Hidden 5 yrs ago 5 yrs ago Post by Ollumhammersong
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"Hey kid, Had enough of fighting for king and country? Sick of being told what to do and who to kill, and hanging your butt out on the line every day just so some career-climbing general can reap the benefits of your hard work? Do you think you can measure up in the big leagues, and carve your name into the history books for all time? Well, bud, now's the time to put up or shut up, because not everyone is cut out for the rough and tumble life of today's mercenary! War's a dangerous business and for the professional soldier, survival ain't as simple as coming out of the firefight alive!"

So this idea I have is for people interested in playing in the World famous and wonderfully awesome setting of BattleTech, but from the perspective of people not piloting 60 ton death robots. This will be a game focusing on a mercenary infantry battalion known as the Greenshields who are fighting on the side of the Inner sphere a couple years following the defeat of the clan invasion and the failure of Operation: Revival. Border skirmishes are still flaring as clans are still free to raid certain worlds and the great houses are free in turn, to try and take back what was lost, and you are all being paid very well to contribute to that goal.

The PC's will not become mech pilots, I want to say that up front and avoid that question entirely, this will be a focus on the non mech elements of war. Fighting mechs will be a thing and because you're playing as infantry with only vehicular support those will be some hairy fights. I am hoping to keep the pc's together as an infantry squad instead of pilots and drivers all going off in different directions.

The basic briefing for the opening mission of this campaign is as follows

Your Client has contracted the Greenshields for a high-priority retrieval mission, securing and extracting valuable biomedical research from the factory world of Tikonov, which recently fell to the clans during Operation Revival. a DMCS Brigade has already stormed the planet in force both to try and liberate the world and to distract the occupying clan forces, giving the mercs the opening they need to get a team in, do the deed and get the fuck out.

The job won't be easy - but if it was easy it wouldn't pay nearly as well, or be half as fun.


Let me know if you guys and gals have any questions, comments or concerns.
Hidden 5 yrs ago Post by DeadDrop
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down for it I guess
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Hidden 5 yrs ago Post by Shovel
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@Ollumhammersong my only question for this is how do you intend to balance the power difference between infantry and mech driver? A Light mech could easily crush an armored vehicle so...? Otherwise, quite interested.
Hidden 5 yrs ago Post by Ollumhammersong
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@Shovel So when I said you may fight the odd mech I mean that you may fight the odd mech. It wont be often and most of your efforts will be against infantry and light/medium vehicles. I want mechs to be more of the big stompy titans in the background that sometimes blow up the building your standing near. For the most part your steering well clear. If you absolutely had to go toe to toe with a mech it's not like i'm going to make it an atlas. Besides Light mechs don't always beat vehicles, It really depends on the vehicle as there are a good number of tanks that could easily shred a locust or a commando in this setting.

As for how you guys would fight them. Well all i'll say is you'll have to get creative. Or just run like hell.

Hidden 5 yrs ago Post by ArmorPlated
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Infantry? As in Battle Armor infantry, or "hey watch me die to a single SRM-2 salvo" Infantry?

I'm interested in Battletech, but the absolute bottom rung is kinda pushing it. If it's legit the bottom of the barrel, here's hoping we at least get to ride a Demolisher before everyone is killed by a Firemoth (Fight me Freebirth.)
Hidden 5 yrs ago 5 yrs ago Post by Ollumhammersong
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Battle armour might be a thing down the road. Or issued for special assignments as required. But I would rather not jump to that point and have it be a permanent thing worn by everyone. 'Bottom of the barrel' is kinda the point i'm going for here.

Again, your assuming you will be fighting more mechs than you really will be. Your main opponents will be other infantry and vehicles. Dangerous but you should be able to handle it.
Hidden 5 yrs ago Post by FrostedCaramel
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I'm interested. Don't know much about Battletech though, but given the idea it shouldn't be much of an issue.
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Hidden 5 yrs ago Post by Ollumhammersong
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Right, I've got 4 people so far, a good number. Any other interested parties as I start working on an OOC?
Hidden 5 yrs ago Post by Ollumhammersong
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@DeadDrop@FrostedCaramel@ArmorPlated@Shovel

roleplayerguild.com/topics/178718-sma…

OOC is up. Feel free to head on over.

If anyone else is interested there are still open spots available!
Hidden 5 yrs ago 5 yrs ago Post by Ollumhammersong
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I've got some people working on sheets now, but we still have room for people!

Even if you don't know much about BattleTech it wont be an issue. By the nature of this game we aren't going into the nitty gritty of the technical details. Plus its always good to introduce someone new to this setting. It's pretty cool.
Hidden 5 yrs ago Post by WXer
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WXer オラ・オラ・オラ!

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I might give this a shot, though the only real experience I have with Battletech is with the game made by Harebrained Schemes.
Hidden 5 yrs ago Post by Ollumhammersong
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@WXer No problem. That is a good game. They're dropping the ball on the expansions but the core game was great.

roleplayerguild.com/topics/178718-sma…

Head on into the OOC and take a took. Not focusing on mechs should make this much easier as you wont need to know anything about the tech, start balancing weight and heat, etc.

Anyways I'll always try to answer whatever questions you have.
Hidden 5 yrs ago Post by Ollumhammersong
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Bumping this again
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