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Hidden 7 yrs ago Post by Zetsuko
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@Nariata Those mages just seem to accelerate natural healing. They're probably better suited to keeping the lightly wounded in the fight rather than getting the seriously injured back to a fighting shape before the next battle.
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Hidden 7 yrs ago 7 yrs ago Post by Thecrash20
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We should definitely have a dedicated corps of medics, because it'll definitely get bloody.

If we do have healing mages, though, let's try and limit their power a bit, because our actions should have real consequences.


Implying my Mages will even help everyone on our side...

Edit: Also what @Zetsuko said. They will help anything that isn't insta death or keep someone who lost a limb to keep fighting some more. So they are Medics more over towards the end of the battle (While their epic spell is basically a true in the battle healing ray) and their support in the middle of battle.

So our injured number should be low, but it has trivial effects on actual, battlefield deaths. Their great with Heavy infantry for that purpose, since armored units will receives the smallest amount of damage for a long period of time, which is perfect for them. Light infantry and such they can only help so much.
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Hidden 7 yrs ago Post by babbysama
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All fair points :P Sounds like we have the right idea then.
Hidden 7 yrs ago Post by Nariata
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Not only is the OOC on fire, we are knocking in these posts.
Hidden 7 yrs ago Post by 6slyboy6
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Well, I thought we had some non-command units under our control who would be medics. Because if we REALLY think about it, our wounded wouldn't be our only problem. If we assume we only have the fighting units, we need to deal with the lack of supplies as we have no logistics, no food or cooks (which does kinda relate to the previous, and troops *could* still cook after an axhausting battle. Then of course we would need cartographers to map us the area so the generals can actually see where tehy are fighting on a map, and even thought I solved this, we would also need at least some engineers. I think we should assume that there are dedicated medics back at teh camp, or else we go into nasty territories.
Hidden 7 yrs ago Post by babbysama
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Do we know if anyone else is volunteering for the commandership?
Hidden 7 yrs ago Post by Conscripts
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Conscripts An Atom Trying to Understand Itself

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I'm currently writing my own post now.
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Hidden 7 yrs ago Post by 6slyboy6
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I'm currently writing my own post now.


Yess, I require your four legged beasts for my experiments construction projects. I have so many cool ideas, but I have to do some background checks before I can publicly put them out here.
Hidden 7 yrs ago Post by Conscripts
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<Snipped quote by Conscripts>

Yess, I require your four legged beasts for my experiments construction projects. I have so many cool ideas, but I have to do some background checks before I can publicly put them out here.


I can spare you around 3-4 behemoths for that. In our next post perhaps.
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Hidden 7 yrs ago Post by 6slyboy6
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The results of my "extensive research" are in.

"In addition to charging, the elephants could provide a safe and stable platform for archers to shoot arrows in the middle of the battlefield, from which more targets could be seen and engaged. The archery evolved into more advanced weapons, and several Khmer and Indian kings used giant crossbow platforms (similar to the ballista) to shoot long armor-piercing shafts to kill other enemy war elephants and cavalry."

Yesssss, I can mount cool shit on top of elephants.

Also, "Elephants are able to carry roughly 25% of their total body weight on their back without causing much pain or discomfort." A male african bush elephant used for war (the ones that I assume you use, as unhistorical as it may be) is roughly 6 tons in weight, so we are looking at 1500 kilos that it can carry.

*someone in the background shouts "wait whaaaaaaat" in a goofy tone*

And that is not all.

"Elephants were further enhanced with their own weaponry and armour. In India and Sri Lanka, heavy iron chains with steel balls at the end were tied to the trunks of war elephants, which the animals were trained to swirl menacingly and with great skill. Numerous cultures designed elephant armour, aiming to protect the body and legs of the animal while leaving his trunk free to attack the enemy. Tusk swords were sometimes employed. Larger animals could also carry a protective tower on their backs, called a howdah."




Now I also had some MORE ideas for elephants, so I took the liberty of doing mathmatics about weight and it's dispersion, so I could account for defensive measures they can carry/pull/push.

Technically speaking, elephants could do some INSANE shit. Like carrying protective "umbrellas" made of wood above advancing troops to protect them from archers. You could use a 10 sqaure meter, 1 centimeter thick piece made of Oak, and your elephants could still carry it. Now if this doesn't sound that effective (I dunno why it wouldn't), you could do something else.

Elephants can easely push things so if we made spiked wooden barricades, the cows could easely push them in front of themselves into battle (the bulls have hors which would get in the way).

Of course if we talk about pushing, we must talk about pulling. Elephants can pull roughly 1.7 times their body weight behind them, so you could make some nice archer/mage platforms with that.

I also devised a way of making these elephants more offensive. Of course the chains and swords are awesome on their own, but you could definetly up that. The main issue of the war elephants was their lack of mobility whilst charging. Troops could just stand aside and then kill the best when it stopped. But what if doing this is harder than expected? I say we attach metal blades suspended from a framweork onto the SIDES of the elephant, and make it pull a few chains or ropes behind it, that it can also use while wheeling around to extend it's reach. As long as it has proper armor skirts, it cannot even hurt itself. With the proper support of archers on top or behind, and other infantry and cavalry pushing the enemy towards them, these beasts could do MASSIVE damage.

We could easely retrofit most of the elephants with these weapons in the time period of a single night, so the enemy won't even see them coming the next day.

Anyways, these are just a few ideas I had in my head. Imma hit the sack now, tell me what you guys think.
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Hidden 7 yrs ago 7 yrs ago Post by Bright_Ops
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I would like to put out that the Uruk Shamans are healers... through non Uruk's might be a little.... weary about going to them for aid. Their methods, while effective, tend not to be user friendly.

Edit: And Pazurk offers his plan.
Hidden 7 yrs ago Post by Nariata
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@Bright_Ops

That's the same plan I had in mind.
Hidden 7 yrs ago Post by 6slyboy6
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@Nariata@Bright_Ops

I feel that this tactic might work against auxilaries, but even then, are we to beleive our enemy cannot see through such and obvious trap? Supposedly a master tactician, we must think two, if not three steps ahead.
Hidden 7 yrs ago Post by Bright_Ops
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@6slyboy6

Oh I'm aware that it isn't going to work twice. It doesn't need to; A decisive and devastating blow to the first army of auxiliaries is a good opening move. Let the enemy know this isn't going to be a cake walk.
Hidden 7 yrs ago Post by 6slyboy6
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@Bright_Ops I agree. But I have a good quote for this: "No plan survives first contact with the enemy." We don't even know what the enemies use. Archers, slingers or skirmishers? Do they use swords or axes?

Nevertheless, I like the way your orcs think. Hit em fast, hit em hard. You can expect the support of the Duke.
Hidden 7 yrs ago Post by Conscripts
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@Bright_Ops I agree. But I have a good quote for this: "No plan survives first contact with the enemy." We don't even know what the enemies use. Archers, slingers or skirmishers? Do they use swords or axes?

Nevertheless, I like the way your orcs think. Hit em fast, hit em hard. You can expect the support of the Duke.


And from the start I was just hyped about charging the enemy with elephants. I believe we can have great diversity with my beasts. Also, it's better to go with simple overviews, to let individual commanders to be flexible. But yeah, the orc plans are decent
Hidden 7 yrs ago Post by TJByrum
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It looks like everybody has posted, but if y'all wanna resolve your discussions ICly then you do not have to wait on me to post again. I was going to figure ending the camp phase Friday, officially starting the Combat Phase that day too. Unless you have named a Commander and devised a strategy, and would like me to post today. (I have not read all the posts yet; going to change some brakes mid-day and come in to see what's been happening!)
Hidden 7 yrs ago Post by Bright_Ops
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@TJByrum

Not everyone has posted yet. It's why I've been trying not to post to often.
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Hidden 7 yrs ago Post by 6slyboy6
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<Snipped quote by 6slyboy6>

And from the start I was just hyped about charging the enemy with elephants. I believe we can have great diversity with my beasts. Also, it's better to go with simple overviews, to let individual commanders to be flexible. But yeah, the orc plans are decent


Yeah, but we do need a general. Someone who keeps all the individual leaders together.
Hidden 7 yrs ago Post by seriousarmour
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I haven't posted yet. Have been insanely busy with work, last few have been 14 hour days. My post will be up in the next 24 hours
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