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Hidden 8 yrs ago Post by Slime
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@Lauder

There's an easy way to fix that. Just make her develop multiple personalities like Deadpool did. Bonus points if you waste spend Might to make them.
Hidden 8 yrs ago Post by Lauder
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Lauder The Tired One

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@Slime

"Oh are you talking to me, slimy-poo? Good luck on that. Also your crows are stupid a-holes who don't share pizza after production."
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@Lauder
"I don't see anyone else around here that looks like a crossbreed between a kobold and a halfwit barbarian, so yeah, I AM talking to you. And of course they won't share any pizza. Hell, why would they share it when it's so tasty?"
Hidden 8 yrs ago Post by Lauder
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@Slime

"Bold words coming from a bird furry. Gods, I swear what the hell is even up with you and your little 'shroud of feathers.' Also, did you memorize the lines for act 10 yet?"
Hidden 8 yrs ago Post by Slime
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@Lauder
"My, at least I'm not as unsightly as you are, sister. I think this is a fair trade off to be honest. And is it not early to think of that yet? I barely got into this world and I just want to enjoy myself for now."
Hidden 8 yrs ago Post by Lauder
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Lauder The Tired One

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@Slime

"Fair point. Fuck you though, I am not unsightly. I just have a disturbing personality. AND LEARN THE DAMN LINES! WE GO ON STAGE IN TEN MINUTES!"
Hidden 8 yrs ago 8 yrs ago Post by Cyclone
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I wrote something to edit onto that unsightly double post that came after part two of the Khollab. It's not quite the post that I had planned, but that can come later. I think that perhaps this makes a decent introduction.

Behold, (what I suspect to be) my shortest post on Divinus!

LOL I BE MAKIN' MOAR CHARACTERS SO I CAN DEFEAT TERMITE

Edit: And many an Internet cookie for anybody that can discern what that post was even about
Hidden 8 yrs ago Post by shylarah
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@Kho@LokiLeo789@Antarctic Termite
First off, apologies for the random intrusion, and I don't intend to be staying long. I don't even remember how I ended up here, but the long lists of characters intrigue me. While I'm not joining (obviously) I have been thinking about this since I found the thread before work this morning, and since I can't get the thought out of my head I need to ask. Are these characters in one rp, or characters in your toolkit? *interested wiggling* Either way, quite impressive.

When it comes to books, it might be a little easier since you only need yourself, and since you can play the ENTIRE WORLD. Also charts are useful. Don't think I've ever used that many people of significance for a book, but the last time I actually finished a novel was...um. Several years ago.

@Rtron OH HEY LOOK WHO I FOUND! ^.^;;
Hidden 8 yrs ago 8 yrs ago Post by Kho
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@shylarah These characters are all in this particular iteration of this RP. Since this is a Deity RP it is only natural that we'll develop quite a hefty list of characters as time passes given what we've been up to (that is, creating lore for the most part) - and we have been at this for nearly a year now.

Edit: and I seem to have a fascination with killing characters I work hard on developing...
Hidden 8 yrs ago Post by LokiLeo789
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@Kho@LokiLeo789@Antarctic Termite
First off, apologies for the random intrusion, and I don't intend to be staying long. I don't even remember how I ended up here, but the long lists of characters intrigue me. While I'm not joining (obviously) I have been thinking about this since I found the thread before work this morning, and since I can't get the thought out of my head I need to ask. Are these characters in one rp, or characters in your toolkit? *interested wiggling* Either way, quite impressive.

When it comes to books, it might be a little easier since you only need yourself, and since you can play the ENTIRE WORLD. Also charts are useful. Don't think I've ever used that many people of significance for a book, but the last time I actually finished a novel was...um. Several years ago.

@Rtron OH HEY LOOK WHO I FOUND! ^.^;;


As the sexist man in this RP, I am obligated to introduce myself...

The names Loki, LokiLeo, part time Rper, full tine Wumbologist. I come from a long like of Nigerian Kings and come to you bearing the fruits of Nigerian Kinghood. Welcome.


I'll let @Kho answer your question.
Hidden 8 yrs ago Post by Antarctic Termite
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@Kho@LokiLeo789@Antarctic Termite
First off, apologies for the random intrusion, and I don't intend to be staying long. I don't even remember how I ended up here, but the long lists of characters intrigue me. While I'm not joining (obviously) I have been thinking about this since I found the thread before work this morning, and since I can't get the thought out of my head I need to ask. Are these characters in one rp, or characters in your toolkit? *interested wiggling* Either way, quite impressive.


*finger guns* ayyyyyy

These are all characters from this one roleplay over the last year! Deity scenarios really are stupidly versatile. Characters can be born and created at the drop of a hat, but don't need constant attention, and everything about the setting is malleable thanks to the cast of divine leads. What with the time scales and populations involved, it really is more like novelistry or constant short-story writing than roleplaying with one character. At least outside of collabs it is.

Anyway, you can chill out here for as long as you feel like it.

Edit: And many an Internet cookie for anybody that can discern what that post was even about


( ͡° ͜ʖ ͡°)

I see you there.
Hidden 8 yrs ago Post by Cyclone
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<Snipped quote by Cyclone>

( ͡° ͜ʖ ͡°)

I see you there.


I'M INVISIBLE

And ain't no cookies being given out for free.
Hidden 8 yrs ago Post by Antarctic Termite
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I'M INVISIBLE

And ain't no cookies being given out for free.


Well, in that case...

It sounds like a certain, currently very distant friend of ours has taken a new species of followers, and been assigned a new name. They're rather more feathery than their predecessors.
Hidden 8 yrs ago 8 yrs ago Post by Cyclone
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<Snipped quote by Cyclone>

Well, in that case...

It sounds like a certain, currently very distant friend of ours has taken a new species of followers, and been assigned a new name. They're rather more feathery than their predecessors.


You're close, but not entirely on ;p

I'll give you half the cookie jar!

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Hidden 8 yrs ago Post by shylarah
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@LokiLeo789@Antarctic Termite thank you both for the warm welcome. Though I'm less certain about Loki's welcome. *eyes him warily*

@Kho

As I don't exactly know what a deity rp is, I'm not certain why that would imply a lot of chars. And upon reading the rest of the replies, I think it's...you're playing gods, of course, but you also have allowed them free reign. Interesting. I've played a couple gods, but generally they are limited, and don't take center stage. Though there was that one time we let a ritual to create one finish...and then the one time my char turned two people into one deity by accident....

Sprawling worlds are great. The rp that just finished for the evening has been around for three years, the group in some form for far longer -- since before I found them, in fact. We have nations and individuals and deities and religions, though this campaign the gods are less involved than the last one set 200 years earlier in the same world. ^.^ But they never went about creating things at the drop of a hat.

The idea of creating new chars whenever and just constantly writing collaborative fiction appeals to me. Honestly, it's what I go for with my rps in general. I'm not sure how this would differ so much from my general rp as I have always been happy to shift focus, let people head offscreen, skip uninteresting intervals (or overly risque ones!), and I often play multiple characters, though there is usually a solid story throughout the thing. The start of a new story with different characters I'd consider a different rp, unless in a campaign like with my D&D group and my FATE group, where the campaign comes to a definite close at a specific point, or with the long-running group I mentioned above, where everyone has at least a few and in some cases many characters, and there's over twenty-five characters in the main party alone (at last count, and that was several months back at least), though not all of them go on every mission. Then again, while I heard about rp in the form of D&D from my dad as a wee lass, my true entrypoint followed my beginnings as an aspiring writer, so I've always regarded rp as more of a collaborative storytelling effort than the whole "DM is the world and players are individuals within it". Not that there's anything wrong with that, and it is also enjoyable. Just not my default approach. I think my ideal balance lies somewhere in between. Everyone helps build the world, but one or two individuals have the reins of the plot and gently guide the rest of the players. Then again, I /also/ have an unusual perspective on PCs, NPCs, and DMPCs. Because the DM for that long running group is simultaneously a player, at least in terms of how we handle it. *amused*
Hidden 8 yrs ago 8 yrs ago Post by BBeast
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@shylarah, Hello

Dozens of intersecting characters and storylines with virtually no central guidance is indeed what is going on here. In Turn 1 (for purposes of godly mechanics, this RP has Turns) we literally designed the Universe from scratch. Now the world is our playground. Everything is driven by players (that this plan didn't fall apart within the month is a miracle in itself), and the clashing interactions of our godly characters drives forwards big plots.

From the flexibility of it all, we take what we want from Divinus as an RP. We can build nations. We can have individual, personal interactions. We can go to battle and war. We can enact schemes of cosmic proportions.

Most importantly, since our primary characters are gods, we create. And that is why some of us have accrued so many characters.

P.S. The role of the GMs here is more to handle OOC matters, with only rare GM'ly interaction in the IC. Most of the time, they are just players.
Hidden 8 yrs ago Post by BBeast
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@Rtron, Not sure if you ever noticed (it was about 6 months ago), so I'll bring it up.

Vestec wasn't the first person to find Reathos' Avatar after his death. Teknall was, and he spent 1 Might to reanimate it (turning it into a cyborg in the process) (http://www.roleplayerguild.com/posts/3837490). It probably doesn't change much, but it is relevant.
Hidden 8 yrs ago 8 yrs ago Post by Muttonhawk
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@shylarah G'day! Welcome to the disfunctional family that is the story of our pantheon.

I see you are another of those strange creatures who puts two spaces after periods as if you're on a typewriter >.>

(No judgement here. Kho has a system of line breaks that I have yet to decipher.)

As I don't exactly know what a deity rp is, I'm not certain why that would imply a lot of chars. And upon reading the rest of the replies, I think it's...you're playing gods, of course, but you also have allowed them free reign. Interesting. I've played a couple gods, but generally they are limited, and don't take center stage. Though there was that one time we let a ritual to create one finish...and then the one time my char turned two people into one deity by accident....

Sprawling worlds are great. The rp that just finished for the evening has been around for three years, the group in some form for far longer -- since before I found them, in fact. We have nations and individuals and deities and religions, though this campaign the gods are less involved than the last one set 200 years earlier in the same world. ^.^ But they never went about creating things at the drop of a hat.

The idea of creating new chars whenever and just constantly writing collaborative fiction appeals to me. Honestly, it's what I go for with my rps in general. I'm not sure how this would differ so much from my general rp as I have always been happy to shift focus, let people head offscreen, skip uninteresting intervals (or overly risque ones!), and I often play multiple characters, though there is usually a solid story throughout the thing. [...]


tl;dr: This is basically a big set of collaborative stories, not a single adventure or even much of a game.

Okay, so, Divinus is a 'diety' RP only insofar as our main cast are gods that play an active part in the world. It doesn't imply a lot of characters per se, it simply allows people to write at the level of gods, heroes, mortals, or otherwise with some transfer between. Versatility! A better description for it would be a sandbox RP where you can add to it or reasonably interact with anything in the world. We've got demigods, we've got heroes, we've got regular-ass people, and we've even got monsters. One neat thing is that our history is so early that any new nations that you want to write and develop are essentially established from scratch. There is still a lot of undefined land on our primary planet of Galbar alone.

The big thing to understand is that just about everyone here (by coincidence or otherwise) is not really playing for the D&D-esque goal of levelling up their character to be powerful for the sake of powerful goals. I believe we're all here because we like making cool stories. It's the prime -- if tacit -- directive behind almost all decisions made. That's not to say that you can't do the same thing in a tabletop RPG, just that it's the greater focus here. I think that was what you were describing, but just about everyone has reins on their own story threads and the unexpected stuff crops up when they collide with one another, rather than a GM contriving something to throw a spanner in the works. It's unpredictable, in an incredibly fun way.

It gets especially fun to pick up an element that another player has created and throw your own touches in. The main race on Galbar is one I created, and their early development was heavily influenced by the actions of the gods around them. I wrote short one-off posts describing those events from the eyes of the race with some disposable characters and that was picked up by other players when they made new characters from that race. It's great!

Beyond that, it's not quite like regular RPs and mechanics-heavy tabletop RPGs because the limit on doing things is constrained by only two mechanics; might points and levels. With might and levels, we're limited on just how much we can get away with as well as having an objective measure when weighing up two powerful things. This has come in especially useful when some players have either used their extra knowledge of physics and materials or simply their imagination to develop what would be considered in other games as an I win button. Here, might is the bottom line. We can be indulgent as we like about detail, but it's all flavour compared to the might used. Of course, artistic licence is encouraged to bend the might rules, especially for the sake of the prime directive above. Hell, we had upwards of six avatars of gods fighting against one other avatar but stretched it out for the sake of fun. The GMs here are the arbitrators if all else fails.

There are some ancillary established rules, but those don't interfere too much either and are broken all the time.

Feel free to stick around. I warn you, if you lurk too much, you might accidentally convince yourself to join in with a new demigod, hero, or something ;)
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Hidden 8 yrs ago Post by Kho
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(No judgement here. Kho has a system of line breaks that I have yet to decipher.)


'So mysterious. Enigmatic.'
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Hidden 8 yrs ago 8 yrs ago Post by Muttonhawk
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@Kho Hey, don't you go trying to misinterpret my opinion as some kind of post-hoc symbolism crap. My interpretation of your line breaks is and shall remain that you put them there according to your mercurial whimsy. Damn it.

Also, nice status.
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