Hidden 8 yrs ago Post by ClocktowerEchos
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@Sigma Oh, my understanding was that non-Garden worlds where planets not exactly suitable for life, not just any planets that could house life to begin with. Although being a giant nomad fleet with hidden outposts and stuff would work out pretty well given the fact that my dudes are somewhat being hunted down by officers who want a quick bit of glory to propel their military careers.
Hidden 8 yrs ago 8 yrs ago Post by Sigma
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@ClocktowerEchos Ooh, that's what you meant. Sorry about that, you were talking about a non-garden world? Then go right ahead :)

Non-Garden moons, while quite hostile, are still livable, a number of them at least.
Hidden 8 yrs ago Post by Asura
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I don't mind playing on a nuked world.
Hidden 8 yrs ago Post by Sigma
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@Asura A good offer, and glad to have a response :P Now we just need ONL to report in(bilbo has confirmed to me via PM that he is working on his sheet)
Hidden 8 yrs ago Post by Asura
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For the record, I fully intend upon playing am insectoid race still. With the advent of this death world stuff, they'll likely be subterranean. Think, Geonosians.
Hidden 8 yrs ago Post by Ozerath
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Mostly done my NS, I'll post it here soonish.
Hidden 8 yrs ago Post by ClocktowerEchos
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@Sigma Just a proof of concept for my idea so WIP.
I got the wild idea of having them originally be like one of those mary-sue nations that had a perfect planet with lots of resources and everyone was unnaturally happy, unwavering loyalty to the state and the largest, most powerful military ever but then thoroughly got shafted to become what it is today. They've sort of abandoned their old ways and are in a bit of a limbo/blank slate with limited control of even their own planet to the point other people have just come on and built their own little base on it for any number of reasons.


Hidden 8 yrs ago Post by Apollo26
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This still join-able?
Hidden 8 yrs ago Post by Sigma
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@Apollo26 Yup! Garden Worlds for now though full(Stil need to hear from ONL). You can however, join as a non-garden nation, check the OP to find out what type you can bee. You also have the option of playing smaller factions.

@ClocktowerEchos Excellent sheet! You're set to move it over to the character tab.
Hidden 8 yrs ago Post by Apollo26
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Hey Sigma, mind giving me a far off colony to run a muck with? :)
Hidden 8 yrs ago Post by Sigma
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@Apollo26 Sure thing! What kind of colony do you plan on making?
Hidden 8 yrs ago Post by Apollo26
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Hmmm, what if a collection or one of the Lunar orbital stations broke away from the republic and turned into a pirate collective. Threatening trade and shipping from the moon colonies.
Hidden 8 yrs ago Post by Sigma
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@Apollo26 I like the sound very much :)
Hidden 8 yrs ago Post by Apollo26
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Coool, would I start before the collective was created? Or just in it infancy?
Hidden 8 yrs ago Post by Sigma
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@Apollo26 You can start way after it's been founded, having a well-established pirate haven always is fun :)
Hidden 8 yrs ago Post by Ozerath
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Alrright, NS is mostly done. I envision the Concordat having members from pretty much every species in the system, so I'll wait until everyone's done their NS to figure out demographics.

Hidden 8 yrs ago Post by Sigma
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@Ozerath Excellent work! You can move your sheet over to the character tab.
Hidden 8 yrs ago Post by ClocktowerEchos
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@Ozerath Question: But would the Quxikotl have a place in this Concordat? Since as of right now they're set up as the one race everyone literally hates to death.
Hidden 8 yrs ago 8 yrs ago Post by Klomster
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@ClocktowerEchos Depending on how long ago the Deliverance war was, i'd like to not hate the Quixikotl.
Having the "Who is everyone talking about?" approach :P

I guess i should add in the navy of the Schäferkin.

Concerning the Concordat, i'd say seeing a Schäferkin within the command structure itself or even a member with implants doesn't happen. They are a bit superstitious about that.

But small groups of Schäferkin probably show up from time to time to trade or simply check the place out. Having the same air about them as Klingons in star trek is supposed to have.
"Snap, it's those guys. Don't mess with them, they can get violent."
Often in power armour, they however never end up worse than social trouble and fights. Thankfully, they don't want to make enemies. Most civilian people just don't understand them. Unknowingly insulting them forcing the packs to defend their honor and status.

Edit: I added the Schäferkin "navy".
Hidden 8 yrs ago Post by ClocktowerEchos
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@Klomster The Deliverance War (name may be changed) was fairly recently; the Quxikotl Empire was declining long before it (comes with having an Empire totally focused on war with literally nothing else), but the war and bombardment was the final nail in the coffin. It was less than 100 years ago at most but probably still pretty fresh with realistically no more than 50 years ago give or take. Maybe some where in the neighborhood of 30-40 years? Definitely enough time for one generation to grow up not having to fear the lizarddouches and to think of them as the poor (lizard)man of Jalaryias but not more than that.

Combine the pre-WW1 European idea of the Ottomans being the sick man of Europe, post-WW1 Germany getting absolutely hammered and how Chinese people thought of the Japanese post-Nanking Rape and that's about how I for see people viewing the Quxikotl. Given that the Quxikotl have been raiding and warring with everyone else for generations now, I'm curious as to why the Scharferkin would have a good opinion of the lizarddouches knowing that they'd get some very intense stares from everyone else.
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