I'm still here, just been a little busy.
@pugbutterI played the heck out of Mechwarrior IV long ago. Good times!
I've read a little bit of the Battletech novels, but most of my experience has been absorbing the lore in the sourcebooks. Never got into the tabletop game, as the only things popular around me are 40k and MtG.
@Krayzikk I didn't choose the aesthetic life. The aesthetic life chose me.
(x2) NCPa coilgun, chambered for 22mm rounds of monocrystalline copper-coated tungsten. Clearing the gun at 5% the speed of light (≈15,000 km/s), the projectile vaporizes into a highly concentrated cloud of ionized plasma with special AP capabilities. Colloquially referred to as the "Nincompoop" by affectionate soldiers.
Hand Armaments:
- Right arm
- (x2) NCPa coilgun, chambered for 22mm rounds of monocrystalline copper-coated tungsten. Clearing the gun at 5% the speed of light (≈15,000 km/s), the projectile vaporizes into a highly concentrated cloud of ionized plasma with special AP capabilities. Colloquially referred to as the "Nincompoop" by affectionate soldiers.
5% the speed of light (≈15,000 km/s)
<Snipped quote by Krayzikk>
So the aesthetics of the frames are very similar to the mechs of VOTOMS or Heavy Gear. A quick Google search should get the idea across. They typically range from 4 to 6 meters in height, and weigh 5 to 9 metric tons. The majority are humanoid, with wheels or treads on the soles of the feet. The cockpit is located in the chest.
Tech-wise, we're looking at the real robot genre. Frames are machines, military hardware bound by the laws of physics and technology. Wikipedia's Heavy Gears entry pretty much mirrors how frames operate: en.wikipedia.org/wiki/Heavy_Gear#Heavy..
We're also working with conventional ballistic weaponry. We might see a few gauss or rail guns down the line, and energy weapons are so experimental that they haven't been formally issued yet.
I have a much more detailed write-up I've used in the past, but I'll save it for the OOC, as I'm making some changes.
I was thinking it over long and hard; I've decided to follow the rule-of-cool and allow it. Macross is too iconic to pass up the inspiration! However, these will be rare, experimental frames, and require good explanation for possession.
So just to be clear: this quote, from the same thread, is obsolete now?
<Snipped quote by Aristo>