The Human World is under attack. An ancient demon has sought to lay claim to the human world, after taking the Demon world for his own.
This particular demon is Moloch, an ancient, primordial being, who once attempted to usurp Mundus. With the latter sealed by Dante, he has seen fit to assemble his armies and siege his old territories. Now he has forced open a massive Hellgate, letting his infernal armies unleash an unprecedented scourge.
Dante, son of the Legendary Dark Knight Sparda, has entered the Hellgate to make a stand against the new Demon King, but it won't be enough. Devil Hunters the world over have converged to form a bulwark to defend humanity.
As demons converge on the city, it's up to you and others to contain a massive invasion that threatens to spread and consume the earth.
Are you a bad enough dude to save the world?
[INTRO]
Okay so this is a high octane, over the top action game set in the world of my favorite game series, Devil May Cry.
What is DMC? A cheesy Japanese action game about Dante, a half-demon demon hunter, who beats the everloving Hell out of veritible armies in each entry. And this rp is designed around recreating the feel and action the games are known for. Expect sick combos, devilish bosses, and absolutely crazy action.
[FAQ]
>What's the genre?
Action. Sweet, cheesy action.
>Do I need to know about DMC in advance to play?
Prior knowledge is nice, but no. It's simple in concept, so feel free to jump in. Ask questions if you're confused about setting details.
>So who am I supposed to play, anyways?
The Players in this game take the role of Devil Hunters, a title given to anyone who fights demons for whatever reason. I don't have many rules as to the type of character, because I want a nice variety going on; you can be a human, half-demon, samurai or whatever seems cool. That said I will accept on a case by case basis.
>What's the expected power level?
We're playing fast and loose, but DMC is extremely over the top. Everything here operates on rule of cool, so I'll probably allow it so long as it's appropriately stylish and you don't act like an asshat.
>Do we know each other in advance? Are we in a cool club?
Devil Hunters operate either solo or in small cells; you may have prior relations to each other, or even to Dante and co. (within reason). The closest there ever was to a Demon Hunter organization was the Order of the Sword. If you're not familiar, the Order of the Sword ended horribly.
>Any rules on weapons?
I'm gonna tentatively say limit yourself to one or two melee/devil arms and one or two firearms a piece. I don't want players overloading themselves with fifty million weapons and rendering other players redundant.
Also, don't steal stuff from the games. Don't run around with like Yamato or Sparda. There's like half a dozen "big sword" and three gauntlet weapons, so just put your own spin on it if you want one of the same type/moveset. That said I'll probably totally drop in a few of my favorites as rewards for beating bosses.
>Damn dude that's a lot. Anything else?
Remember the golden rule.
>What's the golden rule?
Play nice with others.
[CHARACTER SHEET]
Limit one per customer. Drop it in the OOC and I'll let you know if you're in.
Name/Alias: (What do people call you?)
Appearance: (Text and/or an image, so we know what you look like)
Biography: (Who are you? Why are you fighting creatures of the night? Favorite pizza topping?)
Devil Arms: (Melee weapons and the like. Does not have to be an actual Devil Arm. Maybe you use an ordinary sledgehammer.)
Firearms: (Guns. Do not have to be mundane in nature. Bottomless clips are in play)
Skills/Abilities: (Tell us about your cool cool trick! Special techniques and auxiliary abilities like Devil Trigger go here)
Other: (Anything extra you want to add?)
This particular demon is Moloch, an ancient, primordial being, who once attempted to usurp Mundus. With the latter sealed by Dante, he has seen fit to assemble his armies and siege his old territories. Now he has forced open a massive Hellgate, letting his infernal armies unleash an unprecedented scourge.
Dante, son of the Legendary Dark Knight Sparda, has entered the Hellgate to make a stand against the new Demon King, but it won't be enough. Devil Hunters the world over have converged to form a bulwark to defend humanity.
As demons converge on the city, it's up to you and others to contain a massive invasion that threatens to spread and consume the earth.
Are you a bad enough dude to save the world?
[INTRO]
Okay so this is a high octane, over the top action game set in the world of my favorite game series, Devil May Cry.
What is DMC? A cheesy Japanese action game about Dante, a half-demon demon hunter, who beats the everloving Hell out of veritible armies in each entry. And this rp is designed around recreating the feel and action the games are known for. Expect sick combos, devilish bosses, and absolutely crazy action.
[FAQ]
>What's the genre?
Action. Sweet, cheesy action.
>Do I need to know about DMC in advance to play?
Prior knowledge is nice, but no. It's simple in concept, so feel free to jump in. Ask questions if you're confused about setting details.
>So who am I supposed to play, anyways?
The Players in this game take the role of Devil Hunters, a title given to anyone who fights demons for whatever reason. I don't have many rules as to the type of character, because I want a nice variety going on; you can be a human, half-demon, samurai or whatever seems cool. That said I will accept on a case by case basis.
>What's the expected power level?
We're playing fast and loose, but DMC is extremely over the top. Everything here operates on rule of cool, so I'll probably allow it so long as it's appropriately stylish and you don't act like an asshat.
>Do we know each other in advance? Are we in a cool club?
Devil Hunters operate either solo or in small cells; you may have prior relations to each other, or even to Dante and co. (within reason). The closest there ever was to a Demon Hunter organization was the Order of the Sword. If you're not familiar, the Order of the Sword ended horribly.
>Any rules on weapons?
I'm gonna tentatively say limit yourself to one or two melee/devil arms and one or two firearms a piece. I don't want players overloading themselves with fifty million weapons and rendering other players redundant.
Also, don't steal stuff from the games. Don't run around with like Yamato or Sparda. There's like half a dozen "big sword" and three gauntlet weapons, so just put your own spin on it if you want one of the same type/moveset. That said I'll probably totally drop in a few of my favorites as rewards for beating bosses.
>Damn dude that's a lot. Anything else?
Remember the golden rule.
>What's the golden rule?
Play nice with others.
[CHARACTER SHEET]
Limit one per customer. Drop it in the OOC and I'll let you know if you're in.
Name/Alias: (What do people call you?)
Appearance: (Text and/or an image, so we know what you look like)
Biography: (Who are you? Why are you fighting creatures of the night? Favorite pizza topping?)
Devil Arms: (Melee weapons and the like. Does not have to be an actual Devil Arm. Maybe you use an ordinary sledgehammer.)
Firearms: (Guns. Do not have to be mundane in nature. Bottomless clips are in play)
Skills/Abilities: (Tell us about your cool cool trick! Special techniques and auxiliary abilities like Devil Trigger go here)
Other: (Anything extra you want to add?)
STARTING SOON. APPLY NOW.