<Snipped quote by Shadow Dragon>
*Continues observing*
*His form ripples, much like a heat wave, and his cloak begins glowing slightly, the smell of blood getting stronger*
<Snipped quote by Shadow Dragon>
*Continues observing*
<Snipped quote by System>
*His form ripples, much like a heat wave, and his cloak begins glowing slightly, the smell of blood getting stronger*
<Snipped quote by Shadow Dragon>
Hm...
<Snipped quote by System>
*He wraps his cloak around his body, and his form blurs, not due to speed, but from the energy he's producing*
<Snipped quote by Stabby>
Follow me then. *Walks through one of the doors and out to a very large, smooth rock that's flat on the side nearest* Stand in front of this, facing away from it.
<Snipped quote by Stabby>
Kirina: that is a very valid point.
* looks through the menu*
<Snipped quote by The World>
Suzy: *Does so.*
<Snipped quote by Stabby>
*Sighs and relaxes my body* Don't flinch. *In an instant I punch you just under the rib-cage with an absurd level of EE which mixes with yours over the course of a few seconds. It suddenly flares through your body and all of your blood is forced out of your body through your pores, the veins shattering into dust. The blood flies onto the flat rock in the shape of the Vitruvian Man with all of your EE network and Unreal Organs in place with none of your physical body marked on the rock.*
Quickly, replace your blood or you'll die.
<Snipped quote by The World>
Suzy: ...owwwwwwww.
*Keels over and just lays on the ground as I heal myself. After I get to a stable condition, I slowly get up and look at the diagram as I wipe myself down.*
Using the visible to mark the invisible huh?
<Snipped quote by Stabby>
Correct. It appears you have four Unreals... That's pretty good. There's benefits and disadvantages to each, but generally speaking it's best to have between two and five.
<Snipped quote by Shadow Dragon>
...
<Snipped quote by System>
*He disappears from sight, reappearing several feet away, the ground under him smoldering*
<Snipped quote by Shadow Dragon>
*Inspects the ground*
<Snipped quote by System>
Energy displacement, I believe.
<Snipped quote by Shadow Dragon>
Hm?
<Snipped quote by System>
That's why the ground is burned. Energy displacement.
<Snipped quote by Shadow Dragon>
That would apply to any energy transfer.
<Snipped quote by System>
Then why inspect it?
<Snipped quote by Shadow Dragon>
In case it was unique.
<Snipped quote by The World>
Suzy: ...I have several questions.
What do you mean benifits and disadvantages, why between two and five, and how are unreal orgins even formed? *Taps a finger on my hand for each question as I asked it.*