Olmactezi Tenoheotl Nahualt Huhextomac
(Lost Paradise Realm Remnants)
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Name
The Olmactezi Tenoheotl Nahualt Huhextomac (OTNH)
The Lost Paradise Realm Remnants (Direct Translation)
The Realm of the Lizardmen/Quxikolt
Species
Quxikotl were once feared the system over, their very sight inspiring terror as they raided countless lands. A highly martial race, they were famed for having society entirely built upon war and battle for those who did not prove their worthy in glorious combat was branded unfit to life and found themselves disowned at best but more often than not killed outright.
Bipedal and roughly humanoids, they stand at an impressive and intimidating height and body stature. Sexually dimorphic, the average male stands at about an average of 7 foot with females slightly shorter. Their skins are of hard scales that acts as natural armor, complimenting their extreme abilities to live anywhere thanks to their highly efficient metabolism and general durable nature.
Their legs are bowed significantly compared to most other races (think Quarians from Mass Effect) with three digits on each hand and foot. Ambidextrous hands is a universal trait as are swift movements and strong muscles, feeding into their warlike nature.
Although they were once feared as the predator raiders of the stars, their position has fallen dramatically. Now they are seen more akin to beastly animals who happen to be able to use technology. They are seen as crude, brutish, animalistic and universally hated by everyone; wether it be because the Quxikotl once fought them or because of “peer pressure” is a question no one bothers to ask. Many a generals and politicians often try to use the Quxikotl as tools to gain military glory or rouse nationalistic sentiments against the “hated foe”. Relations between the modern Quxikotl and the other races varies from seeing them as the “poor miserable beast” to “a few steps away from just committing mass genocide on them”.
History
The Quxikotl were blessed at birth, their Garden World, Tenohexholt, was without a doubt the most plentiful and beautiful world in the system, a “Rose of the Garden Worlds” if one would. But all roses have thorns and the animals of Tenohexolt were known to be particularly aggressive and brutal. Out of the jungles of this lush world was born the Quxikolt, shaped form generations of primal evolutionary warfare against the other creatures on their world. And so they fought and fought to defend what they had as they evolved, and once they evolved, they fought amongst themselves over the plentiful resource, always wanting more.
Ages went by, tribes became communities, became cities, became nations, became empires. Throughout time the Quxikotl never had a single year of peace, believing that war and battle was glorious and necessary for improvement. Eventually one day they found the path to the stars and brought their warring to other planets; and so they fought and raided the many other races of Jalaryias. They made many enemies of course, but they cared not for they could destroy them all, the stars where their’s for the picking with the seemingly limitless military might which they had. Planets where just fields to be harvested for slaves and resources, moons and astroids where perfect for outposts and training camps, and the stars would bleed for the endless war they wanted.
And then, they fought a war they could never win. A key part of Quxikotl strategy was to divide and conquer, make sure their enemies could never unite. And once they did, the strings became loose. Slowly the glorious victories the Quxikotl sought became bloodier and more costly. Decisive wins became physic victories and then soon they became long strings of devastating defeats; and then, retribution. With a coalition of their enemies now driving them back, the Quxikotl for the first time felt defeat. But not once did they seek diplomacy, stuck in their ways of war, their leader choosing war over all others and sealing the fate his people. In the culmination of the Deliverance War, a devastating bombardment of weapons never before seen. The enemies of the Quxikotl with vengeance in their hearts obliterated the lush natural beauty and salted the earth, turning much of it into an irradiate barren rock just barely able to hold life.
Billions died in the Deliverance War and the bombardment but even more died from the starvation, famine and purging preformed afterwards. What was once believed to be a race of around a dozen billion was turn into a race of a couple million in under a week. With the constant hunting of them as if they were wild game, that number is only going down with each passing yeah as more and more outposts and off world stations go silent. Current estimates put the total population of the Quxikotl anywhere between barely 2 million to under a few hundred thousand.
With such destruction of their beloved home and the death of billions of their kin, the Quxikotl had finally opened their eyes to the true nature of the glorious, honorable wars and raids they always wanted: there is no glory in war. Stand in the ashes of ten billion dead souls and ask if honor and glory matter, the silence is your answer.
Homeworld
Tenohexotl was once a beautiful rose of the system, but now that rose has long since died. The lush jungles have long since been destroyed and gave way to new, mutated planets that seem to want the blood of the Quxikotl for forcing such a suffering upon the planet. Beasts long thought conquered now roam the abandoned ruins of super cities, striking as much fear and dread as their ancient counterparts now hunting anyone foolish enough to go beyond the protected settlements. Life is hard and more often than not a constant struggle for survival with nearly half of all children not surviving their first few years and half of those who do grow out of childhood never make it to “maturity”.
The earthen ground is still irradiate as is much of the water so much so that even the Quxikotl must take precautions even with their survival and durability. Many other races have settled small bases on the barren rock of Tenohexotl, seeing it as a perfect place to train soldiers or even hunt wild game; whether or not that “wild game” includes the Quxikotl themselves isn’t a matter of concern for the hunters. Its not like the established “government” of the planet actually is able to control their world.
Ores are still plentiful on the world but instead of slaves captured by the Quxikotl who toil away it is the Quxikotl themselves forced into the roles. A vast tunnel network once ran under the world’s crust, connecting every city, settlement and base in a beautifully constructed web of underground super highways, but as with so many things, the paths have been completely destroyed in some places and others paths are home to creatures so dangerous they are only known of in legends.
Military
Once the shinning, bloody jewel of Quxikotl society, war has lost its luster but yet the army remains in an ever more desperate war of survival from those who hunt the last of the Quxikotl. Where once volunteers flooded the vast ranks, now every child is conscripted into the military at the age of 12. To the Quxikotl, there is no more glory, no more statues made in the honor of commanders, no more parades of victory, no more celebrations of war, only the silent beating of tens of thousands children, teenagers, adults and elderly who march off to defend the dying heart of a once martial race from a galaxy they once thought was their’s.
The weapons of war used haven’t changed from even the days when the Quxikotl empire was at its height. Crude, simple and durable, the TN-3 is a physical manifestation of what many think of the race of lizard folk nowadays. Its simple nature has given it a popularity amongst bandits, pirates and terrorists who adore its simple yet powerful construction making it a common “bad guy gun” in a way similar to that of the AK-47. The design has been around for generations and seen very little change. Various forms of melee weapons are also around including the Macuahuitl, used since ancient times and updated to the standards of each passing age and now a sort of chainsaw-blade. Its gory and bloody results will certain slaughter anyone who is in front of it and it can even cut through armor but its use is disdained and the weapon scorn for the history it now carries with it.
Like their army, the navy is seen equally as crude, using much older and simpler methods of power generation and travel. Weapons remain to be simple ballistics munitions and missiles and rely heavily on aging armor as the shields generated to protect the ships are far too weak to provide any meaningful defense beyond protecting against floating debris and astroids. The fleet itself is also very disorganized and divided as many of the great ships now carry on board civilians who have turned the ships into space-born villages and homes, always on the move through the void. The once massive battleships that signaled the damnation of nations are but a distant memory, crashed upon the surfaces of various worlds or lost adrift in space as hulking husks.
Off-World Holdings
The scattered remains of their fleet which now often serve as mobile communities of nomads constantly on the run and the many astroid and moon bases they have; both of these types of holding were created during the height of Quxikotl power but have been decreasing ever since the Deliverance War.
Government
Supposedly an absolute monarchy but much more like a feudal system. While the people are technically ruled by a Warmaster, the control of the Warmaster can only really extend to his own personal holdings. Other places are ruled by everything from democracies to monarchies to meritocracy who are all bound to answer to the Warmaster, provided they can reach him. There is great autonomy to the individual “Warlords” within the realms of the Quxikotl out of pure necessity.
The government is all powerful and all controlling with a heavy Orwellian flare, each Warlord enforcing their own brand of control over their populace for the sake of survival using methods many other races would consider barbaric and tyrannical. There are no trials for criminals, only a summary execution for even the most minor of in fractures such as trying to get more food beyond their extremely limited rations, whispering about dissent, having rebellious thought or questioning the authority of their leaders.
The current Warmaster is one Warmaster Mazlahuditi.