Hidden 6 yrs ago Post by Chiro
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<Snipped quote by Chiro>

I suppose that could work, though I would need more information on the powers the Guardian would have, and what kind of offering would be needed.


Let's see...

I'll put what ideas I had regarding the pact, which can be taken or left depending on situation.

Forming a pact: Master of the House (Owner of a building or in this case a high ranking member of an organization) offers the coming guardian a magically weaved piece of clothing (usually a red cap) to wear, which the Guardian accepts. During the forming the duties and offerings are decided.

Ending the pact: The Pact is considered null and void if Household Guardian receives clothing that is specifically given to him (Guardian can use discarded clothes or make them himself)

Offering: A series of demands for which in exchange the Household Guardian works. There's a wide variety of different offerings, but the following two are the most common.
- Guardian will receive special meals. This can for example be the first serving of a dinner in the mess hall
- Guardian can choose a specific place for himself to rest, where he is not to be disturbed

If offerings aren't maintained, the Household Guardian is not required to work. Some Guardians are known to get aggressive if displeased too much.

Possible tasks:
- Cleaning the house
- Mending clothes
- Maintaining the building
- Carrying loads
- Taking care of the animals
- Taking care of the crops
- Protecting the household, whether from intruders, curses or bad luck
- Maintaining discipline

Household Guardians can also protect the lands. There is a known case where a nobleman, who was proud of the fish available in his lake, made a Household Pact with a Kelpie, so that the latter would keep the fish plentiful and get rid off anyone who tried to fish in the lake without nobleman's permission.

Possible powers granted by the Pact:
- Invisibility (to do work unseen and to protect the household)
- Strength (to carry heavy loads), alternatively telekinesis
- Speed (to do tasks quickly)
- Luck Magic (for protection)
- Animal empathy (for livestock care)
- Danger sense (for protection)
- Plant empathy (for plant care)
Hidden 6 yrs ago 6 yrs ago Post by TheLazarus
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Hidden 6 yrs ago Post by Carlyle
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Sheets will be reviewed tomorrow and reviews will be posted probably the 21st. This does not mean you'll be accepted, since those who'll be accepted will be chosen at a later date once everyone has a chance to make edits. Those who are still lurking or haven't made a character are still welcome to do so.
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Hidden 6 yrs ago Post by Dumb1And1Lazy
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Dumb1And1Lazy

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@Kuro
I want to specialize even more but I don't know how to word it. How does one specialize in ritual magic including long cast high powered spells, magical trap placement/disablement and plot rituals like whatever the BBEG's doing and how to stop it? What I'm specifically asking for is if I can be the magical traps expert without skilling into Runic or if there's no choice since I want to super-specialize without going into too many fields? I don't think that's possible since most rituals/traps seem like they'd have a need for runes written into a surface. Also I'm salivating at the thought of long cast high powered spells while having a general magic skill, school specialization and ritual specialization.
Hidden 6 yrs ago Post by Carlyle
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Dead tired right now so I'll have the reviews up tomorrow.

That being said, I'm opening up my discord to whomever wants to join: discord.gg/hPcX2Re
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Hidden 6 yrs ago 6 yrs ago Post by Hero
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Hidden 6 yrs ago Post by Carlyle
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Review Time

The following below are preliminary reviews to streamline some details and make changes to character sheets that have been applied so far. What is said below is more of a recommendation and what I would like to see as a GM as it is by no means an acceptation of your character. Those accepted will be picked later on.

@Zoey White This is more of a pet peeve than anything, but could you keep the header? If the issue was that the image was too big, imgur has an resizing tool that you can use to resize Eleanor's FC. That being said, I genuinely like the CS you've brought to the table, mainly owing to the fact that you went for a stubborn man-at-arms, rather than a "true" knight. I do, however, wish to know more about her rise through the ranks rather than a small glimpse about her being "blessed with talent". There are also a few typos I had noticed, such as "blacck" instead of "black" and "steal" rather than "steel".

@Lord Orgasmo Firstly, I'd like you to expand more on his personality. He has a nature like a paladin would, but it seems vague as of right now, with the only real trait I can see is that he is a good man that will lay down the law if needed. Other than that, the only issue I can see is that I would need you to reduce his rank in his biography. General seems quite high, perhaps he could've been a Lieutenant or Captain instead?

@Finris As I said to Zoey, please keep the header, and it would probably be a good idea to resize the FC you've chosen. Also, if you could explain a bit more about the runes you mentioned in her inventory, i.e. where she found them and so on. I imagine they'd be glyphs or inscriptions that provide temporary buffs rather than runes, too.

@DrakeEricsen Honestly, Barrick's sheet is incredibly light and vague. I get that he's a hunter and the son of the king's game warden, but ultimately there needs to be more meat to it, so if you could expand some more, it'd be appreciated. And, as I mentioned before, please keep the header and maybe resize your FC.

@Dumb1And1Lazy First things first, the header needs to be fixed, and the red needs to be replaced with the green you've chosen. To be honest, however, I'm actually really hesitant to even consider accepting Jack, mainly due to the fact that it is rather clear that he's a character made out to be a bad guy. I know you try to cover up his dealings with fake letters of recommendation and him joining the good guys instead of the bad guys only because the "good guys always win" cliche, but honestly I feel like he'll just be an antagonist that causes friction/trouble within the group, and I've never been keen on characters of that nature.

@TheLazarus I honestly don't have any big concerns and what not about your CS. You could space out the lettering in the character name header, but that's just a pet peeve of mine. Through, I must ask, why does he carry bronze/silver arrows rather than regular arrows?

@Hero You know what you did. Nah, I don't really have anything of note for you to change or edit. Maybe space out the character lettering in the header but given her long name it might look messy.
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Hidden 6 yrs ago Post by Zoey Boey
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Zoey Boey Spider!

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@Kuro sure thing, i'll add more onto her biography, and fix the headers. do you want me to post the second version when i am done?
Hidden 6 yrs ago Post by Carlyle
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@Kuro sure thing, i'll add more onto her biography, and fix the headers. do you want me to post the second version when i am done?


You can just make edits to the already posted CS.
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Hidden 6 yrs ago Post by Zoey Boey
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ok i made some edits. let me know if i need to make any more changes @Kuro

Hidden 6 yrs ago 6 yrs ago Post by Dumb1And1Lazy
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@Kuro
Alright I didn't actually plan for him to be a bad guy. I wanted to do an anti-dark magic dark magician but I really didn't want him to be too edgy like a vampire hunting vampire so I might have gone too hard into morally ambiguous comic relief to downplay how edgy it was. I personally don't see straight up bad guys doing well in any RP thread even when one follows the evil PC rule of always work with/for the party and do whatever makes them happy, at least I don't see myself being able to pull it off at all. Edited my sheet and will wait for the second review but bullet points of what I at least TRIED.

INCREDIBLY minor changes
  • Was drunk/dumb at the time, meant letter of introduction but that's basically the same. Changed it but I'm pretty sure it doesn't matter.
  • Changed the 'hidden tower of magic' to just 'the tower of magic'. At the time I kind of wanted something like the hidden school of magic from craft sequence/choice of deathless in name at least. In practice I wanted it to be an incredibly neutral secret society where mages can conduct research away from politics or major powers in seclusion but send in agents every now and again when things look bad. Removed it since this might have made the backstory more complicated and it added in a random hidden political power. It's just a normal college now.
  • Made Jack weak to Boba tea, Minty Tea and Lemon pastries.
  • Fixed formatting and header, I think?
  • Changed the quote to Jack Admiring wight blades
  • Changed doctor's bag to bonesaw. He just needs the bonesaw, not the doctor's bag.


Actual Character Changes
  • Tried to make Jack less morally apathetic, and more magically obsessed.
  • Attempted to give reason to Jack's obsession with dark magic. Partially his obsession with magic as a whole but largely in an effort to counter said dark magic in the future by studying it. The analogy I gave were doctors studying viruses and diseases.
  • Gave him a weakness of not wanting to use high leveled necromantic spells out in the field. I want to say because he's afraid how people would react and it might be basically the reason but at the same time that feels kinda edgy to me so I just focused on 'it's dangerous'.
  • Changed 'learner' to rituals expert. Skill focuses on the identification, execution and defusion of magical rituals in general. Focused on this aspect to get him into the order as a useful member.
  • Expanded on the necromancy skill, specifically wrote it with a focus on identifying and countering both high-level undead and high-level necromancy spells. Unlikely to blatantly use flashy and obviously necromantic actions
  • Barely changed the backstory, would just like to highlight that the whole reason he's on the frontline is specifically to write his thesis on anti dark magic and how to fight the dark army if he still feels like a bad guy. If he does still seem like a bad guy I really would like suggestions, if possible, on how to fix him. Maybe it's just Jack of Knives being the picture?

I figured when it comes to countering dark magic the choices are Demonology, Hex Magic and Necromancy since they'd be the most common in a dark army filled with Demons, Orcs and Undead. I picked necromancy since I thought it was the coolest, I'm even more wary of demons than Undead and I feel like Hex Magic would come up least.
Hidden 6 yrs ago Post by Finris
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Alright so I included the header (sorry I missed it when creating the CS) and resized the image.

For the runes: I worded it wrongly. The bow is engraved with runes, allowing for a higher precision in given situations. To be more precise I would propose that the runes enable her to once a day make a way more precise shot as long as she is continually concentrated on her target. E.g. under normal circumstances hitting a fiend in the eye from a distance would be very difficult and require quite a bit of luck. The runes would allow her (in my idea by catalyzing her own magical energies, such that she has to recover a day) to strengthen the connection she has to mentally make with her target point and therefor easing the shot.

I guess in normal days life she uses it for hunting rather than anything else, where the strengthened collection helps in finding the correct moment for the shot and correctly estimating distances and maybe movement patterns.

Is this understandable..? I would update the CS if it is.
Hidden 6 yrs ago 6 yrs ago Post by DrakeEricsen
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DrakeEricsen I'm a cowboy now

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@Kuro
Fixed the header and made some changes on my CS. Let me know if the picture is still too big.

I added the fact that my character follows the 'Old Gods'. Like Mother Earth and other gods of nature. Let me know if you would like additional details on anything.

Hidden 6 yrs ago Post by TheLazarus
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@Kuro I chose bronze arrows because I thought they were the standard ones here, haha. I'll make an edit to make those just standard. I chose silver because I figured we may run into some supernatural/fantasy creatures and maybe silver arrows would be more effective against them. Just a guess. I'll fix the name for you now. Thanks!
Hidden 6 yrs ago Post by Carlyle
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@Inkarnate has been made CoGM.
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Hidden 6 yrs ago Post by DrakeEricsen
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DrakeEricsen I'm a cowboy now

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Welcome Inkarnate! Looking forward to the game!

Hidden 6 yrs ago Post by Timemaster
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Timemaster Ashevelendar

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@Kuro



Here's my try of a character. How is she? Any changes needed?
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