thought of being able to walk and swing a sword was intoxicating. When he finally got the game and loaded in, he fell immediately in love.
His older brother, Brandon inherited monthly checks but they weren't enough. Brandon joined the Navy and claimed Eric as a dependent. Now they move from place to place, enjoying life as much as they can while their Sister, the middle child of the three, does who-knows-what.A T T R I B U T E S
R O L ETank or Support
A F F I L A T I O NDrox
P R O F E S S I O NHealer
W E A P O N O F C H O I C EMost two-handed weapons, Mainly Greatswords. He can also wield a sword and shield if he's playing support, although he's not nearly as good at it.
B E N C H M A R K SFleet Footed: Being overjoyed to be able to run, Crow tends to do it a lot. He gets faster and faster all the time, and can use this as an escape if his slow-natured attacks put him in a pinch.
Enhanced Strength: hours of swinging his great sword around have increased his physique, allowing him to deal more damage as a DPS or carry even the heavily armored party members out of the fray as Support if needed.
Ward of Drox: as a protector of his friends,Crow has blocked a lot of attacks as a tank. This has hardened him as a fighter, allowing him to take a lot of damage without wavering, as well as increasing the durability of his weapons and gear.
Helping Hands: Crow's practice with healing has increased his overall affinity with magical healing practices. He is able to learn healing magic slightly faster than the average student.
Friendly, neighborhood...: After a lot of dungeon helps and the many side-quests involving escorting or helping people of the towns, Crow has gained a reputation, not just amongst other players, but in the NPC community as well, making it easy for him to persuade or otherwise charm them if he needs to. As an added bonus, he tends to get discounts from the NPC shops.Field Dress:Crows extensive study of first aid in Pariah has sharpened his ability. If he's quick enough, Crow can field dress a downed player's wounds and get them back into the fight.
War Dog: As a tank, Crow has learned the best ways to gain the agro and attention of enemies, effectively distracting them from the actions of party members such as DPS's and Supports.
Hidden Talent: Crow's multi-play style build has allowed him to use low-level, AOE type healing incantations, but players have to be close to him and he has to be in a defensive or blocking position.
Dungeon Crawler: Being that his primary focus is dungeon and raid helps, Crow has developed a sense of how to navigate these areas and as Leo where to find all the little goodies usually are.Crow is little more than cover for others in a ranged fight, and in order to switch between Tank and Support, he has to re-equip between his great sword and sword-and-shield combo, sonit takes a lot of time, especially if he's in an encounter. His need to help people can sometimes distract him from the duties of a tank. His repeated runs through dungeons can sometimes lead him to get complacent in them. Additionally, his lack of close relationships means he rarely works with the same party twice. This means there is a lack of teamwork at times due to the single-serving nature of the encounters
R O U G H V I R T U A L H I S T O R YCrow spent most of his time grinding for decent gear and skill with his weapon at first until a party asked him to join them in a dungeon. There he discovered his passion for helping others. He began to dabble in healing magic and other restoration abilities like treating wounds on the battle field with med kits. He's just recently learned to use mid-level healing incantations. He found his way to the pathos of Drox, and has lived by it since. This also led to a change in attitude IRL too, but his scars are not just skin deep. He still carries the emotional and mental trauma from the fire.
One might call him a sword for hire, although he doesn't charge a price or even ask for unreasonable shares or drops. He just wants to help others and have fun, even at the expense of his own progression.
Fixed some formatting— name header, hiders. Nothing major since a lot of this is pretty simple and easy to review.
Visage: I like this conceptually! "Points!"
Background: Is it fair to presume that their wealth is also the product of their inheritance from their late politician parents as well as any medical insurance claims? I like the idea; short but sweet.
Benchmarks: Reading over your benchmarks I’m going to repeat what I told Crash and to a lesser extent Superboy.
<Snipped quote by Gowi>
So while traits like Enhanced Strength and Fleet Footed really work fundamentally here I’m not sure if Charge and Sunder do since they are more MMO-y activated abilities. Remember that Pariah is the anti-MMO MMO where it fashions itself as more virtual reality simulation than MMORPG. Look at other CS’s for examples or ask for advice!
With your mental skills some notes:
- Helping Hands should be noted more specifically— is it more physician abilities with first aid and basic alchemy or is it more healing spells/domains? Having an affinity with healing is fine, but remember to note what kind of healing it is!
- Multi-Class seems redundant to me; perhaps finding a more apt mental benchmark would be better than basically telling me what I already can gather from your healer/tank hybrid concept.
History: I can dig it. We need more people-minded folks given how many Draethir assholes we have. Myself included.
Overall it only needs a few revisions and expansions as far as I can tell. So I hope this review is helpful!
I honestly didn't expect to have to come up with five lol. That was more than I anticipated.
I honestly can't think of a fifth mental benchmark that he would have learned. Halp?
Also thanks for the compliments!