Hidden 5 yrs ago 5 yrs ago Post by Sho Minazuki
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@Bloodwolf 2 It is unclear whether Fodlan even exists in this universe, so you can change that little bit to being from a faraway land, or even from one of the nations overseas. The land of Alba does have it's own religion too, so perhaps that's also worth reading. If you have questions about the clergy I can answer those. I've yet to add the details of the clergy culture, but assume it works similarly to how religion worked in medieval Europe, but has less power.

I can see the angle you're going for, but only thing I'd cut out is him being already an expert assassin of some repute. You are starting off as a starting class. I urge you to look at the list of classes, and look over the character sheet once more.

It's a bit too early to be making characters who are already strong, so to speak. As stated in the rules you can create more characters as the RP goes on, and that would be your chance to make a character who arrives already quite strong.
Hidden 5 yrs ago 5 yrs ago Post by Mike Dracopyra
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@Sho Minazuki

Thank you, I'll get to work on my reworks momenterialy.

So out of curiosity, these Hero relics/ Saint weapons, do they still have owners to this day or can they be collected by a grave robber or appear to those who live by the saints morals?

Oh and Does being a Traveller mean that he can't be a Myradon?
Hidden 5 yrs ago Post by Mike Dracopyra
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Ignore this
Hidden 5 yrs ago Post by Sho Minazuki
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@Bloodwolf 2 They'll be encountered throughout the RP. Some have known locations, others don't.

And yeah, being a Traveller means he can't advance to Myrmidon. Taking that class mean you'll skip that tier of classes and go right into Expert, but you require the same requirements for that. Basically it's a tradeoff to be a bit stronger early while giving up a power boost or benefits the class may give. This does mean you may miss out on stat ups, so be mindful.

I wholly recommend Traveller if you plan on making use of it's ability to ignore terrain though.
Hidden 5 yrs ago Post by Mike Dracopyra
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@Sho Minazuki

Hmm, I wonder if its worth it.
Hidden 5 yrs ago Post by Vertigo
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Quick question! I couldn't find a mention of how many weapon arts or spells we can start with. I assume we only get the ones labelled [start], but just making sure. Also, what about spells? I see Sumire knows all the standard white magic spells, so would someone who specialized in dark magic know thunder, fire and wind to start with?

Still trying to decide my class and talent. I planned a hunter at first, but seeing how we lack in axes, might go that route instead. Or dark magic, or black magic--- something we don't have yet, basically, for variety's sake. I might just wait until more sheets are in to decide.
Hidden 5 yrs ago Post by Flood
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@Vertigo

Just a heads up, I am planning on speccing towards Hell Knight in the future, so don't worry too much about Dark Magic. I also know that @itano123 is making a Black Magic build right now, so magic is kind of covered.
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Hidden 5 yrs ago 5 yrs ago Post by Haeo
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@Sho Minazuki

The backstory is complete. What do you think?


Hidden 5 yrs ago Post by Sho Minazuki
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@Haeo looking better. The ability is fine too, only thing is maybe link it to your personality or character somehow, like mention he's a great spear wielder. Backstory checks out as well.

Only thing other than that perhaps is to fix your appearance image. I suggest saving it and then uploading it to imgur or something.
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Hidden 5 yrs ago 5 yrs ago Post by Sho Minazuki
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@Vertigo there's also Warrior that specs axes and bows. I suggest checking the class list.

One more note we already do have a rider, I've been in pms with thrm. I'd say we're mainly missing heavy armor and flying.

This is more a note for everyone but Master tier will keep getting new additions, because they're intended to be more unique or niche.
Hidden 5 yrs ago Post by Mike Dracopyra
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So I've thought about it and I'll be a thief, I don't really see Mike using that terran to his advantage all that much.
Hidden 5 yrs ago Post by Mike Dracopyra
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So I've changed Mike's class to Theif and removed the mention of Serios and his already being an established Assassin, any other changes you need me to do?
Hidden 5 yrs ago Post by Sho Minazuki
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@Bloodwolf 2 Thief is not a class available to start with, I urge you to check the Class List.

Thief wields a bow and sword, so depending on the weapon you want to focus on most, you can start as a Hunter or Page.
Hidden 5 yrs ago 5 yrs ago Post by Savo
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You guys got room for one more person entering the fray? I may or may not have an idea for the type of chary I want to make, but have no idea how to develop him class-wise currently. Will probably start him off as a Page, but dunno whether to move him to Mercenary or Myrmidon moving forward.
Hidden 5 yrs ago Post by Mike Dracopyra
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@Sho Minazuki

Sorry, my bad I must of misread thief being in basic class. I'll change it bow, apart from that, is everything else cool?
Hidden 5 yrs ago Post by Senseless
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Does taking the Flier basic class automatically come with a pegasus? Because I was gonna make a Wyvern boy and I don't really think he'd have a gentle enough touch to handle a pegasus.
Hidden 5 yrs ago Post by Mike Dracopyra
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@Senseless

If memory serves, Males can't ride pegasus since they only respond to females, so I think he could probably only ride a Wyvern.
Hidden 5 yrs ago 5 yrs ago Post by Yankee
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Heyo! I'm back from a trip and reading to roleplay.

Here's what I was thinking for my character; I'll post her sheet below but I was planning an eventual Bow Knight (or mounted magic class depending on how things go). Right now she can shoot and ride, but isn't great at doing both at once! She needs some training despite what her attitude might imply.


I'm looking for any feedback, but especially on her personal skill. In some FE games you can choose to dismount during a turn, and this being a more fluid RP I am sure there are situations where Bel would have to dismount, or where she would be knocked off her horse, or it gets injured and she'll need a replacement for a while, etc... so I hope it doesn't come off as too strong? Let me know!
Hidden 5 yrs ago Post by Sho Minazuki
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@Senseless Yep. If you take the starting class Flier you'll be given a Pegasus or Wyvern, depending on preference or limitations. That being said, there have been male Pegasus Knights before in the RP's lore, but they are much rarer than females, for that reason you've indicated.

@Savo Yeah we're open. You'll have time to figure out what you want to class into so don't fret too much.

@Yankee I'll note you won't be using any mount other than your preferred mount, unless you happen to just class into a flier and leave poor Sunbeam behind. As such the bonus for your ability is quite powerful for essentially being able to be active at most times. It's true, you can dismount in this RP, but the need to do so is generally pretty rare. You usually would only do so on desert areas or very thick forests.

As I had said before, the backstory and such checks out. If you can well, nerf the ability to an acceptable degree, I can accept the character.
Hidden 5 yrs ago Post by Haeo
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@Sho Minazuki So, to clarify, you want me to be more explicit about his level of skill with the lance. Or perhaps you're thinking of having him start with a great lance? I was heavily implying his expertise with the training references but I can tweak the ambush scene to showcase his abilities a little more obviously if you wish.
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