Hidden 6 yrs ago Post by DTHar
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DTHar

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Cool.
Where should we send applications?
Would you want some added background story?
Hidden 6 yrs ago Post by CollectorOfMyst
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I've almost finished constructed the character sheet, so soon.

Yes, I'll be wanting some added backstory for the characters. You'll see exactly what I want when I post it.
Hidden 6 yrs ago Post by CollectorOfMyst
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CollectorOfMyst

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So, do you guys want an example character sheet or no? It’ll more or less give you an idea of what I’m expecting, though it might be a little on the high end of things. I’m almost finished with the application sheet, just figuring out the code for a few more things that I might give up on, but I can have them both done in about twelve hours, accounting for my college hours.
Hidden 6 yrs ago Post by Tangletail
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Tangletail Keyboard Knight

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So, do you guys want an example character sheet or no? It’ll more or less give you an idea of what I’m expecting, though it might be a little on the high end of things. I’m almost finished with the application sheet, just figuring out the code for a few more things that I might give up on, but I can have them both done in about twelve hours, accounting for my college hours.


Up to you. Code as in BB code? Or are you building an xml
Hidden 6 yrs ago Post by CollectorOfMyst
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CollectorOfMyst

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@Tangletail Whatever the Guild uses? That’s BB code, right? My memory of it is a bit rusty, I’ve only needed to use bold and italics for months now
Hidden 6 yrs ago Post by Asura
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Asura it hurts

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Agreed, it's terrible. I'll look into some alternatives, we'll have it figured out by 3rd level if you're one of the players. If we don't, I might have to ask you to consider a different subclass ^^;


Think I'll shy away from ranger in that case.

So, do you guys want an example character sheet or no?


Yes'm.

Hidden 6 yrs ago Post by DTHar
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I would like an example :)
Hidden 6 yrs ago Post by CollectorOfMyst
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Guess I’m pulling out an old favourite of mine... he won’t appear in the campaign, unless you really want him too, though. All my friends love him and you will too
Hidden 6 yrs ago Post by DrakeEricsen
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DrakeEricsen I'm a cowboy now

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I hate to ask a rookie question... But I will.

I'm a little confused by feats. Are they optional in 5e? Does the DM have to say that feats are allowed or not? And if that is the case, can we use feats in this game?

Hidden 6 yrs ago Post by Tangletail
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Tangletail Keyboard Knight

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I hate to ask a rookie question... But I will.

I'm a little confused by feats. Are they optional in 5e? Does the DM have to say that feats are allowed or not? And if that is the case, can we use feats in this game?


Its up to the DM if we use them or not in 5e so I won't say anything there.

To explain the feats in 5e.

Every fourth class level, as noted on the chart, you can choose an ability point improvement or you can forgo it for a feat.

Unlike previous editions, you do not get a feat at level 1, unless you are a human.

Another very important note is its every FOURTH CLASS LEVEL. If you go to fighter level three, and then rogue level one... You do not get a Ability score improvement and consequently no feat. Even though you are level 4. These are locked to your class advancement table. So youd need fighter 4 and Rogue 1 to get that improvement at character level 5.
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Hidden 6 yrs ago Post by CollectorOfMyst
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@Tangletail@DrakeEricsen Yes, I will be allowing feats. The campaign is projected to end at level 15, meaning fighters will get 5 ASIs, rogues will get 4, and everyone else gets 3. However, for balance reasons, I may decide you can take 2 feats maximum or some such. I'll figure it out.
Hidden 6 yrs ago Post by DTHar
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DTHar

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Do we start with those? no right? when should we get those?
Hidden 6 yrs ago Post by Asura
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Yes, I will be allowing feats. The campaign is projected to end at level 15, meaning fighters will get 5 ASIs, rogues will get 4, and everyone else gets 3. However, for balance reasons, I may decide you can take 2 feats maximum or some such. I'll figure it out.




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Hidden 6 yrs ago Post by CollectorOfMyst
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@DTHar Levels 4, 8, 12, 16 and 19 for every class. For Rogues, 10. For fighters, 6 and 14.

@Asura Hey, I never said that that was my final decision!
Hidden 6 yrs ago Post by Asura
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How're we sitting on multiclassing?
Hidden 6 yrs ago Post by CollectorOfMyst
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@Asura You must qualify for multiclassing in both your starting class and your new class - and you must be a minimum of level 3 before you can take your first option, level 6 before you can take a second, and so on.
Hidden 6 yrs ago Post by Asura
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@Asura You must qualify for multiclassing in both your starting class and your new class - and you must be a minimum of level 3 before you can take your first option, level 6 before you can take a second, and so on.


So if I wanted to go fighter/rogue I'd need to be fighter 6 first?
Hidden 6 yrs ago Post by Tangletail
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Tangletail Keyboard Knight

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<Snipped quote by CollectorOfMyst>

So if I wanted to go fighter/rogue I'd need to be fighter 6 first?


From what hes saying, you need to be at least fighter 3 to take rogue
Hidden 6 yrs ago Post by CollectorOfMyst
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@Asura Fighter level 3, yes. If you wanted to branch out again, you’d need a cumulative level of 6, of any combination
Hidden 6 yrs ago Post by Tangletail
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Tangletail Keyboard Knight

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@Asura Fighter level 3, yes. If you wanted to branch out again, you’d need a cumulative level of 6, of any combination


If we choose not to take certain elements of the starting kit, can we re-emburse it for some value of coin? Or is it just you lose it.
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