Hidden 11 yrs ago Post by Skythikon
Raw

Skythikon Fly like brick, sting like brick

Member Seen 5 yrs ago

Say, now that we got Hotwheels as an AT specialist, does that mean Mischief's back to focusing mainly on anti-structural and demolitions?
Hidden 11 yrs ago Post by HellHoundWoof
Raw
Avatar of HellHoundWoof

HellHoundWoof The Hell Bound Hell Hound

Member Seen 1 yr ago

Skythikon said
Or your character could be late due to a logistical error, like mine? Everyone's at the HQ now, so if you show up it's not like your character can't be filled in or something.


Works for me.
Hidden 11 yrs ago Post by HellHoundWoof
Raw
Avatar of HellHoundWoof

HellHoundWoof The Hell Bound Hell Hound

Member Seen 1 yr ago

I'll post soon but at the moment I have a splitting head ache and am going to go get something for it then rest.
Hidden 11 yrs ago Post by Hailfire
Raw
Avatar of Hailfire

Hailfire Tenacious Rogue

Member Seen 4 yrs ago

I also have a headache but it should pass soon (some nasty dehydration I think.). I hope yours gets better soon.

I've failed to post more on account of general business unfortunately. Haven't posted IC in any roleplay for a couple of days.
Hidden 11 yrs ago Post by HellHoundWoof
Raw
Avatar of HellHoundWoof

HellHoundWoof The Hell Bound Hell Hound

Member Seen 1 yr ago

I am confused my name does not appear in the roster so am I to post or wait on Konrad?
Hidden 11 yrs ago Post by Bee
Raw
Avatar of Bee

Bee cheer up baby

Member Seen 1 day ago

If you guys have the time, watch "Lone Survivor" sometime.

Great movie. Sad, but overall great.

I also realized that Lance Corporal is nonexistent in the SEALs so I will be changing my character's rank soon.
Hidden 11 yrs ago Post by Skythikon
Raw

Skythikon Fly like brick, sting like brick

Member Seen 5 yrs ago

HellHoundWoof said
I am confused my name does not appear in the roster so am I to post or wait on Konrad?


I'd say you can go ahead. KK did say your character's fine as it is.
Hidden 11 yrs ago Post by FourtyTwo
Raw
GM
Avatar of FourtyTwo

FourtyTwo

Member Seen 12 hrs ago

I've been out for most of the previous weekend, and as well as that, I haven't been in that clear a state of mind. I'll get to work on processing everything in this RP soon- I want to get things moving, so post up by around 2000 GMT if you can, since I'm going to do a bit of a jump. Just to clarify, the team already knows each other quite well to a good extent- I can only assume that with Mischief and Huscarl, it's pretty recent. Also, I finished the Arma 3 campaign (due to some playing around with the Dev Branch that they had), and in some regards, I don't want it to follow the same now I think about it- I want something similar, but in some ways, I may want to make it my very own distinct flavor of RP.
Hidden 11 yrs ago Post by Skythikon
Raw

Skythikon Fly like brick, sting like brick

Member Seen 5 yrs ago

O.O I think you might need to give a longer grace period, man. I mean, I'm the only one who's responded to your latest post so far.

Anyway, never really played the campaign. ._. In fact, I only really played the ARMA series for the mods. Totally looking forward to this WWI mod for ARMA II.
Hidden 11 yrs ago Post by AdvancedJ3lly
Raw
Avatar of AdvancedJ3lly

AdvancedJ3lly

Member Seen 6 yrs ago

Skythikon said
O.O I think you might need to give a longer grace period, man. I mean, I'm the only one who's responded to your latest post so far.


Actually, Rare and I both posted several days ago. But, you might want to give everyone else a bit longer.
Hidden 11 yrs ago Post by Skythikon
Raw

Skythikon Fly like brick, sting like brick

Member Seen 5 yrs ago

Argh, sorry, Rare and AdvancedJ3lly. How the hell did I miss your posts. ><''

My bad.
Hidden 11 yrs ago Post by FourtyTwo
Raw
GM
Avatar of FourtyTwo

FourtyTwo

Member Seen 12 hrs ago

I'll wait on Hailfire and probably Hell, but I want to get posts rolling at least every day by someone different, which could keep the flow of it up. Remember- I've got a long plot in mind, and I don't want it to die, due to the effort and all that shit I've gone to making it work. I really do believe that by combining some elements of RPs that people liked in the past with other RPs that had other good bits but shit parts too, I can make something salvageable.
Hidden 11 yrs ago Post by HellHoundWoof
Raw
Avatar of HellHoundWoof

HellHoundWoof The Hell Bound Hell Hound

Member Seen 1 yr ago

Short post sorry I did just enough to intro Irish but I have some work to do
Hidden 11 yrs ago Post by FourtyTwo
Raw
GM
Avatar of FourtyTwo

FourtyTwo

Member Seen 12 hrs ago

BTW, Tempest isn't large (as in, the description in the first post kinda shows that it's literally one or two buildings, a few small tents and a small H-Barrier walled compound with just 10 men- around five or six of whom are Husky), and there really isn't much room for a helicopter to land- I would recommend probably editing that a bit in some areas. As weird as it may sound, I don't really like the level of Godmodding that post went to either- I mean, helicopters don't just fly in and out of Tempest day in day out, it makes no sense really (for say, a Camp containing just 10 men, which is only half-filled with CTRG anyway). If it's anything, you could have had your character brought in with Mischief, or just simply dropped off by MRAP or something.

I can tell you want to write, but you need to research first- it really doesn't help, since it feels generic. I could write that in any military RP and it would fit- Skythion for example managed to implement it in such a way that Mischief was just loitering around Tempest, following his description of how he got to there. In this world, helicopters don't just fly in and out for one person, they transport teams and even on Stratis, are thinly used for any real purpose (at the moment that is). What I'm trying to say is, you have the ability, but you just need to sit there for another twenty minutes more, just think about the environment I've lined out and colored in, and in general what would make sense in that exact scenario. The reason I post really long, is not that I expect people to follow, but because when it comes to what a place looks like, I want to make it feel like I can set down a base level. How you influence that is up to you, but the reason I do it is simply to give a perspective and scale to the area, to make small features seem significant in how your character and you overall perceive what I've described in your mindset when writing- and though I may not be as descriptive in other places, I've made sure that since Tempest may be a place our characters may return to, it is significant enough.

Also, quick point to raise in general to everyone. I do want to probably post ASAP when I get back from college tomorrow, and that means that I'll be jumping from Tempest straight to the operation. I do want to keep a fast pace going, so posts on an individual's basis may have to be once or twice a week (maybe even more depending) to keep something flowing- it's harsh, but I want to make some progress while we can. I didn't post today simply because of that, but what can I do. I'll try and get you guys to feedback after the Prologue, and though I have a plot that's set in stone, I do want to spur ideas and thoughts from you guys in how exactly it will go.
Hidden 11 yrs ago Post by AdvancedJ3lly
Raw
Avatar of AdvancedJ3lly

AdvancedJ3lly

Member Seen 6 yrs ago

A question on operations and combat scenarios: How will characters being wounded and possibly killed be handled? Will it be up to us to decide if our characters take a bullet or will you decide based on the situation? For example, if a sniper suddenly began firing on the team, would you say X character gets hit? Probably a stupid question, just thought I should get this clarified.
Hidden 11 yrs ago Post by HellHoundWoof
Raw
Avatar of HellHoundWoof

HellHoundWoof The Hell Bound Hell Hound

Member Seen 1 yr ago

Ok editing now , sorry.
Hidden 11 yrs ago Post by Hailfire
Raw
Avatar of Hailfire

Hailfire Tenacious Rogue

Member Seen 4 yrs ago

AdvancedJ3lly said
A question on operations and combat scenarios: How will characters being wounded and possibly killed be handled? Will it be up to us to decide if our characters take a bullet or will you decide based on the situation? For example, if a sniper suddenly began firing on the team, would you say X character gets hit? Probably a stupid question, just thought I should get this clarified.


I don't think thats a bad question at all.

Sorry for the delay in posting. When I get into a good book I've been known to read for 9 hours straight and, well, thats what happened only with a series.
Hidden 11 yrs ago Post by Skythikon
Raw

Skythikon Fly like brick, sting like brick

Member Seen 5 yrs ago

AdvancedJ3lly said
A question on operations and combat scenarios: How will characters being wounded and possibly killed be handled? Will it be up to us to decide if our characters take a bullet or will you decide based on the situation? For example, if a sniper suddenly began firing on the team, would you say X character gets hit? Probably a stupid question, just thought I should get this clarified.


I RP-ed with KK before, and in Lima, we decided when we got hit. Unless you suddenly drop out of the RP, then KK will probably have to kill your character off. I guess if you want to have your character call out someone getting shot, it'd be best to talk it through with the person controlling that character first to at least inform them so they can plan ahead.
Hidden 11 yrs ago Post by AdvancedJ3lly
Raw
Avatar of AdvancedJ3lly

AdvancedJ3lly

Member Seen 6 yrs ago

Skythikon said
I RP-ed with KK before, and in Lima, we decided when we got hit. Unless you suddenly drop out of the RP, then KK will probably have to kill your character off. I guess if you want to have your character call out someone getting shot, it'd be best to talk it through with the person controlling that character first to at least inform them so they can plan ahead.


When going to assist (or attempt to assist) wounded, I plan on talking to that person and letting them decide the extent of their wounds. That way they can decide if they are concussed, going into shock, broke a bone, etc. and I will know to what extent my character can help them rather than just saying "Praetorian attempts to treat their wounds."
Hidden 11 yrs ago Post by Skythikon
Raw

Skythikon Fly like brick, sting like brick

Member Seen 5 yrs ago

Ultimately, I'd say that it's up to KK, but personally speaking, I like that idea. Though I think getting hit more often than not would either be something fatal or at least enough to have your character drop out of the mission.
↑ Top
© 2007-2024
BBCode Cheatsheet