[tabs][tab=| BASICS |][IMGA=right]
cimg.tvgcdn.net/i/r/2012/04/05/0e9ccad..| NAME: |Caleb Richard Eugene 'Cal' Maddox
| ALIAS(ES): |IllAdvised
| PLACE OF BIRTH: |Larissa, North Carolina, U.S.A.
| SPECIES: |Hyperhuman
| D.O.B.: |August 08, 1994
| AGE: |20
| SEX: |Male
| SEXUALITY: |79% Heterosexual, 21% Homosexual
| APPEARANCE: |Cal has a slender frame that is covered in compacted muscle built up from years of training and toning his body. He torso and legs are built like someone who regularly competes in marathons and free running competition while his arms and shoulders are built more like that of a boxer mixed with a martial artist. Cal prides himself on being more balanced in his physique and as such as kept his flexibility and somewhat slender frame despite his well chiseled biceps and abdominal. Cal is especially known for his keen piercing blue eyes. Deep Blue with flecks of icy blue strewn throughout, Cal's eyes are known for being able to look right through someone as though he is staring into their soul. Cal has deep brown hair with strands of gold and auburn acting as natural highlights, these are most visible in bright light where as in dim and barely lit places, Cal's hair can seem to be almost black. He keeps his hair anywhere from a short to medium length, often grooming it into various ways.
Cal's general attire ranges from long sleeve mock tees to hoodies usually. Always paired with loose or boot-cut, dark-wash jeans. In collaboration with these, Cal prefers to wear semi loose fitting tops in an effort to hide his more chiseled physique so as not to draw too much attention to himself. To that end he often will wear a t-shirt paired with a hoodie and jacket, or a long-sleeved shirt adorned with a hood and a jacket. Depending on the weather though Cal may wear just a t-shirt, or just a long sleeved mock tee. Often his outfit is complimented with a leather jacket.
| CLASSIFICATION: |Juno-Orcus
[/tab]
[tab=| PROWESS |][INDENT][accordion=bcenter|100%]{slide=ABILITIES:|center}
INTUITIVE APTITUDE: Cal possesses the ability of intuitive aptitude. This grants him the potential to understand and utilize anything from information, theories, skills, riddles, logic, and puzzles, to the structure and operation of complex systems, codes without special education or training. Under the proper circumstance, Cal can instantly learn and understand the complexity and exactness of organisms, and objects. His unrivaled intuition, also called discernment or Instinct, allows Cal to simply "just know" personal information about an object, subject, or occurrence, including sensing how others will react to something that the user does or when something is about to happen. This ability is innate and cannot be turned off. This ability allows the user to intuit spiritual truths and principles (sensing the presence of evil/danger/people that dislike Cal, a feeling that he should or shouldn’t go somewhere, or knowing the right thing to do or say in any situation); this faculty is called Gnosis. When Cal observes any concept, he is able to understand it completely if enough information is present. When Cal wants information/knowledge he can acquire it instantly and use what he has learned perfectly. If Cal comes into contact with any piece of “information” that is wrong, he will intuitively know this and can discern what is correct and what is wrong.
EMPATHETIC MIMICRY: Empathic mimicry is the ability to duplicate the abilities of other Hyperhumans within proximity and reproduce them at will. This ability however requires Cal to be able to create an empathetic link with those who have the ability he wishes to mimic. As such, this ability is easiest to utilize among allies but Cal is able to to replicate the abilities of his foes with extensive research and study. Often if Cal can understand the motives and ambitions of his rogues, he can get instead their heads allowing him to use their own abilities against them. In conjunction with his Intuitive Aptitude, Cal can rapidly learn how to use the mimicked abilities rapidly, especially from studying their owners. It should be noted that Cal can only mimic one ability at a time and mimicking another will replace the previous ability.
{/SLIDE}
{slide=SKILLS:|center}[INDENT][B][I]EIDETIC MEMORY:[/B][/I] Also known as a photographic memory, Caleb has the ability to recall any part of his past, or something he's seen, heard, tasted, smelled or felt in great detail. Cal's father always attributed this particular trait to Cal's mother who also possessed the ability. This ability however does not extend to skills especially those picked up by Cal's intuitive aptitude. Cal's known for having keen eyes which are rarely ever still. Cal's eyes are constantly shifting back and forth as he takes in and memorizes his surroundings. Not only does he do it by sight but by sound and smell as well. His skills of observation are uncanny, especially when combined with eidetic memory. This skill greatly contributes to his prowess in the field of mentalism as well as his substantial deduction skills. When Cal was younger, it was his mother who taught him to always keep his eyes open and be continuously be aware of his surroundings.
MENTALISM: Caleb has very highly developed mental and intuitive abilities. The ability to read body language heavily contributes to this, Caleb can even listen to heartbeats, and will often take a hold of his target by their wrist to gauge their heartbeats. Another ability that contributes to Cal's mentalism, is his ability to observe and remember every detail in a room, or his surroundings, even details that may seem insignificant at first. With the use of all this, Caleb is able to apply his mentalism to subliminally manipulate his subjects, or even psychological influence them. Cal's use of mentalism can lead to people mistaking him for psychic, something which he tires of hearing as he doesn't believe in magic. Though he has used this to his advantage before.
DEDUCTION: A natural at isolating patterns and summoning conclusions from a variety of facts and figures, Cal is able to solve various mysteries, and rather enjoys doing so. This makes him somewhat invasive as Cal seems to crave to solve almost anything that someone else regards as a secret. Cal makes special use of this skill when looking over his mother's old case files, especially due to the fact his mother taught him the skills.
STRATEGIST: Caleb has always had a natural gift for strategy whether through playing Chess with his grandfather and father as a child or reading the Art of War. His ability to read people and predict their actions has also helped. One summer, Landon roped Cal into helping him coach a little league football team and Cal was easily able to ensure victory for each game much to Landon's surprise as Cal had never picked up a football in his life. Caleb can think for either himself whether in combat or simply planning ahead, known both for issuing quick orders on his feet and for laying out an elaborate scheme in advance.
PICKPOCKET: Light and fast with his hands, Cal's dexterity with tools transfer over to his hands making him a skilled pickpocket. Normally he doesn't use this skill but he decided to hone it for situations when he needs keys to get into places he normally otherwise couldn't. Once again, this was a skill his mother had taught him.
GADGETEER: Cal is highly skilled at designing and building all manner of items, ranging from a homemade motorized skateboard to a highly versatile disc like weapon. Cal's skills are fully attributed to both his intuitive aptitude and the skills he absorbed from his father. These skills allow him to come up with various concepts, visualize the design and construct it either out of the necessary parts or recommission what he has to emulate the desired result. Showing aptitude with a wide number of electronics, especially computers, Cal is quite successful with handling and working on almost any piece of technology he comes across. Proficient with writing code, soldering circuit boards, hacking and a great manner of other technological skills. Cal is capable with a wide variety of tools and is easily able to figure out those which he has never used. As such Cal can build a wide number of mechanical devices however his skills falter when it comes to wood working. This is because Cal has never encountered or learned from someone who specializes in this area and as such won't be furnishing the Mavericks' base with rustic chairs and tables anytime soon. Generally however, Cal is a competent with working with metals and electronics.
KICKBOXING: From the age of eight, Cal has been participating in kickboxing as a form of exercise and an outlet. Now entering his twenties, Cal has developed into a very strong combatant especially due to his practical training on the streets of Larissa over the last four years.
STAFF COMBAT: While Cal had an idea on how to use a baton, he has been forced to teach himself the use of a staff having originally wanted a non-lethal weapon while on the streets. As such over the last four years, Cal has been developing his skill with the weapon while learning what he can of singlestick, quarterstaff, la canne, bata, gun and bojutsu.
NUN-CHUKA: Wanting to be even more versatile, Cal's modification to the Kenobi eventually led to it taking on nun-chuk like traits. As such, Cal was forced to study the skills and techniques associated with the weapon and while he's still something of a novice, the skills are paying off.
GUN HANDLING: Ever since he was young, Cal has been around guns due to his mother. When he reached the age of ten, she began to instruct him in their use, taking him to various ranges and honing his skills. While in the field Cal may carry his mother's Glock, his preferred firearm is the Picard, a nonlethal weapon that uses all the same principles as most traditional firearms.MARTIAL SKILLS: During his time with the Black Lotus Society, Cal was trained in the Society's martial discipline. This training exposed Cal to numerous forms of martial arts, weapon handling and combat strategies turning him into an effective combatant and soldier. The key element in the Society's discipline is the user of Vis energy to propel and strengthen the user's blows and movements. However as these strikes and blows were intended for killing movements, Cal holds back on using this element of combat in his strikes. However, he does use the Vis to boost his movement and defense allowing him to jump higher, run faster and otherwise hold his own in against even Hyperhuman opponents.
Through the Society's training, Cal has experience with both conventional and exotic weapons. It was during this period of his life he became skilled with the chakram, staff and nun-chuka. This training also further honed Cal's ability as a marksman, a skill originally introduced to him by his mother who would bring Cal along to the police shooting range on weekends. It was his experience with various firearms under the instruction of the Society that encouraged Cal to design the
Picard upon starting his vigilante career.[/INDENT]{/SLIDE}
{slide=LIMITATIONS & WEAKNESSES:|center}
LIMITATIONS: Cal's intuitive aptitude has the drawback of making Cal obsessed with constantly learning more. This can lead to Cal having little respect for personal boundaries and intruding on private information. While his intuitive aptitude can in fact give Cal a perfect understanding of some concepts, most of these concepts have to fairly straight forward. More advanced techniques require an accumulation of information but Cal will have a 'gut feeling' to work on as opposed to clarity. In some situations, Cal's intuitive aptitude can lead to an information overload, either from continual use or large amounts of information at once. If overloaded, Cal can become disorientated or slip into a painful migraine. At other times, he can almost become drunk off of information, slurring his speech in addition to be disorientated or even giddy. The greatest limitation of intuitive aptitude is that even if Cal has absorbed everything necessary to know on a subject or skill, Cal can still forget this information once the use has passed. This means that Cal will have to relearn any skills that are not used on a consistent basis, although they do come easier each subsequent time.
In addition to this, Cal's second ability of Empathetic Mimicry comes with its own set of limitations. The first barrier for Cal to overcome is that he needs to learn how the user feels when accessing their abilities. Depending on the individual this may be very difficult, due to concealed emotions or extreme apathy. On this note if Cal allows his emotions to change or become unbalanced he'll lose the ability to access the mimicked abilities.
Cal's Empathetic Mimicry only works on those within a limited proximity, generally this proximity is limited to other Hyperhumans within visual range. Walls and other obstructions can reduce the range to which Cal can mimic abilities from with the exclusion of team mates and allies with whom Cal has formed a personal relationship. In this case, if Cal is aware of their location, so long as they aren't too far out of range he can still access their abilities. Lastly Cal can only mimic Hyperhuman abilities for a limited time, or until he swaps for a new ability. Swapping between too many powers will leave Cal drained and vulnerable, possibly even rendering him unconscious or comatose.
WEAKNESSES: Cal's primary weakness is information overload. This extends to both his Intuitive Aptitude and Empathetic Mimicry. Cal's body will literally shut down if he forces himself to learn or mimic too many skills or abilities in a short period. Constantly swapping abilities is very draining on Cal's body and more than three abilities within a single battle will drain him leaving him severely weakened. If Cal pushed himself beyond this he can be rendered unconscious or even comatose depending on the additional abilities and their drain on his body. Outside of this, Cal is still human and a well placed bullet will kill him. It should be noted that Cal inherits all the weaknesses of the abilities he mimics, whether he wants to or not.
{/SLIDE}
{slide=APPLICATIONS:|center}
- The primary application of Cal's abilities is turning his opponents abilities back on them. This is particularly useful against opponents whose abilities give them a notable advantage against Cal and his allies.
- Due to the emotional connection that Cal requires to mimic abilities, he's become an excellent profiler. By profiling foes, Cal becomes an expert at getting in the heads of his enemies, often times being able to talk them down without having to physically fight them.
- With his Intuitive Aptitude, Cal is able to learn numerous skills on the fly. This is useful for understanding new obstacles encountered in the field or even for learning an opponents fighting style.
{/SLIDE}[/ACCORDION][/tab]
[tab=| EQUIPMENT |][accordion=bcenter|100%]{slide=WEAPONS:|center}
CUSTOM FIRE ARM ('The Picard'): Originally built using pieces from a nail gun and a handgun, Cal designed a series of darts which administer an electrical charge that stimulates the nerves to create the sensation of pain from a gun shot without doing any lasting damage to the victim. The gun adheres to Cal's thigh armor using magnetism, he uses the same technology in his gloves allowing him to maintain a firm grip on his weapon as well as easily retrieve it from his hip or pull it back to him if he were to loose his grip on it.
RIOT GUN ('Vera'): Essentially a standard issue grenade launcher, Cal has modified with non lethal rounds and uses it to dispense smoke, teargas and pepper spray rounds. Additionally it can be equipped with impact rounds which are filled with rubber pellets that spray the target or targets.
TELESCOPIC STAFF ('The Kenobi'): A staff composed of two sections which are firmly held together by a spool of triple threaded high tension wire. While Cal primarily uses the weapon as one piece, it can be manipulated for a variety of uses thanks to the ability to pull apart. It can be used as a flail, nun-chuka, grapple and more. Each end is able to administer a high voltage shock which makes the weapon particularly brutal. The coiled cable is spring loaded, enabling Cal to actually fire the staff as an impact weapon or to surprise a foe who thought they were out of reach. Additionally, each end has secondary expansion which Cal can use to vault himself or once again enhance his striking power. In it's single piece assembly, the staff is 30" long, which each end capable of extending an additional 6". Within the staff, the spool of wire holds 8' worth of thread which allows the weapon to be used as a last resort grapple
CHAKRAM ('Quorra'): Cal's primary weapon is a custom built Chakram which is linked to his 'Glitch Device' allowing him to either throw it manually or control it remotely through the device. The Chakram is able to freely sustain itself in the air through rotating inner discs which can also tilt to allow the Chakram to steer itself. On top of this, the Chakram is able to generate an electrical field to give off a devastating shock upon contact, further more through use of the 'Glitch Device' the Chakram can be programmed for a chain lightning like attack. The Chakram's edge is partially retractable, as it retracts its razor edge in order to avoid harm to the wrong people but the edge is extended when the Chakram needs to be used strategically. The Chakram can also be recalled at anytime through the use of the 'Glitch Device'.
SHURIKENS: Although mostly used as distraction devices, Cal employs a variety of shurikens. Some are modified for additional effects such as nerve stimulants akin to his gun's rounds, toxins which can inflict temporary paralysis or even exploding shurikens which can stagger larger opponents, emit various smoke, gases or even act as a flash bang.
{/SLIDE}
{slide=TOOLS:|center}
FLASHLIGHT: Cal keeps a high-powered LED flashlight on his utility belt. Despite having a small size, the handle is weighted enough to be used as a small weapon, on top of that, the front of the flashlight can act like a tazer with hidden electrodes that can give a sharp zap if one were to use it as a prod.
ZIP TIES: Standard law enforcement issued zip ties, Cal uses carries enough of them to subdue quite a few criminals in one night. Without a rather sharp knife they are incredibly difficult to get off.
PEPPER SPRAY: Standard law enforcement issued pepper spray. Can easily temporarily blind most opponents with a rather harsh attack to the face.
SMOKE BOMBS: Homemade smoke bombs which when broken open such as by being thrown against the floor or the wall, give off a thick cloud of sulfur smelling smoke. This can provide a variable amount of cover depending on the air flow in the area.
FOAM BOMBS: Small pellets filled with an adhesive which rapidly expands upon exposure to the air. This foam is highly resilient to blunt force and can take hours to chisel away at with blade objects as well. Excellent for immobilizing foes or even providing a cushion for a runaway car. Once fully expanded the foam will begin to harden and in eight hours will eventually crumble. A solvent is kept on IllAdvised's belt in the event the foam needs to be broken down sooner.
PLASTIQUE: Plastique is a soft and malleable form of explosive material. Within the field of explosives engineering, plastic explosives are also known as putty explosives. Cal carries a small amount on his belt which he can use to blow open walls or cause distractions depending on how he uses it.
TOOLS: Cal carries a small assortment of tools on his belt, primarily three smaller multi-tools which contain an assortment of tools including screwdrivers, pliers, and other useful tools.
TACTICAL KNIFE: A sharp blade capable of slicing through a multitude of materials. Cal uses this to get out of literally binds and sometimes as a last resort melee weapon.
GLOCK 34: Cal's hand pistol, a Glock 34, which is worn on his right thigh on a second belt which is linked to his main utility belt is the former side arm of his mother before her death. Cal mainly uses the weapon as an intimidation factor but will resort to it if he absolutely has to. In many ways, he carries it more as a tribute to his mother and less as a weapon.
OLYMPUS OM-D E-M1: Cal carries a top of the line digital with a variety of interchangeable lenses that provide Cal various effects, distances and ranges in his photography.
CUSTOM TABLET: Cal carries around a customized tablet computer which easily dwarfs the processing power of most top of the line laptop. Cal uploaded his own custom Operating System, Glitch, into the tablet. Cal also carries a variety of portable hardware such as a disk drive which he plug into the tablet.
'GLITCH' DEVICE: Cal's trademark piece of equipment. The 'Glitch Device' combines the best features of a superphone and a tablet, allowing it to be used as either. Like Cal's customized tablet, the Glitch Device runs on the Glitch Operating Systems and is home to the Glitch Artificial Intelligence prototype. Due to its size, Cal wears the Glitch Device strapped to the underside of his left forearm. In his IllAdvised costume, he adds some armor to it but still wears the device on the underside of his left forearm.
{/SLIDE}
{slide=VEHICLES:|center}
THE RAPTOR: A heavily modified
Can-Am Spyder, the Raptor is Cal's main choice of transportation for quick missions, especially those involving the team. Having taken the Raptor apart and rebuilt it more times than he would care to admit, Cal has upgraded the machine to levels of performance only dreamed about by her manufacturers. The Raptor is capable of transforming into an aquatic mode, allow Cal to fly across bodies of water in a manner not unlike that of a jet ski. Furthermore, the Raptor is equipped to scale buildings and has retractable stabilizers which in conjunction with a pair of afterburners allow it to jump from roof to roof in areas that can support the small vehicle. The Raptor is equipped with an electromagnetic gyro which creates a field that can deflect gunfire away from both the vehicle and the rider. Equipped with a sonic weapon, the Raptor can be a great aid in quelling small aggressive groups of non-Hyperhumans. Unfortunately due to its size, Cal only has room for a single passenger. Like all of his gear, the Raptor is equipped with an onboard computer for Glitch to interface with, allowing her direct control of the vehicle.
THE PREDATOR: Like the Raptor, the Predator is a heavily modified vehicle. Unlike the Raptor however, the Predator is modified from a
Dodge Ram Crew Cab. Heavily armored and weaponized, the Predator features a full sized crew cab which can hold nearly the entire Maverick's team. The truck's bed is extended in length, necessitating a third wheel axle giving the Predator a total of six wheels. These rear wheels are capable of turning, allowing Cal to maneuver the vehicle in ways that make it far more agile than it would appear. The truck bed is covered, and interlocks with the rest of the vehicle, however Cal has actually built three different bed varieties which the Predator is capable of swapping between. These beds include a mobile base for stakeouts or in the event the main base is compromised, an emergency response unit, complete with medical supplies for taking care of wounded civilians and lastly the most commonly used bed is the mobile garage for the Raptor allowing for field deployment.
The Predator like the Raptor makes use of an electromagnetic field to deflect most conventional firearms, however the body of the truck is wrapped in reactive armor, which ablative generators for dealing with heavier threats. The truck's engine is completely designed by Cal who increased the output so that even the deceiving looking hulk of a truck can do zero to sixty miles per hour in just two and a half seconds. The truck also carries two concealed mini-guns which fire rubber bullets allowing the Predator to act as a riot suppression vehicle. It also has a winch on the front, mounted just behind its Pursuit Intervention Bumper and Bullbar. Like the Raptor, the Predator is able to be directly controlled by Glitch.
DODGE CHALLENGER: A brand new
Dodge Challenger, although black like IllAdvised's chosen vehicles, this particular car is Cal's civilian ride. Aside from slight tuning and body work, the car is rather unmodified. Although Cal has integrated Glitch into it as well meaning she can control the Challenger the same as any of his other vehicles.
{/SLIDE}
{slide=ATTIRE:|center}
PREVIOUS COSTUME:CURRENT COSTUME:Cal wears a uniform composed of tri weave titanium dipped fiber. In addition to that, the suit contains ceramic plates over the chest, back, thighs, shins and forearms. These ceramic plates are made of a combination of ablative and reactice armor allowing impacts and blows to be spread along the entirity of the surface thus minmizing harm to Cal. Likewise his helmet is composed of similar materials plus Kevlar. The entire suit has a layer of Nomex to reduce harm from heat and fire as well as being insulated against electrical attacks. The suit contains a light exoskeleton which increases Cal's durability, strength and speed by a factor of two which allows him to give toe to toe with some of the more minor superhumans.
In the case of severe injury such as a broken or dislocated limb, the suit automatically tightens around the limb to create a torquette, and can additionally directly inject pain killers into Cal's bloodstream. The suit consists of wrist mounted, grappling lines and tazer charges imbedded in the knuckles. Both the forearm and shin have scallopped blades along the side and the palms of the gloves as well as the soles of the boots have retractable climbing spikes. On either side of the ankles as well as the back are small thrusters which allow Cal to boost his jumps as well as several other purposes. Implanted in the center of the suit's chest is an electromagentic gyroscope which activates with the loud bang caused by firearms. This device produces an electromagnetic field which deflects bullets under .45 caliber away from Cal. The downside of the device is that it possibly endangers any surrounding allies.
Cal's cowl contains an elaborate Heads Up Display which allows him to monitor his vitals, as well as scan those of his teammates and even foes. This HUD can also identify and locate clues, evidence, ballistics paths etc during an investigation along with the use of several other tools on Cal's utility belt. The cowl also naturally contains a voice modifier, air filtration and headset. Cal's suit also contains several hidden speakers which allow Cal to create distractions with sound or to simply blast his favourite tunes in battle. His forearm armor also contains holographic emitters allowing for a holographic interface and display wherever he's standing. The suit's electronics run on a self sustaining battery core, while this core regulates its own recharge rate it's able to use the kinetic energy produced by motion to up its recharge rate increasing the difficulty in draining the core while in combat.
The various utility belts that Cal wear hold numerous tools such as flash bangs, smoke pellets, an acidic compound to eat through metals such as locks or hinges, an adhesive and solvent, zip ties, forensics tools, a first aid kit and various forms of currency just in case. Naturally, Cal also keeps a several varieties of tool kits on his belts allowing him to be able to fully use his abilities in the field.
{/SLIDE}[/ACCORDION][/TAB]
[tab=| DETAILS |]
| BACKSTORY: |[INDENT]
[bg=#003366]//INFANTILE BEGINNINGS//[/bg]
Born just after dusk, one warm summer evening in the August of 1994, Caleb Richard Eugene Maddox was delivered into the loving arms of his parents Richard and Regina Maddox. The son of a successful inventor and a renowned police detective, Caleb lived a fairly normal if not somewhat spoiled childhood. Growing up, Caleb proved to be a prodigy from a young age, quickly learning and grasping new concepts much faster than others his age. This prodigious nature ensured Caleb would receive the best education money could buy as his entire family took a vested interest in the young boy’s life. Caleb’s mother Regina was the daughter of Eugene ‘Ewan’ Fitzroy, one of the richest men in Larissa and a direct descendant of the city’s original founding families. Like Caleb, Regina was an only child making Caleb the direct descendant to his grandfather’s fortune in the event of his passing.
Growing up, Caleb was very close to his parents. Enjoying several traditions with one another, the trio always made sure to put aside whatever business they had each week for a Friday night dinner and movie. It was family outings like this that shaped Cal’s outlook on life, at least they did until his abduction. Due to Caleb’s academic performance, he attracted many college recruiters especially due to his accelerated course load. Enrolled in the Larissa Collegiate Institute at the age of twelve, Caleb was set to graduate by the age of sixteen. A college recruiter from the Sovereign University of Hegemony approached the Maddox’s, inviting Caleb to a private tour of their campus nestled in the Russian foothills of the Altai Mountains. With the offer of a full paid scholarship abroad, Caleb took a great deal of interest and eventually convinced his parents to allow him to take the invitation.
Flying overseas to Russia, Caleb was introduced to Zhang Jun, his mentor for the weekend. Or at least so Caleb believed until his ‘weekend’ became nearly three long years. The Sovereign University of Hegemony turned out to be a cover for the ancient cult known as the Black Lotus Society. Obsessed with creating a strong, dominant ruling class, the Black Lotus Society targeted the upper class’s heirs and inducted them into its ranks. Many of its recruits were often willing, however those who weren’t were put through an excruciating trial often mentally breaking them in order to brainwash them into the Society.
Richard and Regina were sent a letter from the University informing them that Caleb had been killed during an excursion to the mountains, the body lost during an avalanche. Mourning the loss of their son, the pair never thought to question the letter and tried to move on with their lives. Caleb’s death was the last nail in the coffin for Regina who was already disillusioned with her contribution to Larissa’s police force. Resigning, she handed in her gun and badge and went into private investigations while Richard buried himself into his inventions, focussing his efforts on an artificial intelligence operating system.
-Trial of Kratos: Test of Strength, Ambrosia Injection
-Trial of Bia: Test of Force, Martial Training
-Trial of Zelus: Test of Rivalry, Competition
-Trial of Nike: Test of Victory
[bg=#003366]//AN ILLADVISED VENDETTA//[/bg]
-Realizing the goals of the BLS, Cal plots his escape and eventually successfully does so. Stealing away home in the cargo hold of a jet. His return to Larissa is hailed as a miracle but it's not without consequences as Jun puts a hit on Richard and Regina to force Cal back to them.
-Poisoning Cal's parents, Cal finds himself in a race against time to stop his parent's death. Regina unknowingly poisoned is put on a bust and ends up disorientated and weakened. She is shot and nearly beaten to death before Cal arrives and defends her. Regina later dies in her son's arms.
-With Regina gone, Cal races to intercept Richard's attacker. Arriving in the nick of time, Cal is able to stop Richard from ingesting the total dose. As such the poison isn't enough to be lethal but leaves Richard in a comatose state.
-Cal tracks Jun down using the skills he acquired from the BLS.
-Cal gains the upper hand in combat due to his Hyperhuman abilities and is forced to kill Jun.
-Devastated at having to take a life, Cal returns to his father's side just in time to stop another attempt on his life by a competitor under the thumb of Roman Locke.
-Realizing the difference he could make, Cal swears an oath to protect Larissa, starting his vigilante career.
[bg=#003366]//MAVERICK AGENDA//[/bg]
-Bank robbery
-Building the team
-Relationship with Allison
-Betrayal
[bg=#003366]//BREAKING THE LOCKE//[/bg]
Cal re-enrolled this time for advanced medical engineering. That spring, the night of the bank robbery came upon them and Cal emerged from the shadows of the night as IllAdvised joining together with the other three as the four of them took down a Hyperhuman gangbanger. Over the next year, IllAdvised brought the team together and lead them through various situations as they tackled crime in Larissa bringing the attention of the reigning crime lord Roman Locke upon IllAdvised and the Mavericks. This attention resulted in Locke and his elite taskforce descending upon the Maverick base and nearly destroying the team. However, stronger and more resilient than ever the team re-emerged and regrouped at a location that Cal found familiar. Choosing to rebuild in the base in the Rhodes Lighthouse, the Mavericks now stand stronger than ever.
[bg=#003366]//REIGN OF EPITOME//[/bg]
~Future Plot~
[bg=#003366]//CATACLYSM//[/bg]
~Future Plot~
[bg=#003366]//NEW LILITH'S DEMON//[/bg]
~Future Plot~
[bg=#003366]//ILLADVISED BLISS//[/bg]
~Future Plot~
[bg=#003366]//THE NEW DEFENDERS OF LARISSA//[/bg]
~Future Plot~
[/TAB]
[tab=| NOTES |]
[INDENT][accordion=bcenter|100%]
{slide=NOTES|center}
- Rents an apartment at 221B Baker Street located in the Sound district.
- Cal oftens consumes sugary foods as he believes they help him think, however due to the crash sugar and caffeine often bring, Cal tends to never be too far from his next 'hit' in order to ward off the crash.
- Among his favourite sweets are Cherry Coke, Pineapple Crush, red licorice and banana marshmallows.
- Cal has a preference for grungy music, but if he's working he's often listening to the cello, more specifically cello covers of famous songs and themes.
- Despite possessing an already impressive trust fund and is the only heir to two family fortunes, Cal has earned his own wealth by selling a watered down version of Glitch's AI to the general public. So far he's released an operating system that is currently on target to outsell both Apple and Microsoft within the year as well as a drive assist program. The program will steer a car off the road if the driver is unable to drive such as in the case of inebriated or undergoing a heart attack.
- Cal has a Doctorate in Mechanical Engineering and a Master's in Medical Engineering. In addition to this Cal also possesses several degrees in Electrical Engineering, Chemical Engineering and Civil Engineering.
{/slide}
{slide=ALLIES|center}
| MAVERICKS: |- GLITCH: A highly advanced artificial intelligence whose frame work was designed by Richard Maddox before his psychological break. With the help of Samantha Russells, Cal was able to complete his father's work and bring Glitch to life. Glitch has moved past her initial programming, even becoming arguably sentient and is constantly upgrading and learning from the world around her. A valuable asset to the Mavericks, Glitch operates as their eye in the sky as she watches the team through every accessible computer in the city. It should be noted that Glitch is coded in order to mimic Samantha Russels in both appearance and personality, a feature added by Cal after the fallout of the relationship between the pair of them.
- FERAL: Of all the Mavericks, Makarios Lillis is the one who's closest to Cal. Known in the field as Feral, Maki as he prefers is the heart of the team. Possessing the incredible ability to replicate the abilities of animals, Makarios lives up to his alias in many aspects but is also the most caring and loyal of the team. If you have to choose one man to have your back, it had best be Makarios.
- ANGEL: The strongest member of the Mavericks, not much is known about the abilities of Thomas Campbell. Able to manipulate the Vis in a unique way, Thomas, or rather Angel keeps a vigilant eye over Larissa from her skies. Possessing a strong sense of justice, Thomas is the group's moral compass and keeps them on the thin and narrow instead of slipping into the underhanded tactics employed by their enemies.
- NECIA: Roanna Sirus Sanne
- VANGUARD: Xander Wen aka Vanguard (KIA) [As created by Queen Stein]
- A.T.O.M.: Adam aka A.T.O.M. [Advanced Technology and Organic Man] (KIA) [In tribute to the character created by Tophat]
- OVERLOAD: See ROGUES for Overload.
| EMERGENCY SERVICES: |- LANDON BAXTER: After his mother's death and father's mental break, Caleb was left in the care of his godfather Landon Baxter. A paramedic with one of the city's hospitals, Landon is generally a first responder to many of the crimes that the Mavericks intervene in. Despite this, he has yet to discover Cal's dual life due to numerous precautions taken by Cal including moving out of Landon's condo upon turning eighteen.
- DANIEL HUDSON: Landon's best friend and Regina Maddox's former partner, Lieutenant Daniel Hudson works on the Larissa Police Department and is IllAdvised's contact for numerous cases.
- JOSEPH REID: The father of Tiffany Reid and the former boss of the late Regina Maddox, Captain Joseph Reid has proved to be a valuable ally to the Mavericks.
| FUTURE ALLIES: |- CAIN: The adoptive brother of Thomas Campbell, Jason Campbell or as he is known in the field, Cain is a Hyperhuman with the ability to teleport and augment his body's physical attributes, specifically strength and durability to Hyperhuman levels. Unlike his brother, Jason is a delinquent and is often more of a thorn in Thomas' side than an alley. Despite all that, Jason is a jerk with a heart of gold and when the chips are down he will rise to the occasion.
- ANDROMEDA, DESTINY & SERENITY: A new trio of Artificial Intelligences created to replace Glitch after the Reign of Epitome. Andromeda is responsible for IllAdvised's equipment, Destiny is responsible for the base and the team and Serenity takes care of the vehicles as well as becoming the new public Operating System to replace the Glitch OS.
Andromeda's personality is based upon Lisa Walker, while Destiny's is based upon Kourtney Knox and Serenity's is based upon Allison Woltz.
- BLISS: Caleb's future wife and ally, see ROGUES for Bliss for current details.
- RISK: Caleb's future son and ally, see FAMILY for Zebulun Maddox.
- THRILLKILLER: The daughter of a wealthy lawyer and university professor, Alexis Calleigh Grimm is granted almost supernatural powers after an incident at a high school party. Her abilities make her a proficient combatant and detective which attracts the attention of IllAdvised. Taking her under his and Bliss' training, the Maverick leader trains Alexis who becomes one of his new Mavericks.
{/slide}
{slide=ROMANCES|center}
| ROMANCES: |- [IMGA=RIGHT]i61.tinypic.com/w8ood2.jpg[/IMGA]KOURTNEY KNOX:Growing up, Cal had a close knit group of friends. Among these friends there was only two girls, Tiffany Reid and Kourtney Knox. Of the two Kourtney was the first to go through puberty which would land her the nickname of 'Knockers' among their small group. Entering into grade nine together, Kourtney and Cal found themselves growing closer together and the two eventually shared a first kiss. Their relationship lasted up until the death of Cal's mother at which point he distanced himself from all his friends and started down the path to becoming IllAdvised. Kourtney is currently engaged to Oliver Nichols.
- [IMGA=RIGHT]i57.tinypic.com/1vneq.jpg[/IMGA]SAMANTHA RUSSELLS: Although Samanatha Ramona Russells and Caleb had grown up essentially neighbors for most of Cal's life, the girl didn't acknowledge the boy until they were attending Slater University and Institute of Technology together. A prodigy in computer software programming, it had been a life long dream of Sam's to intern under Cal's father at Maddox Industries. After Richard Maddox's admittance into Murdoch Mental Hospital, Cal came to Sam in order to unlock the secrets of the Glitch Operating System that Richard had left in his care. The two developed Glitch together, and ended up becoming romantically involved. It was at this time that Cal founded the Mavericks and his nights in the field began to increase eventually causing stress between the two and ultimately leading to the end of their relationship. Sam currently acts as the director of Maddox Industries' Research and Development department and her and Cal are on amicable term despite Sam currently dating Bryce Kane.
Sam would later meet her demise at the hands of Epitome, the android inhabited by the rogue A.I. Glitch. Seeing Samantha as a threat to both herself and her unrequited love for Cal, Epitome hunts Samantha down, eventually executing her in front of IllAdvised who arrives too late to save his first true love.
{/slide}
{slide=FAMILY|center}
| FAMILY: || FUTURE FAMILY: |- DREW MADDOX: Caleb's future wife, see ROGUES for Bliss for current details.
- ZEBULUN MADDOX: The son of Caleb and Drew, Zebulun eventually develops Hyperhuman abilities of his own gaining the power to manipulate odds and probability along with his own kinetic energy. Under the tutelage of his parents, Zebulun eventually dons a cowl of his own as Risk.
{/slide}
{slide=FRIENDS|center}
| FRIENDS: |- BRYCE KANE: Bryce Kane (Best Friend)
- SAMANTHA RUSSELLS: See ROMANCES for Samantha Russells for current details.
- OLIVER NICHOLS: Oliver 'Ollie' Nichols
- TIFFANY REID: Tiffany Reid [Eventually marries Thomas]
{/slide}
{slide=ASSOCIATES|center}
| ASSOCIATES: |- LUKE BARD: Luke 'The Duke' Bard - High School Antagonist
- BRAD SIMMONS: Brad Simmons - Luke's lackey
- TIMOTHY SIMMONS: Mayor Timothy Simmons
- VICTOR CORROTTO: Police Commisioner Victor Corrotto
- RHONDA RIVINGTON: Rhonda Rivington
- JACKSON WILLIAMS: Jackson Williams
{/slide}
{slide=ROGUES|center}
| PERSONAL ROGUE GALLERY: |- THE FISHER KING: The Fisher King - A serial killer, IllAdvised's first rogue
- BLISS: Drew Scott aka Bliss -Cryokinesis (Originally)
- THE SILENCER: The Silencer-A Hyperhuman with the ability to manipulate sound. Has a fetish for screams.
- THE OBNOXIOUS MAN: The Obnoxious Man-Raul de Vitis' right hand man, later becomes a hit man for hire.
- THE FIVE COINS: Five Coins-Secretive thieves guild.
- UROBORUS: Uroborus-A dangerous hacktivist group known for causing anarchy
| THE MAVERICKS' ROGUE GALLERY: |- THE BEHEMOTH:Anthony 'Tony' Cleaver aka The Behemoth - Superhuman Stength and Durability
- MINDWARP: Mindwarp-Telepathy, Mind Domination and Hallucinations
- $HAKRA: A Hyperhuman first encountered when the Mavericks uncovered that her concert was being used to move drugs for Roman Locke. $hakra, or Stephanie Montgomery as she was born possesses the Hyperhuman abilities to turn sonic vibrations into displays and bolts of light. These abilities initially caught the Mavericks off guard as they were thought to be stage effects. However with the assistance of Allison Woltz, the Mavericks managed to subdue the rising popstar.
$hakra later was released due to Locke ensuring the charges against her wouldn't stick. However, Cal had the last word with a viral campaign that ruined her career and cancelled her tour. For the better part of the last year since her career's ruin, Stephanie has been reinventing herself as a Punk Princess, taking the new alias of Riot. Over this time, her abilities have evolved to allow her to implant subliminal suggestions through her lightshows. Though she's only just started touring, city after city has fallen to a crime spree after her shows when the audience seemly turning into a horde of zombies raid and steal just about everything they can get their hands on. So far thousands of dollars worth of merchandise has gone unaccounted for as 'Riot and the Mob' make their way to the next city. Still under the employ of Locke, Larisaa is one of the largest shows planned for Riot's tour.
| FUTURE MEMBERS OF THE ROGUE GALLERY: |- EPITOME: Epitome - The combination of Glitch's programming and a reconstruction of A.T.O.M.'s body leading to Glitch going rogue.
- THE CRUSADER: The Crusader-A rogue member of Constantine's Guard who believes IllAdvised to be a risen demon
- DE VITIS CRIME SYNDICATE: One of two smaller mafia families that was under Roman Locke who competes for power over the void left by the Mavericks and Locke.
- LA FAMILIA DEL FIERRO: La Familia Del Fierro - In the absence of the Mavericks and Locke, the Fierros became the reigning crime lords of New Lilith.
- THE BLACK LOTUS SOCIETY: The Black Lotus Society-A dangerous group of Assassins who use the Vis to enhance their physical state.
- PLAGUE: Plague-A Hyperhuman with the ability to induce deterioration into any material at an accelerated rate.
- ABSYNTHE: Absynthe-A Hyperhuman with the ability to shrink and manipulate light. Developed a pair of insect like wings thus prompting her to create a fairy like persona.
- MAMAN BOKER: Maman Boker-A Magni who specializes in voodoo, enslaving the homeless and destitutes members of New Lilith into a zombie like state.
- LADY WISP: Lady Wisp-A ghost like Hyperhuman that's capable of turning into smoke.
{/slide}
{slide=LOCATIONS|center}
| LOCATIONS: |SKYLINE HEIGHTS:
RHODES LIGHTHOUSE:
MURDOCH MENTAL HOSPITAL:
FAULKNER ESTATE:
LARISSA COLLEGE ACADEMY:
SLATER UNIVERSITY AND INSTITUTE OF TECHNOLOGY:
MADDOX INDUSTRIES AND DESIGN:
CIRCUS MAXIMUS:
ROMAN COLOSSEUM:
LOCKE'S COLOSSUS:
{/slide}
{slide=PLAYLIST|center}
{/slide}
[/accordion]
[/tab][/tabs]