Dear applicant,
We are delighted to inform you that you have been accepted into the Alveos Adventure Academy. When I founded this place of learning all those years ago, I had a few goals in mind. I wanted to prepare the next generation to be ready to face the dangers of the world around us. I wanted to bring peace to a troubled land. Finally, I wanted to create a place where the varied inhabitants of our beautiful home could learn to coexist and settle disputes before violence needs to break out. You have been chosen to join that legacy of peace and a brighter world. It will be a tough road, but we are all grateful for who you will become along the way. Welcome.
Headmaster Jorgle Shalewater
Alveos is a world comprised of elemental planes fused to create a single realm of natural splendor. There is one realm for each element (water, earth, air, fire, wood, metal, lighting and ice), as well as a central neutral realm where the central ruling powers reside. The realms sentient inhabitants include elementals, beastfolk, elves, halfling, and humans. The elves serve as the primary ruling and diplomats while the elementals control each individual realm. Beastfolk serve as the link between higher species and the creatures found throughout the world. Halflings are a short race who promote peace and simple pleasures. Finally, humans, though shortlived, are numerous and house the most religious individuals on Alveos.
Alveos is a world rich with mana that fuels the magic of the realm. Most people can use at least a little magic. Adventurers often pick up magic to help supplement their other skills. Some even choose to go so far as to specialize in using magic and becoming great mages.
However, not all is well in the world. Monsters swarm the world threatening to to destroy the delicate balance that has been maintained. There are also rumors of something lurking in the shadows, looming a threat over the future of Alveos. Though each realm has its own military, many choose to become adventurers to be free to help without obligations to national interests.
The roleplay will focus on young individuals learning how to deal with the world around them and their instructors try to train and encourage the next generation. Let me know who's interested. I'll have more details about the world if we get enough interest to start.
We are delighted to inform you that you have been accepted into the Alveos Adventure Academy. When I founded this place of learning all those years ago, I had a few goals in mind. I wanted to prepare the next generation to be ready to face the dangers of the world around us. I wanted to bring peace to a troubled land. Finally, I wanted to create a place where the varied inhabitants of our beautiful home could learn to coexist and settle disputes before violence needs to break out. You have been chosen to join that legacy of peace and a brighter world. It will be a tough road, but we are all grateful for who you will become along the way. Welcome.
Headmaster Jorgle Shalewater
Alveos is a world comprised of elemental planes fused to create a single realm of natural splendor. There is one realm for each element (water, earth, air, fire, wood, metal, lighting and ice), as well as a central neutral realm where the central ruling powers reside. The realms sentient inhabitants include elementals, beastfolk, elves, halfling, and humans. The elves serve as the primary ruling and diplomats while the elementals control each individual realm. Beastfolk serve as the link between higher species and the creatures found throughout the world. Halflings are a short race who promote peace and simple pleasures. Finally, humans, though shortlived, are numerous and house the most religious individuals on Alveos.
Alveos is a world rich with mana that fuels the magic of the realm. Most people can use at least a little magic. Adventurers often pick up magic to help supplement their other skills. Some even choose to go so far as to specialize in using magic and becoming great mages.
However, not all is well in the world. Monsters swarm the world threatening to to destroy the delicate balance that has been maintained. There are also rumors of something lurking in the shadows, looming a threat over the future of Alveos. Though each realm has its own military, many choose to become adventurers to be free to help without obligations to national interests.
The roleplay will focus on young individuals learning how to deal with the world around them and their instructors try to train and encourage the next generation. Let me know who's interested. I'll have more details about the world if we get enough interest to start.