Right, here's my in-progress character sheet, just to show that I have at least something. =P
Allie /// Tiferet
“Man, y’all need to learn to have some fun. Live a little! Or don’t, as the case may be.”
O V E R V I E W
N A M E Allison “Allie” Márquez.
A V A T A R Tiferet.
A G E 19.
G E N D E R Female.
V I S A G E In-game, Tiferet stands at about 5’3” and 140 pounds, putting her on the petite side. However, this is far from the first thing one would probably notice about Tiferet, which instead is her rather morbid fashion sense; much of her gear is adorned with bones, crosses, and Day of the Dead-esque skeletons, and her face is often adorned with skull makeup as well. Even her fiddle is black and white. This all stems from Tiferet’s desire to know what exactly it’s like on the “other side”. Otherwise, there's not much difference between her in-game looks and her IRL appearance.
P E R S O N A L I T Y Allie is an… odd individual. Contrary to what one may expect, she’s very lively and gregarious, and absolutely loves trying out everything life has to offer. She’s driven by knowledge; specifically, wanting to know everything, including the unknowable, like “what happens after you die”, “what’s at the center of the universe”, and “does Finland really exist”. Most of the time, this involves buying (or stealing) anything she considers “neat”, exploring every little nook and cranny in a given place, and even doing drugs every so often (though she steers clear of the really bad ones; some things just aren’t worth experiencing). Her preoccupation with death is also rather unnerving, especially because she’s been heard to make a few nonchalant comments about breaking into morgues. (She’s probably joking. Probably.) However, this also means that Allie is really nosy; if she thinks someone’s saying or doing something that’s worth finding out about, she will try to discover more about the situation, whether through eavesdropping, a bit of petty thievery, or even just annoying someone into telling her.
Despite her strange clothing choices, obsession with death, and general creepiness, Allie is actually quite a nice person. It takes a lot to make her angry, and even then, she’s very quick to let things go. Sometimes, the person who attracts her ire will find themselves subject to some sort of semi-harmless prank, but that’s usually the extent of her “wrath”. Allie mostly plays Pariah for the social aspect, and loves partying up with people and running quests together. Of course, others may not want her around (you wouldn’t believe the number of people who get freaked out by the skull makeup), but they usually come around.
B A C K G R O U N D Allie’s life has always been pretty stable, if not particularly normal. She was born in New Orleans, Louisiana, to a Mexican father and an African-American mother. Her mom was a high-ranking executive in a prominent tech company, which brought in enough money to allow Mr. Márquez to stay home and raise Allie, and to pursue his dream - being a musician - on the side. Allie was always a very inquisitive child, constantly pestering her parents with questions, especially about their respective lines of work. “Mommy, whatsa headset?”, “Hey Daddy, how d’you play the thing that goes ‘BWAAAP’?”, and so on. Initially, the Márquezes were exasperated by their daughter’s need to know everything about everything, but they soon began to enjoy seeing their daughter taking an interest in so much.
Her school years progressed with little fanfare, and were soon left behind, though Allie seems to have retained a few things from her middle school goth phase - namely, her fashion choices and obsession with all things dark and deathly. At the moment, she’s pursuing a career as a mortician, using her violin skills as a backup. Normally, the salary of your average broke college student isn’t enough to buy Pariah, let alone a VR headset, but Mrs. Márquez was nice enough to get them both for Allie as a birthday present this year.
A T T R I B U T E S
R O L E Support, with a splash of Utility.
A F F I L A T I O N Queon.
P R O F E S S I O N Bard, but with a definite "necromancer" bent to it.
W E A P O N O F C H O I C E A fiddle. It’s specially-reinforced with steel to make beaning people with it feasible as a last resort, though Tiferet does also have a short sword on her, making the fiddle a last last resort. Tiferet also considers her voice a weapon.
B E N C H M A R K S
<<Dexterous>> - Playing a fiddle so much has given Tiferet some very nimble fingers, not to mention some pretty decent upper arm strength. <<Lung Capacity>> - Singing as often as she does has granted Tiferet the ability to hold a note much longer than normal people. It also lets her really belt it out when she wants to. <<Midnight>> - Tiferet's always preferred playing at night, and after doing that so often, she's been able to see better and blend in better during nighttime, especially during a new moon. <<Scream and Shout>> - This simple ability is Tiferet's main way of dealing damage (though she often doesn't need to). By magically amplifying her voice, enemies in a cone in front of her take damage and have a chance to be deafened. <<Under Your Skin>> - This benchmark allows Tiferet to cause an enemy to feel the very discomfiting sensation that many, many parasites are lurking just under their skin, moving around, waiting to burst out. As you can imagine, such a thing is very hard to ignore, which makes this benchmark ideal to delay spells and dissuade warriors. As Tiferet gets stronger, this ability will actually spawn several bugs from a person's skin after a few seconds, dealing a small amount of damage and creating a few weak enemies.
<<Memory>> - Tiferet has found herself able to play a vast number of songs from memory due to the amount of time she’s put into Pariah. <<Mobility>> - Tiferet, by necessity (running solo missions is hard for a bard), has practice with playing and moving at the same time. <<Visitation of the Ghost>> - Tiferet summons a ghost to aid her in the fight. Unfortunately, said ghost doesn't actually deal damage to anyone. However, it does terrify an enemy of Tiferet's choice, giving them a fairly potent debuff to both attacking and defending. To compensate, <<Visitation of the Ghost>> has a fairly long recast time. <<Un-Death>> - This benchmark is an activated ability that Tiferet obtained by sheer luck, having discovered an esoteric questline hidden in a desolate corner of the world map. When she activates this ability, one of her fallen allies is returned to life, and with some extra power to their attacks. However, they die again after about 45 seconds to a minute, so they had best use that time wisely. Someone who's already been raised by this effect can't be raised by it again, either, unless another resurrection ability has been used on them in the meantime. <<The Headless Horseman>> - This benchmark also takes the form of an activated ability, albeit one that Tiferet uses very rarely. Using all of her power, Tiferet can grant herself or another the Headless Horseman buff, which massively boosts all of their capabilities for a short time. It also gives them the appearance (and speed) of the famous specter. After using this ability, Tiferet is essentially defenseless until her health regenerates, which is why she doesn’t use it often.
R O U G H V I R T U A L H I S T O R Y The name Tiferet is usually accompanied by a response of either “Who?” or “Oh yeah, the one skeleton chick, right?” She’s mostly known for her… interesting getup, which has gotten her a bit of admiration from the more fashion-oriented players. Another subset of players know her because they happened to come upon one of her “concerts”, which generally take place in some dark corner or other; a graveyard, an abandoned building, a graveyard, and suchlike. Yet another sliver know her as a fairly dependable support mage, and speak of her fondly. Finally, there are a few rumors making the rounds (mostly from veteran to newbie) about a ghostly woman with a violin, who sang the most beautiful, haunting song you’ve ever heard, then disappeared into the mist. Were one to ask Tiferet, she’d likely just drop a comment about “It’s a fiddle, actually” and then move on. All of these, taken together, make Tiferet known, at least, though she’s far from a household name.
@shylarah Tiferet's the name of a song that I like. Was trying to think of a username for her, and I happened to be listening to said song. A lot of my ideas happen that way, actually. =P
ANNOUNCEMENT TIME: Narcissistic Potato is stepping down from the position of auxiliary GM so he can better focus on his character sheet and distribute his energy productively in the coming IC. I respect his decision wholeheartedly and only regret we couldn’t find a fluid balance. Due to this fact I will be looking for people to help me direct the story, manage the OOC, and discuss matters on an administrative level.
Just saying, the concept of summoned creatures has been denied multiple times before. The guy summoned demons, but I'm pretty sure the same will be said for skeletons.
Just saying, the concept of summoned creatures has been denied before. The guy summoned demons, but I'm pretty sure the same will be said for skeletons.
@Xiro Zean@Gowi@Tojin. Hm. Given the zombies are weak, unarmed and there are clear limitations on them, I feel this is something that could be worked with, though it would stilll need adjusting. However I'm looking at role, and it says she's a support character. Outside of the headless horseman, it doesn't seem like she has any support abilities, unless she has bard skills that simply aren't listed. I wouldnt be adverse to this; certainly I did not list any of Elian's specific spells. I probably should somewhere.... Anyhow, summoning monsters to fight for her would make Tiferet an offense/combat character, at least in my mind.
I will say the last two benchmarks seem more physical to me. Also I'm really not sure how specific magic skills are obtained, and I'm not sure about the idea of unlocking them by compeleting a quest. I'm not even sure there are questioned. Gowi has repeatedly stressed that this is more simulation than game.
<Snipped quote by Shin> >>rough virtual history is empty >>done
*self faceplants* Definitely needed sleep that night, I hadn't even noticed I forgot it, even as I was constantly thinking about it while writing other sections. I'll get to it after I finish a last minute philosophy essay, due tomorrow. So expect me around... 6 AM GMT +1:00? ;____;
You should totally keep it open. I'm not saying there's a specific person that I want to join, but if it doesn't happen I'm going to riot. I'm talking tables through storefront windows, burning tires and angry letters kind of riot.