2 0 5 0 ::
earth has moved forward into a new age. an age of synthesis. synthesis of man and machine, synthesis of nation and corporation, synthesis of being and doing.
synthesis of action and reaction.
it is indeed a brave, exciting new world. a world full of megacities, where corporate executives are just a few blocks away from enclaves full of the needy and homeless, where every orifice of a city block is pumped full of led, neon, incandescents, fluorescents, and whatever other artificial light sources businesses can buy. a world where the digital universe has been merged with the corporeal one to create a true virtual reality. a world where everything moves faster: the business deals, the trains, even the bullets, they all move at such blinding speed that it’s a wonder that there are people who can still keep up (some don’t, of course. to see who these unfortunate souls are one can just go into the many alleyways full of vagrants and hobos). metal and machine permeate every facet of one’s life, creating a lifestyle that has more control over people than any corporation could dream of. there’s always a need for more, more cybernetics, more apparel, more stuff. a byproduct of the megacorps, perhaps: the cacophony of items they peddle wearing down even the most satiated individuals. consumerism is the new way of life.
p r e m i s e ::
you (well, your character, really) is hired for a lucrative job working for a very large and very powerful multinational corporation by the name of biotechnica. the details given aren’t too specific, but it is clear that this job is rather unique. you are a talented individual in this cyberpunk world. you do things, and you do them well. you’re not exactly as big a mover and shaker as some of the big boys, the ones who actually run the corps themselves or the ones the corps have on speed dial, but you’re important enough to net yourself this kind of job.
you don’t have to be a cold hearted killer who spent eight years of his life shooting other desperate westerners to help some corp secure a plot of land in western africa, but it helps. if you’re not a solo (one of the big mean merc boys) you might be a decker, someone who hacks into the net to get whatever information their client wants, or you might be a fixer, an information broker with enough contacts on the streets to make even a multinational blush. whatever you are, you’re something.
i n s p i r a t i o n ::
this cyberpunk roleplay is heavily based on existing cyberpunk media materials, specifically ones such as neuromancer and the cyberpunk 2020 tabletop rpg sourcebook. but it also draws from other speculative/dystopian fiction, of the likes of mde or books such as oryx and crake. the main theme that i wish to express within this roleplay is the relationship between human beings and their environment. within a cyberpunk setting, this often means exploring the impact rampant technological advancement and increased consumption have on people and the areas they live in.
questions are always w e l c o m e & a p p r e c i a t e d