Hidden 8 yrs ago Post by Big Dread
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@Leidenschaft It still seems pretty good. Oh, also, is asking people about information stuff Persuade or Interrogation? I can't seem to add new rolls to the roll thread thing though.
Hidden 8 yrs ago Post by Leidenschaft
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@PeikHo, christ. Wow, I, uh... Well.

Check the saving roll rules on the OP
Hidden 8 yrs ago 8 yrs ago Post by Peik
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Hidden 8 yrs ago 8 yrs ago Post by Leidenschaft
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@Leidenschaft It still seems pretty good. Oh, also, is asking people about information stuff Persuade or Interrogation? I can't seem to add new rolls to the roll thread thing though.


Persuade rolls must be made on characters if they are not set on giving you information. Interrogation is the questioning/torture, when torture happens.
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<Snipped quote by Big Dread>

Persuade rolls must be made on characters if they are not set on giving you information. Interrogation is the questioning/torture, when torture happens.


Okay, so Rosa and I are questioning the receptionist for info about what neighbors have had complaints registered against them, how often the guy was in his apartment, and if any visitors ever showed up looking for him. I got an 18 on persuade http://www.roleplayerguild.com/rolls/1539 and then Rosa got a 13 on the Interrogation roll because we were asking questions and were still unsure about how all that worked. Do i get the information she would have from you or just keep going full improv?
Hidden 8 yrs ago 8 yrs ago Post by Leidenschaft
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@Big Dreadyou pass with flying colors. I'll have updates for people's rolls and whatnot when I can.

As well, badge flashing with an actual issued badge from a Fed agency adds +2 to persuasion to law enforcement and civilians. The Fake DHS badges add +1. Badge flashing with a partner gives you +1 persuasion for each partner with a badge on top of that.

Of course, you only really need to persuade someone if they're overtly not wanting to be questioned, like the police and Det. Albright.

I'll add these to the OP's dice rules when I'm actually at a computer.
Hidden 8 yrs ago Post by Peik
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@Big Dreadyou pass with flying colors. I'll have updates for people's rolls and whatnot when I can.


Uh oh. I posted (mostly exposition, not my finest work). Is it a problem?
Hidden 8 yrs ago Post by Leidenschaft
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<Snipped quote by Leidenschaft>

Uh oh. I posted (mostly exposition, not my finest work). Is it a problem?


Nah, all you need to do when posting character actions that require a check with the dice is make the appropriate rolls, post them for accountability on the OOC, and then post it. I trust you guys to make your own rolls. As long as nothing crazy happened then you're fine. I'd already posted what Dan would find inside David's apartment, so as long as it's in line, it's fine.
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I'll try to post now, golly I hope nobody posts in the interim making my work null.
Hidden 8 yrs ago Post by Big Dread
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<Snipped quote by Peik>

Nah, all you need to do when posting character actions that require a check with the dice is make the appropriate rolls, post them for accountability on the OOC, and then post it. I trust you guys to make your own rolls. As long as nothing crazy happened then you're fine. I'd already posted what Dan would find inside David's apartment, so as long as it's in line, it's fine.


So, as far as asking people around the building when we succeed on our checks should we just wing what information they give us or is there anything we inform you about or get your input on? I'm sorry if I seem confused. I've never done an rp quite like this before.
Hidden 8 yrs ago 8 yrs ago Post by Andreyich
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@Leidenschaft I got impatient and clicked twice while it was loading, wat do
roleplayerguild.com/rolls/1544
roleplayerguild.com/rolls/1545
Hidden 8 yrs ago Post by Peik
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<Snipped quote by Peik>

Nah, all you need to do when posting character actions that require a check with the dice is make the appropriate rolls, post them for accountability on the OOC, and then post it. I trust you guys to make your own rolls. As long as nothing crazy happened then you're fine. I'd already posted what Dan would find inside David's apartment, so as long as it's in line, it's fine.


Well, all the rolls I did for Dan looking around David's apartment are there. I edited them into my previous post as to not spam the OOC, but here's the link anyway.
1x Thank Thank
Hidden 8 yrs ago Post by Leidenschaft
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@Leidenschaft I got impatient and clicked twice while it was loading, wat do
roleplayerguild.com/rolls/1544
roleplayerguild.com/rolls/1545


The first one counts.

<Snipped quote by Leidenschaft>

So, as far as asking people around the building when we succeed on our checks should we just wing what information they give us or is there anything we inform you about or get your input on? I'm sorry if I seem confused. I've never done an rp quite like this before.


I'll update the people who are questioning others with information on what they'd say. Once I get on a computer, I'll do just that.
Hidden 8 yrs ago Post by Big Dread
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@Leidenschaft

Okidokie. Sorry for being a bit of a pain. Once I get the hang of all this I promise to not be so green. :P
Hidden 8 yrs ago 8 yrs ago Post by Leidenschaft
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Also, so I'm not a hypocrite, Carla Graver Interview
Awareness Check, Otis's Bar, Saving Roll
Hidden 8 yrs ago Post by Chrononaut
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SOON.

SOOON.
Hidden 8 yrs ago Post by Leidenschaft
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Also, don't be afraid to seize evidence, even if it would take a lot of sleight of hand. Things like thumb drives, wallets, etc. it'd make sense if your character is bound by law not to do such things, but our "DHS advisers" might be inclined to do shady things.
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@Leidenschaft
I really want to join in on so this madness but I won't be able to post until tomorrow evening. Don't bust the cartel before I get there...
Hidden 8 yrs ago Post by Sovi3t
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my rolls for this post

awarness of bike

shady guy at bar
Hidden 8 yrs ago 8 yrs ago Post by Leidenschaft
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@Leidenschaft
I really want to join in on so this madness but I won't be able to post until tomorrow evening. Don't bust the cartel before I get there...


Oh but we're so close already!

Rolls for the interview, escape, and whether or not a gunfight happens
http://www.roleplayerguild.com/rolls/1549
http://www.roleplayerguild.com/rolls/1550
http://www.roleplayerguild.com/rolls/1551
http://www.roleplayerguild.com/rolls/1552
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