Hidden 8 yrs ago 8 yrs ago Post by Little Kitsune
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"They gave Pandora a box. Prometheus begged her not to open it.
She opened it. Every evil to which human flesh is heir came out of it.
The last thing to come out of the box was hope. It flew away."

~ Kurt Vonnegut, Timequake





You're sitting there, alone, huddled in a corner shaking with fear and terror, only slightly numbed by shock. Outside you can hear nothing but pure turmoil, the shrill screams of people being torn down in the streets to the rhythmic echoes of gunfire and pounding explosions. Hours earlier you were carefree, living in the city of splendor and going about your day. You were filled with hope, the war on your home soil was finally being won, life was good. Then, as if on the drop of a dime, everything fell to ruin. Every two out of three people fell to the ground, catatonic, a blackness creeping into their eyes and in veins that spider-webbed across their skin.

You'd later know to call these people, these creatures, the Feral—but for now you sit there and listen as these things of nightmare rampage across the city. Destroying everything you've ever known, your loved ones, your friends, literally ripping your hopes and dreams from you. Hope is fleeting, as the chaos outside seems to pick up to a roaring cacophony of noise. The metallic door begins to screech, you look up, peering into the bleak shadows of night at the profusely bleeding hand trying to desperately to get at you. The body connected to the arm lets out a guttural roar, you've seen first hand what these things can do. How fast they are, how strong, how they hunt with reckless abandon-trampling and spilling over one another to get at their prey. It's time to move.

As you head for the back, a disturbing though crosses your mind, one from earlier in the day. Watching from an alleyway as a horde of people.. no, they're not people anymore are they? A horde of these ferals, swarm down the street as a man perched atop a bus guns them down in the dozens. They keep getting back up, uncaring of their wounds, only truly stopped by being shot in the head, or at least crippled. But what's truly frightening was their speed, their carelessness. They were sprinting towards the bus, leaping and smashing into it, the force of all these bodies pile-driving those before them until the bus began to tip, and finally rolled over.

That thought scares you, a fear that settles deep into your bones. Yet, somehow, there's a deeper feeling sinking inside of you. A dark pit resonating from within you, because you know... It's only going to get worse from here. As you dwell on this thought, you can feel something stirring deep within you. Some sort of resonation of change, of power.






Garden of Shadows is a unique take on a viral, apocalyptic roleplay. The monsters are bigger, and meaner; Our characters powerful, and unique. The events to come, extraordinary and terrible. I've collected my favorite elements from a wide range of movies, games, and stories and compiled them all here. With superpowers comes odd, twisted mutation. With change, comes resistance, prejudice. With hate, violence, and the inevitable struggle to survive. All set in a world that will do it's absolute best to swallow your character into the darkness, to break them physically and mentally. A world that is shaped by your decisions, and ultimately, your goals.

The roleplay centers around a select group of people, affected by the Pandora Virus in such a way that they become something inhuman, something powerful—The Changed. A higher ascension of existence, our characters now have to struggle with their new powers, the social discrimination, and the cruelty of the world. How they approach their new found talents will shape the world, for better or for worse. Some may sympathize with The Pure, humans who are either unaffected, or have yet to be, by the virus.

In addition to this, over the course of the roleplay our characters will deal with survival against the Feral, The Nightmare, and The Twisted. The characters still very much require food, and water, and so do their followers if they have any. Settlements will need to find a way to benefit from others, through mutual alliance, or force. The world will also be subject to, what will at first seem like, paranormal events. However, there is a reason for everything, a root cause to all problems. Finding out those answers are also up to you.

However, in all of this, there is a goal. A driving plot, surrounding P̸͜͏͞r̨̡̛̛͞ǫ̸̀̕͟j̢̢̧͢͡ȩ̵c̵͘t̵͟͟ ̧F̛͡i̸r̸s̸͞t̡̡͜͝ ̷͟͜͞Ç͜h͟҉҉̴a̧̛͠ò̧s͘̕҉ . Sorry, I meant P̵̡̢r̴̛͡o̷j̸́e̵͟͜ç̶̕t̨ ̡͟F̀͜i̸̷r̵̕sţ ̷͜͜C̴h̨͟a͘͠o̴̴̧ś͠. Dammit. Anyways, that, and its subjects. How does this relate to what's happening the world now? Will it explain your powers? The Feral? The anomalic events? Will it explain why the sun set, on that first day, and never rose again?

The final piece of revelation I have for you is that the world is shrouded in darkness. After that first day, the sun didn't rise again. Instead, in its place loomed roiling banks of dark clouds. A perpetual brewing storm in abyssal shades of black and gray, filtering out nearly all of the light. Fortunately, the power plant is secure and the municipal lights are on. Sure, they may kill your night vision at times, but it's better than the eerie darkness that lays over everything right? However, the world is dark, but it's not pitch black, and with streetlights on, it's not so bad right now.






Blood Type: O-Positive & A-Positive

Creatures of this sort have been depicted in many different ways, but the Feral are something different, yet familiar. They're fast, always sprinting with their heads bent low into the wind. They don't tire, they don't ache, they just run without care. They are strong enough to tear through the walls of a house, or rip down that metal screen door you always tried not to slam. However, the feral can't see well, so they're mostly attracted to noise. If you're being blatantly obvious, they will see you, so remember to stick to the shadows.

Interestingly enough, the feral don't seem particularly smart. They don't seem to grasp the concepts of navigation, rather seeing the path to their target as a straight line. They are wild, and become frenzied during the chase to the point where they will tumble and run over one another, or continually smash themselves into something until they a certain they've lost the hunt, or their obstacle is moved. Hordes of them can topple a bus, by continually throwing themselves against it. Together they could smash through a brick wall, or even scale several stories by climbing the gathering pile of their brethren.

The Feral are characterized with dark eyes almost entirely the color of coal. Their pale skin is spider-webbed with black veins, but otherwise they still resemble the people they once were. The feral also have near perfect regeneration, able to come back from any wound within about a day, less for minor wounds. You can slow them down by crippling them, but the only way to truly stop them is the same, classic strategies—destroy the brain or spinal column.






Blood Type: B-Negative (Somatic Abilities)
Blood Type: AB-Positive (Kinetic Abilities)

There are two types of changed, the kinetic, and the somatic. Those that deal with the forces, or essences of nature, natural or not; or those that are affected physically or mentally. The lucky individuals to become changed, instead of something worse, have the unfortunate side-effect of mutation. These mutations always come in colors schemes relating to what the mutation provides and in typically darker hues, most notably black, with vibrant details or trimmings. Almost the same way how natural predators are marked, such as how a deadly black snake will have bright markings to visually warn potential predators of how dangerous it is.

Those with kinetic powers of manipulation can feature neon colors in the form of glowing energy. For example, a changed that can generate an acidic coating on their skin may be covered in glowing bubbles of flesh, like blisters, that glow a vibrant green. One who could generate blasts of lightning may have their back and the outsides of their arms covered in black spikes, that gather the electrical energy in the air. Perhaps while doing this, bright blue arcs jump between the spikes, like a "Jacob's Ladder" electrical device.

The Somatic however, have enhanced physical capabilities, senses, or mentality. A changed of great strength may have their arms covered in a thick, black chitin acting like armor. One that could run at accelerated speeds may have strategic, aerodynamic fins and so forth. It will be up to you to create these creepy, otherworldly mutations.

The Changed are not an instant genetic bomb like the Feral. These powers could take some time to manifest, the mutations wouldn't be so virulent as to cover their entire body. For the most part, The Changed still look like people, if a bit different and terrifying. The Changed will face trials in dealing with, and learning to control their new powers. Elemental or manipulation, also known as Kinetic, powers may only work sporadically, where a somatic may find their stamina depletes rapidly. And always, as the world turns, so do people fear change and the unknown.

However, The Changed are affected in a somewhat small, but still similar way as the Feral are. That being, The Changed have minor powers of regeneration. Superficial wounds (scratches, cuts, bruises) will heal within the hour and minor wounds (deeper cuts, punctures, muscular tears and rips) after a few hours. Major wounds (broken bones, even brain damage) , depending on severity, will heal in about a day provided The Changed can live through them. Life threatening wounds will need to be properly tended as it's very possible the changed could die before they are able to heal.

More importantly, the changed can transplant uninfected limbs, organs, and so forth. This means that the donor would have to be a pure, willing or not, as the Pandora Virus in the changed will genetically recode the transplanted item to what it remembers from the initial infection. This means that scars, disabilities, or other symptoms will remain a constant even with a transplant, as it will literally be as if whatever was transplanted was never lost in the first place. This includes skin pigmentation, birth marks, muscle definition, tan lines, and so forth. However, this genetic recoding does not override the mutative aspect of the changed, and will instead restore, in example, a limb back to the last mutative state.






In this land of violence and despair, it's not unlikely that you'll eventually encounter other beings. A volatile thing, the Pandora Virus is bound to have plenty of offshoots of hard-coded, and variable strains. It's predicted that entire species of animals can fall prey to these mutations. You'll encounter people similar to the changed, but pushed beyond their humanity—The Twisted. At other times, things of nightmare will stalk you throughout the endless night, creatures so fearsome and terrible that it may not be worth the trouble to fight them.

Then there's the Protogenoi, so little is known about them. Are they like the Changed? The Twisted? Are they people of nightmare, or gods among men? Are they the scientists, or unfortunate subjects? And most importantly, are they to blame? What about the uninfected, unaffected humans—The Pure? Are they truly immune, or just safe for now? Is there a way to prevent that, and keep them genetically pure? Or are you looking for a way to ensure everybody is changed, one way or another, for better or for worse?







"It's another day survivors, or is it? …
Anyways, I've been keeping tabs on things around here and it looks like things have started to stabilize.. Though I still can’t find anyone who wants to drive a garbage truck, some apocalypse huh? I’ve checked up on what information we have here on the boards, things are bad, but we'll manage right? Stay bright survivors."


-Since Day One, R.








» Water — GOOD: A crew of tunnel workers has secured the plant. Remember to write them a card.
» Power — GOOD: Rumor has it the plant has been secured by a couple work crews.
» Gas — OFF: I was more of a grill guy anyways, start collecting those burnables people.
» Sewage — OFF: Where is it all going?
» Health Services — AVAILABLE: They’re around but they’re not cheap and probably hard to get to if you have to read this to find one. Good luck.


Hidden 8 yrs ago 8 yrs ago Post by Little Kitsune
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Little Kitsune Cloud Dreamer

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Sometimes it's pointless to add in rules when most people should know what they are doing in the first place, but alas, if we do not then we are only hindering the roleplay itself.

» Treat one another as you want to be treated
Yes we are going all religious on this one, but this should cover the majority of attitude based problems. Respect your GM and any Co-GMs, treat your fellow players with the decency that they deserve, and understand that our primary concern is the progression of this roleplay and the comfort of the players. Any individual who challenges that will be removed from the RP.
» Powerplaying, Metagaming, Godmodding, etc
Don't do it. If you do not understand any of these terms then please read this page: [Common Rules of Roleplaying]
» Posting and Collaborations
This roleplay will be moving along at a pace of about 1 or 2 posts per fortnight, leaving enough time for each player to comfortably respond with a decent post. Any collaborate posts should keep in consideration the number of players that are involved and the times at which these players are available. If you are having difficulty completing the post see if there is a way to separate your characters so that your efforts don't hold up the group as a whole.
» Writing Horror
In this roleplay it is possible that we will be exploring mature themes. The rules revolving around maturity are intended to be loosely interpreted. However, the key here is to always keep it tasteful. Avoid explicit words, over-the-top scenes, and details of passion. Always keep your writing tasteful, and employ the most useful tools at your disposal: Implication and Fade-to-Black.
» Discord [Garden of Shadow Discord Server]
We do have a Discord server set up for people that wish to chat. It's easy to join and will help connect you with your fellow players. Guild/RP rules will apply there so don't do anything to jeopardise your chances in participating.
» Inactivity and Dropping Players
Your own activity is your own concern. We may write out players that are unnecessarily inactive after a given amount of time. If something should come up please inform us ahead of schedule.





Thank you: @Architect@ClocktowerEchos@Kangaroo@Rekaigan@Masque@NuttsnBoltsFor all of your help and support! Thank you for helping me create this, and may this roleplay see a long life.


Hidden 8 yrs ago 8 yrs ago Post by Little Kitsune
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» Character Name:
Simple, choose a name for your character.
» Gender:
Pick a gender of your choice
» Age:
Age must be a minimum of 18. We don't want any issues with minors.
» Blood Type:
Which blood type is your character? B-negative for Somatic; physical, mental, or sensory enhanced. AB-positive for Kinetic; Elemental, Manipulation, or other similar powers.
» Mutations:
List the types of mutations that the character has. Remember that there are two types based on your character's blood type so be sure to not mix up the two.
» Appearance:
What does your character look like? Describe their mutations in detail.
» Personality:
How does your character act? You don't have to be incredibly specific, but a general overview will be fine. It's also understood that characters will deviate from their personality at times.
» Biography:
What was your character's life like before the outbreak? How did they get to be where they are now? How did the events of The First Day play out for them? Since this section can get pretty long, it's alright to put it in a hider.
» Equipment:
What kind of armaments is your character packing? Any snazzy devices?
» Proficiencies:
These are the skills and trades your character has. What sort of mutative benefits do they have? Do they have any trade skills or craft knowledge?
» Limitations:
Balance this against your characters proficiencies, what are their down falls? Do they have mental problems, phobias, physical limitations? Also, the drawbacks and weaknesses to their powers.
» Companions/Friends/Relations:
Pretty self-explanatory. If your character has any important relations with NPCs, or other characters list them here.
Hidden 8 yrs ago Post by Little Kitsune
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Reserved.
Hidden 8 yrs ago 8 yrs ago Post by Little Kitsune
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To All Applicants


I just want to clear up a few things that may have not been immediately clear:

First off, we will literally be starting this roleplay the morning after the outbreak.

Secondly, these powers are, extremely new. It's okay to only list the beginning manifestations, the generalized power, before expanding onto bigger, badder techniques later. You have plenty of time to think about it. For example, Makiah is only listed as creating Fire, and generating an aura of heat. While she can barely use these powers, I did list the full capability she is likely to achieve in the world at this time. Nobody should be starting as a bad ass lethal weapon of war.

Third, feel absolutely free to talk to me about what powers you want, and any ideas you have. I can help you with mutation ideas too, and maybe even do some photo editing. This is a horror world, when thinking of your mutations think of beautiful horror. You don't have to be some half melted looking hunchback, but the creepy weird factor is a plus. What I'm really trying to avoid are the Mary sue glowing neon fairy types. (The terminology refers to literal fairies.)

Your character sheet is the first impression I have of you, you can take creative license with it. The sheet really just outlines what I want to see.

Additional Notes:
The Pandora Virus is airborne, not transmitted through any form of contact.

The Feral will attack any sort of living being, be it man, wild animal, or dog. They'll eat the dead ones, even each other.

The Feral are poison to the changed, in regards of consumption. They will become EXTREMELY, CRIPPLINGLY sick and can die as the two different strains wage a war for dominance. If the feral strain wins, the Changed dies due to incompatibility. During the period of illness for the Changed, their powers may have trouble working, or fuzz out completely. On another note, both strains will outright just kill a human if consumed at all.

The way replacement works with the Virus is that it (The Virus) acts like a perfect memory card, coupled with regeneration abilities. It does not restore, it only fixes. It is possible to save a decapitated changed by placing their head on a pure's (uninfected human) body. The pieces of the pure act like a blank slate, in which the virus restores to what it remembers.
Hidden 8 yrs ago 8 yrs ago Post by Buprenex
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Character Name: Dr. Jameson Troy
Gender: Male
Age: 30
Blood Type: AB-Positive
Mutations:
Photokinetic Jameson has the ability to manipulate light. He can generate, absorb, and manipulate the particles and wavelengths that make up visible light. While it is possible to generate light from nothing, it is much easier to manipulate the light around him. He can generate enough light to blind a person during the day, this effect can be permanent or temporary. He can absorb light and store the energy for a larger ability. He can manipulate and bend light particles to not only become invisible but create holographic projections and illusions. Jameson has been able to solidify certain illusions into being actual objects but thus far it takes much more energy and concentrating than is generally worth it.

Light feet Put simply, Dr. Troy can levitate or fly at varying speeds. He can even give himself a boost without taking flight, propelling himself over a given distance very quickly.


Appearance:
Be it a product of his particular mutation or just luck, Jameson was blessed that his physical mutation wasn't worse. A faint purple glow starts behind his ears and moves across the narrow jawline and down his long slender neck to his chest before moving throughout his left arm. Upon closer inspection you can see that this glow emanates from under the skin and the skin itself is nearly transparent. His eyes are heavy as if he is always on the verge of sleep but have a similar transparent purple glow behind them which creates the illusion of happiness. He usually covers his balding head under a hat or hood, whatever he has at the time. His jacket is old and tattered and was once probably black but is now faded into a muddy gray. He is wearing black dress pants that are similarly faded with dress shoes that have been scuffed nearly have holes in them. Some would wonder why he wears clothes and shoes like this but one look at his tall lanky frame would probably let you guess that it is nearly impossible to find clothes that fit.

Personality:
Jameson is shy and reserved. He doesn't like confrontation and is typically just fine not being a leader. He is reasonable and logical while preferring efficiency above all else. He is so relaxed in all situations that he can fall asleep almost on que. He is a bit socially awkward and will sometimes say things without a filter that makes him seem abrasive and condescending even though he doesn't intend to.

Biography:
Jameson grew up with both parents who deeply loved each other. He had brothers and sisters that were like best friends and in school he worked for and maintained a perfect GPA. He graduated and continued his academic success in medical school where he graduated with honors. His internship lead to a residency in one of the top hospitals in the country where he later became a surgeon where he specialized in trauma surgery.

Equipment:
Home made medkit, self proclaimed best in the world. ever.
A book with a plain leather cover. No embossing or title inked across the front.
Pencil.

Proficiencies:
Steady Hands If there is one thing that he was good at, it was surgery. His hands are invaluable to him and he considers them his second greatest asset. He has amazing dexterity in his hands.

Mastermind Being the socially awkward kid lead to a lot of nights reading in his room, solving puzzles and riddles and generally training his mind. He has spent his entire life furthering himself mentally thus, his intelligence is his greatest attribute.

Light Master With light being abundant, he has had the opportunity to practice and push his ability as much as he could. He is able to do an array of different things.

Limitations:
Flat footed While having the hands of a greek god, Jameson has the legs of a clown. He often stumbles on his own feet and is probably the least athletic guy that has been born to this century.

Socially inept Jameson has never had any true friends that he can remember. He typically just never had time for the scarce few that could look past his often abrasive tone. He had a single girlfriend during college and since he isn't the most flirtatious guy, he tends to just give up on the thought.

Wrong kind of workout While he pushed his abilities and discovered more and new things he could do, he didn't always push those abilities to their max. Some of the things he has done once and only once so they require a great deal of concentration to maintain. Some things he can do for only a few seconds.

Companions/Friends/Relations:
None
Hidden 8 yrs ago Post by Little Kitsune
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We've had some interest, but you can absolutely apply.
Hidden 8 yrs ago Post by Buprenex
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Buprenex Chupacabra Division

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Edited my post for my character.
Hidden 8 yrs ago 8 yrs ago Post by Little Kitsune
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@Buprenex There's really no way to make this sound pleasant but, your character is denied. Thank you for applying. I do wish you the best of luck in your future ventures.
Hidden 8 yrs ago Post by Xeron
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Here's a question that might apply to everyone. Is it possible to add mutations later on???? As in new ones develop or ones they currently have mutate even more and grow/spread into different places.
Hidden 8 yrs ago Post by Little Kitsune
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@Xeron Absolutely, farther down the road you could go full body mutations. Become the beasts of nightmares or the avatars of darkness.
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I wasn't thinking that hardcore necessarily but ya no okay sounds good.
Hidden 8 yrs ago Post by 13org
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Very interested on this one!

(But um also scared since I always RPed on the casual forum. Ok... Most of the times it was on posts tagged advanced, and I'm somewhat confident on my abilities, but the name "advanced" intimidates me XD)
Hidden 8 yrs ago Post by NuttsnBolts
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@Buprenex
I am in agreeance with Kitsune about your character and it will not be accepted into the roleplay.

To give some feedback the biggest thing we are looking for are quality, depth and believable characters that fit into our world. Your character has two mutations that do not, in any way, relate to each other. We can also see that you have not read the OOC fully seeing as you missed the key paragraph which describes how the sun has ceased to rise for a new day, plunging the world into eternal darkness. This can be seen in this line:
...it is much easier to manipulate the light around him. He can generate enough light to blind a person during the day, this effect can be permanent or temporary.


We can also see that you added a third ability through the creation of holograms, which is in no way connected to light control.

Fox has also mentioned the "neon fairies" remark above. We are looking for characters that are slowly becoming monstrous versions of their former self. They are infected, plagued and mutating into different creatures and beings.

Your Bio is lacklustre and not up to the standards of an Advanced Roleplay, and your remark in the equipment section of...
Home made medkit, self proclaimed best in the world. ever.

... begs the question of if you checked grammar, if you understand what a Mary Sue type character is, and what relevance this has to the item in question... not to mention what are the actual contents or is this a Mary Poppins bag of medical supplies.

To sum up, and as I said before, we won't be accepting your character and this may not be the roleplay for you if this is your attempt of entering an advanced level game. We are fair, but we are after a quality that we are happy with.




@13org Will your choice in applying to this RP be changed if I was to tell you that I am fairly good friends with @Gowi and respect him as a roleplayer and GM? I do have a similar set of standards for the players that wish to enter this RP.
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Hidden 8 yrs ago 8 yrs ago Post by 13org
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@NuttsnBolts

No. Why would it? I harbor no resentments against Gowi. Nor I do care about what happened anymore.

What happened between Gowi and me was by his/her own words "a series of unfortunate misunderstandings." I am friends with Narc. The co-gm of the same RP that Gowi is GMing.

Ask him what happened and he will tell you in full details.

Oh, and just to clarify, my character on that RP was accepted without any problems.

But if you don't want me here, I will understand.
Hidden 8 yrs ago Post by Gowi
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@Little Kitsune@NuttsnBolts

As I told you in the discord, I am prospectively interested in the concept you guys have here— though I may be fearful about being able to commit the time and investment required. Basically, the idea here is that I am interested but I do not want to overextend myself. It is all very interesting as a concept so I will keep you guys informed as I possibly come up with a character.
Hidden 8 yrs ago Post by Mcmolly
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Interested as well! Will be fixing up a sheet very soon
Hidden 8 yrs ago Post by Little Kitsune
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@13org

First, I would like to state Nutts only has concern for this roleplay, that being its health and player base. In no way did he mean to perpetuate gossip, or stir up old news. However, I would like you to know that I have read the information in accordance with the situation that was hinted at—Though I will not be commenting on that situation. It was simply an investigative routine to ensure I am not willing inviting toxicity into my roleplay, I hope you understand. That being said, before you do the work of drawing up an application I want to be very clear on a few points.

● I am the authoritative mouthpiece of this universe, and that also means I can, and will overturn Nutts if it is necessary to do so (Not that I foresee having to). I will judge impartially, I will make decisions as fairly as I can, with reasonable thought. I will explain what needs explaining calmly. You may say your piece, you may defend your points, you may appeal your case, you can take some time to make adjustments if need be. At the end of the day, the decision I come to will be the exercise of authority I have over this world. Continually harrying me over a discussion I believed settled will get you removed. There's no reason to continually run loops with the same topic, the same points. If I am not convinced on something, then that's just how it will be. Nobody knows my world better than I do, and that's a fact. That being said, I would like to restate: I will remain impartial, I do everything I can to be fair, I try to be reasonable. I don't make a habit of making rash decisions. I will have patience with my players, I will show understanding.

This includes my expectation of grammar. Now, if we (and everybody else reading this) are clear on this necessary bit of unpleasantness, you are more than welcome to apply. Just understand, by doing so you agree by my terms and conditions.

(A thought for everyone) I will honestly play this world regardless of the number of players I have. I'm not afraid to nit-pick, or decline somebody. What this means is put some effort into your Character Sheets. If you are missing necessary information, it's as simple as asking. If you want to reach me quickly, see the Discord link in the rules.
Hidden 8 yrs ago Post by Little Kitsune
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@Mcmolly Glad to have your interest on board! I look forward to another character sheet :)

@Gowi We've already previously discussed this, so I won't bother restating everything. I will judge your cs if you choose to apply and not the surrounding circumstances. Sometimes, shit happens. If you find you don't have time for us anymore, then that's how it will be. No worries.
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@Little Kitsune

I don't know where you got your info from what happened (nor do I care tbh... Past is past.) But I will only keep discussing the same topic if I was called things, or accused of doing things I haven't done. Then I feel the need of defending my honor and reputation. But regarding topics that directly affect the RP (like posts, interaction between characters or anything that affects directly the rp) there is just no reason to complain or try to change anything since the settings, story and the RP itself was planned by the Gm. And he knows what to do to keep the story interesting.
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