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Hidden 7 yrs ago Post by Hammerman
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Can I make my alchemist be a pupil of a hero rank alchemist and the reason she starts adventuring is to go look for her?
Hidden 7 yrs ago 7 yrs ago Post by OwO
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Can I make my alchemist be a pupil of a hero rank alchemist and the reason she starts adventuring is to go look for her?


Of course. The question is, do you want to be the one who writes the backstory of the hero-rank or would you want me to do it to ensure maximum lore. Hindsight 50/50 no do word good just send me a snippit of things like their exploits and their fame so I can integrate into lore

And also, on the topic of having a Discord - it will come with the OOC.
2x Thank Thank
Hidden 7 yrs ago Post by Hammerman
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@SilverDawn
I'll write her backstory first. Then you can add and fix things if you want.
Hidden 7 yrs ago Post by Nightknight
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@SilverDawn How much physical prowess and technique must be sacrificed to justify magical powers? I ask because I want a martial artist specialist with a secondary emphasis on Divination based abilities (I.e. finding things with magic), though not with meta-gaming in mind. I just don't want to make an op character but I want to give him powers and abilities that would make sense for his personality.
Hidden 7 yrs ago Post by Conscripts
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Now this is actually the type of RP I wished to play. Though I wonder who will we be travelling with. The other players of course, but aside from that, who else? Because I would like to play a rather brainy character, who is pretty much incapable of magic use, only wide array of knowledge and stuff. So in order to utilize the knowledge, I intend to have a few who is willing to do him things.
Hidden 7 yrs ago Post by NobodiesHero
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@Conscripts I'll be playing an all brawn not as much brain type of character if you want a meat shield.
Hidden 7 yrs ago Post by Nightknight
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@NobodiesHero My character is kind of in the middle.
Hidden 7 yrs ago 7 yrs ago Post by OwO
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How much physical prowess and technique must be sacrificed to justify magical powers? I ask because I want a martial artist specialist with a secondary emphasis on Divination based abilities (I.e. finding things with magic), though not with meta-gaming in mind. I just don't want to make an op character but I want to give him powers and abilities that would make sense for his personality.


Very little, surprisingly. Again, I would like to go with the Dark Souls analogy (because everyone who doesn't play video games needs to suffer). Things such as sorceries, especially the powerful ones, require a whole lotta intelligence to use. This, someone would need to be focused on magic for that. Miracles are the same thing. For better miracles, you need a lot of investment in faith. But, Pyromancy comes from the heart (rather, it comes from your hand being on fire), and as a result, requires very little intelligence or faith. Magic is how you make it. If you get the ability to divine from meditation, that's just your magic.

Now this is actually the type of RP I wished to play. Though I wonder who will we be travelling with. The other players of course, but aside from that, who else? Because I would like to play a rather brainy character, who is pretty much incapable of magic use, only wide array of knowledge and stuff. So in order to utilize the knowledge, I intend to have a few who is willing to do him things.


It will vary. Occasionally, there would be a rank-B to teach characters the ropes of adventuring, occasionally you would be hired as mercenaries alongside other (NPC) adventurers. Just remember - Crossbows require very little investment in the grand scheme of things. There was a character in a manga I read a while back (unsurprisingly, about adventuring guilds) who used raw intelligence to kill monsters. Like using rat poison on giant rats. Who knew that would work so well. Of course, with great intelligence comes knowledge of items and how monsters work...

@Conscripts I'll be playing an all brawn not as much brain type of character if you want a meat shield.


Name him Hunk.





In other news, I wrote up a bunch of background information and that's all edited in, so you can go nuts and read through my half-asleep ramblings.
Hidden 7 yrs ago Post by Hammerman
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@Conscripts
That kinda sounds like my character too since she'll be fighting mostly with bombs and the like. And the only magic she can use is to duplicate her items but in reduced effectiveness and power.
Hidden 7 yrs ago 7 yrs ago Post by Conscripts
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@Hammerman Not exactly though, since your character actually fights with something, while he does not actively participate in fights, but rather prefer to stay out, and do analysis on opponents, and tell others what to do. The only way to make him fight is to aim for him, or else he will just stay there and kill his enemies with his minds alone.

This is the best picture I could find for him



And the theme (yes, he is that archetype. And I write best with it, though he will not be as near as smart as him)



@SilverDawn That's fine by me. He is decent at martial arts, but only to defend himself, and is also a good crossbow user, though he wouldn't be dead accurate.

Hidden 7 yrs ago Post by OwO
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Hidden 7 yrs ago Post by Conscripts
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<Snipped quote by Conscripts>

...--anime-hot-anime-guys...

Nice.

Also use this image instead so I would tear my eyes out from it being so tiny.


Yeeeee....just stumbled across that one picture. It's the only one that describes best his aura of personality XD (there's another but he wears a modern suit)

Still, the alternate link is nice. I'll use it.
Hidden 7 yrs ago Post by Hammerman
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Here is my CS at last. @SilverDawn

Hidden 7 yrs ago Post by OwO
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Here is my CS at last. @SilverDawn



It all looks fine to me. Move it to the- wait a minute.
Hidden 7 yrs ago 7 yrs ago Post by Conscripts
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This is a rough draft of him. I'll PM you about the rank, history and stuff. Also, I will add quotes and stuff or ornamental purposes tomorrow
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(Sorry for double posting) If anyone wants to call him Alex, just tell me, and we'll plan ahead of the backstory
Hidden 7 yrs ago Post by Dead Cruiser
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Would a player character necessarily have to be a ranked adventurer? I have a concept in mind for a character that is strong and experienced, but is more an agent of a church or similar organization than an adventurer's guild.
Hidden 7 yrs ago Post by Nightknight
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@Conscripts Its like you read my mind or something. I was going to make a very similar character, I was even going to call him Alexander! Oh well, that just means I can chart a course for a new direction. Uncanny though.
Hidden 7 yrs ago Post by OwO
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Would a player character necessarily have to be a ranked adventurer? I have a concept in mind for a character that is strong and experienced, but is more an agent of a church or similar organization than an adventurer's guild.


Characters don't necessarily have to be an adventurer, but it would be a lot harder on you if they weren't. Considering how all it takes to become an adventurer is walking into any guild hall, asking to be an adventurer, getting slightly stabbed, and $20, there's not much reason to not become an adventurer. Being a D-ranked (entry level) adventurer has practically no commitments besides telling them that you haven't died. In fact, you could still be an agent of a church and be an adventurer. A certain legend who secludes himself is a high ranking member of Sirris' government... But generally, unless you want to fund literally every mission that a party would go on, you would end up turning into a recurring character that pops up and out.

Of course, you can always start out as unlicensed and become an adventurer in the first chapter. But try not to do that. You'd be crimping my style if you did.

@Conscripts Its like you read my mind or something. I was going to make a very similar character, I was even going to call him Alexander! Oh well, that just means I can chart a course for a new direction. Uncanny though.


but what about punch mage
Hidden 7 yrs ago Post by Nightknight
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@SilverDawn Oh yeah, good point.
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