My Resident Evil 2 boycott is stupid but I'm sticking to my guns.
@Inkarnatewhy you boycotting it?
@Fabricant451
1) X still has towns, NPCs, and various areas that let you slow down, relax, take in the sights, and learn more about the culture, world, and backstory in an organic way. XIII has you on the run for most of the game and does the bulk of its worldbuilding through datalog entries.
2) Many areas in X have multiple or branching paths, whether or not they all lead to the same exit (ex: Kilika Island), as well as more open areas (ex: Thunder Plains) so even if you only have one direction to ultimately go, it's not just one constant tunnel. Most of XIII suffers from hallway syndrome, and almost all deviations from the narrow main path are dead ends.
3) X gives you control over your whole party within the first few hours of the game, as well as a fairly open-ended leveling system that becomes totally open by the end of the game. Every play through can be different if you want. XIII locks you into who you play as, what they can do, and how much you can level up till like 30 hours into the game. Every play through is essentially the exact same.
4) X spreads its optional content across the game. Finding Al Bhed primers, playing Blitzball, fighting Belgemine, nabbing extra aeons, finding spheres left by Braska's party, unlocking legendary weapons, etc. XIII throws all its optional content into one area near the end of the game.
I hear this "X is linear so why do people complain about XIII" argument all the time, but it frankly feels rather disingenuous to me if you've played both games.
resident evil 2 is fucking NUTS
granted i'm not a big horror person but it's like... i was both scared and not scared? i'm about two hours into leon's campaign so i don't know what's in store, but so far i've had some pretty good scares.
gameplay is the most polished it's been in the entire series. the guns feel amazing, yet peashooty. the zombies are very menacing, don't even get me started on the dogs and lickers. you actually have to make a decision as to whether or not you wanna fight the zombies. the fact that zombies are NOT a one shot, two shot, three shot, four shot, or even five shot kill every time has you spending more time thinking about your fight or flight response. it doesn't really make sense that a shotgun blast to the face or three bullets to the brain won't take out a zombie but i guess that just makes things more tense?
graphics? gorgeous. fantastic. the gore is fan-fucking-tastic. i love watching the flesh be chipped away from the zombies as i try to kill them. optimization is great, too! i maxed the game out and i still got about 60-80 FPS and my rig isn't exactly the best rig out there.
i'll follow this up once i completely finish both leon and claire's campaigns.
If KH3 is a disappointment I'd hate to know what isn't. KH3 is pretty on par for the series and slots in at second over all.
<Snipped quote by Fabricant451>
Tbh, my gripe is mainly plot-related, and I guess that's sorta unfair especially since it's technically minor, but I really find it glaring and hard to forgive. Purely personal, it disappointed me but I'm another schmuck throwing money at it and whatever sequels come out anyway so it is what it is.My main gripe is how I really, really didn't like how the female characters were received. Kairi's probably the biggest offender, training all this time just to get kidnapped WAY too easily (seriously, they couldn't have tried to give her a fight or something?) and her 'death' felt contrived. I don't know, I could think of a bunch of ways to have put a lot more effort in her role. Yeah, she was probably doomed to get kidnapped, but it was just rubbed me the wrong way. Would've been cool to see her in more fights, maybe give her something more to do.
Then there's Namine getting ONE scene at the VERY END OF THE GAME which irked me 'cause her whole thing with connections and the like could have been in the game SOMEWHERE but...that's my inner fangirl talking and I have no actual argument there, just annoyance.
resident evil 2 is fucking NUTS
granted i'm not a big horror person but it's like... i was both scared and not scared? i'm about two hours into leon's campaign so i don't know what's in store, but so far i've had some pretty good scares.
gameplay is the most polished it's been in the entire series. the guns feel amazing, yet peashooty. the zombies are very menacing, don't even get me started on the dogs and lickers. you actually have to make a decision as to whether or not you wanna fight the zombies. the fact that zombies are NOT a one shot, two shot, three shot, four shot, or even five shot kill every time has you spending more time thinking about your fight or flight response. it doesn't really make sense that a shotgun blast to the face or three bullets to the brain won't take out a zombie but i guess that just makes things more tense?
graphics? gorgeous. fantastic. the gore is fan-fucking-tastic. i love watching the flesh be chipped away from the zombies as i try to kill them. optimization is great, too! i maxed the game out and i still got about 60-80 FPS and my rig isn't exactly the best rig out there.
i'll follow this up once i completely finish both leon and claire's campaigns.
ign.com/articles/2019/03/12/halo-the-…
Figured some of y'all might want to read this.