@onenote So there is more general magic in the world that doesn't connect to any of the elements, but for the chosen to excel at it they would need to have trained with it for a long time in order to be able to use it. If you want your character to have something else in regards to magic just let me know the update in your cs and we will decide as a team if it works. It's case by case. I had my ideas approved by the other gms for Esmeray for equality too. This goes to anyone else who may want just a bit more for their character, just let us know about the change so we can look it over!
Lachdonon is an average height of five foot, eight inches. While not the largest of warriors, he has a fair amount of muscle. Well defined, but lean. He is constantly training and running around to stay in shape. He has a few scars on his back, arms and legs from encounters with beasts outside of the walls. He has rare gold eyes and often wears a lazy smirk on his face, his eyes often having a glint of mischievousness as well
Fox
Mia
He has trained with the spear with both hands as his dominate. Something his father made sure he was able to do just in case. He mostly uses the red spear as it belonged to his father which was his main weapon till just recently with his death. The gold spear being his upon his 18th birthday. Slightly smaller than the red spear, he will use it mostly for throwing, or in some rare occasions he would fight with both spears in hand. A style no real fighter has really come up against and while it seems clumsy, he actually manages to perform well enough that it looks like he trained with both his entire life. He will usually have the gold one strapped to his back while walking, carrying his fathers spear. Or he can place them both on his back.
Earth
Lachdonon has a wide range of abilities, being able to smoothly control the earth around him. Unlike previous chosen ones who were very firm and ridged. Much like his personality, it's free and creative. Which means he uses basic principles of his ability more rather than set in stone skills like below.
Rock armor A skill he rarely uses due to his agile fighting style. Its the ability to gather the rock around him and mold it to his body. It slows him down quite a bit but as you can imagine it makes up for it in his ability to take a hit and give the extra weight of rock behind his punches. This can be applied to himself, or over an ally.
Lachdonon is known for being a rebel. Constantly seen laying about and resting, many people would think him as lazy and a poor excuse for a Earth Chosen one. Many have told him flat out as well. He constantly sneaks outside the walls to run around the the wild, where he tracks, hunts, and explores. Despite his reputation, he is actually a hard worker when it comes to his training, even though he complains while doing it. He's smart and observant, cunning like a fox and imposing in his aura. He tends to flirt a lot with the women, even if he strikes out a lot of the time. He is friendly with most people, but is fine with being alone as well. He is quick to point out the flawed views of the world, or of people and has gained a lot of flack from it. While he keeps his true thoughts to himself, as most of it could be taken as blasphemous. As he believes that the walls are doing more harm than good to the people.
Lachdonon had good childhood. Loving parents, irritating siblings and a fair amount of friends. The only thing odd about about his family...was that his father was the Earth chosen one of his generation. It is very rare for this to happen, and his family took it as a blessing of the Goddess. Approval for his years of faithful service to her.
He was second oldest of four, his older brother Jason, and two younger sisters, Rachel and Manda. He was always taught from a young age that being an older sibling means its his job to protect his younger sisters. A job he does take very seriously...when they aren't bugging the snot out of him.
His father took it upon himself to make sure his son was prepared, and despite the normal age of ten to start training, he started much earlier in private. Here his father believed what was source of how fluent his son was with his power over the earth. His mind was still mold-able and his imagination his limit. While his fathers style was immovable and unyielding, his sons was fluid and basic...but powerful in it's own right.
He also taught him how to fight with a spear, as his father did before him. Lachdonon picked up on it quickly and was a natural. By the time he was 18 he was almost just as good as his father, and had defeated him a few times. One thing he taught his son was to constantly push himself harder, that with out that strain, he could never progress. Lachdonon took this to heart.
Lachdonon was always fascinated with the world on the other side of the wall. He felt that out there was where they truly belonged. When he was fourteen he started to sneak out in his free time outside the wall. He enjoyed exploring the world and began to map it out. He learned how to track and hunt from his father, though he didn't know his son was sneaking out...or at least that's what Lachdonon believed.
Over the next ten or so years he had become comfortable with the wild lands he knew all the land around home like the back of his hand. There were many times he fought with wild beasts and gained great experience from it. He also gained a fair amount of scars, and almost as many near death experiences. It was during these years he had taken on his lazy persona, which most of the people thought he didn't care. But in reality, training inside the wall was now boring to him and didn't help him progress. It was his time outside the wall that really helped his training as he was fighting beasts and learning hard lessons quickly.
Though as mentioned before he seemed lazy to everyone who didn't really know him, he had an air of confidence that stemmed from these excursions into the wilds. As one with experience...while most thought he had none. This added to his mysterious charm and reputation.
-Very comfortable and knowledgeable of the outside world -Highly skilled at tracking -Most battle experience of the next generation of chosen -Survival techniques. He can make shelters and knows what kinda plants are edible, as well as some rudimentary medical training, as well as some herbs. -His familiar, Mia has a sassy/mischievous personality, while she claims to keep Lachdonon out of trouble...she usually is the cause of it.
The mark is spread out across her shoulder blades, fully enveloping her upper back.
Appearance:
Standing at roughly 5'7, Vita is of average height and has a slim build. She has bright, doe-like amber eyes and long, wavy brunette hair that falls just past the crest of her behind. Flowers are always strewn throughout her locks. Vita is usually wearing a sun dress or flowy, lacy garments, and is always barefoot. She is never seen without wearing a large tan locket on a thin chain around her neck.
Familiar:
Chaka
Chosen Element:
Life
Skills:
Healing
While all the Chosen have some healing abilities, Vita's ability allows her to heal others and herself in a much shorter amount of time. This ability uses most of her mana, yet it is her most advanced as it is needed much more during battle.
Animation
Hidden away in her locket is a lump of molded clay that contains seeds of the Middlemist camellia, the rarest flower in the world. With just a simple kiss against the form, the clay transforms into a large Golem, covered with bloomed versions of the red flowers. The golem obeys only Vita, and is usually used as an added defense.
Aura Reading
Vita is able to read the auras surrounding every living thing around her. This helps in times of depleting energy or mana levels. She also uses this ability to determine a living person's moral standing and current emotions.
Life Force Constructs
Using her life-force energy, Vita is able to construct various armor and shields. In times of dire need, she can create armor covering herself or another person with her life-force.
Weapon:
As she hates confrontation and violence, Vita's weapon is not used to attack or cause harm. The staff contains a crystal given to her by the previous Chosen one. This crystal helps Vita to focus her magic and allows her to have a stronger connection to her abilities. The crystal must always be within her grasp. If obtained by notorious persons, it can be used to destroy her life-force.
Personality:
Vita represents all that is pure, loving, peaceful, and innocent in the world. The young woman exudes goodness and joy, and is always looking to spread it wherever she can. She is quick to make friends and never judges a book by its cover. While a Chosen one, she is terrified of confrontation and violence. She believes that any argument can be settled with kindness, a few loving words, and a loving hug.
When a being is sick or injured, she is always the first to help, no matter how much it depletes her energy or mana. No matter the situation, Vita is always seen with a smile. In her downtime, she enjoys gardening, a good book, and warm mugs of chamomile tea. She is also an avid vegan as all of the Gods' creatures deserve life and respect.
History:
Born the only child to destitute parents, Vita was a blessing from the Gods. The mark of the Chosen on their newborn provided them with a new world of luxury, yet the never believed in spoiling their child. Her parents made sure to raise their daughter in a kind, loving environment, where the importance of friendship and internal peace was much more valuable than expensive materials.
Vita found her passion for gardening around the age of four when she was able to help her mother tend to their flowers and herbs. She was taught how to properly care for all of earth's creatures, no matter how minuscule. Though she had always known of her future responsibilities, she grew anxious as she neared her tenth birthday. Vita knew she wanted to help others and to protect her people, yet the thought of going into a potentially dangerous situation always made her physically ill.
Thankfully, the previous Chosen one exhibited an extraordinary amount of patience with the child. Instead of the usual weapon, Vita's mentor provided her with a crystal handed down by several generations of Life Chosens. She spoke of bringing peace to her land, healing those who were sick or injured- the violence could be handled by the others.
And so her training began. Though, as Vita aged, she knew she wanted to be much more than a Chosen. She wanted to be able to help others without having to go into battle. In addition to her training, the girl went on to study medicine, primarily psychiatry. She knew this line of work could help her to bring peace to those who were in desperate need to find it.
Other: ~Has her own Psychiatry practice, Vita's Vitality.~ ~No matter where she is, always leaves behind a purple tulip.~ ~In times of need, uses Chaka as a means of transportation.~
@Grnmachine The OOC will be out within the next couple days if not sooner. There is still an aspect we need to finalize but it is a bit hard when all four of us have different schedules and said thing requires us all on at the same time for an extended period but we are trying our best to get it done. The discord will also be sent to you all via pm at that time too.
Okay. This looks good to me, but I'm coming off a 9 hour shift so everything that isn't in boxes that needs to be put up on shelves looks good to me right now. If it hasn't been looked over when I wake up, I'll swoop in and try to fix up all the mistakes as best I can ^.^' Also, I'm aware the Green Army is a bit unbalanced, but still trying to figure out how to balance it(because I like the idea and rather would not scrap it entirely) so if anyone has any suggestions please let me know ^.^;
Name: Alice Rios Age: 19 Gender: Female Sexual Orientation:Homosexual
Chosen Marking:
Located over the pupil of her left eye Appearance:
Alice is 6'3
Familiar Type - Anansi (Normally I'd say poison spider, or dark spider but Life element is one of those weird ones that makes a particular attribute difficult so I'm just going to say Anansi and say he can use poison and webbing, but if that doesn't work I'll think of something else.)
Chosen Element:Life
Skills - Healing Aura-A purple aura of light which surrounds Alice, which constantly heals her, and thus allows her to utilize her berserk style of combat. Upon activation the aura surrounds her full body like a suit of armor, but she can concentrate it on various areas to increase the speed and effectiveness of its healing. The aura, through physical contact, can be moved to another person for healing. Life DetectionAlice is capable of sensing all life forms in a 10 meter radius. The Ultimate Gardener-Alice is capable of designing various forms of plant life for specific purposes, in what she calls her Green Army, which she carries with her in the form of glowing, green, seeds. When she wishes to activate one of these seeds she "plants" them in either soil or decomposing life. At which point the seeds will activate and sprout. The amount of time it takes for a seedling to reach maturity various with the type of seedling with, but no seedling will take more than five minutes to reach maturity. Also, it should be noted that seedlings mature faster in the presence of sunlight, water or fertile earth. Creation of members of the green army are somewhat taxing, especially as far as time consumption. Also, its important to note that each unite of the Green Army has a maximum active life of ten minutes. Upon reaching the time limit, a unit, will revert back into its seed form and will not be able to be used again until Alice infuses it with more mana.
*Grass Pixies-The 'spies' of the green army. These tiny things are no bigger than the common housefly, and resemble pink and white pixies. They're very fast and agile, but at the cost of nearly no defense as even an absent minded swat is enough to destroy them. Aside from information gathering, and distractions, they're useless. Due to their small size, they take only a few seconds to grow, in even the worst of conditions.
*Weed Imps-The 'grunts' of the green army, who wooden arms and legs popping out of a bush body. Weed imps are one foot tall, and equipped with leaf blades, which are about five inches long, and have a fairly easy time piercing human flesh, though its not very effective against armor. They move at a decent speed and are capable of taking one or two solid hits to their center mass before collapsing. Their strength is around that of an average five year old child. In the worst of growth conditions they take about one minute to grow.
*Marigold Medic-The nurses of the Green army look like large, yellow puffs balls with feet. These units are uses for healing (not other units of the Green army) and do so by rubbing themselves against their intended target, which causes their yellow spores to latch on to the victim's skins. These spores mimic whatever type of tissue they come into contact with, and thus 'fuse' the damaged area closes. These medics are slow moving and are no more durable than the weed imps, even though they sometimes appear so, but that's only because their actual bodies, which are very thin, are hidden by their spores. In the worst growth conditions a medic takes three minutes to grow.
*Tree Golem-The tanks of the green army are massive warriors that stand nine feet tall, and look like wooden power lifters. They have no weapons, but for their bulk and powerful limbs, as well as the ability to swing with things they pick up small boulders and enemies. These units are tough, with a hardness comparable to iron wood and can continue fighting until their center of mass is destroyed. Though, at a cost of speed. In the least favorable conditions a Tree Golem takes four minutes to grow.
*Sun Flower-The power generator of the Green Army, which resemble gigantic Sunflowers, nearly ten feet tall, and heads with a radius of three feet are used to provide Alice, or one of her units with extra power by way of 'sun flower seeds', glowing yellow orbs which'll fall off the plant every ten minutes, by way of drawing in the ambient energy of an area and converting it into mana.
Life ForceAlice's most powerful ability involves the direct manipulation of living mana, which can be used for a variety of purposes including, but not limited to *powerful energy blast *Barriers *Explosions *Limited telekinesis Alice can either use her own stores of mana to active this ability, which she would rather avoid as even mild use can leave or exhausted, or gather power from surrounding plant life. Although, this method isn't perfect either as it takes time to charge up, and is dependent on just how much plant life is available for use. The best way to go about it, is with the use of sunflower seeds.
Weapon
Personality- Alice is unlike any of the Chosen life user's that have come before her. Where the others were soft and forgiving, she's hard and vengeful. As is the case for most creatures which want to keep on living, Alice has an edge to her, and doesn't like backing down. She's quick to neutralize threats and would rather not mince words, but thanks to her utilitarian nature, she'll compromise or play politics when she has to, but will do so grudgingly.
However, she's not entirely cold as there is a great deal of warmth in her for either those who are innocent and undeserving of harm, or those which she has a close bond to. She does prefer animals to humans though so even her closest friends better make sure she never sees them kick a puppy or she'll pull them apart with her bare hands. Also, it should be noted that even though she cares about most things, she does recognize that everyone isn't equal and there are many times were sacrifices much be made for the better good, and will do so. Even though she won't be happy about it. She also has a soft spot for petite women, or tall women, busty women, or thin women. Actually, she's a shameless flirt, and women oogler.
In battle, Alice aggression surprises even those who know her well. She's quick to rush straight into the thick of a fight and launch a dazzling of rapid attacks meant to turn her opponents into ground pulp, and let her healing aura take care of any injuries she's sustained during. Don't be fooled into thinking she's simply a berserk warrior, without any attention to strategy, because like life itself, she pays close attention whatever could cause her arm so that she can adapt and counter it. There's been many times her brash behavior as let others to believe they could use trickery to take her out, that ended up with several leaf blades in their back as she's also not afraid to fight dirty.
History- Alice was born the seventh child of a long line of boys, every one of which was known as a trouble maker in their own unique way. Her parents weren't the most well to do, but thanks to a successful merchant business, none of them ever went hungry. Which just meant they had all the more energy for running around, throwing fruits at random people, picking fights, and trying their hands at whatever sort of mischief caught the leader of the day's fancy.
Alice's master, the previous Life chosen, did have trouble in her training as the man wasn't used to teaching someone so combat oriented as he himself wasn't a physical fighter. He even had to acquire a new weapon for Alice, because his shields and capture weapons weren't suited to her. It didn't take long, really only about a year into their training, that he found himself completely unable to defend against Alice's physical prowess. Normally the ability to keep a healing aura around him would prove useful in the situation, but it really only served to make things worst, and Alice relished the fact that she had found a punching bag which wouldn't fall a part after a round or two. So the man decided it would be best to avoid fighting lessons, unless absolutely vital, and focus more on the manipulation of life energy.
@Grnmachine@Aerandir@Virani Hey you guys, we're finally gunna get the OOC up, we're gunna post it tomorrow if all goes well, but be on the look out, we're super excited to finally start this, hopefully we still have you guys onboard!
@onenote Hey, i know this is kinda late, but the GM team has been talking about it, and we dont wanna come off as rude, but do you mind changing your character picture to something that fits with the others pictures, since it is really different style, again we dont wanna come off as rude or anything, just a tiny nit pick that we cant get past, other then that you're still accepted!
@Sailorsadie@jynmi88 As for you two! We are gunna make the final decesion tomorrow, as we are kinda tired, but we'll give an answer as soon as we're all on tomorrow, thanks for the entry you two!
@onenote Hey, i know this is kinda late, but the GM team has been talking about it, and we dont wanna come off as rude, but do you mind changing your character picture to something that fits with the others pictures, since it is really different style, again we dont wanna come off as rude or anything, just a tiny nit pick that we cant get past, other then that you're still accepted!
Hey, I can understand wanting artistic cohesion and all with cs's but, that picture of Ruby is something I drew myself. That's as close as showing what she looks like as I can get I think. I know it's not in the same style as the others but there's nothing else really that's tailor-made as something like this. It feels like a waste to not use something I made for this character just because others used a different style of picture, you know? Like, I like being able to draw my own character and not have to rely on other pictures that might not fit my character as much as I would like. I get not everyone can do that but that's what makes it special for me.