A long time ago, in a Galaxy Far, Far Away...
The Republic has fallen. The Jedi Order has been destroyed in the wake of Order 66. Through all of this, a mysterious figure appeared looming over his shoulder. A man in dark robes, a faceless veil. New technologies unveiled faster more powerful ships with shields unlike any the Galaxy has ever seen. As Clone Troopers are phased out to the new Stormtrooper more and more take on black armour that seems to be impervious to all attack. The Empires grip on the Galaxy is absolute, there appears to be no hope for those wishing for freedom.
That is until all throughout the Multiverse a power unknown to beings of the lesser planes decides that it can no longer stand by while this untold power threatens the very balance of all things. A blinding flash of light and a myriad of vessels from different universe appear stranded in deep space.
OOC Bit:
A Battlestar, Goa'uld Ha'tak, Paris-Class Frigate, Milano and a Cross-field Class wander into a bar...
Basically, this Roleplay will be a Story set in the Star Wars Universe, with some key differences. A mysterious figure is working with Palpatine, giving him access to technologies and information that he didn't have in the normal continuity. This increase in power changes the rise of the Empire from a gradual struggling with remaining Separatist Cells to a sure-fire win. Rather than the political wrangling, Palpatine expected, with access to this new technology his grip on the galaxy is absolute.
Depending on the size of the group we'll all start in the same area of space, will we fight, will we band together, will we flee? There's only one way to find out! There's not much more I need to say.
Other than it's going to be pretty Sandbox, you can go where you want in the Galaxy. Be warned, however, whatever cosmic force brought us to the Star Wars galaxy seems unwilling to let us go until whatever issue it sensed is resolved.
Rules:
1. GMs rule is law.
2. If PvP results in a dispute GMs will decide on the outcome.
3. The usual rules. No Powergaming/Metagaming/Smut.
4. Respect your other players.
5. Have Fun
Applying:
As mentioned in the IntChk different ships have different power levels. This is because different ships from different franchises are set in different eras and with different problems to solve. I.E. In W40k, they have the ability to glass planets, yet in Stargate the human ships are only made possible by the reverse engineering, studying and help from alien allies.
It's important to note that the main reason the CS exists is to determine whether or not your ship will fit into the roleplay. This is up to the discretion of the GMs. Feel free to fluff the CS up as much as you want.
[b]Name of Ship:[/b]
[b]Home Universe/Name of Franchise: [/b] Wikia Url Plz.
[b]Ship Class:[/b] Wikia Url Plz
[b]Role:[/b]
[b]Physical Description/Image:[/b]
[b]Physical Size (roughly):[/b]
[b]Armament/Complement (roughly): [/b]
[b]History of the Ship:[/b]
[b]Notable Crew:[/b]
Optional, but helpful:
[b]Unique Technology:[/b]
[b]Crew Size: [/b]
[b]Faction/Operator/Owner:[/b]
The Star Wars Universe.... as it was. Star Wars Wikia
Credit to @Queen Raidne and @RogerD. Two past hosts of Roleplays of this type.