J O M E N S U R Y
✚ 23 ✚ Male ✚ 5'11 ✚ Research P R E S E N C E
Jomen exudes an air of calmness and rationality that flows off like a steady rain. Underneath that however, is an undercurrent of anger inescapably mixed with sadness that is exposed only rarely. In addition, Jomen possesses cybernetic eyes, who pupils are lit with a dull green, that allow him to see, but unnerve people when he looks directly at them, reminding them always of the dangers of the Stigma. For this reason, he tends to keep his gaze downcast or off to the side while conversing with others. His outfits usually possess at least one item in a varying shade of blue in an effort to further signify his status as a healer. Though quiet and unassuming, in combative situations he can be found just behind the frontline fighters making him presence and abilities and constant reassurance. He is not one to try and seek out glory, but he has the courage enough to go with those who do.
I D E O L O G Y
Jomen will sit and listen to all sides of an argument, but once he has made his choice very little can be done to sway him from it. He believes that the Stigma is a disease that needs to be eradicated by any means available to prevent it infecting more people. While he cannot condone the actions of the Death Squads, the Cleaners he feels a certain empathy for. However, that does not exclude them from the laws that the United Defense Force have laid down upon the land. Since the UDF, is the best chance that the people of this land have for eradicating the Stigma, Jomen obeys all of their laws to his utmost ability. He may question the effectiveness or quality of some of these rules, but he will obey them until the law is changed as he believes that the rule of these laws gives them the structure they need to band together fully against the Stigma. The need of survival sometimes must curtail individual freedom.
As for the spirits inside of him, Jomen believes that each is a valuable companion that serves with him valiantly in his fight. He is honored to serve alongside them and thus treats with the respect that they deserve. Often he can be found describing the full events of the day to his spirits or encouraging them to emerge briefly to see the world around them. He thanks them at shrines whenever he gets the opportunity. In his treatment of other Guardians and civilians, he tries his best not to get attached, so losses will not sway him from his duties even for a moment.
S T R I F E
Jomen is not nearly as capable of a physical fighter of those from the Warfare Division, with his relative lack of physical strength and stamina. Still in times where melee combat is necessary to either or his patients survival, he is no slouch. Jomen carries a wooden staff with a large hook at the end of it, designed to help him trip or knockdown the enemy to open them up to further attacks as well as a standard issue pistol at his side at all time. Though not particularly skilled with the gun, Jomen is quite adept at using his staff to disrupt enemies either by redirecting their attacks or successfully managing to trip them with his staff. In this, he attempts to use his enemies higher strength and speed, along with his own knowledge of anatomy, against them.
However, Jomen is far more adept in using his spirits to weave Elemancy, particular utilizing his water and earth spirits, to a lesser degree, to their greatest effect. His healing abilities are at the top of his class at Oakridge, with his cybernetic eyes able to help him keep track of his allies and how much damage they have sustained. He pushes himself as much as he can to ensure that all of his allies will survive the encounter with little to no damage. His staff also helps act as a focus for his abilities, as tied near the top of small containers filled with varying types of seeds. When he activates his Water and Earth spirits in conjunction with the staff he is able to form Plant based Elemancy. Jomen is still training to gain greater control over this fusion, but is able to summon roots from the earth in order to entangle or slow enemies to give his allied fighters more of an advantage.
K I N S H I P
To be added as developed
C O N T A C T S
To be added as developed
C H R O N I C L E
Content to be added as the game progresses.
P R O P E R T Y
None as of yet.