1 Guest viewing this page
Hidden 8 yrs ago 8 yrs ago Post by Rethel34
Raw
GM
Avatar of Rethel34

Rethel34 Inverted Archery

Member Seen 6 mos ago



Across the world and across time, rifts in space-time have begun to appear. These massive eye-shaped portals have spawned exotic creatures who terrorize innocents, demanding servitude. However, brave heroes are rising up, using these portals, known universally as "Outrealm Gates", to transcend time and space and unite with other valiant men and women to drive back this otherworldly threat.

You have been recruited to the cause, brought from your homeland and time to a gloriously decorated Ylisstol in the heart of the United Halidom of Ylisse. It is a time of union for the continent of Archanea, ruled by the legendary Hero King's own granddaughter, Helia. As you are escorted to the great palace, a vibrantly dressed woman with navy-blue hair comes into view, perched atop a lofty balcony where all can see her. She is flanked by two spear-wielding guards in noble dress, and behind her stands a priest whose head is bowed as he holds out his staff, muttering words in an ancient language as the Barrier Staff in his hand resonates with energy. Throughout the courtyard, you begin to become more aware of the rather large number of wary soldiers with varying weapons, all appearing ready to spring into action should any unwelcome attackers appear.

"Beautiful, isn't she?" the knight escorting you asks, gesturing to the regal woman. "That's her, Exalt Helia. Not a better queen in all of history, I'd reckon. None more beautiful, either." The knight stops short of a growing crowd of what appears to be ragtag soldiers-for-hire. Some look experienced, garbed with breastplates and the like and covered with calloused scars, while others seem to be peasants outfitted in makeshift armor of pots and pans.

"You'll be with them," the knight explains. "You, along with the Knights of Ylisse, will be forming a new army from our combined ranks. Thought I heard the name 'Shepherds' being tossed around, but then again, that might have been just talking about some of these kids' past employment. Sure hope you hold up with that bravery we saw before. We'll need it to fight off those Outrealm Demons. Anyway, you run along and make some friends. You'll probably be seeing these men--er, and women, I s'pose--quite a bit in your travels."

With that, the knight turns and leaves you, joining the other Knights of Ylisse at the watch, keeping a close eye on a distant Outrealm Gate that seems to stare eerily back, its cobalt gaze aimed right for Exalt Helia.




(Sorry I couldn't find a suitable pic for Marth's granddaughter, Helia. Working on it.)



Welcome to the Fire Emblem - Dimensions Open Beta! I have spent almost a year and a half struggling to design a Tabletop System that could properly emulate the Fire Emblem video game series, and now, I believe I have achieved this; all that remains is to test it with those brave enough to test your luck with such a strange entity, much like the heroes you will be playing.

This game, unlike many Tabletop systems out there, runs on a d100 (or d%, if you'd rather) system. In fact, the 2 d10 (one to serve as a 1's place and one to serve as a 10's place) are all you need in terms of dice. Of course, you will also likely need a calculator, as though I will try to remove as much of the calculating you will have to do as possible, there will still be certain elements I cannot accommodate ahead of time. These are mostly Terrain, Weapon Triangle, and Support Bonuses that I cannot calculate into your Character Sheets. Instead, these have to be applied on a battle-by-battle basis. (For immobile enemy bosses, however, I will calculate Terrain bonuses into their Avoid rate ahead of time to simplify things a bit.)

So why do we only use the d100? Simple. As stated above, my goal was to emulate Fire Emblem as closely as I could. That meant no randomized damage. However, in so doing, the dice are rolled a minimum of 2 times per attack (once for Hit and once for Critical, exceptions being for 100% rates in one or the other), with variance in the number of rolls based on certain factors. A list of all possible factors will be found below.

For the majority of details regarding this Tabletop System, you can follow the large link above which reads "System Details - Google Spreadsheet", or the link that is almost always found in my signature beside the "Fire Emblem - Chalice of Dreams" header. To navigate the sheets, check the bottom of your window. There SHOULD be tabs for navigation, though some browsers apparently will block these by default somehow (according to some people I've spoken to). However, this process should be reversible, as everyone who initially saw them as being blocked has seemingly easily un-blocked it. This system includes elements for fans from all groups. For older fans, they will find that Weapon Durability (Dur) and Weight (Wt) exist in this. Also, many skills from the Path of Radiance and Radiant Dawn games are seeing some action. For newer fans, the Pair Up system returns, and this time, like in Fates, enemies can benefit from it. (You may even find that some enemies have Support Levels built up) There are also Skills found in this system which newer fans can relate to as well.

The branching Class Tree from Gaiden, Sacred Stones, Awakening, and Fates also appears, though newer fans may be disappointed to find that the Second Seal does not appear on the items list. This is because you are creating your own character. You can choose whatever class you like. You don't need the Second Seal to become the class you want your character to be, so I saw little reason or place for it. If someone can give me a good enough reason to include it, I might think about it, but until then, it is non-existent in this system.

For the sake of this beta test, I have limited the use of certain classes that you may find hidden in the Spreadsheets. This ban also includes all promotional items that are not a Master Seal.

Please note that one of the tags I have placed on this RP is "Casual". As a result, I would like for players to give more effort to their posts than simply placing what was rolled on the dice and what tile their unit moved to. Give some narration and flare to your posts. Help bring this story to life with your writing. :)

As of the moment, the "Casual Mode" found in newer games will be considered "Off". This means death is a very real threat for your characters. Any objections, please voice them and we will take a vote.




Currently accepting applications for the position of Assistant GM. I have much to do in real life, and as a result, I can't keep my eyes on this thread 24/7. Understand that being an Assistant GM means you are essentially me when I'm away. This means you should know what to look for in an acceptable Character Sheet, and be willing and able to step into the shoes of the NPCs when necessary, as well as lead the group and push turn order when in the middle of a Chapter (mission).

Turn Order =/= Post Order. Post Order kills RPs. Turn Order is simply the order in which characters and armies take their turns moving. This will be decided by an "Initiative Roll" at the beginning of each chapter. More on this will be explained when the IC is posted. Simply keep a fair number of posts between each of your own. Usually 2 or 3 is best.

Otherwise, simply follow the typical rules of RPing, and by all means, have some fun! :) That's what we're here for, right? If you have ANY questions or suggestions, PLEASE voice them. I am open to criticism. There's even been a few instances of someone asking what the purpose in something is. I'm human, I make mistakes, and I forget details, and because of suggestions, I've seen a few of the shortcomings of the system already and have made steps to fixing it. Remember, there's no such thing as a stupid question, and if it seems like something that you don't want to ask publicly, feel free to send me a PM. I'd rather you ask and figure out what's going on than miss something or me forget a detail and you be lost.

Happy Roleplaying! :)

Contests
"Pick a God and Pray!" (Concluded)
Most Creative (Winner of the Pathfinder Skill Scroll): Rhys "If only you could hit me this hard..."
Most Entertaining (Winner of the Rally Skill Scroll): By-Tor "Mine's bigger."
Most Intimidating (Winner of the Aggressor Skill Scroll): Anastasia "My good man, you are in my way."
Fan-Favorite (Winner of the Despoil Skill Scroll): Sanctus "And so, curtain falls!"
Best All-Around (Winner of the Limit Breaker Skill Scroll): Ink "You look tasty..."
"You are a Pirate!"
COMING SOON...
Hidden 8 yrs ago Post by manapool1
Raw
Avatar of manapool1

manapool1 A wanderer who is actually lost

Member Seen 2 yrs ago

Do we have to put out characters down there?
Hidden 8 yrs ago Post by Rethel34
Raw
GM
Avatar of Rethel34

Rethel34 Inverted Archery

Member Seen 6 mos ago

I'm going to take care of linking what you've done so far, but there'll be one more piece to the CS that'll include things like your character's appearance, personality, and bio, as in a normal RP. If you'd like, you can start getting that written up.

So much to do, so little time, lol
Hidden 8 yrs ago Post by manapool1
Raw
Avatar of manapool1

manapool1 A wanderer who is actually lost

Member Seen 2 yrs ago

@Rethel34 Can do!
Hidden 8 yrs ago Post by Rethel34
Raw
GM
Avatar of Rethel34

Rethel34 Inverted Archery

Member Seen 6 mos ago

Finished getting the Characters tab written out, and the OP is done, I think. I wasn't planning on it at first, but I might make a character after all. I suppose we'll wait and see. Going to start planning out the Prologue's NPCs and all.
Hidden 8 yrs ago Post by manapool1
Raw
Avatar of manapool1

manapool1 A wanderer who is actually lost

Member Seen 2 yrs ago

@Rethel34 cool, I can't wait!
Hidden 8 yrs ago 8 yrs ago Post by Grey
Raw
Avatar of Grey

Grey

Member Seen 4 mos ago

@Rethel34 Hi, I decided I'd like to join this RP. I've started a sheet for a Mage, but there doesn't seem to be any class skills for them. Whoops missed the skills tag in the cs.

Actually nevermind I'll just roll with a Kite Warrior since Golden-Kite is my jam and if I'm rolling ranged I'm going all in
Hidden 8 yrs ago Post by Rethel34
Raw
GM
Avatar of Rethel34

Rethel34 Inverted Archery

Member Seen 6 mos ago

@Grey Go for it :) That makes two fliers, but since one is ranged while the other is melee, we've still got some good diversity.
Hidden 8 yrs ago Post by Ryik
Raw
Avatar of Ryik

Ryik Wandering Phantasm

Member Seen 13 hrs ago

I'm considering joining this, though I have a few questions:

Is there a limit to the amount of characters one can make? I ended up coming up with ideas for three separate characters.
Are negative stat modifiers allowed when choosing personal stat differences? The doc allows it, but I wanted to ask you first.
Are any mundane classes (i.e. Butler/Maid or Adventurer as opposed to Witch, Dread Knight or what have you) among hidden promotions?
Hidden 8 yrs ago Post by manapool1
Raw
Avatar of manapool1

manapool1 A wanderer who is actually lost

Member Seen 2 yrs ago

@Ryik

What are you trying to play?
Hidden 8 yrs ago 8 yrs ago Post by Rethel34
Raw
GM
Avatar of Rethel34

Rethel34 Inverted Archery

Member Seen 6 mos ago

@Ryik Questions are good :)

If you wish to make multiple characters, you may, but I would caution against making/introducing them all at once. Perhaps introduce the other characters later, with proper adjustments made to their Levels and stats based on the progression. That's not to say you can't, but that it's not advised. And I'll allow negatives for personal adjustments, but let's say only up to -3 in total to keep from completely changing the class. Those negatives of course could then be moved to other locations so you still net a +8.

Butler/Maid are among some of the classes in the works right now, but they are currently unavailable. I don't want to say too much, though you can see most of those details by highlighting the black boxes one at a time (the data appears in a box toward the top lol). Keep in mind that any stats you find aren't necessarily final. This is why they are currently off-limits.

EDIT: lol noticed from the spreadsheet you seem to be partial to the Knife-wielding classes

EDIT2: @All I've got work the next two days, so forgive me if my responses are a bit sparse, but then I've supposedly got a full four days off to devote to this RP. And taxes. Watch me get called in two out of four of those lol
Hidden 8 yrs ago 8 yrs ago Post by Grey
Raw
Avatar of Grey

Grey

Member Seen 4 mos ago

@Rethel34 Should we round up or down for decimal values?

EDIT: Also how would you calculate CON?
Hidden 8 yrs ago Post by Ryik
Raw
Avatar of Ryik

Ryik Wandering Phantasm

Member Seen 13 hrs ago

EDIT: lol noticed from the spreadsheet you seem to be partial to the Knife-wielding classes

Completely by accident no less, since I usually prefer archers.

Another question I forgot to ask: Do you have a Discord or Steam where we could contact you in real-time?
Hidden 8 yrs ago Post by Rethel34
Raw
GM
Avatar of Rethel34

Rethel34 Inverted Archery

Member Seen 6 mos ago

@Grey Con is a representation of your character's weight. Usually an adult male would be around 7-9, with more heavily muscular or portly individuals probably being closer to the 10-11 range. Adult females would be somewhat lighter, usually 6-7, but 5 or 8 not being unheard of for either excessively lightweight or heavyset individuals. The weight of one's armor would also be a factor, with a heavily armored Knight/General weighing in with a Con value of 12-13. Also, steeds are another factor, with an adult male Cavalier typically at 16-17, likely. A Great Knight can at times be close to 20 Con due to armor AND a horse. Pegasi and Kites would be a bit lighter than a horse, while a Dragon or Wyvern would be a bit heavier.

Figured I would explain all of the details for everyone to reference here rather than just explaining for one character.

@Ryik I have a Discord chat somewhere. I'll try to dig it up this afternoon when I get back from work. For any collabs, should they be necessary, we can also use Google Docs (better layout for the document, but worse chat) or TitanPad (better chat imo, but interrupted by server problems frequently; these interruptions don't delete documents, but can still be a massive nuisance).
Hidden 8 yrs ago Post by Rethel34
Raw
GM
Avatar of Rethel34

Rethel34 Inverted Archery

Member Seen 6 mos ago

Discord Chat for this RP

I'll post this in the OP, as well.
Hidden 8 yrs ago Post by Aether Spawn
Raw
Avatar of Aether Spawn

Aether Spawn

Member Seen 8 yrs ago

<.< yo yo yo i totes want in.

*bribes with cookies? :D*
Hidden 8 yrs ago Post by Rethel34
Raw
GM
Avatar of Rethel34

Rethel34 Inverted Archery

Member Seen 6 mos ago

No bribes needed, but I'll take them anyway lol

Welcome to the team. If possible, avoid making any mounted units for the moment (especially fliers), as we have three of those and only two foot units.
Hidden 8 yrs ago Post by manapool1
Raw
Avatar of manapool1

manapool1 A wanderer who is actually lost

Member Seen 2 yrs ago

@Rethel34 Do you want me to change?
Hidden 8 yrs ago Post by Rethel34
Raw
GM
Avatar of Rethel34

Rethel34 Inverted Archery

Member Seen 6 mos ago

No, don't change it, unless you REALLY want to (in which case that's your call, but I'm not going to make you in any sense). We just don't need to add any more mounted units.
Hidden 8 yrs ago Post by Aether Spawn
Raw
Avatar of Aether Spawn

Aether Spawn

Member Seen 8 yrs ago

Woop. I'll try to have my char finished before too long. I was either looking for Ms Armorclad or a bow wielding theif, so no mounts; if you had a preference.
↑ Top
1 Guest viewing this page
© 2007-2024
BBCode Cheatsheet