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Hidden 8 yrs ago Post by RedDusk
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RedDusk Likes cheese and slacking

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Sander’s third upgrade is unlocked. Now he is able to share his invulnerability with one target he had drunk from in his stage 3. He didn’t have to touch the target, but they would have to stay within 2m of himself. While this ability is activated, both him and the target will glow red, however, the duration of stage 3 will be halved for Sander.
Hidden 8 yrs ago 8 yrs ago Post by BayRat
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Chris has an improved dragon form. Mentioned this on discord but I thought I'd put it here as well just to be safe.
update
With intense concentration, Chris can now transform back at will. His dragon form is slightly bigger, more durable than his previous form, and now has flight-capable wings.

Transformation time reduced to three minutes. Duration of dragon form still 2 hours. Cooldown time reduced to 12 hours.
Hidden 8 yrs ago Post by Vox Angelis
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I might as well jump on the bandwagon now that I have posted the aftermath of Angel's duel with Chris, hahaha!

AngΓ©lique's power has been upgraded!

First of all, her cone of sonic death wave can now extends up to a range of 40 meters.

Secundo, her screams strains her less physically now. She can scream twice as much as before, now bringing the number of consecutive shouts from 12 to 24 times before risking potential permanent damage.

Party hard all night long, my friends!
Hidden 8 yrs ago 8 yrs ago Post by Musaki Hajime
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Musaki Hajime King of Imanity

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Here is my CS. Sorry for the long delay. Work ramped up hard this week. Should be more calm after the Superbowl =)
@banjoanjo@Baklava@January


Hidden 8 yrs ago 8 yrs ago Post by January
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January

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@Musaki Hajime

Accepted.

Here is your CS code back at you with some small edits (fixed the hider name, re-uploaded your image to Imgur so we don't have the potential issue where the source link changes again and your picture gets replaced by something else, and added "a little more" before the "two weeks" in your history section).

Sebastian's CS Code.

Go ahead and move him over to the character tab.




For everyone else: I know I said the original soft cap was 25, but in light of some recent events happening on the GMs' end, we've decided to just close applications here so we don't end up biting off more than we can chew between our lives and incorporating new players coming in on different timetables (and also because we're getting to that point in the IC where adding new members to the "team" will be pretty difficult--but not impossible--following several events after this flag football game and assuming no emergency plot updates need to happen).

Of course, priority consideration for current players has never been in question. Our first priority in WE is always to upkeep the running IC, then work in new players, so when I say "bite off more than we can chew," it has nothing to do with current players and everything to do with adding more in.

So for now, we can only get smaller.

P.S. If we've already discussed powers with you and you're just working through the IC/CS, you're still okay to post an app.
Hidden 8 yrs ago Post by Piercing Light
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Piercing Light ...

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forgot to mention that Kusari got an upgrade... so yeah.... it's in the CS.
Hidden 8 yrs ago 8 yrs ago Post by Baklava
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Updated Callan's CS with an example of her body type. Here it is again, for your clicking and viewing pleasure.

Time for POINTS! YE BOI!
@Chasers115 @dragonmancer @Piercing Light @RedDusk @Deathmyster

Marcus gained a friendship point! +

Chris lost a friendship point... -
Chris gained a friendship point! +

Kusari lost a friendship point... -

Grant gained a friendship point! +

Sander got his saliva all over the point Callan was going to give him as well as his own points. She's reluctant to touch any of them until they've been properly sterilized.
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Hidden 8 yrs ago Post by Kyrisse
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A lot to read... I'll post as soon as I'm done reading everything (okay, not EVERYTHING though. Just the new posts. XD)
Hidden 8 yrs ago Post by VampireOracle
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VampireOracle 100% Certified Introvert

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Alright. Here's the announcement that I'm back from my super long vacation. Arrived back home last night, so I'm still half asleep from jet lag and such.

So about a few things... I know I said that I should have been able to read posts while being absent. Well, that didn't happen. A late decision dictated by parents to not bring any tech save for their own phones foiled that plan, so I was stuck without any way to read anything for the entire time. Or at least, almost the entire time. The only time I could read something was when I went to this high-tech gym once that had a screen that could connect to the web while you were doing your jogging and such. Still, I could only read a few posts then.

Now I need to catch up on an entire five pages consisting of 20 really long posts per page, and unfortunately that's going to take a while, especially since I need a magnifying glass to see the scroll bar. Still, I'll try to read as fast as I can without skimming since I'm picking up that a lot has happened during my absence.

@January@Baklava@banjoanjo

Question for the GMs: When I'm done reading, should I do a total cap of Sophia's reactions to all that has gone on while I was gone? Or should I just go over a bit of what happened most recently before jumping in?
Hidden 8 yrs ago Post by January
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January

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@VampireOracle

For your own sanity, just quickly summarize events and jump back in, though hold off until the current deadline has passed. You may not have to do much if certain circumstances are met.
Hidden 8 yrs ago Post by banjoanjo
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Oh, lookee. It's a third co-GM!

Everyone say hi to @RedDusk and pelt her with rotten oranges.
Hidden 8 yrs ago 8 yrs ago Post by January
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Okay, so with the current interaction planning in the works for the upcoming IC bits, I just want to remind everyone of some key points when considering what interactions to write out and which ones to skim over and combine into a solo post or skip completely.




    First, do not expect interactions to fall into your lap. If they do, great! But they probably won't to any significant degree, especially if you play any kind of character who wouldn't normally seek out and actively befriend a bunch of magical strangers.

    This means if you want your otherwise reticent loner to actually develop, you (as their personal god) need to cook up ways for people to run into them, talk to them, get to know them, etc. That means planning, and OOC communication is for more than just "can I do x and y and is that feasible?"

    In the context of planning out a week, think about which characters you might want your character to interact with and then message that player with a proposed scene about how [usually not social character] could be convinced to talk or do something and see if so-and-so's character would be able to manage that. It doesn't need to be detailed--in fact, given the propensity of character interactions to derail goals, I'd recommend not setting and forcing a goal, but rather just coming into the scene with a rough direction and letting your characters drive the conversation/events from there.

    Though, of course, as their personal gods, you guys have the ability to assess the selection of words and actions a character would say and do in any given scenario and choose one that hopefully moves towards a meaningful scene and not just shooting the breeze (though sometimes shooting the breeze is also a meaningful scene, so really, it's hard to mess that part up).





    Second, I highly caution against writing out later scenes before earlier scenes. Most people behave and think based on past events, so finishing up that Friday scene and solidifying it before a Wednesday scene means your character cannot have any significant changes in perspective or opinion coming out of that Wednesday scene or it'll look like they just forgot all that in two days. Probably not great for most types of characters.





    Third, scenes can be private or public. Unless it's a matter of someone trying to claim that jumping on a desk in the middle of class and yelling at someone else is a private scene (protip: it's not), for the most part, when players say a scene is private, it's private and that's final.





    Fourth, missing out on interactions in public scenes: If it happens, it happens. Oh well. Sorry.

    If it's a public scene (and sometimes even when it's not), the collab link will probably be up in the collab link channel on Discord and will likely be a WIP for a few days with some people mentioned in case it significantly affects them (so check the events available). If you miss out on the interaction even when your character would likely do something about it, that's a shame, but there's not much to be done there. If you still want to internally react to it, write up a solo post later or incorporate it into some summary of events from your character's perspective sometime after, but don't expect anyone to go back and extensively rewrite reactions unless you have a damn good reason.

    (Again, if the players think your character would do something major in the scene, you would likely have been tagged anyway. On the flip side, players writing up scenes should keep in mind who, if anyone, might be reasonably affected by the scene and tag them appropriately.

    Don't tag people if it's not likely they'd notice/understand much and/or if it's not likely they'd be able to do anything in time--you don't need a chunk in the collab about someone not doing anything at all.

    Do tag players writing up a scene and mention that your character would do something in said scene if you'd like to participate and then wait for their confirmation before writing up your segment in a reasonable amount of time. Not everyone sees events the same way. You may think a character would do something, someone else may disagree, but if you want to participate in a WIP scene, let the involved people know and see if they're okay with that.)





    Fifth, very short--but important--scenes can probably be incorporated into solo posts for better flow, though use your own judgment on that since there are too many variables for me to effectively cover here.





    Sixth, keep in mind what your character does and doesn't know and how much they can reasonably deduce about another character. If another player unwittingly metas information, do bring it up with them and don't just let them keep doing it. Call in the GMs if the discussion gets tedious.





    Seventh, not everything is a noteworthy scene.





    There's a mountain of exceptions, situations, and bullshit when considering all the little details of scenes, but just keep in mind the tl;dr below, apply some forethought, and there shouldn't be too many issues.

    For weekly details not mentioned in the general notice on Discord, ask the GMs and we'll clarify if the IC update hasn't rolled around by then.





Tl;dr:

You get as much out of interactions as you're willing to put in.

Any character can be personal-god-shenanigan'd into interacting with another one if you plan it sufficiently, and that depth of planning usually involves some degree of character investment and scene direction.
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Hidden 8 yrs ago Post by ERode
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ERode A Spiny Ant

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@VampireOracle
Dunno if you've caught all the mentions, but we sorta need you in the collab now, cause Ernie and Sav are finding Sophia.
Hidden 8 yrs ago Post by GreenGoat
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GreenGoat Harmless Flower Person

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Hazel got upgraded again. Now she can explode things she displaces.

More details on her CS in the char tab.
Hidden 8 yrs ago Post by Baklava
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Baklava

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@GreenGoat@ERode@VampireOracle@Snagglepuss89@VarionusNW@Lasrever@Zombehs

Updated points and statuses~

Gregory lost a friendship point... -

Hazel lost a friendship point... -

Zoe lost a friendship point... -

Brent lost a friendship point... -

Ernie lost a friendship point... -

Hidden 8 yrs ago Post by Vox Angelis
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@Everyone: Angel's opinions have been updated!

Due to the fact that during and after the game she has been writing her thoughts onto the profile sheets she had obtained as part of her initial set of requests, you can consider what has been written in the opinions section as what had been officially written into Angel's notes. Meaning, if a character somehow manages to read Angel's files, they will be able to acknowledge the Opinions section of AngΓ©lique's CS.
Hidden 8 yrs ago Post by ERode
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ERode A Spiny Ant

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Blah blah, more upgrades no one asked for.

Overclock buffs now last ten minutes instead of five. Wooo.
Hidden 8 yrs ago Post by Lasrever
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And another upgrade! Added to the CS.


Hidden 8 yrs ago Post by Zombehs
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Oh right. Double weight limit and path length. Bigger glow to notice.
Hidden 8 yrs ago 8 yrs ago Post by January
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??? / / π•Œπ•Šπ”Έβ„π•€π•ƒβ„• 𝔼𝕒𝕀π•₯ / / β„‚π•’π•žπ•‘π•¦π•€ / / ???



Sunday morning was a half-clouded sky and subtle chill, a strange reversal of the dreary weather Crimen Culpae 1 had been experiencing all month. The Director was down in the containment chambers that day with Fredric and Rosa, overseeing tests of a shifter mage whose abilities had great potential and whose attitude warranted heavy sedation.

At the moment, Hector was on standby with an enlarged Miranda blocking the exit, in case the student somehow escaped the 13 suppression cuffs they had strapped to his arms and legs. Genevieve and Ethan stood nearby as well, one ready to contain and the other ready to detonate within the field.

They were ready this time, unlike with Rain, and when the silver anklet clasped tightly around the boy's dark ankle, the young girl snapped a blue field around the bed on which they had the unfortunate student shackled, a ball of light condensing in Ethan's hand as well.

There was no need for fear that they would lose the student this time, however. The enhancement provided by the anklet dispersed an intangible green trail of something through the air and the wisping bits of power drifted through the force field unhindered, sliding further upward and into the ceiling.

It was Rosa who squinted after the shimmering trails suspiciously, activating her power and finding that, much to her horror, the spells had gravitated to the strongest of the students at the school--or, rather, the strongest potentially, drawn to that specter of power that made them so special in the first place.

Lawrence became a golden retriever.

Grant, a blue koala.

Chris, a white cow.

Callan, a green kangaroo.

Kusari, a red python.

Marcus, a tawny lynx.

Siena, a bird of paradise.

Christmas, a blond chinchilla.

Brent, a poofy Pomeranian.

Sophia, a brown owl.

Lily, a yellow bluejay.

Emma, a purple frog.

Sander, a large bloodhound.

Zoe, an angry giraffe.

Hazel, a pink goat.

Angel, a crow.

Allison, a large bat.

Ernie, a hairless mole rat.

Gregory, a long-haired Dachshund.

"Freddy, I think we're, uh, gonna need to put them somewhere safe for a while--the new kids."

"No. Please. You're joking." The taller man sighed and called for the guards, knowing full well Rosa wasn't joking.

Before long, all the new animals were gathered at Ground Zero, most of them cuffless and under heavy watch.

"You guys can do what you want around here, and we have some food laid out nearby, but until we can get those cuffs back on you, don't try leaving Ground Zero!" Fredric announced to the group of unhappy animals. Catching some of the birds had been easy enough with large nets, but the giraffe had really given them some trouble.

Not to mention they still had their powers despite their new forms and a few were starting to vaguely follow animal instincts, sniffing at the ground and pawing aggressively at the loose bits of concrete.

He thought he remembered Rosa saying there was--at most--a 24-hour limit. Honestly, he hoped they'd turn back to normal way, way before then.




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